Aces High Bulletin Board

General Forums => Aces High General Discussion => Topic started by: hlbly on June 06, 2010, 08:11:42 PM

Title: damage model /kill determination
Post by: hlbly on June 06, 2010, 08:11:42 PM
A question as to damage model . The other day myself and a squaddie were in a furball . A spit16 engaged /was engaed by both of us in a 2vsmany . He hit a spit16 with a couple of bb's lossuns in his k4 causing no apparent damage . When I got him I hit him with multi 20mm and .50's . Tearing off his right wing and igniting him . Suns got the kill . Since there is only film from me there is no proof . I have experienced this from all 3 sides . I would like to see people who share my suspicion that something may be amiss to start trying to get film from all 3 sides so we can take a look at it .
Title: Re: damage model /kill determination
Post by: grizz441 on June 06, 2010, 08:17:12 PM
I have a theory what happened there.  Lets say the right wing has 100 damage points before it fails.  An ally shot up the right wing down to 20 damage points.  Lets say he then crashed or got shot down.  Then, LosSuns came in and hit him with a few beebees and brought damage points down to 9.  You then came in and finished off the wing with destructive force, but only got credit for the final 9.  Since the ally tallied 80 hit points but got killed before the spit died, LosSuns became the primary damage holder with 11 points compared to your 9 points.  Pretty rare scenario but that's the best way I can think of of what happened.

All that being said, I think there should be a small damage bonus rewarded to the player that inflicts the fatal shot.  Such a bonus would swing close damage scores to the player who actually took down the bad guy.  "What" that damage bonus would be, whether it be 5%, or 10%, or 15%, that would have to be decided by the higher ups.
Title: Re: damage model /kill determination
Post by: RTHolmes on June 07, 2010, 03:58:44 AM
pw?
Title: Re: damage model /kill determination
Post by: JunkyII on June 07, 2010, 04:54:57 AM
pw?
Thats what I always think it probably was, sometimes you dont think you hurt him but you really did.
Title: Re: damage model /kill determination
Post by: zack1234 on June 07, 2010, 06:54:33 AM
I had a strange incident yesterday "you have collided "
I was in B17s being attacked by two P51's while I was in tail gun :old:
Title: Re: damage model /kill determination
Post by: Ghosth on June 07, 2010, 07:22:55 AM
My money is on a Pilot Wound, although it also could have been what grizz said. (well explained btw grizz)

Remember that once a critical structure fails all other hits are canceled out to prevent kill stealing.
So if someone is PW'd, and you finished him, as soon as he dies, all your other rounds inbound do nothing.
And your squadmate gets the kill.

Hard to know sometimes just who may have done what to any given plane out of our sight.




Title: Re: damage model /kill determination
Post by: Blooz on June 07, 2010, 08:44:29 AM
I had a strange incident yesterday "you have collided "
I was in B17s being attacked by two P51's while I was in tail gun :old:

Hit'em with your guns at a range they won't get close enough to get hit with your plane and you'll be fine.

Until the internet becomes instantanious communications for everybody (and it never will due to the size of the earth, the speed of light and limits of technology to pass the signal along) you'll just have to live with the fact that nobody sees the same "reality" you do.
Title: Re: damage model /kill determination
Post by: grizz441 on June 07, 2010, 08:50:38 AM
Now that you guys mention it, it was definitely more likely to have been a pilot wound.  But, I think my explanation could be applied to some rare oddities that may happen from time to time with the kill determination system.
Title: Re: damage model /kill determination
Post by: waystin2 on June 07, 2010, 09:01:36 AM
pw?

 :aok  1 magic .30 cal is all it takes.
Title: Re: damage model /kill determination
Post by: SEseph on June 07, 2010, 09:17:15 AM
Now that you guys mention it, it was definitely more likely to have been a pilot wound.  But, I think my explanation could be applied to some rare oddities that may happen from time to time with the kill determination system.

My squadies and I have experienced something like this, but it SEEMS who ever gets the first hit gets the kill.

We've had fights where we know who got the first hit, but it was with a minor caliber weapon, such as my Spit 8's 303's. Then a squaddie comes in with 20mm's, you can see he is actually ripping the plane apart, and then I, who barely got a hit with my 303's, gets the kill. It seems to do this not quite 50% of the time, and can be truly fustrating to those who follow, fight and do alot of damage.
Title: Re: damage model /kill determination
Post by: zack1234 on June 07, 2010, 11:51:56 AM
reality no thanks :banana:

I was in rear gun and was getting owned  :O
Title: Re: damage model /kill determination
Post by: Bruv119 on June 07, 2010, 04:35:22 PM
it is interesting for sure.

I think someone flips a coin and calls it.  Heads or Tails you lose....
Title: Re: damage model /kill determination
Post by: Blooz on June 07, 2010, 05:03:01 PM
it is interesting for sure.

I think someone flips a coin and calls it.  Heads or Tails you lose....

The game server calls it. If your plane occupies the same space as someone else you'll lose. The collision model has been explained a million times here. You've been on long enough to have figured out how it works by now.
Title: Re: damage model /kill determination
Post by: Bruv119 on June 07, 2010, 05:06:15 PM
The game server calls it. If your plane occupies the same space as someone else you'll lose. The collision model has been explained a million times here. You've been on long enough to have figured out how it works by now.

since when was this thread about collisions  :headscratch:


Edit:  I don't pay any attention to zack's posts   :D
Title: Re: damage model /kill determination
Post by: Masherbrum on June 07, 2010, 05:09:25 PM
Now that you guys mention it, it was definitely more likely to have been a pilot wound.  But, I think my explanation could be applied to some rare oddities that may happen from time to time with the kill determination system.

Excellent explanation Grizz, although definitely plausible, I'd also say it was a Pilot Wound.   
Title: Re: damage model /kill determination
Post by: Ghastly on June 07, 2010, 06:36:23 PM
Quote
My squadies and I have experienced something like this, but it SEEMS who ever gets the first hit gets the kill

I agree - I haven't flown much for the last few versions due to time constraints, but saw the same thing a few days ago - I had a passing snapshot on a P51 (roughly 30' off his nose) while in a spit 9, tagging his wing for no "apparent" damage (possibly one cannon shell struck, and a spattering of BB's) and rolled out into a tail chase at 400 behind.  I may have tagged him with 1 or 2 BB's during the chase, but was never closer than the 400 and was waiting for him to straighten out and quit flopping when one of my countrymates (can't recall who) tore him apart 6 ways to Sunday. 

I got the kill credit, but I find it hard to believe that I could have done "more" damage no matter how you count it, and I find it hard to believe that I ever got anywhere near his cockpit.

I know it all averages out, but... still.

<S>
Title: Re: damage model /kill determination
Post by: hlbly on June 08, 2010, 11:07:53 AM
Either one is possible .I think grizz's is more probable . Would like to eliminate the PW possibilty . Would still like to check out a few , with all 3 pilots film . I don't think it was PW in this case . Like I said it was 2vsmany . He didn't try to rtb ,while he was unengaged and we were close to his base . While that proves nothing it suggests PW wasn't the case .
Title: Re: damage model /kill determination
Post by: SunBat on June 08, 2010, 11:49:10 AM
I don't buy the PW explanation. I have been in several situations where it is easy to keep track of the planes involved and the fight has lasted for a long time such as in 2v2's or 2v3's etc. The other plane is fully and constantly in the fight which would indicate no PW and there is no trailing smoke or fuel then I tater their wing or tail off for an assist.

That's the first reason I don't believe it. Second, it seems to happen more than it used to before the new scoring system. I have a hard time believing that the general population suddenly became better at inflicting PW's.    

It really does all even out in the end tho and does not take anything away from this game.  It just seems fishy and can be frustrating.