Aces High Bulletin Board
Help and Support Forums => Technical Support => Topic started by: Pongo on May 02, 2010, 07:40:27 PM
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Either my rig went to crap in a month, or there i something up with these new versions. Track IR hangs, voice hangs. log into arena hangs.
Not much fun to play.
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I'm sorry to hear that you're having these kinds of problems... however I'm not, so that kind of leads me to think there is something going on with your system and not AH.
So next I must ask... what are your intentions?
Are you quitting because of this and just wanting to troll us one last time? In that case... I'm sorry to see you go but good luck in life!
Are you wanting help to correct these issues? OK how about some more information then. You can start with some system information (dxdiag), a description of your AH graphics settings, and maybe even perhaps a pingplotter chart... I would have assumed by your post count that this should be obvious, but you know what happens when one assumes!
Or are you wanting something else? Come on... we can't read your mind...
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On the surface it sounds like resource issues. Are you running with a large texture size and both shadow options enabled?
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i get a delayed entry to the main area where it shows all the arenas. takes i would say 5 seconds for all the arenas to pop up here is my DXDIAG
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System Information
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Time of this report: 5/3/2010, 20:17:28
Machine name: XPS720
Operating System: Windows XP Professional (5.1, Build 2600) Service Pack 2 (2600.xpsp_sp2_qfe.100216-2016)
Language: English (Regional Setting: English)
System Manufacturer: Dell Inc.
System Model: Dell XPS720
BIOS: Phoenix ROM BIOS PLUS Version 1.10 A06
Processor: Intel(R) Core(TM)2 Quad CPU Q6600 @ 2.40GHz (4 CPUs)
Memory: 3070MB RAM
Page File: 268MB used, 4687MB available
Windows Dir: C:\WINDOWS
DirectX Version: DirectX 9.0c (4.09.0000.0904)
DX Setup Parameters: Not found
DxDiag Version: 5.03.2600.2180 32bit Unicode
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DxDiag Notes
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DirectX Files Tab: No problems found.
Display Tab 1: No problems found.
Sound Tab 1: The file ctaud2k.sys is not digitally signed, which means that it has not been tested by Microsoft's Windows Hardware Quality Labs (WHQL). You may be able to get a WHQL logo'd driver from the hardware manufacturer.
Music Tab: No problems found.
Input Tab: No problems found.
Network Tab: No problems found.
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DirectX Debug Levels
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Direct3D: 0/4 (n/a)
DirectDraw: 0/4 (retail)
DirectInput: 0/5 (n/a)
DirectMusic: 0/5 (n/a)
DirectPlay: 0/9 (retail)
DirectSound: 0/5 (retail)
DirectShow: 0/6 (retail)
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Display Devices
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Card name: NVIDIA GeForce 8800 Ultra
Manufacturer: NVIDIA
Chip type: GeForce 8800 Ultra
DAC type: Integrated RAMDAC
Device Key: Enum\PCI\VEN_10DE&DEV_0194&SUBSYS_046510DE&REV_A2
Display Memory: 768.0 MB
Current Mode: 1024 x 768 (32 bit) (75Hz)
Monitor: SyncMaster 225BW, SyncMaster CX223BW(Digital)
Monitor Max Res: 1680,1050
Driver Name: nv4_disp.dll
Driver Version: 6.14.0011.9745 (English)
DDI Version: 9 (or higher)
Driver Attributes: Final Retail
Driver Date/Size: 4/3/2010 14:55:31, 6432128 bytes
WHQL Logo'd: Yes
WHQL Date Stamp: n/a
VDD: n/a
Mini VDD: nv4_mini.sys
Mini VDD Date: 4/3/2010 14:55:31, 10232128 bytes
Device Identifier: {D7B71E3E-42D4-11CF-7F55-6E2403C2CB35}
Vendor ID: 0x10DE
Device ID: 0x0194
SubSys ID: 0x046510DE
Revision ID: 0x00A2
Revision ID: 0x00A2
Video Accel: ModeMPEG2_C ModeMPEG2_D ModeWMV9_B ModeWMV9_A
Deinterlace Caps: {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalSt retch
{6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(UYVY,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(UYVY,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalSt retch
{6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(YV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(YV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalSt retch
{6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalSt retch
Registry: OK
DDraw Status: Enabled
D3D Status: Enabled
AGP Status: Enabled
DDraw Test Result: Not run
D3D7 Test Result: Not run
D3D8 Test Result: Not run
D3D9 Test Result: Not run
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Sound Devices
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Description: SB Audigy 2 Audio [CCC0]
Default Sound Playback: Yes
Default Voice Playback: Yes
Hardware ID: PCI\VEN_1102&DEV_0004&SUBSYS_10021102&REV_04
Manufacturer ID: 1
Product ID: 100
Type: WDM
Driver Name: ctaud2k.sys
Driver Version: 6.00.0001.1370 (English)
Driver Attributes: Final Retail
WHQL Logo'd: No
Date and Size: 3/4/2009 14:44:38, 528408 bytes
Other Files:
Driver Provider: Creative
HW Accel Level: Full
Cap Flags: 0xF5F
Min/Max Sample Rate: 4000, 192000
Static/Strm HW Mix Bufs: 64, 62
Static/Strm HW 3D Bufs: 64, 62
HW Memory: 0
Voice Management: Yes
EAX(tm) 2.0 Listen/Src: Yes, Yes
I3DL2(tm) Listen/Src: No, No
Sensaura(tm) ZoomFX(tm): No
Registry: OK
Sound Test Result: Not run
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Sound Capture Devices
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Description: SB Audigy 2 Audio [CCC0]
Default Sound Capture: Yes
Default Voice Capture: Yes
Driver Name: ctaud2k.sys
Driver Version: 6.00.0001.1370 (English)
Driver Attributes: Final Retail
Date and Size: 3/4/2009 14:44:38, 528408 bytes
Cap Flags: 0x41
Format Flags: 0xFFF
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DirectMusic
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DLS Path: C:\WINDOWS\SYSTEM32\drivers\GM.DLS
DLS Version: 1.00.0016.0002
Acceleration: Enabled
Ports: SB Audigy 2 DirectMusic Synthesizer [CCC0], Hardware (Kernel Mode), Output, DLS, Internal, Default Port
SB Audigy 2 Audio [CCC0], Software (Kernel Mode), Output, DLS, Internal
Microsoft MIDI Mapper [Emulated], Hardware (Not Kernel Mode), Output, No DLS, Internal
SB Audigy 2 Synth A [CCC0] [Emulated], Hardware (Not Kernel Mode), Output, No DLS, Internal
SB Audigy 2 Synth B [CCC0] [Emulated], Hardware (Not Kernel Mode), Output, No DLS, Internal
SB Audigy 2 MIDI IO [CCC0] [Emulated], Hardware (Not Kernel Mode), Output, No DLS, External
Microsoft GS Wavetable SW Synth [Emulated], Hardware (Not Kernel Mode), Output, No DLS, Internal
SB Audigy 2 MIDI IO [CCC0] [Emulated], Hardware (Not Kernel Mode), Input, No DLS, External
Microsoft Synthesizer, Software (Not Kernel Mode), Output, DLS, Internal
Registry: OK
Test Result: Not run
also any help with this post http://bbs.hitechcreations.com/smf/index.php/topic,288379.0.html
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See Rules #4, #6
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Well, I intend to fix it.
Skuzzy, I will look at those settings. You may be right, I had been playing on the 42 inch tv last time I played and when I started on Friday I was on my 22 inch and I had to mess with the video settings. I will tone everything down and see what that does. I did get a bit aggressive I think with the eye candy settings.
Flying last night and seeing the same kinds of things, I started wondering about Track IR. Cause it was locking down with regularity. But I will try the video settings first.
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The shadow settings can eat your resources the quickest.
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Well, I intend to fix it.
Skuzzy, I will look at those settings. You may be right, I had been playing on the 42 inch tv last time I played and when I started on Friday I was on my 22 inch and I had to mess with the video settings. I will tone everything down and see what that does. I did get a bit aggressive I think with the eye candy settings.
Flying last night and seeing the same kinds of things, I started wondering about Track IR. Cause it was locking down with regularity. But I will try the video settings first.
Hey Pongo,
Try to turn "other self-shadows" off. If that improves things greatly, your choice is to either step your self shadows setting down a notch and turn it back on, or just leave it off.
I went from 4096 Self Shadows, to 2048 Self Shadows with Other Self Shadows turned on, and that's with a 1GB video card.
Also, another thing that I noticed is that the game runs a LOT better if you don't use the "custom application" settings in nVidia's control panel. If you have Aces High set to override things like Anti-Alias setting and stuff, that doesn't seem to play nicely with AH all the time.
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I turned off all shadows. most of the other candy too, that seems to have worked well. No issues, and there where plenty, joystick, track ir, full crashes.
Thanks for the help all.
Ill be back in another 10 years with another question.
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Shoot me a DXDIAG output and I will be happy to make some recommendations on game settings. Running out of resources causes all manner of bad things to happen in the game.
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Well.
Turned off shadows and some other stuff.
The problems lessened but did not totally go away. Voice channel was still repeating and locking up for short periods. The last idiot to speak on voice would repeat about 30 times, the plane locked up the whole time.
So I left AH to look at the dx diagnositcs.
and my mouse was locking up on the desktop..
Little hangs right in windows. I was looking at direct X diagnostics. and the mouse would lock up.
hmmm HT is evil, but he cant kill my windows desktop.
So I ripped the case open, its a big cooler master HAF case with big fans all over it. I had been dusting it out pretty regularly. But I unplugged everything from the back and took a good look.
The fan intake on my Gforce 285 was jammed solid with floor fuzz.
That cant be good.
Cleaned it up, plugged a dozen usb things back in. Booted up the game and golden.
I think it was getting just slowly worse and that made the PC flakey. Too much dwarf fortress.
So thanks for the help, looks like I am good again.
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Ahhhh, a victim of "dust-ball-warriors". The little buggers are potent when they consolidate for an attack.
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Ahhhh, a victim of "dust-ball-warriors". The little buggers are potent when they consolidate for an attack.
oh I just love that line !
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Geez now I know Skuzzy is old...it's Saturday and he's up checking the boards at 0600...old people don't know when to sleep in. :lol
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See Rules #4, #6
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And I feel your reply does not add to this conversation either. I won't mention the spelling errors that you made (let alone the "txt" speak) but that in a way tells me that you're not one to talk. Yes my post may have not been entirely 'friendly' but the point is that without knowing his intentions, it's hard to answer his post. Perhaps I did it in a sarcastic sort of way, but my advice was sound. Perhaps it is you that should 'bow out' and go read a dictionary or something...
Kenne had some sound points there, tigger, and I am curious to know why he is no one to talk. Pongo is a loooong time frequenter of the boards and insider of the AH community...he would rank very high in the list of those least likely to troll around here. ;)
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Well.
I am not an insider of anything in the AH community, and not likely to get my feelings hurt by someone giving me good advise in a rude way. But I would say, that if people do want to help someone the effort they waste being a wise bellybutton or a know it all is a shame. One thing I can say, is that I have done allot more helping in this game then being helped, it is very rewarding and much quicker if you are polite about it.
Better for the Karma too.
Thanks everyone for your help in this