Aces High Bulletin Board

General Forums => Aircraft and Vehicles => Topic started by: Imowface on August 05, 2010, 11:34:04 PM

Title: Bombs in AH
Post by: Imowface on August 05, 2010, 11:34:04 PM
Hi, I was wondering the other day, do bombs in AH have a certain time, or alt that they need to fall for before arming, and also the other night, I saw someone in a bomber dive into a hanger after they dropped there bombs, does this even do damage or are they just being tardish?
Title: Re: Bombs in AH
Post by: Rhah on August 05, 2010, 11:36:30 PM
Bombs will only detonate if they travel through 1000 ft of air. And no, flying into hangers/buildings/ships do not do more damage
Title: Re: Bombs in AH
Post by: Imowface on August 05, 2010, 11:46:04 PM
ah I see, so i have to be at at least 1000ft for bombs to explode?
Title: Re: Bombs in AH
Post by: Krusty on August 05, 2010, 11:52:47 PM
1000 linear feet. They fall and move forward at the same time. So you can drop them at 50 feet if you're going so fast they travel 1000 feet forward before they impact (but chances are you'll blow yourself up like that)

Think of it this way: The wind has to spin the arming fuse on the bomb for "so long" before the bomb is actually armed. That is either straight drop or forward motion. Something like that is in effect in AH (but this is a simplified description)
Title: Re: Bombs in AH
Post by: Nemisis on August 06, 2010, 12:40:11 AM
ah I see, so i have to be at at least 1000ft for bombs to explode?

No, they just have to fall for 1000ft. They can go forward 990' and fall 10' and it would still explode on impact.



And no, ramming the VH does no damage, but it is usually an act of defiance and/or a show of frustration when they ram GV's or the CV. Just like strafing a tiger with your spit I  :D
Title: Re: Bombs in AH
Post by: Noir on August 06, 2010, 08:36:31 AM
Just like strafing a tiger with your spit I  :D

WUUUT? Mushin gunz are the nerf!!!
Title: Re: Bombs in AH
Post by: Dr_Death8 on August 06, 2010, 11:41:56 AM
Be nice if they could set the bombs up to "bounce" or "skip" since this was a widely used technic by B25 and B26s.  :salute
Title: Re: Bombs in AH
Post by: EskimoJoe on August 07, 2010, 01:35:31 AM
Thought it was only 800ft?  :headscratch:
Title: Re: Bombs in AH
Post by: Jayhawk on August 07, 2010, 01:39:23 AM
Thought it was only 800ft?  :headscratch:

Are you thinking troops and supplies?
Title: Re: Bombs in AH
Post by: Pigslilspaz on August 07, 2010, 01:50:19 AM
Be nice if they could set the bombs up to "bounce" or "skip" since this was a widely used technic by B25 and B26s.  :salute

would love this, but it would definately require at least a water physics overhaul instead of it just being flat shiny ground we cant land on. Also might require physics overhaul for whole game, not sure though.
Title: Re: Bombs in AH
Post by: Ghosth on August 07, 2010, 07:17:32 AM
NOE chart
(http://www.332nd.org/dogs/Ghosth/noechart.bmp)

Caution at under 200 foot elevation you want to pull up right after you salvo your bombs or as noted you can blow yourself up.
Title: Re: Bombs in AH
Post by: BulletVI on August 07, 2010, 12:35:25 PM

Well why cant we also have contact bombs :) they used them on the mossi as well as time delay bombs :)
Title: Re: Bombs in AH
Post by: Nemisis on August 07, 2010, 01:43:35 PM
We don't have time delay bombs, we only have bombs that detonate on impact. The 1000ft is just the distance it takes for the bomb to arm.
Title: Re: Bombs in AH
Post by: BulletVI on August 07, 2010, 02:55:58 PM
Be nice if they could set the bombs up to "bounce" or "skip" since this was a widely used technic by B25 and B26s.  :salute

And most other ground attack aircraft in the Allied arsenal i.e the Mossi and the Typhoon :)
Title: Re: Bombs in AH
Post by: BulletVI on August 07, 2010, 02:59:00 PM
We don't have time delay bombs, we only have bombs that detonate on impact. The 1000ft is just the distance it takes for the bomb to arm.

Ah but For specialist Mosquito Squadron the one that could obliterate a Gestapo HQ and leave every other French Building untouched They would use Delayed Action Bombs So they should be part of the Arsenal.

It just a thought as well as contact bombs that have a straight detonation system that needs no Arming :)
Title: Re: Bombs in AH
Post by: guncrasher on August 07, 2010, 11:54:27 PM
Weren't the bombs on the heavy buffs armed manually before drpping them?


Semp
Title: Re: Bombs in AH
Post by: Pigslilspaz on August 08, 2010, 12:00:56 AM
pretty sure, yes. I'll need to check up on that
Title: Re: Bombs in AH
Post by: Jayhawk on August 08, 2010, 12:45:06 AM
Weren't the bombs on the heavy buffs armed manually before drpping them?


Semp

If my memory serves me correct, yes; it was a matter of pulling pins to allow the "fan" section on the front of the bomb to rotate.  There are people on the BBS who can tell you much more specific about this but I believe I'm correct on the basics.
Title: Re: Bombs in AH
Post by: AAJagerX on August 10, 2010, 04:48:56 PM
We talked to a B-17 gunner at Oshkosh in 09.  He said that before the drop 1 crewmember had to manually pull the arming pin on each bomb in the bomb bay.  He also that it was scary as hell having to do that because the bomb doors were usually open at that time and one misstep could be your last. 
Title: Re: Bombs in AH
Post by: Wagger on August 10, 2010, 07:37:00 PM
I would love to see a time delay feature on the bombs ranging from about 1-10 sec.
Title: Re: Bombs in AH
Post by: Scherf on August 10, 2010, 07:49:53 PM
Weren't the bombs on the heavy buffs armed manually before drpping them?


Semp

I believe the British bombers could drop safe or live, but there was no access to the bomb bay from within the aircraft, so the selection was made via a system in the cockpit.
Title: Re: Bombs in AH
Post by: Nemisis on August 10, 2010, 10:35:10 PM
I would love to be able to set the time fuse. Something on the order of ".time delay 6".
Title: Re: Bombs in AH
Post by: potsNpans on August 11, 2010, 06:01:23 PM
I'd love to see the torpedo driven pilot enabled  :O
Title: Re: Bombs in AH
Post by: Imowface on August 11, 2010, 10:26:04 PM
I'd love to see the torpedo driven pilot enabled  :O


Are you refering to the Kaiten Type 1?
Title: Re: Bombs in AH
Post by: bozon on August 12, 2010, 04:39:17 AM
It just a thought as well as contact bombs that have a straight detonation system that needs no Arming :)
It used to work like that way back in AH1. The problem was that you could not jettison the bombs on the ground without blowing yourself up and planes were being used as car-bombs, driving around the field and blowing themselves up on gv and troops (the map room was at the center fo the field back then).
Title: Re: Bombs in AH
Post by: Mongoose on August 12, 2010, 09:47:41 PM
It just a thought as well as contact bombs that have a straight detonation system that needs no Arming :)

No, they needed a way to keep the bombs safe until after they were dropped. Otherwise, a really good bump could set the bomb off while it was still in the plane.  The arming system was designed to make sure the bomb could not detonate until after it had left the airplane.

Bomb?  :bolt:
Title: Re: Bombs in AH
Post by: Nemisis on August 12, 2010, 10:12:37 PM
And if we had a system that needed no arming, you would see a giant rise in kamakazi attacks. Honestly, if it worked like that, I would up a 190D and suicide the ord bunkers.
Title: Re: Bombs in AH
Post by: mtnman on August 14, 2010, 02:48:12 PM
Weren't the bombs on the heavy buffs armed manually before drpping them?


Semp

They were, and several different strategies were employed.  One system used on B17s (and others, I'm sure), was to remove a cotter pin which then allowed the "propeller" to spin, which armed the bomb.  Once the pins were removed a long wire was threaded through the cotter pin holes, which prevented the fuses from arming from jostling in flight.  When the bombs were dropped, they basically just un-threaded themselves from the wire as they fell the first few inches/feet.

Some bombs had cotter pins and fuses on the back of the bomb as well as the front.  This was done as a measure to prevent "duds", which according to some accounts may have been up to 30% of the bombs dropped.

In some cases, the fuses were actually installed in flight.  I've read that moist, humid conditions overnight, followed by the sub-freezing temps in flight rendered the fuses worthless, which then led to installing them in flight...