Aces High Bulletin Board
Help and Support Forums => Help and Training => Topic started by: BowHTR on July 17, 2010, 08:32:16 PM
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Is there a chart that has downtime that are up to date? I don't believe the one on the trainer website is correct.
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"Downtime" - you mean like when Skuzzy trip over the power cord and the game goes offline?
I don't have a clue what "downtime" you could be referring to - I suspect most others won't either. Could you elaborate?
<S>
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I suspect he's talking about how long things stay down if they are killed, such as hangers or acks.
Why he thinks the one on the trainers site is incorrect I have no clue.
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For example the radar downtime says 2 hours, but from what im told it is 45 min. Same with a CV, i was told CV is down for 10 min, the says 5 min.
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Can someone just post the downtimes for Radar and CVs
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Can someone just post the downtimes for Radar and CVs
My guess is the time is correct. Radar is a "resupplyable" item. So as you resupply the base it will shorten the time radar is down.
As for the CV time to respawn, the 5 minutes may be correct also. Just time it your self the next time one of your countrymen yells out he killed another fight.....err sunk the CV :devil
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I thought CV re-spawn time was 10min as well.
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Yes, the Primary Ship (CV) respawn time is 10 minutes, not 5 minutes.
(I thought that was corrected years ago, but apparently not. :o)
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So now I'm confused. The time from the carrier going down to it's respawn is 10 minutes? But the time from the task group disappearing to the respawn is 5 minutes?
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So now I'm confused. The time from the carrier going down to it's respawn is 10 minutes? But the time from the task group disappearing to the respawn is 5 minutes?
The task group won't respawn until the CV is sunk. When the CV is sunk, the whole TG respawns at its port 10 minutes later.
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The task group won't respawn until the CV is sunk. When the CV is sunk, the whole TG respawns at its port 10 minutes later.
Yeah I knew that, for some reason I always thought it was 15 minutes from when the CV was sunk.
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Kudos to the OP for finding the error.
As far as "2 hours" is concerned...
That is the MOST it can stay down.
Let us say you just porked some ord at an enemy field.
IF the Ammo strat is at 0% (i.e. destroyed) and the City strat is also 0% then that ord you destroyed will stay down for 2 hours.
This can be shortened by resupplying. Each batch takes 15 min. off the resupply time. So 8 guys with m3's that have Field Supplies could bring back the ord you porked in one trip. 4 m3's it will stay down one hour, etc, etc..
(does this all still happen btw? I never pay attention to Strat anymore)
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Nearly impossible to get strat down to 0% at the current set-up. A massive mission could bring it down into single digits but there would have to be some suicide jabos or guns to try and finish off the rest, if they have the fuel for the flight there. Even if you did, resupply would be quick and easy for the attacked country.
Maybe better chances on a really small map where a base is captured close to the strat and a couple guys make the 45 min drive to hit strat.
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Nearly impossible to get strat down to 0% at the current set-up. A massive mission could bring it down into single digits but there would have to be some suicide jabos or guns to try and finish off the rest, if they have the fuel for the flight there. Even if you did, resupply would be quick and easy for the attacked country.
Maybe better chances on a really small map where a base is captured close to the strat and a couple guys make the 45 min drive to hit strat.
nawww a good bomber group could take it down in one trip :neener:
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nawww a good bomber group could take it down in one trip :neener:
:rofl
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ok so say that all strats are 100% and the field is not being supplied. then radar is down for 45 min?
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It is not a fixed time like town buildings, hangers or manned guns. You can't time it to the minute because you don't know the position of supply trucks/barges from the factory to the field, so "approximately" 45 minutes is right.
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Thanks
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Ahhhh... I have a clue why he thinks its inaccurate Ghosth... :huh Auto ack guns on a base do not stay down for 2 hours, I believe its 45 minutes. I'm pretty sure the cv (when sunk) lasts longer then 10 minutes, its more around 15 it seems. Factories do not stay down for 3 hours and yes I'm aware of resupping, factories pop in under 3 hours all the time without resupping, I've seen it happen. And is that accurate?? 2 hours for radar, barracks, and ammo bunkers??? Sure seems like I'm being egged long before 2 hours when I'm on my way to town in a gv after ords were dropped. Once again, I am aware of resupping but doubt that it always takes place to bring these objects up as fast as they are. The info was retrieved from the following training site http://trainers.hitechcreations.com/strategy/stratguide.htm#ss :salute :salute :salute
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The task group won't respawn until the CV is sunk. When the CV is sunk, the whole TG respawns at its port 10 minutes later.
Actually what happens is when the CV goes down a timer starts...and ten minutes (10 Minutes) later the program destroys a map room bunker that is the master of the task group. The map room for the CV is hidden some where on the map, tucked away on some island or land mass near a corner of the map. Every CV also has a master field...typically a port, though not always. When the program destroys the CV map room, it checks CV master field, and if ownership has changed...the CV changes countries.
This system is used to prevent the direct capture of CV's.
When the CV re-spawns, it might be near its port...but its location is hardwired into the terrain and could be anywhere on the map as determined by the terrain designer. Many special events arena's have CV's without a port, and use an inland airfield or even a vehicle base as their master field.
It is possible on some SE maps to capture an inland airfield, destroy the CV and take ownership of it...as bizarre as that might sound.
Oneway
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It is not a fixed time like town buildings, hangers or manned guns. You can't time it to the minute because you don't know the position of supply trucks/barges from the factory to the field, so "approximately" 45 minutes is right.
Yes it is...it is like any other object in the arena settings that a down time can be set..no different than ammo, fuel, fighter hangers or bomber hangers..
Actual down times for any object are the object type's Downtime X Object Downtime Multiplier [TWR] X Global Downtime Multiplier...it is finite and its fixed...barring player re-supply
Tower Radar or Field Radar is known as Bunk Radar, not to be confused with Fact Radar
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So what is the exact time that radar is down?
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oneway,
Thank you for the explanation of how the CV is mechanized--cleared up a lot of "WFT?" for me.
-Rodent57