Aces High Bulletin Board

General Forums => Aces High General Discussion => Topic started by: Bino on July 25, 2010, 09:47:19 AM

Title: Port Map Question
Post by: Bino on July 25, 2010, 09:47:19 AM
Does the new Port Map lack the Vehicle Hangar on the pad at the South-West edge of the compound?
Title: Re: Port Map Question
Post by: kilz on July 25, 2010, 02:17:46 PM
yes it does took us forever to figure out that the ports had two VHs now. thought was some kind of bug when i took out the only hanger on the map and tons of gvs start rolling out of it. ended up ruining the mission.
Title: Re: Port Map Question
Post by: gyrene81 on July 26, 2010, 09:21:58 AM
Holy cow...the map is correct...this just in from Waffle:

The map is actually correct - there was a vestigial appendage of the VH left on the object. Fixed for next art release.
Title: Re: Port Map Question
Post by: flatiron1 on July 26, 2010, 10:29:43 AM
My port has two VH's
Title: Re: Port Map Question
Post by: K-KEN on July 28, 2010, 08:26:45 AM
I'd rather see 2 VH's at a port....just because.   :old:
It'd be a shame to make it "too soft"  With the Bases towns having made base capture more dynamic, all fields should have their little subtle things other than 17 ponders!  <love those>

Title: Re: Port Map Question
Post by: Spite on July 28, 2010, 01:05:31 PM
I'd rather see 2 VH's at a port....just because.   :old:

+1   :aok

Hopefully, "a vestigial appendage of the VH left on the object. Fixed for next art release." means fixing current port map to coincide with actuality and not removing 2nd VH to coincide with current map.

Title: Re: Port Map Question
Post by: whiteman on July 28, 2010, 01:41:56 PM
no it means the 2nd vh is gone.
Title: Re: Port Map Question
Post by: Spikes on July 28, 2010, 01:53:21 PM
2nd VH is gone :(