Aces High Bulletin Board
Special Events Forums => Friday Squad Operations => Topic started by: CptA on July 31, 2010, 08:47:50 AM
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Thanks GD for a well planned and "Traditional" event!
That was the kind of FSO frame (and settings) that first got me hooked on AH in 2001 originally, and that keeps the Nightmares coming back and looking forward to more of the same.
While we didn't survive contact with the enemy for long, that's the risk you always take in an FSO frame, and there was nary a complaint from any of our members.
The logs aren't up yet, so I can't be sure we made it to the target within the first hour, but the suspense was killing us as we wondered if we would ever find the enemy Task Force.
Our thanks to Nef and the 412th for the well executed escort to the target...it's very gratifying to work with professionals who stay close and do everything they can to keep you alive.
<Salute>
CptA
FSO CO
Nightmares VMF-101
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:aok
I have to shake my head sometimes and laugh. Some one else last night was complaining just the opposite. How it sucked and he wished we (CM's) would plan something decent for FSO.
My squad had a good time too. Made it to target in B5N's and many actually made it back to land. :)
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Any word on logs for this frame? :salute
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:aok
I have to shake my head sometimes and laugh. Some one else last night was complaining just the opposite. How it sucked and he wished we (CM's) would plan something decent for FSO.
My squad had a good time too. Made it to target in B5N's and many actually made it back to land. :)
Not sure why you think it is amazing the B5N's made it home???? They actually can out fly the P40b, our P40b's lasted about 5 sec's vs the zero's of course we got pigpiled as usual but in tests before the frame we determined that both the zero and B5N's were superior to the P-40b which doesn't seem to do anything well.
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I had one do pretty well on me. One second he wasn't there the next second *poof*
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Not sure why you think it is amazing the B5N's made it home???? They actually can out fly the P40b, our P40b's lasted about 5 sec's vs the zero's of course we got pigpiled as usual but in tests before the frame we determined that both the zero and B5N's were superior to the P-40b which doesn't seem to do anything well.
You'll find something to whine about in every FSO. Below is a quote from you after flying the A6M2 and getting shot down by a P-40B in the Too little too late FSO.
well first frame is done and I lasted about 2 minutes after the P40's showed up and pigpiled us with faster planes, :rofl when the odds are 10 v 1 manuvering is a joke and when the bombers are 100 mph faster than your fighter well................. makes for a short day in the sandbox :uhoh
As predicted this will be a "turkey shoot" for the allies. I will look forward to my next 2 minutes in the next 2 frames and then we can move on . :furious
There's just no making you happy is there? :lol
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Thanks for the kind words CptA. Very nice to see great cooperation between squads in FSO.
Very exciting for the 412th as well. I survived the frame ditching off the field at A11, pilot wounded, all while being strafed!
<S>
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Not sure why you think it is amazing the B5N's made it home???? They actually can out fly the P40b, our P40b's lasted about 5 sec's vs the zero's of course we got pigpiled as usual but in tests before the frame we determined that both the zero and B5N's were superior to the P-40b which doesn't seem to do anything well.
As with many of the planes in AH you simply have to know how to apply the strengths of an aircraft to do well in it. I personally like the P-40B and think it can defeat zekes, vals, and kates... But I guess it all depends on your style of flying.
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any word on when logs will get posted? inquiring minds are in a tizzy, LOL
salute
ab8aac out
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lol Nice Shifty. :)
Will check into the logs now....
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Logs are up. :)
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Daddog,
<S>
Here is and was the "jist" of the complaint if I remember right: the force that is tasked with defense is minimal, the force that is allocated for offense is large. Both sides seam to employ this tactic on a regular basis just about every frame, we know its going to happen. Both sides know what needs to be hit and what need to be defended.
Now I know its been discussed before, and shot down, but the implementation of separate boards set up for planning and pass worded for the duration of that series would go a long way for more imersive game play. The CiC can pick and choose the best ideas through the week and like-minded player can contribute to a tactical plan and really lock down some solid orders for the frame. Not that frame 1's orders were not "solid", it would just be nice to have more player input.
Respectfully
JeffN
~II/JG-27~
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Personally, I had a fun frame, despite a late disco. Seems like luck has as much to do with "enjoyment" as anything else.
BTW, we had a... errrm... minor friendly fire incident (10 kills) on the deck of IJN CV 78 as the frame began. :rofl
Not sure how that is handled, if at all, but just wanted to mention it.
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:salute
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You'll find something to whine about in every FSO. Below is a quote from you after flying the A6M2 and getting shot down by a P-40B in the Too little too late FSO.
There's just no making you happy is there? :lol
It's too bad Shifty that you can not tell the difference between B's and E's but then anything to kiss up will suffice I guess, I see you have changed squads, problems in VF-17 land??? BTW what part of "pigpiled" in BOTH posts didn't you understand. LOL nice reply DD wtg also.
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It's too bad Shifty that you can not tell the difference between B's and E's but then anything to kiss up will suffice I guess, I see you have changed squads, problems in VF-17 land???
Check the logs, for the frame 1 in Too little too late you were in an A6M2 and you got shot down by a P-40B and complained then too. What's really too bad is you cannot enjoy this sim and have start every post FSO Saturday with a rant. Just who am I kissing up to by pointing out your constant invalid pointless complaints? Now go back to your whine celler and load up for next Saturday BigKim. :rolleyes:
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Boxboy, if you don't want to get pigpiled, tell the frame CiCs not to commit the bulk of their force to offense. Happens in every FSO. Look at the logs and you will see where the P-40s (both models) had no trouble knocking out the Jap CV defenders in frame 1 and it wasn't just because of the numbers. The P-40s can boom and zoom the Zekes all day long if the people flying them know how to handle them. The only ones that got shot down were the ones trying to turn fight.
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I had a good time lastnight. I guess one guys good fso is another's lousy one. Probably best to try to appease both sides best ya can and leave it up to each squad if they want to fly that fso or not ahead of time.
I actually got 2 kills making 2 strafing runs on the cv after I had dropped...musta been the awesome flying skills in the sbd :P
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Nice frame. I think there were about 10 of us covering CV 71 so it was a job indeed. The cv started flashing as we hit the long end of our patrol and we ran back to it as fast as we could but it had already been hit.We mopped up what we could and waited to see if there was going to be a 2nd trip. Major boredom for the most part but I also like this kind of FSO despite that aspect of it.
Nice work,
Boxboy,you sure you arent Krusty? Smells like the same tired whine about all the FSO's :neener:
Just fly it and take what it gives ya.
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Check the logs, for the frame 1 in Too little too late you were in an A6M2 and you got shot down by a P-40B and complained then too. What's really too bad is you cannot enjoy this sim and have start every post FSO Saturday with a rant. Just who am I kissing up to by pointing out your constant invalid pointless complaints? Now go back to your whine celler and load up for next Saturday BigKim. :rolleyes:
What a load of horse goo, You just love to paint things the way YOU see them and then go on to justify some rant, lol if thats the best you got I guess I can laugh it off and consider the source. If my complaints are soooo invalid why bother posting about them, the facts are that you just got a personal problem and use every opportunity to "take a shot" so blow it out your steam vent :rofl :rofl :rofl
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I see you have changed squads, problems in VF-17 land???
Nope, as a matter of fact I would say we lost an asset and all on the best of terms.
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What a load of horse goo, You just love to paint things the way YOU see them and then go on to justify some rant, lol if thats the best you got I guess I can laugh it off and consider the source. If my complaints are soooo invalid why bother posting about them, the facts are that you just got a personal problem and use every opportunity to "take a shot" so blow it out your steam vent :rofl :rofl :rofl
The quotes are in this forum and the results are in the logs on ahevents.org. If there's horse goo you're wearing it.
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The quotes are in this forum and the results are in the logs on ahevents.org. If there's horse goo you're wearing it.
Well I am sure you are right so here's a cookie :rofl :rofl If looking up logs and all just to make me look bad makes your day so be it, cause personally where your concerned I couldn't less and you know it. The Horse Goo is your opinion about what I post and what it means, like your some kind of authority about what I think. I will probably never like being "pigpiled" and any time you want to show me how great the P-40B is 1 v 1 vs the zero let me know.
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I will probably never like being "pigpiled" and any time you want to show me how great the P-40B is 1 v 1 vs the zero let me know.
Name the time I'll be there. In fact you're on line now this is as good of time as any. :aok
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Daddog,
<S>
Here is and was the "jist" of the complaint if I remember right: the force that is tasked with defense is minimal, the force that is allocated for offense is large. Both sides seam to employ this tactic on a regular basis just about every frame, we know its going to happen. Both sides know what needs to be hit and what need to be defended.
Now I know its been discussed before, and shot down, but the implementation of separate boards set up for planning and pass worded for the duration of that series would go a long way for more imersive game play. The CiC can pick and choose the best ideas through the week and like-minded player can contribute to a tactical plan and really lock down some solid orders for the frame. Not that frame 1's orders were not "solid", it would just be nice to have more player input.
Respectfully
JeffN
~II/JG-27~
<S> JeffN. I don't think it was you that I noticed complaining, but not sure any more. Just was something I noticed in the text buffer during the frame.
I hear you about the player input and I realize that happens sometimes. Small force defending and they get slammed by a large force. In 'general' this does not take place because the CiC has to defend and attack all the targets. It only make sense they would try to divide up their forces relatively evenly among the targets. Most CiC's do, but sometimes it is tough. Also depending on the design some targets are worth more and consequently have more attacking or defending it. Of course some CiC's may put in less offense or defense then others because they see things differently then we might.
Players have complained over the years that FSO is canned since both sides know what is going to be attacked and defended. I have always said that there is enough 'unknown' to still make it interesting. If you are defending a base you have no idea what will attack your base, what altitude, what direction, what time, (with in 60 minutes) and what escorts if any they will have. Those unknown's coupled with the human CiC makes FSO just about unpredictable as you can get and still guarantee some action and balanced game play.
The private forums have been tried before and no one used them. We had forums for Allied and Axis FSO. We had a few posts at first then they became a ghost town. It also adds to the work load of the Admin CM's. Ya we are only talking about 15 or 20 minutes, but I can 15 to 20 minute those guys to death pretty quick. Having to add the Axis and Allied CO's to private forums every month would get old pretty quick when you talking about 40 or 50 guys. If your just talking about the 3 CiC's for each side it would be just as easy for a player to contact them via e-mail or PM than the CM's having to get Skuzzy to create the forums and giving us and we have to update it every month. If players want to communicate with the Allied or Axis sides they can via the e-mail contacts, or they can just contact a CiC directly via PM or e-mails on the events site.
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I would much rather defend a target I KNOW is going to be attacked than have a frame where Im defending a target that MAY be attacked and fly around all night to see no action.
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daddog it happens regularly...2 times in the past couple FSOs (this past frame and frame 1 of the last one) AoM was tasked to defense and only had 1 more squad as help (in Frame 1 of last FSO it was just us), vs a couple squads (obviously escorts + attackers). For instance this past frame @ C72 we encountered about 15-20 SBD's and 15-20 P-40E's against our 8 or so pilots and 5 or so Damned SE pilots...in A6M2's...well guess how that worked out eh :)
Not complaining or bashing just telling it like it is.
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Hey how did you rate more defenders than we did :furious
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353rd enjoyed the night, even though we got Kates, which isn't exactly our area of expertise. Escort was top notch, ( :salute 325th) and we hit A11 the best we could. After reviewing the film, it got hairy there, but somehow we got out. Then it got even hairier when we got back home to 81 to find it under attack by SBD's. Once again our escorts threw themselves into the fight, allowing 4 of us to rearm and head back to A11 for a second strike! Not a bad feat landing and reloading on a CV in the middle of an attack.
However, the paradox came at the end. We were racing to land at 71. Literally, it was an oxymoron....racing to beat the clock in........Kates? :huh
We made it with 5 mins to spare.
FSO's are what you make them. Personally, I'm grateful I can fly them. Sure beats lying in a cold sweat in Afghanistan.
:salute
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The defenders at A4 were outnumbered - we were the fighter escort with 16 zeros and I'm going to guess the defense was at most 8 to 10 P40's (and mainly B's - I don't recall seeing any E's).
However they didn't help themselves by coming in small numbers - I never saw more than 4 arrive at any one time - and apart from the first four we encountered, they all seemed very low. Had all the defenders met us at once, I think it would have been a different story.
In a 1 v 1 P40 vs Zero, I'd take the Zero every time. In a multi-plane engangement with anything approaching even numbers, I'd much rather be flying the P40.
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The defenders at A4 were outnumbered - we were the fighter escort with 16 zeros and I'm going to guess the defense was at most 8 to 10 P40's (and mainly B's - I don't recall seeing any E's).
However they didn't help themselves by coming in small numbers - I never saw more than 4 arrive at any one time - and apart from the first four we encountered, they all seemed very low. Had all the defenders met us at once, I think it would have been a different story.
801 came in at about 10K and I believe that the Gamblers were right on the deck. All were B Models but I don't think that made any difference. I think that there were 7 between the 2 sqns vs 16-IJN. #s were the main weakness for us. If we had been a bit more co-ordinated in our defense the final result prolly would have been the same but at a much higher cost to you guys. But as always it was fun. :salute
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CptA thanks for the kind words.
As with all FSOs we strive to allow individual CiCs to have much flexibility as we can give them while also trying to make sure everybody has a chance at seeing action (no flying around for 2 hours with no enemy contact) or being hit by a massively superior force. However, as soon as you give CiCs and pilots free choice that means that the event can unfolded in a million different ways.
For example lets take the case of the A72 battle in frame 1. I actually have the battle plans at both sides and the logs from the fight.
PLANNED MISSIONS
The Japanese assigned the Damned SE (4-6) and Das Muppets (7-10) to defend the fleet. A range of 11 to 16 fighters, not counting the -2 +2 rule.
The U.S. assigned Rolling Thunder (16-21) in SBDs and WD40 (7-10) in no more than 10 P40Es then rest in P40Bs to attack A71. A range of 7-10 fighters and 16-21 SBDs or 21 to 31 aircraft.
Roughly the U.S on paper had a 2 to 1 plane advantage. But the Japanese had a roughly 5 fighter plane advantage over the U.S.
ACTUALY TURNOUT
Japanese
13 Fighters = 3 Damned SE, 10 Das Muppets
U.S
11 Fighters = 11 WD40
18 Dive Bombers = 18 Rolling Thunder
So 13 versus 29 (13 fighters versus 11 fighters).
THOUGHTS ON PIG PILING
The very nature of attacking targets usually means there will be more planes in an attack force since you need both bomb carriers and those protecting them from enemy fighters. So, yes usually an attacking force will have more planes. But that is a gamble that a CiC takes since he does not know the number of enemy defenders that will be at the target.
In the case of the U.S. attack on C71 and C81 they chose to task 7-10 P40Es and 11-15 SBDs. Basically they went weaker hitting these 2 CVs so they could be stronger on other attacks. While the Japanese CiC on the other hand decided to deploy his defenders evenly assigning 11-16 to defend both C71 and C81. In the case of those two CVs on paper it was 18-25 US versus 11-16 Japanese with the Japanese 5 fighter plane advantage.
Of course actually squad turnout then affects the battle to.
So the question comes down is this pig piling? I guess it depends on your definition. However, I don't think it is. In the case of C72 it was 2 to 1 on paper in actual battle. In the case of C71 and C81 it is 1.6 to 1 on paper.
All of this basically stems from the fact that both CiCs are given the freedom to plan and to use their non-allocated planes (the credible force rule) they way they wish. Then you factor in squad turnout and this further increases the possibilities of a stronger force hitting a weaker force. But that is the nature of battle and the gamble CiCs take when coming up with a battle plan.
My personal take is that no 2.2 to 1 odds is extremely excessive in this situation.
FOG OF WAR
The next issue players have to remember is that we actually do experience in this game a the fog of war. I have seen CVs reported sunk and a CiC change his whole in game task assignments based on a wrong report or mistaken belief.
In this case:
C72 we encountered about 15-20 SBD's and 15-20 P-40E's against our 8 or so pilots and 5 or so Damned SE pilots...in A6M2's...well guess how that worked out eh Smiley
The total number of Japanese fighters is right 13 however, the size and type of the U.S. force is not accurate. 11 P40Es and 18 SBDs, 29 total. The perception of the U.S. forces are off do to the fog of war. It happens all the time and fortunately for us the CMs actually have the logs, battle plans, etc. to look into each incident to see if things are seriously out of whack or if is more a fog of war issue or a case of somebody was strong at one place making themselves weaker else where.
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Thanks for the explanation Ghostdancer, the problem is that 2 v 1 odds really turn into 5 v 1 and then 5 v 1 as the attackers with the numbers seldom break into an equal number vs the defenders. In our case we made 2 mistakes we were too low and too few to be split up our total was 7 vs 16 zero's and some number of b5n's looked like 10-15 but had no chance to count as I was trying to avoid at least 5 to 6 attackers.
I believe it will be ever thus, if the CiC's don't choose to place larger defense measures. In the last FSO's I have been in it has been this way for both sides (Light defense and heavy attack)
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CptA thanks for the kind words.
As with all FSOs we strive to allow individual CiCs to have much flexibility as we can give them while also trying to make sure everybody has a chance at seeing action (no flying around for 2 hours with no enemy contact) or being hit by a massively superior force. However, as soon as you give CiCs and pilots free choice that means that the event can unfolded in a million different ways.
For example lets take the case of the A72 battle in frame 1. I actually have the battle plans at both sides and the logs from the fight.
PLANNED MISSIONS
The Japanese assigned the Damned SE (4-6) and Das Muppets (7-10) to defend the fleet. A range of 11 to 16 fighters, not counting the -2 +2 rule.
The U.S. assigned Rolling Thunder (16-21) in SBDs and WD40 (7-10) in no more than 10 P40Es then rest in P40Bs to attack A71. A range of 7-10 fighters and 16-21 SBDs or 21 to 31 aircraft.
Roughly the U.S on paper had a 2 to 1 plane advantage. But the Japanese had a roughly 5 fighter plane advantage over the U.S.
ACTUALY TURNOUT
Japanese
13 Fighters = 3 Damned SE, 10 Das Muppets
U.S
11 Fighters = 11 WD40
18 Dive Bombers = 18 Rolling Thunder
So 13 versus 29 (13 fighters versus 11 fighters).
THOUGHTS ON PIG PILING
The very nature of attacking targets usually means there will be more planes in an attack force since you need both bomb carriers and those protecting them from enemy fighters. So, yes usually an attacking force will have more planes. But that is a gamble that a CiC takes since he does not know the number of enemy defenders that will be at the target.
In the case of the U.S. attack on C71 and C81 they chose to task 7-10 P40Es and 11-15 SBDs. Basically they went weaker hitting these 2 CVs so they could be stronger on other attacks. While the Japanese CiC on the other hand decided to deploy his defenders evenly assigning 11-16 to defend both C71 and C81. In the case of those two CVs on paper it was 18-25 US versus 11-16 Japanese with the Japanese 5 fighter plane advantage.
Of course actually squad turnout then affects the battle to.
So the question comes down is this pig piling? I guess it depends on your definition. However, I don't think it is. In the case of C72 it was 2 to 1 on paper in actual battle. In the case of C71 and C81 it is 1.6 to 1 on paper.
All of this basically stems from the fact that both CiCs are given the freedom to plan and to use their non-allocated planes (the credible force rule) they way they wish. Then you factor in squad turnout and this further increases the possibilities of a stronger force hitting a weaker force. But that is the nature of battle and the gamble CiCs take when coming up with a battle plan.
My personal take is that no 2.2 to 1 odds is extremely excessive in this situation.
FOG OF WAR
The next issue players have to remember is that we actually do experience in this game a the fog of war. I have seen CVs reported sunk and a CiC change his whole in game task assignments based on a wrong report or mistaken belief.
In this case:
The total number of Japanese fighters is right 13 however, the size and type of the U.S. force is not accurate. 11 P40Es and 18 SBDs, 29 total. The perception of the U.S. forces are off do to the fog of war. It happens all the time and fortunately for us the CMs actually have the logs, battle plans, etc. to look into each incident to see if things are seriously out of whack or if is more a fog of war issue or a case of somebody was strong at one place making themselves weaker else where.
Keep in mind that was a completely rough guesstimate. Regardless it's tough to fight even odds and then go on and kill 18 SBD's when you normally actually find the attackers less than 20 miles out. Most of my squad went for the fighters and I dove in heroically (hehe) to the massive formation of SBD's (again, a guess, I NEVER got a good look at the P-40's since they were coming right at us, didn't have time to count).
Like I said, I'm not complaining. I don't think the 'fighter plane advantage' is relevant because it's still not an even fight. Sure we could kill all the fighter planes but that gets us nowhere as the SBD's then get in unopposed. Best comparison is total numbers and they had a near 3:1 advantage and we paid the price.
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Spikes I know. I was commenting on your example because it comes up a lot. Not you but basically it is a general comment that is made by people. As CMs we look into each item and evaluate whether there is something wrong with the setup or if it just one of those cases of getting the short end of the stick.
Designs are made to force a CiC to make hard choices. Obviously when attacking you want to hit with a superior force. A good design makes sure that a CiC has to make a decision that if he is strong somewhere he is weak somewhere else. When you guys bring things up like this that is the first thing I look at. To see if the original battle plans has the CiC making decisions. If he is able to be strong everywhere then I basically I have to figure out if I built in an imbalance into the design or over looked something.
The second item is that many times people comment on impressions. Again we look into it to see if it was an impression (fog of war) or if there was more to it and if so to take appropriate actions to correct the issue.
In this case they had a 2.2 to 1 (29 to 13) advantage in total numbers. A tough situation I agree that requires hard choices on what to do. Do you attack the fighters and try to strip the SBDs of defense and then hopefully kill them once their protection is dead or do you ignore their fighters and concentrate on the SBDs because it prevents them from dropping bombs but leave yourself open to their fighters? Or some sort of mix? I have been there and I know it is a tough situation and at times not fun but looking over the battle plans and the overall action the allies did pay a price for going strong in a couple areas.
I will release the preliminary results soon but basically the battle overall was a draw with the allies up by about 120 points. The Japanese won the air war but the allies overall were more successful in their bombing.
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When VF15 received the orders and were tasked to be CiC, we understood the mission to mean 1) sink CVs, & 2) defend the bases. The targets that had heavy hitters were by design. There was a possibility that if they got through and back safely, there would have been rearming and secondary attacks for CVs that were still floating. We had a minimum number to meet with the SBDs. Having had the honor of flying them for a FSO in the past, we knew what we had to do to get them through to target. Keeping in mind what we had to defend. Had the mission been only to DA, we would have set it up differently. But our primary assignment was to attack and defend. Knowing the point system, we set up our defense as best we could. It is extremely difficult to balance numbers which is why we had a secondary plan.
When A4 was attacked, we moved a squad from A11 after it was attacked. Once they arrived, A11 started blinking again (well played you evil Axis peeps).
We have been victim to the merciless fighter sweeps and watched our bases get demolished from the tower powerless to do anything about it. We learned from that and employed a similar plan. The worse feeling in FSO in a SBD (or other very slow plane) is getting to target and having your CAP or fighter sweep gone.
Reading the responses from Frame 1, I think it went well for the Allies. AKP planned it very well and we gave the squad COs the flexibility to do what they needed to do to get to target. We don't feel that we sent a "pig pile". We feel that we sent capable escorts as well as capable CAP to accomplish our mission. :banana:
No offense intended of course.
Well done Allies! :cheers:
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Truthfully I think both sides did very well. I made both sides make some hard choices and do some creative thinking. U.S went heavier on the offense and concentrated on sinking ships. Japanese went for a more balance approach.
Results the Japanese killed more U.S. planes in the air but U.S. put more bombs on target.
Net results they fought each other to a draw with the U.S. being up by about 120 points.
I have to congrat both on getting orders out early, having very detail battle plans, and running a tight fight. From my perspective it was a good frame and nothing seemed out of whack. The only thing from my end is the low numbers for the frame. Roughly 200+ a side .. I was expect more in the mid 400s. I am sure the low numbers further complicated things for both sides since your main bomb carriers were SBDs, D3A1, and B5N2s.
Again salute to both for doing well in a setup made to make things difficult for you.
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Truthfully I think both sides did very well. I made both sides make some hard choices and do some creative thinking. U.S went heavier on the offense and concentrated on sinking ships. Japanese went for a more balance approach.
Results the Japanese killed more U.S. planes in the air but U.S. put more bombs on target.
Net results they fought each other to a draw with the U.S. being up by about 120 points.
I have to congrat both on getting orders out early, having very detail battle plans, and running a tight fight. From my perspective it was a good frame and nothing seemed out of whack. The only thing from my end is the low numbers for the frame. Roughly 200+ a side .. I was expect more in the mid 400s. I am sure the low numbers further complicated things for both sides since your main bomb carriers were SBDs, D3A1, and B5N2s.
Again salute to both for doing well in a setup made to make things difficult for you.
:salute It was definately fun and we look forward to the future challenges!
Overall I thought it went quite well. :rock
:devil
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Regarding the bombing results - one comment:
For me, a CV is a much bigger and easier to hit target than field hangers when the ack is turned down - particularly at the moment when a large percentage of the players are unfamiliar with what the hangers look like.
I think the Axis did a pretty good job getting the buffs to target, but once there, scoring decent points is harder than attacking a task group.
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Yes and no. A bomber hangar doesn't move while a CV does. If the Allies had somebody their controlling the CV putting it on evasive it increases the difficulty. More so for level bombing than dive bomber though.