Aces High Bulletin Board

General Forums => Wishlist => Topic started by: USRanger on April 25, 2010, 07:15:18 PM

Title: Update the port!
Post by: USRanger on April 25, 2010, 07:15:18 PM
Ports are not small little encampments with only a couple buildings like the ones we have in-game, especially ones that service CV battle groups.  Ports are the only base type that did not get updated.  I ask that this happens & that they look more like the other base types in size and object number, making them "feel" more important.

Concept:
(http://img710.imageshack.us/img710/9120/ass1e.jpg) (http://img710.imageshack.us/i/ass1e.jpg/)
Title: Re: Update the port!
Post by: Killer91 on April 25, 2010, 07:22:42 PM
I give this a +100000000000
Ports could really use an update. And if set up like that maybe if you bombed some of those buildings CV re up time could be lengthened!
Title: Re: Update the port!
Post by: 321BAR on April 25, 2010, 07:32:56 PM
Ports are not small little encampments with only a couple buildings like the ones we have in-game, especially ones that service CV battle groups.  Ports are the only base type that did not get updated.  I ask that this happens & that they look more like the other base types in size and object number, making them "feel" more important.

Concept:
(http://img710.imageshack.us/img710/9120/ass1e.jpg) (http://img710.imageshack.us/i/ass1e.jpg/)
  BIG!!!  :O


are those flight simulator buildings? :headscratch:
Title: Re: Update the port!
Post by: USRanger on April 25, 2010, 07:35:06 PM
  BIG!!!  :O


are those flight simulator buildings? :headscratch:

Nope, totally AH.
Title: Re: Update the port!
Post by: crazierthanu on April 25, 2010, 07:45:35 PM
Ranger I love this idea. Did you do the modeling on those buildings? They're amazing.
Title: Re: Update the port!
Post by: 321BAR on April 25, 2010, 07:48:56 PM
I'd love a new port...add larger towns also for more GV fun and maybe capturable cities too
Title: Re: Update the port!
Post by: JunkyII on April 25, 2010, 08:07:40 PM
Ranger +1



Could you possibly put a bridgehead together so Hitech could see how Ubber theyd be :D
Title: Re: Update the port!
Post by: USRanger on April 25, 2010, 08:15:49 PM
Ranger I love this idea. Did you do the modeling on those buildings? They're amazing.

They are some of the buildings that came from our new city strats.  No custom objects or textures were used.  There are all kinds of things that could be added to the games with the objects we have, it's just that no one ever does and/or they are not allowed.  This is actually the port from my Rngrcove terrain.  Once we get private servers again, I'll be breaking out all the goodies.  I really hope HTC will remodel the port, no matter what look they wish to use.  Anything would be better than nothing.  Except a few more for ack, I believe the port is still an AH1 model.

Ranger +1



Could you possibly put a bridgehead together so Hitech could see how Ubber theyd be :D

I've already built it, just never showed any pics. 
Title: Re: Update the port!
Post by: JunkyII on April 25, 2010, 08:25:18 PM
I've already built it, just never showed any pics. 

Dont you hold out on us!!!
Title: Re: Update the port!
Post by: 1carbine on April 25, 2010, 08:42:48 PM
+ Whatever numebr it takes to get this done  :neener:
Title: Re: Update the port!
Post by: crazierthanu on April 25, 2010, 09:01:55 PM
What is all this talk of private servers? Did I miss something? Im really hoping I did.  :)
Title: Re: Update the port!
Post by: stealth on April 25, 2010, 09:30:30 PM
Ranger amazes me once again,looks great +1.  :)
Title: Re: Update the port!
Post by: speak on April 25, 2010, 10:25:13 PM
superb modeling Ranger.  Ports are definitely in need of an update,  what about the addition of a 2nd manned ack? 

anyways, nice work.  <S>
Title: Re: Update the port!
Post by: WMLute on April 25, 2010, 10:53:02 PM
+1
Title: Re: Update the port!
Post by: xthecatx on April 26, 2010, 06:47:49 AM
 :aok :aok Looks great here's hoping :pray
Title: Re: Update the port!
Post by: RaptorL on April 26, 2010, 06:58:00 AM
Oh yeah. I can dig it.  :aok
Title: Re: Update the port!
Post by: Martyn on April 26, 2010, 07:25:39 AM
That looks brilliant! Yay!

Also, taking down a port SHOULD increase time before CV fleet is re-built. That way we can suppress the enemy navy - or they have to fly patrols and protect it and/or resupply. Adds to the game.

+1
Title: Re: Update the port!
Post by: thndregg on April 26, 2010, 07:30:22 AM
It may be a long time, if at all, but I hope it happens. :aok
Title: Re: Update the port!
Post by: Ghosth on April 26, 2010, 11:54:17 AM
That looks awesome!

+1
Title: Re: Update the port!
Post by: gyrene81 on April 26, 2010, 12:57:04 PM
What is all this talk of private servers? Did I miss something? Im really hoping I did.  :)
:D hehehe...yes you did miss something...someone let the cat out of the bag and said he is working on bringing H2H in a way that would allow players to control their own HTC hosted mini servers.
Title: Re: Update the port!
Post by: WWhiskey on April 26, 2010, 01:15:59 PM
Very nice!!!!
 make us one up for the gv bases as well please!!
 one can only dream!
Title: Re: Update the port!
Post by: ACE on April 26, 2010, 01:50:44 PM
+1
Title: Re: Update the port!
Post by: bravoa8 on April 26, 2010, 01:57:30 PM
+1
Title: Re: Update the port!
Post by: Mister Fork on April 26, 2010, 02:30:48 PM
Wow. Ranger, why not freelance for HTC? :D

DOULBE TUMBS UP
(http://baseballsnatcher.mlblogs.com/thumbs%20up%20gary%20coleman-thumb-250x336.jpg)
Title: Re: Update the port!
Post by: druski85 on April 26, 2010, 02:33:34 PM
+1.  Very well done Ranger, thanks. 


Also, taking down a port SHOULD increase time before CV fleet is re-built. That way we can suppress the enemy navy - or they have to fly patrols and protect it and/or resupply. Adds to the game.


I'm liking this idea as well. 
Title: Re: Update the port!
Post by: crazierthanu on April 26, 2010, 03:25:51 PM
:D hehehe...yes you did miss something...someone let the cat out of the bag and said he is working on bringing H2H in a way that would allow players to control their own HTC hosted mini servers.
That is truly going to bring a whole new level of fun and excitement to AH. Im glad HTC decided to work on a refurbished version of the old H2H, it is going to breathe new life into the game.

On topic:  :)
Ranger, how often are your creations accepted by the staff? They are serious improvements. I must be unawares of the technical gymnastics required to put them into the game.
Title: Re: Update the port!
Post by: waystin2 on April 26, 2010, 03:39:19 PM
+1

Beautiful Ranger!
Title: Re: Update the port!
Post by: Spikes on April 26, 2010, 04:52:59 PM
Ever notice how the buildings are wayy outta proportion compared to the VH? :P
Title: Re: Update the port!
Post by: SlipKnt on April 26, 2010, 06:59:23 PM
I love this!  

Didn't see a maproom.

Great keeping the instructable away from the hanger.  Would make spawn camping difficult to an extent...

Would also make for an interesting landing a goon at the port and potentially a long run for the troops.

+1   PLEASE!!!???

 :aok
 :pray
Title: Re: Update the port!
Post by: lyric1 on April 26, 2010, 08:15:19 PM
Never thought of it before but I agree on this one for sure. :aok
Title: Re: Update the port!
Post by: SuBWaYCH on April 26, 2010, 08:45:35 PM
Put some cruisers, destroyers, battleships, battlecruisers, carriers, and other lighter ships in port and you have a winner. I feel the navel aspect in Aces High isn't what it could be, so +2 for this idea.
Title: Re: Update the port!
Post by: LLogann on April 26, 2010, 08:47:57 PM
But it has 2 dars?

 :lol











+1
Title: Re: Update the port!
Post by: USRanger on April 26, 2010, 09:04:54 PM
The original had a variety of ships in port:

(http://img338.imageshack.us/img338/637/30956366.jpg) (http://img338.imageshack.us/i/30956366.jpg/)

But it has 2 dars?

 :lol

+1

This thread was to ask for a new port, the pic I posted was just a visual aid to show what I was talking about.  I didn't mean for it to be the actual topic. :)  Yeah, it has 2 radars because this was part of a terrain for offline missions, never meant for actual online play (tho it is fully functioning).  The 2nd dar tower was just used as a filler for that spot.
Title: Re: Update the port!
Post by: TOMCAT21 on April 27, 2010, 10:13:06 AM
+2  :aok
Title: Re: Update the port!
Post by: LLogann on April 27, 2010, 10:27:45 AM
Yes sir...... I know.........   This is your offline mission right?  I have it downloaded, GREAT PORTS.  Great Mission!

I was simply making a joke my BOP Brother!   :salute
Title: Re: Update the port!
Post by: Ghosth on April 27, 2010, 10:40:28 AM
I love your water color in that screen shot. All too often the water  looks like the North Atlantic in January.
Title: Re: Update the port!
Post by: trotter on April 27, 2010, 10:44:51 AM
Can ports please be linked to the strat system other than as carrier spawns? Maybe a destroyed port slows down resupply for nearby bases. Maybe ports are introduced as the only thing that could affect hanger repair at nearby fields...that would be interesting.
Title: Re: Update the port!
Post by: USRanger on April 27, 2010, 01:50:56 PM
Yes sir...... I know.........   This is your offline mission right?  I have it downloaded, GREAT PORTS.  Great Mission!

I was simply making a joke my BOP Brother!   :salute

Oh I know bro.  No feelings hurt :D.  That is why there are 2 dar towers though, just for looks.  It also has 3 manned acks instead of the default's one.  Hopefully HTC will consider a port update. :pray
Title: Re: Update the port!
Post by: LLogann on April 27, 2010, 02:13:34 PM
And not to brown nose you anymore but................   That map layout is freakin AWESOME.  1st time I up'd that mission I was blown away! 

Oh I know bro.  No feelings hurt :D.  That is why there are 2 dar towers though, just for looks.  It also has 3 manned acks instead of the default's one.  Hopefully HTC will consider a port update. :pray
Title: Re: Update the port!
Post by: Wildcat1 on April 27, 2010, 05:38:56 PM
Ever notice how the buildings are wayy outta proportion compared to the VH? :P

i noticed that too. out of all those buildings, theres just one little VH up front  :rofl

but it looks great +1  :aok
Title: Re: Update the port!
Post by: horble on April 27, 2010, 07:55:44 PM
That looks fantastic  :aok
Title: Re: Update the port!
Post by: Chilli on April 28, 2010, 03:17:30 AM
 :aok
Only thing missing:

(http://cd05.static.jango.com/images/artists/176/176e99819e9b9a8f553c8739b8447b70_lg.jpg)
Title: Re: Update the port!
Post by: The Fugitive on April 28, 2010, 07:39:08 PM
That first picture looks like Norfolk Naval Station in Va. I think I can even pick out the O club we use to hang out at !   :aok
Title: Re: Update the port!
Post by: Denholm on April 29, 2010, 09:23:11 AM
I'm agreeing with Ranger, please update the ports! :aok
Title: Re: Update the port!
Post by: chewie86 on May 05, 2010, 05:48:07 AM
 :aok
bumpgrade the port
Title: Re: Update the port!
Post by: Martyn on May 05, 2010, 06:20:43 AM
Could we have a map with large seas and each side has 3 large ports inside an inlet - like a sort of Pearl Harbour.
Title: Re: Update the port!
Post by: Tilt on May 05, 2010, 07:11:55 AM
Yup this sort of port would be more challenging as well (IMO) more fun. Flak ships would make the sea ward approaches more interesting.

Equally I believe that Vehicle fields should be based on the edge of towns.

It always seems wierd to me that in RL airfields are usually placed away from major settlements, vehicle/troop centres were based at strategic logistic points (ie towns/cities/crossroads) and ports were towns/cities in their own right. Which is actually the reverse of AH architecture.

I think if HTC did add more architecture then rebuild times would have to be extended to compensate.
Title: Re: Update the port!
Post by: Martyn on May 05, 2010, 07:26:17 AM
That's very true. I'm guessing HTC could do it in stages too, e.g. create new tiles for smaller airfields with no VH and the map room in the control tower. New medium sized fields with barracks and admin blocks in place of the town, and put the map room in the main office block. A tile with just a town and the map room in the mayors' office - although there would have to be a point to capturing it.

I'm looking forward to the bomber Mosquito to do low-level NOE intruder missions - but I'm stuck for targets. There are no bridges, radars are inside heavily defended airfields (suicide for low level attacks), and the HQ needs too much ordnance. There are no rail marshalling yards and the roads and rail are indestructable. I suppose the barracks in VHs are possible, but they're tactical. <sigh>
Title: Re: Update the port!
Post by: BaldEagl on May 05, 2010, 09:23:32 AM
When I first looked at this I thought oohhh... nice.  That would be cool.  Then I started to think about all those nights I've sat alone at a port or GV base in a Tiger as the only defender.  A layout like this would make it much easier for the enemy to sneak around buildings and flank you essentially making a lone defense impacticable.  The saving grace now is the field of view that you have as a defender and let's face facts, on the big maps there are already more bases than there are those willing to defend.

I'm actually torn on the idea.  It looks nice but it seems to me the layout would have to be changed to allow a descent field of view to valuable targets and approaches for a lone defenseman.  Maybe if all the builings had to be destoyed before taking the maproom that might help.

Anyway, nice job, nice idea, not sure.
Title: Re: Update the port!
Post by: Martyn on May 05, 2010, 11:23:34 AM
That's a good point, although you could just park by the maproom, or flit from gun position to gun position.

Come to think of it - why can't we move to a gun position that's been destroyed? Sure the gun's useless, but people can still move around.