Aces High Bulletin Board

General Forums => Wishlist => Topic started by: Ripintide on April 26, 2010, 03:01:20 PM

Title: Submarines
Post by: Ripintide on April 26, 2010, 03:01:20 PM
What I'm thinking of is like German U-boats like in the movie U-571 if you've seen this movie you will know what I'm talking about but what would be cooler than having your own submarine it would make destroying the carriers and battleships simpler i know and it might make the game unfair but if you put depth charges into the game then were back to even playing fields. Also, maybe throw in some features like water pressure to it which would make the player think more about what he/she is doing so they don't capsize their boat. and etc! let me know what you think :airplane:  :cheers:
Title: Re: Submarines
Post by: Yossarian on April 26, 2010, 03:12:16 PM
It's been suggested before, and HiTech has said that he wants to add them at some point, but I think this would require serious modifications to the game to model the sea, etc.  Not least because you'd need to model the ocean floor as well.  But yeah, submarines would be epicly awesomely cool!  :aok
Title: Re: Submarines
Post by: Mano on April 26, 2010, 03:18:44 PM
I can imagine a submarine furball lasting about 20 minutes  LOL

 :aok
Mano
Title: Re: Submarines
Post by: gyrene81 on April 26, 2010, 03:45:43 PM
I can imagine a submarine furball lasting about 20 minutes  LOL

 :aok
Mano
A submarine furball? And only 20 minutes? LMAO...more like 2 or 3 days considering the average speed and maneuverability.
Title: Re: Submarines
Post by: oakranger on April 26, 2010, 04:15:43 PM
It's been suggested before, and HiTech has said that he wants to add them at some point, but I think this would require serious modifications to the game to model the sea, etc.  Not least because you'd need to model the ocean floor as well.  But yeah, submarines would be epicly awesomely cool!  :aok

I can not imagine the work it would take to do the graphics on that.
Title: Re: Submarines
Post by: gyrene81 on April 26, 2010, 04:41:33 PM
I wonder how long it will take for the squeakers to learn how navigate purely by map...and understand the sonar readings...or do you think HTC is going to make it "easy mode"?
Title: Re: Submarines
Post by: bagrat on April 26, 2010, 04:46:05 PM
what if the water was the same as the cloud cover. you know how when u fly above 20k theres that blanket of thin cloud. what if the water was designed the same way, only the layer was on the deck and they could program the subs with "distinct flying" characteristics which are able to move below sea level (which would be similar to the cloud cover it would just be a thicker blue layer). at that they would put in that barrier that instantly towers any plane from crossing below the water layer.

im no computer guy this is simply my .02 cents hopefully this paints a decent picture and contributes to the ideas.
Title: Re: Submarines
Post by: oakranger on April 26, 2010, 04:50:44 PM
I wonder how long it will take for the squeakers to learn how navigate purely by map...and understand the sonar readings...or do you think HTC is going to make it "easy mode"?

LOL, i agree on that one. 
Title: Re: Submarines
Post by: sparow on April 26, 2010, 05:38:47 PM
Actually, submarines would be easy to introduce into AH...

Check this thread: http://bbs.hitechcreations.com/smf/index.php/topic,212623.0.html

And this one, now that you're at it: http://bbs.hitechcreations.com/smf/index.php/topic,196873.0.html

The big issues with submarines are: speed and spawn. Fleets are too fast for them and we have nothing elso to shoot at that is worth the effort. They are so slow that it would take ages to get from point A to point B. If you develop special "warp-spawn points" for navigation you're making it gamey... so, no subs.

Cheers,
Title: Re: Submarines
Post by: ACE on April 26, 2010, 07:11:32 PM
Imagine how difficult it could be to code it were you can go underwater and theres reefs and stuff.  Imagine the Frame rate people would get.  lol come on I don't think we will get subs anytime soon.
Title: Re: Submarines
Post by: stealth on April 26, 2010, 07:12:57 PM
Well subs would be a very fun thing in the game to add. Just we got those new M4 and the Mossie. Honestly I think it won't come until they got WW1 done and the WW2 new vehicles of war in the game,which can take lets just say it a long long time.
Title: Re: Submarines
Post by: oakranger on April 27, 2010, 12:43:26 AM
If we do get the sub, we do need sub hunter AC to destroy them. 
Title: Re: Submarines
Post by: gyrene81 on April 27, 2010, 11:25:39 AM
If we do get the sub, we do need sub hunter AC to destroy them. 
Sub hunter AC?  :rofl You will have PT boats with depth charges...maybe destroyer class ships to pilot...and maybe the Mk24 homing torpedo.
Title: Re: Submarines
Post by: oakranger on April 28, 2010, 01:31:52 AM
Sub hunter AC?  :rofl You will have PT boats with depth charges...maybe destroyer class ships to pilot...and maybe the Mk24 homing torpedo.

Oh, there are sub hunter AC.
PBY-5
Martin PBM-3D Mariner
Short Sunderland MkV
Vickers Wellington
Ar-196
BV 138
PB2Y Coronado
PB4Y-2 Privateer (B-24)
E7K "ALF"
H6K "MAVIS"
Hudson Mk I
PNJ-1C,D,H,J (B-25)
Title: Re: Submarines
Post by: gyrene81 on April 28, 2010, 06:55:18 AM
Oh, there are sub hunter AC.
PBY-5
Martin PBM-3D Mariner
Short Sunderland MkV
Vickers Wellington
Ar-196
BV 138
PB2Y Coronado
PB4Y-2 Privateer (B-24)
E7K "ALF"
H6K "MAVIS"
Hudson Mk I
PNJ-1C,D,H,J (B-25)
mmmhmmm...and I suppose next you're going to tell me they all used towed active sonar arrays or had MAD systems on board...perhaps sonar bouys...and they all carried anti-submarine rockets, mines and torpedoes.

I know what most of that list used and how it was deployed but I'd like to see if you did your homework before bringing it up.   :P
Title: Re: Submarines
Post by: TOMCAT21 on April 28, 2010, 10:19:04 AM
If you add subs, then go all out and add the " jeep" carriers and they can go after the subs using TBF/TBMS and F-4F's.
Title: Re: Submarines
Post by: FLS on April 28, 2010, 10:20:36 AM
I'm not sure that it would be easy to add subs since the water is a hard surface that you can ditch on and not sink. It would make shooting at ships more interesting if they needed bouyancy to float which was lost when you put holes in them.
Title: Re: Submarines
Post by: oakranger on April 28, 2010, 10:47:15 AM
mmmhmmm...and I suppose next you're going to tell me they all used towed active sonar arrays or had MAD systems on board...perhaps sonar bouys...and they all carried anti-submarine rockets, mines and torpedoes.

I know what most of that list used and how it was deployed but I'd like to see if you did your homework before bringing it up.   :P

And they all where using  towed active sonar arrays, MAD systems, sonar bouys and carried anti-submarine rockets, mines and torpedoes.
Title: Re: Submarines
Post by: RaptorL on April 28, 2010, 10:57:53 AM
MAD, as in Mutually Assured Destruction?
Title: Re: Submarines
Post by: gyrene81 on April 28, 2010, 10:59:50 AM
MAD, as in Mutually Assured Destruction?
Magnetic Anomaly Detection...
Title: Re: Submarines
Post by: RaptorL on April 28, 2010, 11:04:33 AM
ah! ok. Thanks for the clarification.
Title: Re: Submarines
Post by: oakranger on April 28, 2010, 11:20:14 AM
Magnetic Anomaly Detection...

Is that what they used to detected minds? 
Title: Re: Submarines
Post by: kennyhayes on April 29, 2010, 06:32:41 PM
SUBMARINE FURBALL  :lol
Title: Re: Submarines
Post by: oakranger on April 29, 2010, 10:21:16 PM
SUBMARINE FURBALL  :lol

hehe
Title: Re: Submarines
Post by: RaptorL on April 29, 2010, 10:34:02 PM
(http://www.wunderboy.org/images/ss/source_uboat.jpg)
(http://www.fallingpixel.com/products/9368/mains/U-boat%20Render%204.jpg)
(http://ww2total.com/WW2/Weapons/Warships/Submarines/German/U-boats/images-Type-VII/TypVIIB.jpg)
Title: Re: Submarines
Post by: gyrene81 on April 30, 2010, 09:53:16 AM
(http://www.wunderboy.org/images/ss/source_uboat.jpg)
(http://www.fallingpixel.com/products/9368/mains/U-boat%20Render%204.jpg)
(http://ww2total.com/WW2/Weapons/Warships/Submarines/German/U-boats/images-Type-VII/TypVIIB.jpg)
aaaaaaannnnnddd your point is?
Title: Re: Submarines
Post by: CGAR on April 30, 2010, 11:57:08 AM
Seems like the simple thing here would be to just play one of the many silent hunter games?

http://en.wikipedia.org/wiki/Silent_Hunter_5
Title: Re: Submarines
Post by: RaptorL on April 30, 2010, 12:03:48 PM
pics. thats it, nothing else gyrene81
Title: Re: Submarines
Post by: gyrene81 on April 30, 2010, 12:19:49 PM
pics. thats it, nothing else gyrene81
Ah...  :D ...ok...thought you were doing something else.

I like these better
(http://www.usni.org/thumbs/userfiles/image/Slideshows/World%20War%20II%20in%20Color/Depth%20charge%20exploding.jpg-359x287-cropped.jpg)

(http://www.corbisimages.com/images/67/FDAD6F7E-BD83-4ABB-B6BF-E8C6E09CB5DE/US003318.jpg)

(http://www.theage.com.au/ffximage/2005/10/28/torpedo_wideweb__470x189,0.jpg)
Title: Re: Submarines
Post by: guncrasher on April 30, 2010, 08:37:29 PM
Hey will hoing be allowed in sub furrballing?


Semp
Title: Re: Submarines
Post by: Denholm on April 30, 2010, 10:20:55 PM
Ooooh! OOOH! I has idea!

(http://img709.imageshack.us/img709/3788/errrh.gif)
Title: Re: Submarines
Post by: FlakBait422 on May 10, 2010, 04:16:23 PM
We all live in a yellow submarine :) Been suggested before, but I still love the idea  :rock
 :cheers:
Title: Re: Submarines
Post by: danny76 on May 12, 2010, 02:47:02 AM
What I'm thinking of is like German U-boats like in the movie U-571 if you've seen this movie you will know what I'm talking about but what would be cooler than having your own submarine it would make destroying the carriers and battleships simpler i know and it might make the game unfair but if you put depth charges into the game then were back to even playing fields. Also, maybe throw in some features like water pressure to it which would make the player think more about what he/she is doing so they don't capsize their boat. and etc! let me know what you think :airplane:  :cheers:

Errrr, no. Its called aces high, not aces underwater. Wasn't U571 where the US captured the Enigma machine and then Ben Afleck won the Battle of Britain single handedly, whilst simultaneously destroying the Bismark?  :banana: