Aces High Bulletin Board

General Forums => Terrain Editor => Topic started by: kanttori on April 06, 2010, 03:57:26 PM

Title: Custom Objects to the Terrain Editor
Post by: kanttori on April 06, 2010, 03:57:26 PM
I am working with the new Karelia terrain. Now I have updated the old custom sand and grass airfields with the Object Editor. Can somebody tell me how I can see those new airfields' shapes in the Terrain Editor's "Objects/Available Shapes" list?

Edit: I have placed all the airfields' shapes and bmp files to the Karelia/texsrc folder (as in the old times), but they are not visible in TE...
Title: Re: Custom Objects to the Terrain Editor
Post by: USRanger on April 06, 2010, 05:22:26 PM
This always works for me for this issue.  I start the TE with the terrain that my custom objects are supposed to show up in (the first time they don't).  I then open a different terrain, close the TE, rstart the TE (which now will open to that second terrain), then reopen then first terrain & the objects are now there.  It's always worked for me by doing this.
Title: Re: Custom Objects to the Terrain Editor
Post by: kanttori on April 06, 2010, 05:33:44 PM
Thank you USRanger, it works!  :salute
Title: Re: Custom Objects to the Terrain Editor
Post by: Easyscor on April 06, 2010, 05:52:20 PM
That's a couple of extra steps.

As you add more objects to the texsrc folder, if it's not already open, open the TE to your terrain, then just re-open the oba file and the objects will show.
Title: Re: Custom Objects to the Terrain Editor
Post by: kanttori on April 06, 2010, 06:54:27 PM
Thanks Easyscor, that is more faster system! ;)
Title: Re: Custom Objects to the Terrain Editor
Post by: USRanger on April 06, 2010, 07:44:26 PM
Yeah yeah yeah :joystick: