Aces High Bulletin Board
General Forums => Wishlist => Topic started by: PapaFox on June 07, 2010, 04:35:40 PM
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I'd like to see us C-47 drivers be able to select an option where we are invisible to friendly radar when below normal radar coverage heights or (if that's tough to implement) at all times. Why? For the past couple of months on squad night when we fly against one unnamed country (it doesn't happen against the other) our C-47s that have landed early and are in hiding are methodically picked off by fighters. Sometimes they are located quite a distance from the action. What is disturbing is that the fighters fly directly to our landed and somewhat concealed C-47s without any prior hunting around. This is now the norm rather than the exception when flying against this one country on squad nights.
The obvious explanation for what is happening is that someone has two computers at their house and one of their computers is set to Aces High in my country. The guy with two computers then gives headings for his countrymen to attack targets that are registering on one radar screen but not the other. Stationary targets are a sure giveaway for C-47s. Someone is gaming the game and a modification to the Aces High program will remove this cheat.
Papafox
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:noid
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Yeah... :noid Bout' sums it up...
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Ummm....wow. HTC sells the invisibility/cloaking feature through mail-order disks. :bolt:
Changeup
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Sounds to me like you need to change your tactics. Bringing your frustration here in this manner will get you nowhere.
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Most of the "hiding spots" are known. If I see a base blinking and up, I'll search "Random patterns" per se and see if I can find anything.
Easiest thing for you to do is write down the names of folks "killing the goon". Search what squad and if the same squadron keeps showing up, well.....
But my guess is this is nothing more than being in the wrong place, at the wrong time.
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without any prior hunting around.
How do you know this?
I remember a couple months back we were trying to get our CV back after recapturing our port. I believe there were 4 or 5 of us spread out, each taking about a sector line looking for it. Well one guy found it and sunk it, he then received a PM from a enemy pilot, who got shot down by his bombers, accusing him of cheating because he knew where the CV was. Psh, you didn't have a problem with the 4 other planes flying along your coast! :lol
If you really think there is a member, squad, or apparently a whole country conspiracy to shoot down your goon, record the names and squads as someone else suggested. If you find something, report it to HTC, not us. However, when I go goon hunting, I usually look at the map and try to think, "where would I hide" and try that route, not cheating, just thinking.
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Only the Klingons & Romulans have cloaking capability. Let's leave it that way...
(http://www.brickshelf.com/gallery/blakbird/Renders/MOCs/Bird-of-Prey/cloak.gif)
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Anyone with a brain can guess a hiding spot. This is anything near land, a flat stretch of land with little trees, a plateau, etc. Not saying guys don't use two accounts, however it's not always the case.
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I'm not talking about the fighter that flies an arc around a field, visiting the typical hiding spots. I'm talking about fighters that fly straight to the C-47. We've watched them on radar from half a sector out, beelining towards the parked C-47. If the sim is not modified then we will indeed have to change tactics when flying against this one country. I'd still much prefer to see a tool removed that encourages cheating. None of us are adversely affected by a C-47 that goes invisible on friendly radar.
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Ummm....wow. HTC sells the invisibility/cloaking feature through mail-order disks. :bolt:
Changeup
WWII aircraft had a GUI that updated them realtime on all friendly locations?
I don't really get into base taking but really the most harm this could do is the OPs intent. Not an entirely bad idea tbh, would save on some forums threads like this one at least.
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Jayhawk,
You have a valid point that it's tough to call one particular C-47 or CV kill a cheat. That's why I didn't mention the country involved or any individuals. The hunter may have indeed been using legitimate means. What is the harm, though, of allowing a C-47 to go invisible to friendly radar? I think this feature would ensure that goon discoveries are done by suitable means.
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Someone is gaming the game and a modification to the Aces High program will remove this cheat.
Papafox
:headscratch: So parking a C-47 near a base you're trying to capture is not gaming the game? :rofl :rofl :rofl :rofl
pot meet kettle
You don't want your C-47s found, keep them in the hangar until needed or keep them covered by fighters...or teh spyz is gunna wack em.
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:headscratch: So parking a C-47 near a base you're trying to capture is not gaming the game? :rofl :rofl :rofl :rofl
pot meet kettle
You don't want your C-47s found, keep them in the hangar until needed or keep them covered by fighters...or teh spyz is gunna wack em.
Wapow!
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Gyrene81,
We're primarily a bomber squadron and don't have the luxury of massive fighter cover. An off-airport landing in a C-47 is perfectly legitimate. HiTech even allows the grunts to step off the plane on the ground and run for the bunker. What do you have against allowing C-47s to become invisible to friendly radar? How will that feature detract from your combat sim experience?
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I'm still curious how you are "following these guys on radar" when you are attacking an enemy field.
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Jayhawk,
The hunter may have indeed been using legitimate means. What is the harm, though, of allowing a C-47 to go invisible to friendly radar? I think this feature would ensure that goon discoveries are done by suitable means.
Define suitable? Do you know about God mode? & how to use it to find things. There is many ways to game the game but none of them would be considered cheating. As far as no radar for goon? NO.
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all you have to do is look for the little flicker the C47 puts off, or flip upside down so the icon appears.
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Jayhawk,
One of our squadies in a C-47 transmits "Oh cr*p, there's a con heading straight towards me." We look, and although he's still half a sector away, the red dot is heading straight towards one of our C-47s on the ground. After taking out that C-47 he turns and heads directly towards our other C-47 on the ground, which is well on the other side of the airport. Bam, he gets that one too. Coincidence or lucky hunting? Nope. All of this transpires while the bombers are still short of target.
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BiPolar, I've never heard of this before. If the fighter flies upside down the built-in range reduction for NOE aircraft on the ground disappears?
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should i put the badgers into this thread to show how dumb this idea is also? :D
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Jayhawk,
One of our squadies in a C-47 transmits "Oh cr*p, there's a con heading straight towards me." We look, and although he's still half a sector away, the red dot is heading straight towards one of our C-47s on the ground. After taking out that C-47 he turns and heads directly towards our other C-47 on the ground, which is well on the other side of the airport. Bam, he gets that one too. Coincidence or lucky hunting? Nope. All of this transpires while the bombers are still short of target.
Is the goons within lets say 6-10k of the base when landed? If the answer is yes God mode will allow you to see them on the ground depending on how good your PC is. As far as second accounts go it's possible plenty of people have them. After a while playing this game you will hear of many a method for doing stuff & again none of them would be considered cheating.
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Keep in mind that a c-47 has a distinctive "dot" that can seen from quite a far distance away.
As was already stated many of the hiding spots are "known" and when I go goon hunting I have a set procedure I use to look for them that is pretty effective. There isn't a field on any map that I have not either captured or defended a dozen times over so one gets to know the terrain and "normal" ingress spots. The majority of goon drivers are not very bright and tend to use the same "obvious" routes and are easy to find/kill.
It is the clever ones (like my squaddie Spacer; the best goon driver in the game) that you have to watch out for.
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BiPolar, I've never heard of this before. If the fighter flies upside down the built-in range reduction for NOE aircraft on the ground disappears?
no it appears. If yuo have a goon sitting on the ground. His icon is almost impossible to see because the icon is placed under him. So Flip upside down so the icon will then be above him so you can see it.The enemy icons are below their planes, Friendlies are above. Plus if someone has Graphics down and skins turned off. The default goon skin puts off a flicker even if you arent within icon range.
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Lyric1,
Maybe I never knew what techniques I was up against. What is God mode? Also, you wouldn't consider using two accounts to access the radar of two different countries to be cheating?
What prompted this post is that I noticed this unusual ability of one country to fly directly to our gruntwagons and kill them and the other country did not possess this ability. I doubt that the one country's pilots are that much smarter than the other's.
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BiPolar,
I didn't know about the graphics down and skins turned off trick to induce a gruntwagon flicker. Now I'm getting a better idea of how people could do things that I previously thought were impossible without cheating.
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Lyric1,
Maybe I never knew what techniques I was up against. What is God mode? Also, you wouldn't consider using two accounts to access the radar of two different countries to be cheating?
What prompted this post is that I noticed this unusual ability of one country to fly directly to our gruntwagons and kill them and the other country did not possess this ability. I doubt that the one country's pilots are that much smarter than the other's.
God mode is a slang term used in game I am not sure what it is actually called. Jump in to a soft gun shore battery or tower at a base or on a CV even a goon that has landed. Then press f5 then f8 & if you have a joystick with a toggle switch pan about up & down & you can zoom in & out.
Just the other day I was asked how I knew a tank was coming from the direction he did & I told him of God mode & he had been playing for 5 years & had never heard of it before.
As far as two accounts go plenty of people have them & use them in a manner that is above board. Now if you suspect something is wrong film of said people should be sent to the powers to be & it will be dealt with I am sure.
Plus there is film viewer if you know how to use that & all of it's possibility's you can find any one any time. No need for second accounts with the film viewer option.
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If you're parking for many minutes and have NO COVER you did it wrong. Period. The base should be SHUT DOWN, nobody should be left alive to hunt you down, and you should be over the town with at least 6 fighters covering you as you drop your troops.
Quit screwing around with the goonie bird and maybe you'll be less frustrated.
Also, you can spot a bloody C-47 miles away! Even outside icon range you can sometimes tell what it is from the shape of the wings alone. Seeing one parked on the ground isn't all that hard. If a plane 8k out sees something and heads that way to investigate, and finds you, well golly gee, of COURSE it's going to look like he came straight to you! He's not going to fly over you, say "Yep, that's an enemy goon" and then leave you alone!
Silly mortal!
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Don't worry PapaFox, I'm on the case!
You Feeling lucky SPIEZZ, do yah!
(http://i231.photobucket.com/albums/ee15/klaseter/kitty.jpg)
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Honestly, I would like to see the C-47 forced to do air drops... But that's just me.
It would be way cooler and way more exciting to have the fighter wave set cap, bomber wave flatten town, then C-47 wave come in and drop the airborne... The scramble of defending fighters to take out the paratroopers coupled with the scramble of the attacking fighters to defend them would make base taking an absolute thrill. Everyone has experienced a good mission, and forcing air drops would almost require them.
Right now the way base capping works is rather obnoxious. It's not surprising to me that there isn't much sympathy for parking C-47's and dropping troops on the ground. It's very unrealistic and doesn't really condone exciting gameplay. Plus if the bomber groups worked with the fighter groups and GV groups on each country, it would make ties much stronger and could potentially be a lot of fun.
I know that when my squad on, we actively try to group up with others on base takes. Adds another dimension to the game and is largely the reason Massively Multiplayer Online games exist.
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Well, thanks to all for the enormous education. In the span of 30 minutes I learned more about finding (and hiding as) a goon than I learned in the last 10 years of flying them. I'll hold off on this request for a game change, seeing that the number of options for tracking down a goon are indeed immense.
Cheers!
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no it appears. If yuo have a goon sitting on the ground. His icon is almost impossible to see because the icon is placed under him. So Flip upside down so the icon will then be above him so you can see it.The enemy icons are below their planes, Friendlies are above. Plus if someone has Graphics down and skins turned off. The default goon skin puts off a flicker even if you arent within icon range.
or u can just fly around underground like greens and joeblack. :D
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should i put the badgers into this thread to show how dumb this idea is also? :D
i had to...this is getting strange now
http://www.youtube.com/watch?v=EIyixC9NsLI&feature=channel
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Landing troops jumping 3 feet or pushing the drunks out at 800 really doesnt make a difference.IMO
And if you enjoy alittle fight for a base liked you discribed. Try taking a base with fewer people, or alerting the other side.
I gooned a few times other night and enjoyed myself trying to land as close to town without hoing a building. I could just as easily cut throttle
looped at 800ft .
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I must have shot down countless number of you C-47 flyers that hide on a mountain or come in a different approach from the rest of the raid.
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or flip upside down so the icon appears.
How convenient. :rolleyes:
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Goons can be spotted nearly 5k low on the water. Ive seen some sneaky goon parkers that completly avoid being spotted. Also a tell tale give away is shutting off your engine when you are goon hunting so you can hear if theirs is on.
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Goons can be spotted nearly 5k low on the water. Ive seen some sneaky goon parkers that completly avoid being spotted. Also a tell tale give away is shutting off your engine when you are goon hunting so you can hear if theirs is on.
or just see the guy land near a Vbase and sneak an osti out to kill him :lol some goonies dont get that engines can be restarted once you hear a GV coming to you
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should i put the badgers into this thread to show how dumb this idea is also? :D
Oh relax BAR, it's not like he's asking HTC to get rid of channel 200 or something. :banana:
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Right now the way base capping works is rather obnoxious. It's not surprising to me that there isn't much sympathy for parking C-47's and dropping troops on the ground. It's very unrealistic and doesn't really condone exciting gameplay.
No, it's not unrealistic at all and was commonly done by the Allies in the CBI in support of the Chindits and Nationalist Chinese troops. The C-47s of the 1st Air Commando Squadron would routinely land on make shift runways in the middle of a battle to land reinforcements and supplies because they couldn't do air drops. In one battle, the 1st Air Commandos were dropping off Nationalist troops and landed on a road way, an entire group of Nationalist troops were killed as they exited a C-47s by a machine gun on the opposite side of the road, about 50 yards away.
ack-ack
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Gyrene81,
We're primarily a bomber squadron and don't have the luxury of massive fighter cover. An off-airport landing in a C-47 is perfectly legitimate. HiTech even allows the grunts to step off the plane on the ground and run for the bunker. What do you have against allowing C-47s to become invisible to friendly radar? How will that feature detract from your combat sim experience?
Then practice formation flying and surround the goon with 17's.
I've seen this tactic used successfully more then once.
Orrr ask a fighter squad for escort
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Jayhawk,
You have a valid point that it's tough to call one particular C-47 or CV kill a cheat. That's why I didn't mention the country involved or any individuals. The hunter may have indeed been using legitimate means. What is the harm, though, of allowing a C-47 to go invisible to friendly radar? I think this feature would ensure that goon discoveries are done by suitable means.
We all know its the nitwits.. :rofl
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I usually hide my c47 in the trees.
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No, it's not unrealistic at all and was commonly done by the Allies in the CBI in support of the Chindits and Nationalist Chinese troops. The C-47s of the 1st Air Commando Squadron would routinely land on make shift runways in the middle of a battle to land reinforcements and supplies because they couldn't do air drops. In one battle, the 1st Air Commandos were dropping off Nationalist troops and landed on a road way, an entire group of Nationalist troops were killed as they exited a C-47s by a machine gun on the opposite side of the road, about 50 yards away.
ack-ack
Would they plan and prepare landing areas beforehand? Or would just fly to the general area and see just anywhere to land?
It would be cool if we could get roads that we can land on. I've always thought it was weird that you could land anywhere and not have to worry about damaging anything.
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I'm not talking about the fighter that flies an arc around a field, visiting the typical hiding spots. I'm talking about fighters that fly straight to the C-47. We've watched them on radar from half a sector out, beelining towards the parked C-47. If the sim is not modified then we will indeed have to change tactics when flying against this one country. I'd still much prefer to see a tool removed that encourages cheating. None of us are adversely affected by a C-47 that goes invisible on friendly radar.
:airplane: I think we should have troop/supply gliders in here like were used in WWll. Would be fun to be able to tow them in and release close to a base. If that were possible then I would agree not to have an Icon associated with the glider.
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Would they plan and prepare landing areas beforehand? Or would just fly to the general area and see just anywhere to land?
It would be cool if we could get roads that we can land on. I've always thought it was weird that you could land anywhere and not have to worry about damaging anything.
It depended on the situation. In some cases they would cut away a small clearing in the jungle but in the battle I briefly mentioned, there just happened to be a road wide enough to accomodate some C-47s landing with troops.
ack-ack
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:huh :bolt:
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I'd like to see us C-47 drivers be able to select an option where we are invisible to friendly radar when below normal radar coverage heights or (if that's tough to implement) at all times. Why? For the past couple of months on squad night when we fly against one unnamed country (it doesn't happen against the other) our C-47s that have landed early and are in hiding are methodically picked off by fighters. Sometimes they are located quite a distance from the action. What is disturbing is that the fighters fly directly to our landed and somewhat concealed C-47s without any prior hunting around. This is now the norm rather than the exception when flying against this one country on squad nights.
The obvious explanation for what is happening is that someone has two computers at their house and one of their computers is set to Aces High in my country. The guy with two computers then gives headings for his countrymen to attack targets that are registering on one radar screen but not the other. Stationary targets are a sure giveaway for C-47s. Someone is gaming the game and a modification to the Aces High program will remove this cheat.
Papafox
we put one of these in every one of your C-47's.... all's fair in love and war...
(http://alpha.akihabaranews.com/wp-content/uploads/images/8/88/22788//1.jpg)
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If you have a goon sitting on the ground. His icon is almost impossible to see because the icon is placed under him. So Flip upside down so the icon will then be above him so you can see it.The enemy icons are below their planes, Friendlies are above. Plus if someone has Graphics down and skins turned off. The default goon skin puts off a flicker even if you arent within icon range.
Well that works I just tried it out :O I never knew that.
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ZetaNine, We found one of your GPS devices inside the C-47's inflatable judy doll (we keep these on board in case of ditchings). Unsportsmanlike conduct, sir.
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Only the Klingons & Romulans have cloaking capability. Let's leave it that way...
(http://www.brickshelf.com/gallery/blakbird/Renders/MOCs/Bird-of-Prey/cloak.gif)
:rofl :rofl :rofl
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ZetaNine, We found one of your GPS devices inside the C-47's inflatable judy doll (we keep these on board in case of ditchings). Unsportsmanlike conduct, sir.
what the judy doll lacks as a flotation device...she more than makes up for as a companion on those long missions.
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reply to drediock. you obviously never seen the dickweed heavy bomber group in the Sky's. with 80 plus bombers and two fighter escorts. 15 to 20 fighters in each fighter squadron. and we are one of the oldest and bigest bomber groups in aces high. so ya we no how to play the game <S> :salute sir.
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I really don't see a problem with his request. It takes the :noid factor out of the game, and I don't see what's wrong with that. It can only be a positive thing for the game.
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What's wrong with it?
OMGZORBBQWFT! What a concept! THen the NOE dweebs will whine when THEY are "spied upon", then the guys launching normal missions will whine when they're intercepted halfway to target! The horror! Actually RUNNING INTO THE FRAKKIN' ENEMY!!!!! ON NOEZ!!!!111!!!
Why not remove all icons?
^-- if you don't get my point, I'm not going to explain it. Suffice it to say you not seeing the problem doesn't negate the problem itself.
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You're quite hostile Krusty........ :neener:
^-- if you don't get my point, I'm not going to explain it. Suffice it to say you not seeing the problem doesn't negate the problem itself.
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You're quite hostile Krusty........ :neener:
Having a hostile disposition is genetic...the "anger gene" :rofl
Changeup.....
Or I guess I could ask who taught you to be angry? lol
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Genetics....... Here we go again...... :x
:cheers:
Having a hostile disposition is genetic...the "anger gene" :rofl
Changeup.....
Or I guess I could ask who taught you to be angry? lol
I heard the Anger Gene skips 2 generations........... :lol
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Naaa, you have to teach and train "angry"...it can't be passed on genetically :rofl :rofl :rofl
After all, Bruce Lee had no specific hereditary traits that helped him become exceptional. He did it all by himself with hard work and proper training. Bruce Lee was born basically normal. :rofl :rofl
Changeup
PS - That example from that Heredity vs Skill thread was absolutely the best...I laughed my bellybutton off for an hour.
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You mean Heridity :rofl
Or however he wrote it. LOL
:salute
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You mean Heridity :rofl
Or however he wrote it. LOL
:salute
I didnt see that!! I'm glad I didn't catch that when it happened because I would have suffocated with laughter...I never caught it!! :rofl :rofl :rofl :rofl
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I'd like to see us C-47 drivers be able to select an option where we are invisible to friendly radar when below normal radar coverage heights or (if that's tough to implement) at all times. Why? For the past couple of months on squad night when we fly against one unnamed country (it doesn't happen against the other) our C-47s that have landed early and are in hiding are methodically picked off by fighters. Sometimes they are located quite a distance from the action. What is disturbing is that the fighters fly directly to our landed and somewhat concealed C-47s without any prior hunting around. This is now the norm rather than the exception when flying against this one country on squad nights.
The obvious explanation for what is happening is that someone has two computers at their house and one of their computers is set to Aces High in my country. The guy with two computers then gives headings for his countrymen to attack targets that are registering on one radar screen but not the other. Stationary targets are a sure giveaway for C-47s. Someone is gaming the game and a modification to the Aces High program will remove this cheat.
Papafox
What else may be going on is that you have a spy in your ranks. You said its only been happening on squad night, correct? An unnamed squad (I would name it save for etiquette, and that I feel skuzzy would suspend me for it as an accusation of cheating) got a spy in a mission, and had him report the exact location, vector, and target of our mission. Sadly, no one thought to check the rosters for quite a while when a bunch of new faces started jumping in.
Really quite sad when some people have to cheat. For them, its all about the kills, and not how they are obtained. And perhaps they just like to ruin things for others. Why else would we have vandalism for the sake of vandalism? "I'm sorry, you don't break glass bottles in the street, and key random cars, so you aren't cool".
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The game already senses if you are on the ground (limiting f3 mode in fighters) so why not turn off radar blips for all aircraft on the ground. (which would also be the most 'realistic' option as well)
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Bcadoo,
Good point, why not?
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That ain't a bad idea at all.
The game already senses if you are on the ground (limiting f3 mode in fighters) so why not turn off radar blips for all aircraft on the ground. (which would also be the most 'realistic' option as well)
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Good point, why not?
This is the main reason some guy getting his Joly's to keep enemy v-base flashing for ever with no intention of fighting or base capture.
You can see V-base in the back ground. This base was flashing for 45 minuets until I announced on 200 I was on my way to get rid of him he towered out when I got within 6k.
(http://i1002.photobucket.com/albums/af142/barneybolac/f6falertingv-base.png)
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I'd like to see us C-47 drivers be able to select an option where we are invisible to friendly radar when below normal radar coverage heights or (if that's tough to implement) at all times.
Arenas can be set now such that all freindly ac below radar coverage height will not be visible on radar (just as is the case with enemy ac). No COAD is required just an arena setting adjustment.
So the point is what would be the subsequent dissadvantages to game play if all freindly cons dissappeared below dar (ie not being able to see your own NOE missions on dar?)
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Arenas can be set now such that all freindly ac below radar coverage height will not be visible on radar (just as is the case with enemy ac). No COAD is required just an arena setting adjustment.
So the point is what would be the subsequent dissadvantages to game play if all freindly cons dissappeared below dar (ie not being able to see your own NOE missions on dar?)
You can't join the hoard if you don't know where it is.
:noid :cry :noid
wrongway
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Apples and oranges sir. Your point, although valid, has nothing to do with the Op's request. Those fool's will still flash vBases for no reason. IMHO
This is the main reason some guy getting his Joly's to keep enemy v-base flashing for ever with no intention of fighting or base capture.
You can see V-base in the back ground. This base was flashing for 45 minuets until I announced on 200 I was on my way to get rid of him he towered out when I got within 6k.
(http://i1002.photobucket.com/albums/af142/barneybolac/f6falertingv-base.png)
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This is the main reason some guy getting his Joly's to keep enemy v-base flashing for ever with no intention of fighting or base capture.
You can see V-base in the back ground. This base was flashing for 45 minuets until I announced on 200 I was on my way to get rid of him he towered out when I got within 6k.
(http://i1002.photobucket.com/albums/af142/barneybolac/f6falertingv-base.png)
What's worse is the noob in the chute that you can't even see who thinks he'll get 'rescued'.
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What's worse is the noob in the chute that you can't even see who thinks he'll get 'rescued'.
AFAIK that was changed some time ago (1+ yrs?), bailed pilots dont flash bases anymore..