Aces High Bulletin Board

General Forums => Wishlist => Topic started by: DREDIOCK on March 09, 2010, 06:36:17 PM

Title: split Arenas setup idea
Post by: DREDIOCK on March 09, 2010, 06:36:17 PM
Posting on another board I came up with this idea.



Euro and Pac specific arenas. With Titanic tues being a combination of the two

then

Get rid of early and mid war and replace them with a furball arena with no base captures allowed and a GV arena base captures on but with no aircraft allowed


Yanno the more I think about it the more I kinda like those ideas

Euro and Pac arenas with tues being Your badarse planes against our badarse planes. (2 country Euro against Pac)

Furball only arena. No GVs, no basecapture

And a GV only arena with no lancstukas,or photon torpedo equipped IL2s and the ability to basecapture.
If done right, with multiple choosable spawn points to a base  Might even move the GV game away from whackamole spawn camping and more a fire and movement thing like it should be.
Title: Re: split Arenas setup idea
Post by: Lusche on March 09, 2010, 06:39:13 PM
So when Euro is full, I'm stuck to PAC?

And why do you have to "get rid of EW & MW" ?
Title: Re: split Arenas setup idea
Post by: DREDIOCK on March 09, 2010, 06:43:36 PM
So when Euro is full, I'm stuck to PAC?

And why do you have to "get rid of EW & MW" ?

Seen either of them filled to overflowing lately? LOL

But they can keep them too if its possible and the demand is there.

And yea. if Euro is full you go to Pac. And vise verse.
Not to worry. Other then German and some Russian iron. There are quite a few of the more popular planes that served in both theaters
Title: Re: split Arenas setup idea
Post by: Motherland on March 09, 2010, 06:44:22 PM
If I can't fly 109's I'll log off
Title: Re: split Arenas setup idea
Post by: Becinhu on March 09, 2010, 07:00:21 PM
If I can't fly 109's I'll log off
Just fly a Ki-61. It's the 109s cousin that eats paste and licks the windows. :noid :bolt:
Title: Re: split Arenas setup idea
Post by: Lusche on March 09, 2010, 07:15:42 PM
And yea. if Euro is full you go to Pac. And vise verse.
Not to worry. Other then German and some Russian iron.

So if you are a player flying American planes (particulalry 38s or 51) you won't have any problems with this setup.

But if you are one of the many that mainly flies German iron, or Japanese machines... bad luck?

Doesn't sound like a good idea to me.


Seen either of them filled to overflowing lately? LOL

If that's a criteria, we have to remove AvA first  ;)
Title: Re: split Arenas setup idea
Post by: captain1ma on March 09, 2010, 11:06:42 PM
easy now lusche, the AVA has been pretty busy this week. its "NO ENEMY ICONS" week in the AVA. and friendly icons are reduced to 2.1K. Try it out....bring some friends!
Title: Re: split Arenas setup idea
Post by: Lusche on March 09, 2010, 11:10:26 PM
I was just joking :)


But no, AvA is nothing for me. Short icon range was bad enough to stay away, so no icon isn't exactly what I would call a better incentive ;)
Title: Re: split Arenas setup idea
Post by: froger on March 10, 2010, 12:09:38 AM
change is good,
   
Title: Re: split Arenas setup idea
Post by: DREDIOCK on March 10, 2010, 12:39:18 AM
So if you are a player flying American planes (particulalry 38s or 51) you won't have any problems with this setup.

But if you are one of the many that mainly flies German iron, or Japanese machines... bad luck?

Doesn't sound like a good idea to me.


If that's a criteria, we have to remove AvA first  ;)

Just set arena caps to 400 where they should be anyway IMO. Then getting into either arena shouldnt be a problem
Title: Re: split Arenas setup idea
Post by: LLogann on March 10, 2010, 06:40:22 AM
Some squad only fly German........... 

I can see the need for more cheese than normal if that happens.

Title: Re: split Arenas setup idea
Post by: 1701E on March 10, 2010, 06:57:02 AM
So long as you leave MW as it is I'm fine (and the 20-30 MW locals would likely agree).  However, I can see how this would be a "bad" idea.  I say that because the two new arenas would be unbalanced, thus the majority of players would likely want to fly the side with the advantage.  Look at the planes we have: American - P-51s, P-38s, P-47s, F4Us, P-40s, P-39s, etc. vs Japan with A6M5b, A6M2, Ki61 and Ki84 (may have missed 1), but 4-5 planes vs the 20 or so that America has?  Then again the Euro/German set would be a bit more balanced.  I just see the Furball arena/base-taking arenas being far more populated, but again I don't fly LW so I am just guessing.  Just seeing how would unbalanced plane-sets be overcome before we get a more diverse set?  (Playing devil's advocate) :)
Title: Re: split Arenas setup idea
Post by: Karnak on March 10, 2010, 08:07:37 AM
He didn't say anything about making it Axis vs Allies, but it is still a fundamentally flawed idea.  The Pacific arena would mostly be US aircraft vs US aircraft with a light sprinkling of British and Japanese aircraft for flavor.
Title: Re: split Arenas setup idea
Post by: 1701E on March 10, 2010, 01:38:13 PM
He didn't say anything about making it Axis vs Allies, but it is still a fundamentally flawed idea.  The Pacific arena would mostly be US aircraft vs US aircraft with a light sprinkling of British and Japanese aircraft for flavor.

Sorry, I must have misinterpreted.  It was early. :)
Title: Re: split Arenas setup idea
Post by: AWwrgwy on March 10, 2010, 02:19:27 PM
Just set arena caps to 400 where they should be anyway IMO. Then getting into either arena shouldnt be a problem

Until the numbers are 401/400, 52/450.

Wouldn't be any whines then....


 :cry


wrongway
Title: Re: split Arenas setup idea
Post by: DREDIOCK on March 10, 2010, 04:28:29 PM
Until the numbers are 401/400, 52/450.

Wouldn't be any whines then....


 :cry


wrongway

Rarely see the arena with over 400 in it whicjh is why I suggest it as a good number.
Back in AW Euro and Pac Arenas worked really well. you didnt see those kind of lobsided numbers between Euro and Pac arenas like a couple here have suggested. Which is why I know it would work.
 Course we'd need a few more Japaneese planes to round out the selection
Title: Re: split Arenas setup idea
Post by: DREDIOCK on March 10, 2010, 04:36:22 PM
And what about the idea of a GV only arena with no AC and capturable bases?

Im thinking  random spawn areas like we have now. But multiple  player selectable spawn points to each area.

to attempt to clarify. Say you want to spawn from Base 1z to 2b Currently when we select a spawn point to a specific base there is only 1 spawn point.
And you spawn to an area that is pretty much randomly selected so GVs arent spawning in the exact same spot every time

Well instead of having 1 spawn point from Base 1z 2b. Have 3 spawn points to select from Say north central and south and have random spawn areas for each selectable spawn point.