Aces High Bulletin Board

General Forums => Wishlist => Topic started by: HawkerMKII on June 22, 2010, 02:40:29 PM

Title: Dar Bar
Post by: HawkerMKII on June 22, 2010, 02:40:29 PM
Plain and simple....DO AWAY WITH IT!!!!!
Title: Re: Dar Bar
Post by: MachFly on June 22, 2010, 02:42:11 PM
Why?
Title: Re: Dar Bar
Post by: waystin2 on June 22, 2010, 02:47:56 PM
I must ask for your reasoning.  Sitting and waiting with open-mind....
Title: Re: Dar Bar
Post by: BiPoLaR on June 22, 2010, 02:51:14 PM
See Rule #4

Title: Re: Dar Bar
Post by: HawkerMKII on June 22, 2010, 02:59:44 PM
See Rule #4
Title: Re: Dar Bar
Post by: BiPoLaR on June 22, 2010, 03:04:20 PM
See Rule #4
Title: Re: Dar Bar
Post by: gyrene81 on June 22, 2010, 03:08:38 PM
See Rule #4
Title: Re: Dar Bar
Post by: Rino on June 22, 2010, 03:09:56 PM
     Methinks someone doesn't want to be found  :rolleyes:

     Imagine all the fun we could have flying from blinking base to blinking base
all day long trying to find a fight.  Whoo whoo!  I can hardly wait  :x
Title: Re: Dar Bar
Post by: Lusche on June 22, 2010, 03:13:31 PM
Did they have dar bar in the war..NO

Yes.

German radio & radar operators could quite often determine that something huge was going to happen even before Allied bombers even took off by increased radio transmissions from allied bases (bomber radio guys testing & tuning their equipment). On top of that, early warning radars had ranges well beyond 200km.

---------


And while I do not like the increased radar ranges in the MA, it's pretty clear that you are not asking for anything meaningful, you are just whining about the changes.
Title: Re: Dar Bar
Post by: Ghosth on June 22, 2010, 03:30:44 PM
Taking away sector bars takes away the ability to find the fight.

I think the changes look to be having a very positive impact.

Change happens, when it does, you can either step up your game, or whine.
Title: Re: Dar Bar
Post by: jolly22 on June 22, 2010, 04:22:08 PM
Yes.

German radio & radar operators could quite often determine that something huge was going to happen even before Allied bombers even took off by increased radio transmissions from allied bases (bomber radio guys testing & tuning their equipment). On top of that, early warning radars had ranges well beyond 200km.

---------


And while I do not like the increased radar ranges in the MA, it's pretty clear that you are not asking for anything meaningful, you are just whining about the changes.
]

But thats not considered a Dar Bar. Thats just an assumption. Incresed radio transmission doesn't mean it's a big mission, could be a few pilots just having a conversation. I think i''m right.... Yea, im not a big fan of dar bar, maybe we can just make the DAR RING bigger??
Title: Re: Dar Bar
Post by: Lusche on June 22, 2010, 04:28:23 PM
]

But thats not considered a Dar Bar. Thats just an assumption. Incresed radio transmission doesn't mean it's a big mission, could be a few pilots just having a conversation. I think i''m right....

You're not. A few hundred pilots having a "conversation" means a few hundred planes about to get into the air ;)
Title: Re: Dar Bar
Post by: jolly22 on June 22, 2010, 04:30:29 PM
doesnt have to be hundreds, could be a small squadron moving bases or re-locating
Title: Re: Dar Bar
Post by: Ack-Ack on June 22, 2010, 04:31:53 PM
Sounds like a whine wish.  Someone is upset at the radar range changes because it makes their NOE hord raids more difficult to do and easier to spot.  I guess it's easier for some to try and get things removed from the game instead of adapting and coming up with new tactics.


ack-ack
Title: Re: Dar Bar
Post by: Lusche on June 22, 2010, 04:35:13 PM
doesnt have to be hundreds, could be a small squadron moving bases or re-locating


Which makes it even more reasonable that a sudden surge of hundreds of short transmissions at known bomber command bases in a short time indicates a huge mission brewing up.

You should have told em back in the day that their ELINT does not work ;)
Title: Re: Dar Bar
Post by: Ack-Ack on June 22, 2010, 04:40:46 PM
Did they have dar bar in the war..NO

Not quite like we have in our game but yes, there was a form of 'dar bar' in the war in the form of plotting tables.

RAF Uxbridge - Operations Room Plotting Table
(http://home.earthlink.net/~modguide/RAFClock/OpsRoomUxbridge.jpg)

Operations Plotting Table in use
(http://www.monkton-farleigh.co.uk/sc_ru_1001.jpg)


ack-ack
Title: Re: Dar Bar
Post by: jolly22 on June 22, 2010, 04:42:57 PM
Not quite like we have in our game but yes, there was a form of 'dar bar' in the war in the form of plotting tables.

RAF Uxbridge - Operations Room Plotting Table
(http://www.subbrit.org.uk/rsg/sites/u/uxbridge/uxbridge1.jpg)

Operations Plotting Table in use
(http://www.subbrit.org.uk/rsg/sites/h/holmpton/old/ops_room(1954)3.jpg)


ack-ack


FAIL Ack-Ack........ :rofl :rofl
Title: Re: Dar Bar
Post by: Bronk on June 22, 2010, 08:13:05 PM

FAIL Ack-Ack........ :rofl :rofl
Umm no your whine is teh fail.
Why don't you do a little reading on how that big board worked.
Title: Re: Dar Bar
Post by: Ghosth on June 23, 2010, 07:16:25 AM
Sorry Jolly, I have to agree with AckAck.

That is exactly how it worked back in the day.
Pilots would be briefed by the information collected on the big board.

There was a LOT of work behind the scenes that the average person never saw.
Radar, pilots observations, coast watchers, info coming in from resistance cells, etc.

All of it was noted, plotted on the big board, collated, collected, checked for accuracy.

Sector bars and radar as they are modeled are actually a very good representation of all that.
With a few nods to gameplay thrown in so that you the player can actually find a fight.
Title: Re: Dar Bar
Post by: jolly22 on June 23, 2010, 07:49:56 AM
Umm no your whine is teh fail.
Why don't you do a little reading on how that big board worked.

no it had an error the first time i looked at the pics, not at the pictures.

But i understand now,   sooo increased radio chatter=big mission taking off?  ok then, that'll do <S>
Title: Re: Dar Bar
Post by: Lusche on June 23, 2010, 09:50:15 AM
There was a LOT of work behind the scenes that the average person never saw.
Radar, pilots observations, coast watchers, info coming in from resistance cells, etc.

All of it was noted, plotted on the big board, collated, collected, checked for accuracy.

The pre-computer version of the AH map: Dots are moving on a sector grid:


(http://upload.wikimedia.org/wikipedia/commons/2/22/Bundesarchiv_Bild_101I-668-7168-15A%2C_Reichsgebiet%2C_Leitstand_der_4._Flakdivision.jpg)
(http://upload.wikimedia.org/wikipedia/commons/6/62/Bundesarchiv_Bild_101I-668-7168-05A%2C_Reichsgebiet%2C_Leitstand_der_4._Flakdivision.jpg)
(http://upload.wikimedia.org/wikipedia/commons/3/3a/Bundesarchiv_Bild_101I-668-7168-26A%2C_Reichsgebiet%2C_Leitstand_der_4._Flakdivision.jpg)

Title: Re: Dar Bar
Post by: Ack-Ack on June 23, 2010, 12:43:13 PM
Those guys on the phone don't seem terribly concerned there are a couple of zombies on the other side of the window.


ack-ack
Title: Re: Dar Bar
Post by: ImADot on June 23, 2010, 12:51:54 PM
I always find it humorous that people keep asking for the creators of a combat game to make it easier for them to avoid all forms of combat.
Title: Re: Dar Bar
Post by: guncrasher on June 23, 2010, 01:02:37 PM
I always find it humorous that people keep asking for the creators of a combat game to make it easier for them to avoid all forms of combat.

why not most of the "aces" in the game avoid combat at all costs.

semp
Title: Re: Dar Bar
Post by: uptown on June 23, 2010, 01:50:09 PM
After reviewing rule #4 all I have to add is .......no. New dar is cool and promotes fights. Fights are why we're here right?
Title: Re: Dar Bar
Post by: greens on June 24, 2010, 03:22:30 AM
Sounds like a whine wish.  Someone is upset at the radar range changes because it makes their NOE hord raids more difficult to do and easier to spot.  I guess it's easier for some to try and get things removed from the game instead of adapting and coming up with new tactics.


ack-ackYAH i suggest they get rid of that pesky pdweeby38 and the dweebly runo9 too  :aok. IMO poor jokers jokers n vrejects cant noe horde now, what i wanna know is how in the hell so much of Limbos missions got spotted even tho we was NOE and going to a diff bas everytime about 15 to 20 nme fighters was upping whenw e showed up.
Title: Re: Dar Bar
Post by: Rino on June 24, 2010, 07:29:08 AM
why not most of the "aces" in the game avoid combat at all costs.

semp

     Wow, just wow.  :rolleyes:
Title: Re: Dar Bar
Post by: grumpy37 on June 24, 2010, 09:43:27 AM
why not most of the "aces" in the game avoid combat at all costs.

semp

+1
Title: Re: Dar Bar
Post by: HawkerMKII on June 24, 2010, 10:09:11 AM
Sorry about this post, was having a BAD real life day and things got to me real easy. Wished I could just remove this post. Sorry again, stupid post :salute

BUT you all did bring up something in your pictures and great pictures they are. What is in most of the pictures you showed.....people...so maybe radar should have to be manned.....I know NO! But food for thought :cheers:
Title: Re: Dar Bar
Post by: waystin2 on June 24, 2010, 10:14:03 AM
why not most of the "aces" in the game avoid combat at all costs.

semp

I don't care who you are, that's funny. :lol
Title: Re: Dar Bar
Post by: Soulyss on June 24, 2010, 10:57:44 AM
Those guys on the phone don't seem terribly concerned there are a couple of zombies on the other side of the window.


ack-ack


 :rofl

I thought EXACTLY the same thing.
Title: Re: Dar Bar
Post by: Rino on June 24, 2010, 12:55:55 PM
     That's because both of you failed to realize that the zombies are updating the map!  It must be
Zombie World GHQ!  :D  Or maybe just writing graffiti on the clear bathroom walls.