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Help and Support Forums => Aces High Bug Reports => Topic started by: cutter56 on April 09, 2010, 03:02:21 PM

Title: Resupplies
Post by: cutter56 on April 09, 2010, 03:02:21 PM
Supplies still do not repair any of the vehicles,flacks get their turret knocked out and it will not repair with supplies, only rearm but turret is still out. The torpedoes stop running when you get killed even tho you don't re-up right away. :headscratch:

Good Hunting from, :salute
Brigadier General Cutter 56
Bomber Commander & Information Officer
for the SwampDragons
http://www.wix.com/Swampdragons/SwampdragonsAH2


Title: Re: Resupplies
Post by: Dr_Death8 on April 11, 2010, 08:37:32 PM
Worked on my Wircle last night (finally). :banana:
Title: Re: Resupplies
Post by: THRASH99 on April 14, 2010, 11:46:45 PM
Supplies still do not repair any of the vehicles,flacks get their turret knocked out and it will not repair with supplies, only rearm but turret is still out. The torpedoes stop running when you get killed even tho you don't re-up right away. :headscratch:

Good Hunting from, :salute
Brigadier General Cutter 56
Bomber Commander & Information Officer
for the SwampDragons
http://www.wix.com/Swampdragons/SwampdragonsAH2



I had that same problem trying to use supps with a broken track and it didn't do anything, same with the turret and engine when it got knocked out.
Title: Re: Resupplies
Post by: AWwrgwy on April 15, 2010, 05:30:47 PM
The torpedoes stop running when you get killed even tho you don't re-up right away. :headscratch:


Just curious, but how do you know? 

I sank... something recently after dropping a torp from a TBM and promptly getting blown to bits by a manned ack.  May have been a patch or two ago but it worked.


wrongway