Aces High Bulletin Board
Help and Support Forums => Aces High Bug Reports => Topic started by: AKP on May 12, 2010, 03:58:58 PM
-
When you select rockets while in the gunners position, the ammo counter shows "RKT 1". As soon as you fire the first round, it goes to "RKT 0" no matter how many you have left.
Oh... and there are 60 rounds.
-
the 76mm M4 has too many rounds in one of the options too - 52AP/52HE whereas all the others total 97 iirc.
nice gun tho :aok
-
Cant change salvo either
-
Cant change salvo either
if you could you would probably get really laggy
-
Itd been driving me nuts too
-
the 76mm M4 has too many rounds in one of the options too - 52AP/52HE whereas all the others total 97 iirc.
nice gun tho :aok
Total on the other loadouts is 71. Would think that number would have caught your attention RTHolmes.
Not much reason to take any other split load. This is the only cannon fireing vehicle that has one loadout with more rounds that the rest.
-
Look at the turret ammo counter for the mg in the turret. It goes down every time a rocket is fired. Something I noticed the other night while killing a town.
-
Total on the other loadouts is 71. Would think that number would have caught your attention RTHolmes.
oh yeah duh! :D the 52/52 is only shown in the hangar loadout btw - ingame its 36/35 AP/HE according to the ammo counter iirc.