Aces High Bulletin Board
General Forums => Wishlist => Topic started by: sky25 on June 27, 2010, 07:47:22 PM
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Dear HTC,
Since you listened to the score hounds, and furballers, and did away with NOE missions for the most part. Also you extended the radar ranges to give Knights and Rooks a better chance at stopping bombing runs deep within their teritory and on their strats.
I would like to make the following request. Please do away with the 262 planes. They are ruining my enjoyment of the game. I am flying along and out of nowhere, a 262 swoops down at 400+ mph, and kills me before I even see him.
I think that the 262 pilots have an unfair advantage over everyone else, and therefore, I think that their game play should be changed to benefit us minority of bad fighters pilots who constantly get killed by these evil machines.
This is really a simple request. You should be able to fullfill it considering the fact that you fullfilled the requests of the score hounds and furrballers by giving them what they wanted with the dar and radar changes.
Thanks You
My Sarcastic Way of complaining about the new changes!!
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Dear HTC,
Since you listened to the score gods,
Could you explain that?
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Dear HTC,
:cry :cry :cry :cry :cry :cry :cry
:rofl :rofl :rofl
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:rofl :rofl :rofl :rofl priceless
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There's only a couple jet pilots in this game that will have their way with you. Most others you can avoid if you check your views and see them coming in. It isn't very hard.
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sad...
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There's only a couple jet pilots in this game that will have their way with you. Most others you can avoid if you check your views and see them coming in. It isn't very hard.
QFT Rarely do I get killed by a jet. Last time was by a filty 163. And he used his avatar to distract me. Spikes that was a dirty trick!
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:headscratch:
So this is probably the wrong time to ask for the He-162?
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I'd say something sarcastic, but I'm sure others have already taken care of that by now :rofl
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Dear HTC,
Also you extended the radar ranges to give Knights and Rooks a better chance at stopping bombing runs on their strats.
:rofl :rofl That's classic :rock
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:cry
A whine has been recorded
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sad...
Thanks Bear76
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Thanks Bear76
sadly sad? time for flames.... :D
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Last thing Im concerned with is a 262.
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in a one tour framed, i come across a 262 three times. i will have a greater chance seeing 109f than a 262.
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in a one tour framed, i come across a 262 three times. i will have a greater chance seeing 109f than a 262.
My post was actually an attempt at sarcasm over the new NOE and radar changes. I will say that lately I have seen more 262's than usual in the arena.
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You know what I was thinking the other day is that everyone should get 1 free jet per tour mainly for the new guys just trying out the game if you land your free 262 then it stays free for you until you lose it. I guess this isn't the proper thread to make this request :x
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I'd pay perks for some high octane fuel for my PeeFittyOne........just saying :airplane:
75 gallons in a nice red DT would do nicely :D
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Dear HTC,
:cry :cry :cry :cry
Its your lack of SA that got you killed. Not HTC's fault.
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Its your lack of SA that got you killed. Not HTC's fault.
Yup...I even manage to get away from Grizz once in a while when he's jetting around the arena.
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Looks like developers giving into peer pressure set a bad example. :P
Lets hope the community burn this idea. As i pretty much can't NOE and turn fight low anymore, I'm seeking refuge in a 262 C-pit :aok Thanks Rule Change
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i call bull on the op..clearly he has no SA
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i call bull on the op..clearly he has no SA
It was his attempt at a clever sarcastic whine. Seems the subtlety of it all has flown right over your head.
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It was his attempt at a clever sarcastic whine. Seems the subtlety of it all has flown right over your head.
Sarcasm...the 2nd lowest form of humor.....right after the pun.
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:cry
Dost my eyes deceive me? Someone whining about axis aircraft and being extraordinarily sarcastic who ISN'T an actual luftwhiner? Impossible!
Dar settings are fine, don't go off crying just because you all can't run your extremely successful 110 horde missions without any sort of resistance. I mean what is this? A game? :lol
and those bombing missions you are talking about? The ones so deep in our countries? Guess what? That is thanks to all those wonderful 110 NOE missions, which have now been foiled, muhaha.
fbWldcat likes the changes. :D :noid
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Dear HTC,
Since you listened to the score hounds, and furballers, and did away with NOE missions for the most part. Also you extended the radar ranges to give Knights and Rooks a better chance at stopping bombing runs deep within their teritory and on their strats.
I, too, dislike the new dar configuration. Heck, why not drop all attempts at simulation realism and just go with a game console version?
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Looks like developers giving into peer pressure set a bad example. :P
Lets hope the community burn this idea. As i pretty much can't NOE and turn fight low anymore, I'm seeking refuge in a 262 C-pit :aok Thanks Rule Change
Curious as to why you cant noe or turn fight low anymore????
(not a dig, genuinely curious as to why you think that)
Wurzel
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You know what I was thinking the other day is that everyone should get 1 free jet per tour mainly for the new guys just trying out the game if you land your free 262 then it stays free for you until you lose it. I guess this isn't the proper thread to make this request :x
1 free every hour :D
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I, too, dislike the new dar configuration. Heck, why not drop all attempts at simulation realism and just go with a game console version?
Well, with my internet dead, I've had to turn to old PS2 games such as..... Ace Combat.... :cry To get my fix of aviation. That game has no realism whatsoever. Hell, once you get the Faulken, the game isn't even fun anymore...... That's it! HTC can add a superperked Faulken!
Brilliant!!
P.S. Jets will be in AH forever :t
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Curious as to why you cant noe or turn fight low anymore????
(not a dig, genuinely curious as to why you think that)
Wurzel
Effectively NOE raids with bombers or attack aircraft over land have been made impotent. (As over land you need 100ft to clear obsticles.)
My role is as an Interceptor, so i had needed to be competant at low alt turn fighting to help my side win the war. New rules require new tactics, and my role has been made redundant. I'm the worlds worst BnZer, so i'm spending my well earned perkies with 262s now ;)
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Fair enough fella - dont quite agree with that, but I'm not paying your $15 per month. If you enjoy acting as an intercepter (I assume you mean covering noe/alt raids going in?) there is no reason you cant still turn and burn on the deck - intercept attacks going into your bases kinda deal.
thanks for the cordial reply, I get curious about daft stuff - and have no filter between mouth n brain, so I ask.
Wurzel
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I, too, dislike the new dar configuration. Heck, why not drop all attempts at simulation realism and just go with a game console version?
With a console game you could continue avoiding interacting with other, actual, living people as you could before the changes.
Effectively NOE raids with bombers or attack aircraft over land have been made impotent. (As over land you need 100ft to clear obsticles.)
My role is as an Interceptor, so i had needed to be competant at low alt turn fighting to help my side win the war. New rules require new tactics, and my role has been made redundant. I'm the worlds worst BnZer, so i'm spending my well earned perkies with 262s now ;)
What obstacle is 100 feet? And, at any rate, what do low alt bombers and attack aircraft have to do with turn fighting?
There's only a couple jet pilots in this game that will have their way with you. Most others you can avoid if you check your views and see them coming in. It isn't very hard.
Straight from the horses mouth. :salute
wrongway
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Sarcasm...the 2nd lowest form of humor.....right after the pun.
That's my bread n' butter. :confused:
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sadly sad? time for flames.... :D
Sad as in "lame" :(
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Sad as in "lame" :(
Thank You Bear76. When you insult me I guess I succeeded in telling the truth about you.Instead of making a reasoned response, you and your ilk need to insult or put people down. Thanks for the reply....
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Thank You Bear76. When you insult me I guess I succeeded in telling the truth about you and you ilk!!
The Muppets aren't exactly score hounds, but...whatever you say.
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Thank You Bear76. When you insult me I guess I succeeded in telling the truth about you and you ilk!!
Who you calling an ilk?
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Who you calling an ilk?
Slash27, That was not directed at The Army of Muppets. It was directed at one of your members who thinks that insulting a persons post is more important than giving a reasoned response. Instead of saying he disagrees, he has to pull out the insult card and use that. I do not call people lame, or their post lame. If I disagree, I will disagree. I see not point in insulting people.
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I see not point in insulting people.
I believe the point is to insult you. Seems to have worked.
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I believe the point is to insult you. Seems to have worked.
I can see from this thread that one thing is for sure. There are definitely differing opinions about the game and changes that are made to it. Good or bad, everyone has their opinions. As far as the flames and insults. I fully expected to stir things up a little when I posted this thread. As someone who loves to fly NOE, GV, and fly attack planes, I am not happy with the new settings. However, others are. I will adapt to the changes and continue playing the game. I am not a fighter pilot, so I am spending more time in Gv's now. Salute...
I do find it interesting that many of the guys playing that were all for the changes last week are now starting to say that maybe 65' is too low. Many of those guys are now calling for 100-150 feet.
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Guess my .gif image won't work oh well :)
enjoy brownbaron :)
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[img]http://andysqualityfreegifs.110mb.com/smileys/s015.gif[img]
Lol. nice.
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:cry :cry :cry :cry :rofl :rofl :rofl :rofl
<S> Oz
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Which one of those fuzzy puppets is messin' with ya Sky25?! Just let me at em'! :furious Why...why, I'll rip them limb from limb and pull their stuffings out. I'll make a rear view mirror hanging thingy out of em' and have another bobbin' his head in my back glass like my grandmas old Plymouth had. Which one did it. WHICH ONE!!!!!!!!! :furious
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I, too, dislike the new dar configuration. Heck, why not drop all attempts at simulation realism and just go with a game console version?
You couldn't handle much more realism than what exists now. Be happy the radar isn't more realistic, you would only be able to see it in tower, you would be chasing blip reports all over the map, and you wouldn't know friend from foe until you got within visual range.
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Instead of saying he disagrees, he has to pull out the insult card and use that. I do not call people lame, or their post lame.
Okay... I disagree with your post. I also agree with Bear you brought this attention upon yourself.
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we have 262s?
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Dear HTC,
Blah blah blah blah blah.
Please do away with the 262 planes. Thanks You.
Whaa whaa waaaaa.
I think this would be the perfect opportunity for HTC to include the F-16 in the hanger, and enable it for everyone except you. :)
You know,just his sarcastic way of saying "bite me." :rofl
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With a console game you could continue avoiding interacting with other, actual, living people as you could before the changes.
Straight from the horses mouth. :salute
wrongway
Wrongway, I have been involved with air combat simulations since the days of DOS and Air Warrior I. I have been an active member of the Skyknights squadron since it was created in AW I. So interaction with others has not been an issue.
My point was that I feel this "simulation" is degrading (IMHO) into a console game.
I do agree with you. "Straight from the horses...". However, I fear it may be straight from the other end. Thus, the wrongway :lol
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No 262's? Hmmm...I think HTC has already provided that. Early war and mid war arenas.
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I fully expected to stir things up a little when I posted this thread.
:rofl ... you throw blood in the water and then get pissed when the sharks show up and tear your poor attempt at sarcasm apart ... too funny.
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:rofl ... you throw blood in the water and then get pissed when the sharks show up and tear your poor attempt at sarcasm apart ... too funny.
(http://cascadeclimbers.com/plab/data/500/sharks_w_laser_beams.JPG)
:noid
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:rofl ... you throw blood in the water and then get pissed when the sharks show up and tear your poor attempt at sarcasm apart ... too funny.
:lol
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Looks like developers giving into peer pressure set a bad example. :P<snip>
No one gave into anyone. This type of reaction is just drama queens reacting to any change made in the game.
"A change was made! Must be, uh, has to be, yeah, it was definately us griping about it that caused the change! Oh boy, think of what we can accomplish with more gripes! It is just amazing we have that much power!"
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Just rotfmao on the bishops kids.
:noid
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If you think a 262 has an advantage then maybe we should all fly the same plane all the time. Oh, and don't forget same fuel and gun package!!!
It's a game, skill back then was only a small portion of what you need to fly the plane. it matters on the planes abilities. Often a pack of pony's came up on a pack of stukas'. Now who do you think has the advantage? It's a game.
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Who you calling an ilk?
Ilk
Noun
Type or kind: can't trust people of that ilk.
pron. Scots
The same. Used following a name to indicate that the one named resides in an area bearing the same name: Duncan of that ilk.
It's the word of the day. Had to look it up. Very clannish. Very appropriate.
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Thank You Bear76. When you insult me I guess I succeeded in telling the truth about you.Instead of making a reasoned response, you and your ilk need to insult or put people down. Thanks for the reply....
I didn't insult you, I said your post was lame and you know nothing about me. My response was as reasonable as your post was. I'm waiting for the "I'm taking my ball and going home" thread.
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I didn't insult you, I said your post was lame and you know nothing about me. My response was as reasonable as your post was. I'm waiting for the "I'm taking my ball and going home" thread.
Salute bear76, I'm taking my ball and going home!!!LOL I am not going to lose sleep over getting flamed on this forum. At least I stirred up the pot on the recent NOE changes. Clearly there are differing opinions.. Salute!!!
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No one gave into anyone. This type of reaction is just drama queens reacting to any change made in the game.
"A change was made! Must be, uh, has to be, yeah, it was definately us griping about it that caused the change! Oh boy, think of what we can accomplish with more gripes! It is just amazing we have that much power!"
No drama here. I just don't like the DAR change. NOE is now extremely difficult. With the dar area coverage, avenues of approach (bar dar only, no dar dot) have practically vanished. IMHO, not very realistic.
On the other hand, I see a change in tactics. Anti-radar raids to seveal bases then followed up with the main raid to a target. Still, it will be a PITA to conduct missions in this manner.
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What obstacle is 100 feet? And, at any rate, what do low alt bombers and attack aircraft have to do with turn fighting?
wrongway
Y'know your comment is so daft, I just want to rip into your lack of inteligence, i'm guessing your "speshul" so i'll bite.
No obsticles are at 100ft above land that why is safer to fly there... no trees to clip a prop on.
NOE bombers and attackers need escorts because they are going straight to target... turn fighters are the best to attack base uppers.
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Salute bear76, I'm taking my ball and going home!!!LOL I am not going to lose sleep over getting flamed on this forum. At least I stirred up the pot on the recent NOE changes. Clearly there are differing opinions.. Salute!!!
So this wasn't really a "Do away with jets" thread? :lol You brought the flaming on yourself for going about it tis way I'm afraid.
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Y'know your comment is so daft, I just want to rip into your lack of inteligence, i'm guessing your "speshul" so i'll bite.
No obsticles are at 100ft above land that why is safer to fly there... no trees to clip a prop on.
NOE bombers and attackers need escorts because they are going straight to target... turn fighters are the best to attack base uppers.
NOE bombers get b&z'd to death otw TO target, turny planes can't help much there, imo. Turny critters great for vulching (attacking?) uppers, of course. Better plan is have bombers at 12k+, fighters out ahead, low. Furball develops down low, then any eny's who want to attack buffs are hanging on their props shooting from low 6 (Guys like 999000 get SOOOOooo depressed when they do that)
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Y'know your comment is so daft, I just want to rip into your lack of inteligence, i'm guessing your "speshul" so i'll bite.
No obsticles are at 100ft above land that why is safer to fly there... no trees to clip a prop on.
NOE bombers and attackers need escorts because they are going straight to target... turn fighters are the best to attack base uppers.
I mean god forbid you show yourself on radar and actually have to.....gasp fight...
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I can go to the DA to fight, i go to the MA to win the war for the Rooks :rock
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The jet engines could use a more realistic damage model. Any type of damage to a 262 or 234 engine would usually cause the engine to furball. Even a scratch to the skin around the engine could cause enough wind velocity to shake up the hydraulic/fuel hose fittings and lead to a catastrophic fire.
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Dear HTC,
Since you listened to the score hounds, and furballers, and did away with NOE missions for the most part. Also you extended the radar ranges to give Knights and Rooks a better chance at stopping bombing runs deep within their teritory and on their strats.
I would like to make the following request. Please do away with the 262 planes. They are ruining my enjoyment of the game. I am flying along and out of nowhere, a 262 swoops down at 400+ mph, and kills me before I even see him.
I think that the 262 pilots have an unfair advantage over everyone else, and therefore, I think that their game play should be changed to benefit us minority of bad fighters pilots who constantly get killed by these evil machines.
This is really a simple request. You should be able to fullfill it considering the fact that you fullfilled the requests of the score hounds and furrballers by giving them what they wanted with the dar and radar changes.
Thanks You
My Sarcastic Way of complaining about the new changes!!
Why do you think the 262s are perked highly? :lol
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Looks like developers giving into peer pressure set a bad example. :P
Lets hope the community burn this idea. As i pretty much can't NOE and turn fight low anymore, I'm seeking refuge in a 262 C-pit :aok Thanks Rule Change
How does the new radar changes stop you from donig NOE missions or turn fighting on the deck? You can still do NOE missions though it takes more skill than it did previously and it in no way prevents you from being able to turn fight or any type of fighting on the deck. So, please enlighten by explaining it to me.
ack-ack
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:rofl :rofl :rofl :rofl Jets don't matter, I killed one in my 109G-2 a week or two ago.
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How does the new radar changes stop you from donig NOE missions or turn fighting on the deck? You can still do NOE missions though it takes more skill than it did previously and it in no way prevents you from being able to turn fight or any type of fighting on the deck. So, please enlighten by explaining it to me.
ack-ack
At present an NOE is very difficult. More skill? Perhaps or more luck. I think his turn fight issue is one of stealth. One is low, below the old dar setting, prowling around looking to take advantage of an enemy with low visual SA. The enemy booms a base and then zooms away. He does not have a visual on the prowler when he started his boom. The prowler can then maneuver for a snapshot or other engagement. With dar now showing all (or most) of the enemy present this tactic is difficult. The other tactic is to be prowling around an enemy base looking for RTB's or enemy that is low and slow. Now one can check dar in the tower and avoid an ambush.
Ground clutter was a major factor in WWII radar. Thus you see radar towers. This elevates the transmitter and receiver to a level where ground clutter reflections were minimized and lateral range was increased. Even with today's radar tech detection below 500 feet is very difficult and not reliable.
So, IMHO, the current setting of 50 feet is not realistic. I do not like the range of 25 miles, but it was available in WWII with the right terrain conditions. At sea, on a flat plain, or from a high cliff. Our bases, located in a valley, adjacent to rolling or mountain terrain would have blind spots at worse or degraded range.
The current settings are not realistic. They are a "game" thing. I do not like them. Nuff said.
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I encountered a massive 'NOE' mission with Ponies and Mossies (I'll bet 40+ planes) but they popped a bit too soon. They also all went to the town and none to the airfield, allowing the defenders to up when they pleased.
:rofl :rofl :rofl :rofl Jets don't matter, I killed one in my 109G-2 a week or two ago.
Have you looked at your avatar?
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Have you looked at your avatar?
Nope. Still gazing (staring, drooling) at yours.
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At present an NOE is very difficult. More skill? Perhaps or more luck. I think his turn fight issue is one of stealth. One is low, below the old dar setting, prowling around looking to take advantage of an enemy with low visual SA. The enemy booms a base and then zooms away. He does not have a visual on the prowler when he started his boom. The prowler can then maneuver for a snapshot or other engagement. With dar now showing all (or most) of the enemy present this tactic is difficult. The other tactic is to be prowling around an enemy base looking for RTB's or enemy that is low and slow. Now one can check dar in the tower and avoid an ambush.
Ground clutter was a major factor in WWII radar. Thus you see radar towers. This elevates the transmitter and receiver to a level where ground clutter reflections were minimized and lateral range was increased. Even with today's radar tech detection below 500 feet is very difficult and not reliable.
So, IMHO, the current setting of 50 feet is not realistic. I do not like the range of 25 miles, but it was available in WWII with the right terrain conditions. At sea, on a flat plain, or from a high cliff. Our bases, located in a valley, adjacent to rolling or mountain terrain would have blind spots at worse or degraded range.
The current settings are not realistic. They are a "game" thing. I do not like them. Nuff said.
I agree that the settings might not be realistic. However, in the MAs, you must make some compromises with realism to make the game balanced. Too many people run NOE to roll bases and avoid combat. As such, with the old radar settings, there was no one promoting combat when running NOE. So HTC made the settings a little less realistic with the hope of increasing combat. That should explain your answer.
Also, the new radar settings does nothing to hinder your turn fighting fun. First off, you arent going to be under 500 feet the whole time youre turn fighting. Your altitude fluctuates by several thousand feet throughout the fight. Second, with the new settings, people will be able to find a fight easier and youll likely have more reds and target opportunities to shoot at.
So to sum it up, the new radar settings:
1. Promote combat
2. Adds additional challenges to NOE runs
3. Makes it easier to find fights
4. Allows more time for defenders to defend a base before a raid hits
So why complain?
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Here is the problem with jets, they are what is know in military strat terms as "a force in being" meaning that when they are on the scene you are forced to add one more item to your SA in addition to all the "other" threats that are out there.
This is true no matter what the skill of the jet jock, and so they DO change the game significantly vs when they are not around, I dislike jets in a prop game and so I usually just log off when they begin to appear in the skies of AH. Lots of guys love them so I guess I am stuck with routine I am in regarding them and AH has given me choices to avoid them so I normally roam the skies of WWI now :devil
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At present an NOE is very difficult. More skill? Perhaps or more luck.
No, at present flying NOE isn't very difficult at all. It just takes more concentration than before because you just can't hit the auto pilot like you could previously.
I think his turn fight issue is one of stealth. One is low, below the old dar setting, prowling around looking to take advantage of an enemy with low visual SA. The enemy booms a base and then zooms away. He does not have a visual on the prowler when he started his boom. The prowler can then maneuver for a snapshot or other engagement. With dar now showing all (or most) of the enemy present this tactic is difficult. The other tactic is to be prowling around an enemy base looking for RTB's or enemy that is low and slow. Now one can check dar in the tower and avoid an ambush.
He's upset because with the NOE he can no longer ambush unsuspecting pilots and now faces the very likely prospect of having to fight, that is what he doesn't like, not the fact he can't turn fight.
ack-ack
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Well one way HTC can even up the odds a bit is either :
1 . They increase the perk point's for a 262 and lower perk point's awarded per kill of a piston engine plane.
2 . They can put the Gloster Meteor in the game as with the American Lockheed P-80 shooting star
which now can be put in the game as i rember i was watching a program on the history of America's jet's and the P-80 was actually deployed
to Italy on combat trials trying to stop the avro 234's from their aerial re-con missions. This information was just no long ago Declassified.
I believe that if both these jets where added the perk score should be higher than the 262's as these jet's wouldn't have been on the same turning radius as the 262's. ( But they would be fun to try against a 262 we would be the first to ever try it as it never happened in WW2 )
BulletVI
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Well one way HTC can even up the odds a bit is either :
2 . They can put the Gloster Meteor in the game as with the American Lockheed P-80 shooting star which now can be put in the game as i rember i was watching a program on the history of America's jet's and the P-80 was actually deployed to Italy on combat trials trying to stop the avro 234's from their aerial re-con missions. This information was just no long ago Declassified.
P-80 never saw combat and some people say same to a certain degree about the Meteor since it was busy only shooting down V1 Rockets. Key here is brib HT with some fine drink of his liking to introduce V1 and then you will have a use for the Meteor in game. P-80 is SOL.
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:headscratch: ack-ack please read Reply #29 on: Yesterday at 12:30:46 AM »
So hopefully now you will not make up assumptions on how i fly.
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Well one way HTC can even up the odds a bit is either :
1 . They increase the perk point's for a 262 and lower perk point's awarded per kill of a piston engine plane.
You will receive less perk points for killing planes in a 262 than you would if you were in a prop plane. For example, if I was in a La7 and shot down a A6M2, I would get less perk points for that kill than if I was in a A6M2 and shot down a La7.
ack-ack
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:headscratch: ack-ack please read Reply #29 on: Yesterday at 12:30:46 AM »
So hopefully now you will not make up assumptions on how i fly.
Granted I may be getting older and as such a little slow on the uptake but nothing in your posts even remotely explains how the new radar changes prevents you from being able to turn fight on the deck. It seems now that you're face with the very likely prospect of having to fight while engaging in NOE missions, it churns your stomach.
ack-ack
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in a one tour framed, i come across a 262 three times. i will have a greater chance seeing 109f than a 262.
.... and it was Grizz so 262 or regardless, you are probably not gonna win. :devil
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Rule 4 ack ack, i wont be drawn into it :neener:
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Rule 4 ack ack, i wont be drawn into it :neener:
Drawn into what? All I'm asking you is how the new changes prevents you from being able to turn fight on the deck. Why not answer the question instead of trying to dodge it?
ack-ack
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I agree that the settings might not be realistic. However, in the MAs, you must make some compromises with realism to make the game balanced. Too many people run NOE to roll bases and avoid combat. As such, with the old radar settings, there was no one promoting combat when running NOE. So HTC made the settings a little less realistic with the hope of increasing combat. That should explain your answer.
Also, the new radar settings does nothing to hinder your turn fighting fun. First off, you arent going to be under 500 feet the whole time youre turn fighting. Your altitude fluctuates by several thousand feet throughout the fight. Second, with the new settings, people will be able to find a fight easier and youll likely have more reds and target opportunities to shoot at.
So to sum it up, the new radar settings:
1. Promote combat
2. Adds additional challenges to NOE runs
3. Makes it easier to find fights
4. Allows more time for defenders to defend a base before a raid hits
So why complain?
"to make the game balanced. " I could care less about balance. With the exception being my fuel cell loads. Warfare simulation, not warfair.
I agree with your 4 points. The change does do this. So my 10k air raid will now move to 15 or 20+k altitude. Not a problem for me.
So why complain? I complain because I do not like it.
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No, at present flying NOE isn't very difficult at all. It just takes more concentration than before because you just can't hit the auto pilot like you could previously.
He's upset because with the NOE he can no longer ambush unsuspecting pilots and now faces the very likely prospect of having to fight, that is what he doesn't like, not the fact he can't turn fight.
ack-ack
Good points. However, I still do not like the new settings. Just that simple. I do not like it. As one can see from my forum rank, I don't often post here. So one can measure my level of concern to the point that I am even here.
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In regards to the 262 issue. They do not bother me in the least. When I am in a buff I enjoy the challenge of shooting them down. In a fighter I look for an opportunity to engage with advantage. Otherwise I try to keep my hat pointed at him and avoid his gaining a gun solution on me.
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Ground clutter was a major factor in WWII radar. Thus you see radar towers. This elevates the transmitter and receiver to a level where ground clutter reflections were minimized and lateral range was increased. Even with today's radar tech detection below 500 feet is very difficult and not reliable.
So, IMHO, the current setting of 50 feet is not realistic. I do not like the range of 25 miles, but it was available in WWII with the right terrain conditions. At sea, on a flat plain, or from a high cliff. Our bases, located in a valley, adjacent to rolling or mountain terrain would have blind spots at worse or degraded range.
The current settings are not realistic. They are a "game" thing. I do not like them. Nuff said.
I call BS.
I've posted examples of the 50 foot and below expectations flown by the guys who flew it for real in WW2.
"To avoid detection by German Radar, the planes tried to creep below the effective height of that equipment and this meant getting down to about 50 feet above the sea..."
RAAF Beaufighter pilot Raynor Barber
"We had a very specific way of approaching targets. We flew at sea-level to keep under radar and out of sight, as surprise was crucial. It was not advisable to turn around and look back at that stage as the sea would be swirling just behind the wing from the wash from the propellers. The propellers themselves were less then a foot off the water. This caused trouble if their was an inexperienced pilot on the mission. One would occasionally panic when he saw how low he was and automatically pull the aircraft up into the air. If this happened once, the Japanese radar would know we were coming. If it happened a couple of times they could pinpoint our intended target from our flight path and be ready and waiting. We lost too many aircraft that way. We got wiser as we got older and never allowed an inexperienced crew to go out on a job like that. We would be one aircraft short rather then take an inexperienced pilot."
Seems like both the Japanese and German radar looked low.
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I call BS.
I've posted examples of the 50 foot and below expectations flown by the guys who flew it for real in WW2.
"To avoid detection by German Radar, the planes tried to creep below the effective height of that equipment and this meant getting down to about 50 feet above the sea..."
RAAF Beaufighter pilot Raynor Barber
"We had a very specific way of approaching targets. We flew at sea-level to keep under radar and out of sight, as surprise was crucial. It was not advisable to turn around and look back at that stage as the sea would be swirling just behind the wing from the wash from the propellers. The propellers themselves were less then a foot off the water. This caused trouble if their was an inexperienced pilot on the mission. One would occasionally panic when he saw how low he was and automatically pull the aircraft up into the air. If this happened once, the Japanese radar would know we were coming. If it happened a couple of times they could pinpoint our intended target from our flight path and be ready and waiting. We lost too many aircraft that way. We got wiser as we got older and never allowed an inexperienced crew to go out on a job like that. We would be one aircraft short rather then take an inexperienced pilot."
Seems like both the Japanese and German radar looked low.
Good find! Ground clutter would not be an issue over water. Makes sense.
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The only thing Grizz can't kill in his 262 is Chuck Norris. Everyone else, beware.
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Thank You Bear76. When you insult me I guess I succeeded in telling the truth about you.Instead of making a reasoned response, you and your ilk need to insult or put people down. Thanks for the reply....
i here a :cry :cry :cry :cry :cry er
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i here a :cry :cry :cry :cry :cry er
After looking at your scores for the last tour maybe you should be the one crying ACP442........
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After looking at your scores for the last tour maybe you should be the one crying ACP442........
:rofl :rofl :rofl :rofl :rofl score he says. :rofl :rofl :rofl
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theres stuff out side off a game
im not no dum kid siting at a computer all day 24/7 and like i care what my K/D is i dont its a game!!! :neener: :neener: :neener: so stop the :cry
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theres stuff out side off a game
im not no dum kid siting at a computer all day 24/7 and like i care what my K/D is i dont its a game!!! :neener: :neener: :neener: so stop the :cry
This is probably why some (most) people here don't believe you...
Jus' sayin'.
:salute
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theres stuff out side off a game
im not no dum kid siting at a computer all day 24/7 and like i care what my K/D is i dont its a game!!!
I agree. I do not care about scores either. Why cant you produce a productive comment instead of a flame? I realize that your not a dumb kid sitting at your pc all day.. By the way. I wanted to point out that dum is really spelled "dumb", siting is really spelled sitting, im should be I'm.
I pray that you are not an example of what our public school system is producing these days. What is it with kids these days using the word "like" in every sentence?
I must be getting old!!!
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<snip> I realize that your not a dumb kid sitting at your pc all day..<snip>
I pray that you are not an example of what our public school system is producing these days. What is it with kids these days using the word "like" in every sentence?
:headscratch:
I must be getting old!!!
:rofl :rofl :rofl :rofl Good one! :aok