Aces High Bulletin Board

General Forums => Wishlist => Topic started by: Avanti on March 10, 2010, 06:48:36 AM

Title: AI Infantry
Post by: Avanti on March 10, 2010, 06:48:36 AM
I was wondering if we could have enemy AI troops defending a base that is being attacked and the attackers can let out AI troops from eg; a M3, to attack the base and it's defending troops.
After all, the majority of places taken in both WW1 and 2 by both Allies and Axis had resisting infantry forces.
This would add a new enemy that the attacking forces would have to deal with when trying to take a base for both land and air and would also put those MG turrets to use on the armour.
The defending troops could be able to shoot at enemy low flying aircraft and fire bazookas at armour, in return the attackers maybe deploy troops against the defending troops to kill them and assist the movement of armour (attacks can also fire bazookas at armour and not all AI troops both defending and attacking will have bazookas) so they can progress further without having to deal with as many projectiles coming towards them.
This is just an idea and could be worked on more, could this be a possibility? Add to how this could work if you wish and please no flying sharks with laser beams

Avanti
Title: Re: AI Infantry
Post by: sheperd on March 10, 2010, 07:01:25 AM
I don't do the ground thing, I just Fly  :airplane:( not well mind you ) but strafing enemy troops and bombing em off a hill side does sound pretty fun.
Title: Re: AI Infantry
Post by: Bruv119 on March 10, 2010, 03:24:20 PM
yup we need to incorporate a BFBC2 conquest map into a town capture. 

Spawn 20 troops in from each deployment area and whoever takes all the flags captures town  :aok
Title: Re: AI Infantry
Post by: Avanti on March 10, 2010, 04:52:00 PM
yup we need to incorporate a BFBC2 conquest map into a town capture. 

Spawn 20 troops in from each deployment area and whoever takes all the flags captures town  :aok

I like how you think  :aok
Title: Re: AI Infantry
Post by: stodd on March 10, 2010, 06:01:08 PM
yup we need to incorporate a BFBC2 conquest map into a town capture. 

Spawn 20 troops in from each deployment area and whoever takes all the flags captures town  :aok
I like how you think  :aok
:rofl :rofl :rofl
Title: Re: AI Infantry
Post by: Ack-Ack on March 10, 2010, 08:36:53 PM
yup we need to incorporate a BFBC2 conquest map into a town capture. 

Spawn 20 troops in from each deployment area and whoever takes all the flags captures town  :aok

That would be cool, even cooler if you're the guy above the firefight in a Ju 87D-3 with the BFB and let it drop on the troops.


ack-ack