Aces High Bulletin Board
General Forums => Terrain Editor => Topic started by: Guymed on April 04, 2010, 04:09:16 PM
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Hey guys, I'm currently working on a Terrain/Offline Mission combo for release. I made a prototype but it sucks, and is only 11x10 tiles (in land) large.
Ok, here's the deal.
Your goal is to select a bomber aircraft, load it up, fly through a vast terrain filled with artillery positions, then destroy the enemy's HQ. I don't know if anyone has attempted making a terrain like this before, but if someone has, tell me. It would be a fairly simple terrain, with mostly land but a few small lakes, rivers and ponds here and there. Your field will only have dive bombers, heavy/medium/light bombers, attack aircraft and only select fighters. No vehicles or boats. Weave through the artillery until you make it to the enemy HQ, then unleash your fury of bombs and other ATG (Air-to-ground) weapons.
PM me if you want to have the prototype-map, but it sucks so you wouldn't want it.
Each time I release a new version I will try to improve the clipboard map, terrain and overall textures. But don't expect much for my first release. And, when I do release it, it will be MUCH bigger.
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Let me read this right. You want to take off from an airfield, fly through a bunch of flak & then bomb HQ. Correct?
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Yes. It is all flak fields. You know, the ones that fires 88s everywhere? In a sluggish bomber like the Lancaster slowly rising, you have to be real good to get away in that. It's not always the Lancaster, though.
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I'd imagine the half-life of a uranium atom would be longer than that of the bomber...
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I'd imagine the half-life of a uranium atom would be longer than that of the bomber...
I'd sure hope so :huh.