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Help and Support Forums => Help and Training => Topic started by: lulu on August 10, 2010, 08:04:25 AM

Title: any idea?
Post by: lulu on August 10, 2010, 08:04:25 AM
Some planes seems more 'plane' then others.

After some loops vs them, they don't seem to burn a drop of energy but they have the
ability to climb, climb, climb, ....

Any idea?
Title: Re: any idea?
Post by: fbWldcat on August 10, 2010, 08:19:32 AM
109K-4? N1K2-J? 190? Teh bestest plane ever teh I-16?
Title: Re: any idea?
Post by: lulu on August 10, 2010, 08:31:04 AM
It seems that every plane can do that !!!

The question is: how?
Title: Re: any idea?
Post by: bj229r on August 10, 2010, 08:44:22 AM
It seems that every plane can do that !!!

The question is: how?
Trust me, P47's can't.
Title: Re: any idea?
Post by: Knite on August 10, 2010, 09:58:06 AM
It seems that every plane can do that !!!

The question is: how?

Completely depends on the plane. Also, it's very common to mis-judge an enemy's "E" or "Energy" state. I know I am not a good judge of that.

There's also some planes that are known for being able to "hang on their propeller" because they are stable at low speeds when their nose is high, such as the P-38.
Title: Re: any idea?
Post by: fbWldcat on August 10, 2010, 10:45:25 AM
Trust me, P47's can't.

But at 30,000 it'll turn on a dime  :aok
Title: Re: any idea?
Post by: dtango on August 10, 2010, 11:32:40 AM
lulu:

The secret is understanding what this equation means ;)

Ps = (Thrust - Drag) * Velocity / Weight

This is the equation for specific excess power which tells us the time rate of energy change of an airplane for an instant in time.  Here's a thread I posted awhile back on the general concept of energy and energy retention:

http://bbs.hitechcreations.com/smf/index.php/topic,209163.msg2488778.html#msg2488778

In short all planes are not equal and each plane has it's own unique specific excess power profiles.  In other words each plane has it's own unique energy retention fingerprint.  Be very careful not to let that elegant equation fool you into thinking it's a simple matter.
Title: Re: any idea?
Post by: lulu on August 10, 2010, 12:44:38 PM
Less drag = less RPM ?

 :salute
Title: Re: any idea?
Post by: Ack-Ack on August 10, 2010, 01:17:23 PM
Some planes seems more 'plane' then others.

After some loops vs them, they don't seem to burn a drop of energy but they have the
ability to climb, climb, climb, ....

Any idea?

Yeah, you're running into a better pilot that knows how to use and exploit the strengths of their plane.


ack-ack
Title: Re: any idea?
Post by: lulu on August 10, 2010, 02:41:40 PM
Sure !!??


I was waiting for this so usefull comment.  :neener:   :rofl

Tx to All
Title: Re: any idea?
Post by: TheRapier on August 10, 2010, 04:19:38 PM
I think lulu is asking how this might be accomplished?

The answer is not a simple one because a fight is really about a lot of variables and not many constants. In your example of a loop, it seems that you are assuming that both pilots are pulling on the pole for all their are worth and yet they both don't equally burn down their E.

The problem is, unless you can see into both cockpits simultaneously, your assumption may not be true. In this case it doesn't matter if the turn is vertical or horizontal. One pilot may be going into lag pursuit which means they aren't pulling as hard, building E to go vertical.

Does the plane have WEP? that will make a difference.

Is one pilot pulling too hard into the buffet and bleeding E? That will make a difference.

Some planes are naturally better at holding on to E provided that they aren't mismanaged. Spits are a good example. Flown right, they can hold onto E in a way that seems unreal to a pilot in another plane.

I hope that helps!
Title: Re: any idea?
Post by: dtango on August 10, 2010, 04:40:32 PM
Less drag = less RPM ?

 :salute
Hmmm.  How to answer your question.  Very specifically, a better way to put that is:
EDIT:
Lower airspeed = less parasite drag
Lower airspeed = greater induced drag
Lower g-loading = less induced drag

If you want to relate that to energy retention is an entirely different matter requiring more physics understanding.

Simply put, comparing airplanes, the airplane with greater specific excess power (Ps) will retain energy better than the other.

Ps is determined by the complex interaction between thrust, drag, velocity, and weight for a given flight condition and as they change with time in flight.
Title: Re: any idea?
Post by: uptown on August 10, 2010, 09:31:06 PM
Lulu, it sounds to me that you're not building enough E, or burning too much after your merges. It's very important for you to learn to judge your opponents E as well so that you can make adjustments thoughout the fight.
There's so many other factors to consider also. i.e. fuel load, ammo...plane weight, and pure horse power vs whatever you're flying. I'd recommend you spend some time in the DA with some advantanced sticks or some of the trainers in the TA to work on proper merge tactics. I'd probably start with the trainers and work my way up from there.
Pick 1 plane to get familiar flying and learn it's strong and weak points. This will allow you to better understand how to approach each fight differently.

Has anyone ever worked with you on merges and E management?
Title: Re: any idea?
Post by: The Fugitive on August 11, 2010, 10:46:43 AM
Lulu, what is your in game name?
Title: Re: any idea?
Post by: CAP1 on August 11, 2010, 12:00:02 PM
Some planes seems more 'plane' then others.

After some loops vs them, they don't seem to burn a drop of energy but they have the
ability to climb, climb, climb, ....

Any idea?

it's called knowing your airplane, and managing your energy. something which i'm not very good at.  :D
Title: Re: any idea?
Post by: morfiend on August 11, 2010, 03:38:48 PM
 Hey Lu,

  I think the answer your looking for can be found in Dtango and TheRapier's posts.

  Dtango shows you the theory and Rapier is showing you the pilot inputs and A/C differences.

 So if you read thier answers closely you'll find your answer,remind me next time you see me and we can put it to the test ans see if this answers you question or not.

   :salute
Title: Re: any idea?
Post by: lulu on August 11, 2010, 05:47:36 PM
It seems as you said.

But after 3 or 4 closed loops vs an opponent i cannot figure
out how the other one can to start climbing.

As to me there is more then wep or planes differences.

TY

 :salute

ps

fugitive, my in game nick is lulu69
Title: Re: any idea?
Post by: Lusche on August 11, 2010, 05:56:44 PM
It seems as you said.

But after 3 or 4 closed loops vs an opponent i cannot figure
out how the other one can to start climbing.

As to me there is more then wep or planes differences.

Begin to film your fights. All of them. Most of the films you can discard later, but every time you happen to wonder "how the heck did he do THAT?" or you are simply curious what really happened at all, you can watch the film. If you have further questions, post the film here and let the trainers analyze it for you.

The film recorder is one of the most powerful tools available. As I never got any training, the film viewer was my main source of enlightenment for a looong time.
Title: Re: any idea?
Post by: CAP1 on August 11, 2010, 06:19:14 PM
It seems as you said.

But after 3 or 4 closed loops vs an opponent i cannot figure
out how the other one can to start climbing.

As to me there is more then wep or planes differences.

TY

 :salute

ps

fugitive, my in game nick is lulu69

lulu,

do you know how to film fights? if not, it is ALT R. same to stop the film.

 go and film the fights with the conditions you've mentioned. do this with several different planes, both those you're in, and those that you're fighting against.  make sure you name them, so they're easy to find.

 now, go to the film viewer, and watch them. on the right side, you'll see the planes in the area......along with watching the fight itself, watch the speeds in the bar on the right.
 this should help ya some, as you'll be able to see what speeds the others are maintaining in order to climb back up.

 hope this helps ya a little
Title: Re: any idea?
Post by: Muzzy on August 11, 2010, 08:47:41 PM
I've started filming my flights for the same reasons and it's a big help.  It helps even more if you play the Top Gun soundtrack in the background.
Title: Re: any idea?
Post by: CAP1 on August 11, 2010, 10:55:19 PM
I've started filming my flights for the same reasons and it's a big help.  It helps even more if you play the Top Gun soundtrack in the background.

bad idea. that'll distract you.

what ya do, is watch the film many times. from different views. internal, external, fixed, without trails, with trails.......if you see somethign you're not sure about, back the film up, then slow it down.

 filming is a wonderful tool. the only wayit cold be better, is if it recorded, and showed control inputs.

 the only thing better, is spending time, and listening to one of the great trainer dudes.
Title: Re: any idea?
Post by: Dawger on August 12, 2010, 10:38:09 AM
Clipboard>>Options>>Preferences>>Flight

There you will find a check box to auto film sorties. When your sortie ends you will get a dialogue box allowing you to accept the sequential numbered name, rename or discard the film.

You will get a lot of extra film this way but you won't ever have forgotten to turn the camera on for that classic engagement.
Title: Re: any idea?
Post by: CAP1 on August 12, 2010, 02:27:16 PM
Clipboard>>Options>>Preferences>>Flight

There you will find a check box to auto film sorties. When your sortie ends you will get a dialogue box allowing you to accept the sequential numbered name, rename or discard the film.

You will get a lot of extra film this way but you won't ever have forgotten to turn the camera on for that classic engagement.

excellent idea, i've forgotten on more than once