Aces High Bulletin Board
General Forums => Wishlist => Topic started by: dirt911 on May 09, 2010, 06:58:44 PM
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What is the point of vulching besides ruining the game for everyone if its not picking its vulching.Thats all anyone does no one in this game has the balls to come and fight.I would love to see a perk price on the vulching and pickings.I mean if im not that old to this game and i have the guts to come and fight i know there is alot of people who have to be total wussies.
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...ruining the game for everyone
Are you in fact speaking for everyone? You choose to try taking off from a capped field. You could choose to take off from an adjacent field. The arena(s) are big enough, you could choose to play elsewhere. You could choose to get a group together and bust the vulch. There are many alternatives.
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:huh
Okay, I'll go along and ask. How do you propose they decide how to charge for vultching and picking? They are two tactics that are here to stay, get over it and learn to beat it.
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Yes but then again they end up with capture and cap then when it does pop they are hovering over town,as soon as fh pops they fly over to vulch.And either way go in from another base or not your going to die eventually.They will just jump you.
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:huh
Okay, I'll go along and ask. How do you propose they decide how to charge for vultching and picking? They are two tactics that are here to stay, get over it and learn to beat it.
Really so i suppose there is a tactic to beat 7 planes jumping and vulching on runway.Esspecially in the air.
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91st just dropped some bombs of truth on you, teamwork in action. :aok
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Really so i suppose there is a tactic to beat 7 planes jumping and vulching on runway.Esspecially in the air.
Absolutely
1) Anti-aircraft GV, either from that VH or from a spawn into it.
2) Fly from another field.
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Absolutely
1) Anti-aircraft GV, either from that VH or from a spawn into it.
2) Fly from another field.
Sure and if there is no gv spawn around and vh is down what about then.
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... try option 2, didn't get that far?
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Again you still would get jumped.
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Again you still would get jumped.
Not if you stay fast.
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Well then, let them have their little victory. Go elsewhere and have fun doing something other than complaining about vulching.
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Well it just seems like a quagmire to go off and just leave a base almost totally defenseless.
(Quagmire)Hassle/Obstacle.
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Well it just seems like a quagmire to go off and just leave a base almost totally defenseless.
(Quagmire)Hassle/Obstacle.
Neg. quagmire=muddy area.
And how do you propose the system decides whether or not the kill was a vulch, or pick?
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Well it just seems like a quagmire to go off and just leave a base almost totally defenseless.
It's a game. You get to choose how, when and where to play. Sounds like you need to take a reality check. If it's no longer fun, just quit for a while. I've been on the ground at a capped base where the vulch light was lit...it's fun for about 2 minutes trying to up to bust the vulch. After that, I decide to quit padding their score and move on.
A true vulch is where they take down all the ack and circle looking for easy kills. They don't have any plans to capture the base and have not even touched the town. Base suppression it the same thing, but they are also taking down the town to prep for the capture. In either case, when it stops being fun for ME, I move on. Why whine about it or ask HTC to change the game just because you couldn't figure this out all by yourself?
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Well it just seems like a quagmire to go off and just leave a base almost totally defenseless.
(Quagmire)Hassle/Obstacle.
I have news for you, if the VH is down, you can't even lift an A6M2, you aren't good enough to come from another field with E and nobody else is interested in defending the field, it is defenseless. All you getting vulched is doing is padding scores and perk banks.
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Really so i suppose there is a tactic to beat 7 planes jumping and vulching on runway.Esspecially in the air.
Yesterday I happened to be in this very situation...at first I started getting frustrated but then I clipped my ears back a said to myself that's it..I upped a spit 5 and just floated about the the field...F4U after F4U came screaming in and I just flittered about while a couple were in the guns taking them down, I was getting kills without engaging it was sweet..proxie proxie proxie...I even managed to rolling scissor one into the deck....it was quite fun but I did have to change my attitude for this to happen...I could have changed base but I decided to get in and put a thorn in their side...after a bit others came into help out and we destroyed their hopes and dreams....
This happens a lot (I will usually find the biggest redest dar) and this is what I do most often...forget about score first and foremost as this is why frustration and tantrums happen....get in there and mix it as best you can with stupendously crazy odds...what you can get out of it is some ACM that you can then take out into the big wide MA and use against 1,2,3 opponents and come out with an amazing sense of achievement...win or lose...
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:huh
Okay, I'll go along and ask. How do you propose they decide how to charge for vultching and picking? They are two tactics that are here to stay, get over it and learn to beat it.
Jayhawk, the school must have let the squeakers out early this year to save budget money.
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Really so i suppose there is a tactic to beat 7 planes jumping and vulching on runway.Esspecially in the air.
Yes, up from another field...come in with the advantage of alt and speed.
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What is the point of vulching besides ruining the game for everyone if its not picking its vulching.Thats all anyone does no one in this game has the balls to come and fight.I would love to see a perk price on the vulching and pickings.I mean if im not that old to this game and i have the guts to come and fight i know there is alot of people who have to be total wussies.
:rofl see sig.
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Getting vulched on landing is more of a problem than taking off. As others have previously stated, you can take off from other fields to enter a fight, but your options are usually limited as to where you land.
For example, I upped into a furball without incident and was able to get 3 and 2 kills. Upon landing my heavily shot up fighter on the runway, I was vulched both times and killed just 3 seconds from ending the flight. There were plenty of friendly targets all around me, but the :furious decided to go for the easy kill on the ground.
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I do feel your pain. I will not give you the typical learn to live with it response. Here are some good suggestions:
1) Up from an adjacent field. Nothing better than jumping vulchers with an altitude advantage!
2) Jump in a field gun. The 37MM makes for a satisfying poof of almost any plane when you hit them!
3) Spawn a Wirbelwind, Ostwind or and M-16. Master these vehicles and you will become a vulcher vulcher!
These are not the only strategies, but they are the most basic and effective response to a vulched field.
Follow one or all of these ideas and you will have a more pleasant game experience. Good luck Sir!
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See Rule #4
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:lol perk the vulch and pic!
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If you take off from a field under attack, expect to be vulched. Don't equate your stupidity for taking off a base under attack with the other player's lack of skill because you were vulched. The only 'wuss' is the one that posts a thread wishing to perk vulching because the 'wishee' doesn't have the intelligence to take off from a base that isn't being attacked.
You should change the focus of your wish from [laugh]perking vulching[/laugh] to posting how many whine "wish" threads in a single day. I think this narrowed focus will allow you to achieve your aims.
ack-ack
ACK ACK, it is squeaker season!
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Yes but then again they end up with capture and cap then when it does pop they are hovering over town,as soon as fh pops they fly over to vulch.And either way go in from another base or not your going to die eventually.They will just jump you.
OK, so if you up from a contested field you die. If you up from another field and fly to the contested field you die. Best thing to do is switch sides and up and go to the capped field so you to can vulch. Of course if you were unlucky enough to run into a lone SBD flying at 8k or so.....
You'd probably just die on the way to the vulch. Seems like you have a problem just plain dieing regardless....you could get a magic wand over at WoW I guess.
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Sure and if there is no gv spawn around and vh is down what about then.
I guess you could learn to suck it up?
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once i was in a Ki-67 fought through a furball shot down a Fw.190 from 1 k came i to land and
vulched :noid
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once i was in a Ki-67 fought through a furball shot down a Fw.190 from 1 k came i to land and
vulched :noid
Come in @ 200, gear up, aim for the main pad, kick lots of rudder, slam it on the ground, try to slide towards an open hanger, continue kicking rudder and push the stick forward.
Type .ef <enter>
simple.
wrongway
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What is the point of vulching besides ruining the game for everyone if its not picking its vulching.Thats all anyone does no one in this game has the balls to come and fight.I would love to see a perk price on the vulching and pickings.I mean if im not that old to this game and i have the guts to come and fight i know there is alot of people who have to be total wussies.
Take a look at some gun camera footage of airfield attacks, vulching as we call it in cartoonland, takes place in every airfield attack ever recorded, by every country.
Drive a few wirbs out onto the field and defend it that way, or come from elsewhere with a height advantage, and probably an ammo advantage.
Vulching is here to stay, irritating as it may be :aok
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I would complain more about the runway warrior types than a pure breed Vulcher.
The guys that dive through ack to collide with the guy taking off or augering right next to you. That is SKILLESS. Or the ones that go head on down the runway and give a taxiing plane a gun solution.
The pure art of vulching is getting as many kills as possible with the least amount of ammo used. I tend to let players get wheels up so that they believe there is still a tiny bit of hope of them getting a kill / breaking the cap. Now holding down 3-4 uppers with a similar number of cappers does take some work.
Vulching is entertaining and enjoyable but it isn't everyones cup of tea. If I couldn't back it up I wouldn't do it :D
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It is possible to break a vulch, but that is mostly based on the inadequacy of the vultures. An A6M2 can start hard maneuvers extremely rapidly after take off. Of course, going offensive in said A6M2 against almost anything you meet in Late-War requires a bit of skillessness on the part of the attackers.
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Ever heard of "The legend of Y-29"?
Vulching = keeping planes grounded
Gets boring when nobody comes up and you get slammed by fighters commming from an other field.
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I tend to let players get wheels up so that they believe there is still a tiny bit of hope of them getting a kill / breaking the cap.
... plus its harder for them to ditch :aok
I dont generally get into vulching, but if I'm in a 190F8 with rockets and someone is dumb enough to roll... just try and stop me :D
2) Fly from another field.
this is the correct answer btw...
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Vulching is hard sometime xD, have you ever tried to keep an air field down w/ just you and your wingman? they have flaks everywhere, and ACKs? and planes constantly trying to take off? I'm telling ya it's a challange to keep that air field down and not get shot down by AAAs. Gotta try all kind of crazy split S, coming straight down at 400 knts and get a sec shot off b4 you gotta roll away to evade AAAs and the ground!
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"Buzzards gotta eat.... same as da worms....." Clint Eastwood Outlaw Jose Wales
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I love the feeling of beating back a horde and vulching them on their runway.....
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I will never understand why a player will make the choice to up from a vulched field and when they get killed, instead of upping from another field, they come to the board and ask us to change the game mechanics so they can up from a field being capped.
You want to stop the vulchers? Remove yourself as a target by moving to another field or upping a GV and doing some ground-to-air work.
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Unless of coarse it's a noe raid, a vulch fest is pretty easy to see coming. It usually starts when 1 or 2 come in, hit dar and get a few guns. They'll usually try to take out the VH. This is when you want to start getting alt. Especially if a big dar bar is growing.
CV attacks produce a good vulch fest too. Once I realize a CV is off shore I'll 1st look for a SB to see if I can get guns on it. If not, I'll up bombers from the next closest field and head that way.
The bottom line is, if you want to avoid the enemy vulching you, you have to take the fight to them. Too many people want to fly around their own field hoping the ack will protect them and when the ack is taken down, they become fish in a barrel.
If the enemy is already at your field jump in a field gun to check to base out first before just jumping in a plane and sitting on the runway. If you can get up, take something fast or something that turns good...or both. Stay low and get as fast as you can, make a slow climb away from the direction the cons are coming. Once you have enough speed and alt to engage, try baiting as many as possible to pull them away from the field so that more friendlies can get up to help you. Do not go for the HO shoots. It's important that you stay up as long as possible to allow for others to get up and defend. Always stay fast and keep your head on a swivel.
If you can't get up at all and the VH is down. Take off from the closest base and head to theirs. Try to put them in the position to defend. Also they'll be upping from there 1 by 1 which will allow you to engage them as they'll be low and slow.
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Vulching is the sport of kings. And a fighter sitting on rearm pad is the most noble game you can slay.
:P
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Vulching is the sport of kings. And a fighter sitting on rearm pad is the most noble game you can slay.
:P
Quoted for Truth. It's good to be the king! :D
(http://fingerfood.typepad.com/.a/6a012875949499970c01287594df5c970c-pi)
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It is possible to break a vulch, but that is mostly based on the inadequacy of the vultures. An A6M2 can start hard maneuvers extremely rapidly after take off. Of course, going offensive in said A6M2 against almost anything you meet in Late-War requires a bit of skillessness on the part of the attackers.
I think a FM2 would be perfect for this role, small agile and hard to bring down, while a zero if hit can be easily disabled.
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wasn't paying attention and i can't land :D
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Only one thing better than a "vulch"..... that would be the "rocket vulch". :D
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I actually scream "ROCKET VUUUULCH! on squad vox every time I get one :banana:
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Only one thing better than a "vulch"..... that would be the "rocket vulch". :D
What about vulching with the B-25's 75mm out of ack range? :)
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try 110 rockets (not like I've done this) 1k guy thinks easy meat 110 on the deck and........... boom. :x
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Neg. quagmire=muddy area.
And how do you propose the system decides whether or not the kill was a vulch, or pick?
Nope better check a dictionary,Quagmire.
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What is the point of vulching
You're not serious?
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When any round hits cement "such as a runway" have the game automatically switch that plane to "attack mode" This might discourage the "fighter score weenies" at least! :aok
Make ack UBER deadly out to 1.5 and ack respawn every 1-2 minutes, that should change the vulching IMO! :bolt:
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When any round hits cement "such as a runway" have the game automatically switch that plane to "attack mode" This might discourage the "fighter score weenies" at least! :aok
Make ack UBER deadly out to 1.5 and ack respawn every 1-2 minutes, that should change the vulching IMO! :bolt:
Why make unnecessary changes when the solution is really rather simple if you don't want to be vulched and it doesn't cost anything in development resources or time. It's called taking off from a base that isn't under attack. There is only one person to blame if you get vulched and it isn't the guy doing the vulching.
ack-ack
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Bomb vulch is even better....
My best ever was popping over the hill (A44 to A41){no clue what map but its the small one with A45/V6? on island...and seeing a "mizzun" cued up on the runway...pickled all 8 of the A-20 and the NOE was DOA :D
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whine :cry
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Bomb vulch is even better....
:aok Best from 20k
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:aok Best from 20k
Once in AirWarrior I was flying at @ 22-24k over an nme base, one of the 3 near the lake (moggy maybe? wasn't doom) and I pickled an egg to fight a con slightly below me.
Me and the bad guy had a nice little dogfight that SEEMED to last a long time. I killed the guy and was flying off looking for another fight when my screen filled up with...
A Kill Has Been Recorded
A Kill Has Been Recorded
A Kill Has Been Recorded
A Kill Has Been Recorded
A Kill Has Been Recorded
A Kill Has Been Recorded...
Must have been 20+ of 'em.
Took me a min. or two to figure out what had happened.
Turns out that bomb I pickled just happened to land on the runway spawn as an enemy mission was launching.
One of my fav. all times memories from AW.
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The 8" boat gun vulch is my favorite :rock
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Bomb vulch is even better....
My best ever was popping over the hill (A44 to A41){no clue what map but its the small one with A45/V6? on island...and seeing a "mizzun" cued up on the runway...pickled all 8 of the A-20 and the NOE was DOA :D
I've had a situation like that...NOE 234 run to a base's VH. Mission on runway.....mission in tower. :) I think I got 10 or 15.
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Once in AirWarrior I was flying at @ 22-24k over an nme base, one of the 3 near the lake (moggy maybe? wasn't doom) and I pickled an egg to fight a con slightly below me.
Me and the bad guy had a nice little dogfight that SEEMED to last a long time. I killed the guy and was flying off looking for another fight when my screen filled up with...
A Kill Has Been Recorded
A Kill Has Been Recorded
A Kill Has Been Recorded
A Kill Has Been Recorded
A Kill Has Been Recorded
A Kill Has Been Recorded...
Must have been 20+ of 'em.
Took me a min. or two to figure out what had happened.
Turns out that bomb I pickled just happened to land on the runway spawn as an enemy mission was launching.
One of my fav. all times memories from AW.
HAHA That reminds me once when I was fairly new here, I noticed enemy bombers heading towards a carrier. People were yelling out "turn the carrier turn the carrier!" so I took control and turned the carrier! Next thing I know about 30+ planes started rolling off of the side of the carrier and 30+ people are yelling at me and cussing me out for turning the carrier while their mission was rolling! So then they all regrouped and respawned on the carrier deck while waiting for it to straighten out to take off, and the bombs hit, killing every single one of them!
Oh they were soooo ticked off but I was laughing sooo hard I couldn't stop myself. It was just the funniest thing. I apologized and started flying with them and next thing I know I'm in their squad! HAHA
I can only imagine the guy in the bombers whose screen filled up with:
You have killed bob #1
You have killed joe #2
You have killed tom #3
all the way to #25 or #30 haha
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vulching is good.....and good for you...like vitamins but in a perk/score numbers thing.
and it is quite funny to see people try and vulch through the ack :salute