Aces High Bulletin Board

General Forums => Wishlist => Topic started by: Jayhawk on August 10, 2010, 04:21:12 PM

Title: Port Strat
Post by: Jayhawk on August 10, 2010, 04:21:12 PM
I'm always looking for more strategic targets to bomb.  I proposed a mix of the old strat zoned system with the new system in this thread (http://bbs.hitechcreations.com/smf/index.php/topic,291464.msg3707954.html#msg3707954), but had this idea while reading another thread. 

I would like to see large strategic ports.  Basically something with multiple ships, factories, buildings, etc.  Would work on a similar percent scale like other strat targets now.  Damaging the port strat would extend repair and downtime to CV groups of that country.  Obviously this could only work on certain maps.  So I envision large bomber missions or even slipping a CV near by and raiding the target.  I think port could be defended by more than just auto guns, shore batteries or manned guns as options too.

Just a quick idea.
Title: Re: Port Strat
Post by: Pigslilspaz on August 10, 2010, 04:43:41 PM
+1
Title: Re: Port Strat
Post by: lyric1 on August 10, 2010, 05:14:14 PM
 :aok
Title: Re: Port Strat
Post by: thndregg on August 10, 2010, 06:21:00 PM
Agree. :)
Title: Re: Port Strat
Post by: BrownBaron on August 10, 2010, 06:24:07 PM
Hey Ranger, mind posting a few screenies of that SWEET looking port you made for Ranger's Cove?
Title: Re: Port Strat
Post by: Jayhawk on August 10, 2010, 06:44:54 PM
Hey Ranger, mind posting a few screenies of that SWEET looking port you made for Ranger's Cove?

Yeah, I thought about that picture too.  :aok
Title: Re: Port Strat
Post by: Imowface on August 10, 2010, 07:51:12 PM
If they added a port strat, that would be good grounds for a pearl harbour scenario
Title: Re: Port Strat
Post by: Scherf on August 10, 2010, 09:02:45 PM
Would love to see more "stuff to bomb, which is worth the effort required."

Bombbbbbbbbbbb stuffffffffffffffffffffff
Title: Re: Port Strat
Post by: USRanger on August 10, 2010, 11:36:41 PM
(http://img710.imageshack.us/img710/9120/ass1e.jpg)
Title: Re: Port Strat
Post by: Jayhawk on August 10, 2010, 11:57:34 PM
Yep, like that but a bigger and with more depth.  Perhaps similar to this port in layout:  :)

(http://www.bigeye.com/images/pearlmap.gif)

I've never targeted the ships at ports specifically but making those as targets also would add more depth.  Could provide for some nice eye candy to model some different ship damage and sinking, but I'm just brainstorming here.  Port strat could also effect resupply of water bases.  More meaningful convoys that leave from one or more strat ports across a map.

Title: Re: Port Strat
Post by: Imowface on August 11, 2010, 12:02:49 AM
And more water convoys mean more shipping for me to torpedo with Ki-67's  :devil
Title: Re: Port Strat
Post by: Ghosth on August 11, 2010, 06:37:19 AM
More targets is a good thing in my opinion.

Title: Re: Port Strat
Post by: HawkerMKII on August 11, 2010, 09:41:32 AM
(http://img710.imageshack.us/img710/9120/ass1e.jpg)

 :aok
Title: Re: Port Strat
Post by: Bruv119 on August 11, 2010, 03:24:56 PM
+1 

same goes for some sort of Railyard,  train factory. 
Title: Re: Port Strat
Post by: Pigslilspaz on August 12, 2010, 01:54:43 AM
i completely want more bombing targets, that actually have more significance.
Title: Re: Port Strat
Post by: thndregg on August 12, 2010, 07:32:21 AM
I agree with being able to bomb any deep target valuable enough that people realize they are about to lose something very tangible (more tangible than radar, ord, barracks) if they don't defend against the offensive force.
Title: Re: Port Strat
Post by: gyrene81 on August 12, 2010, 08:51:33 AM
Only if it affected the ability to spawn CV groups and or some sort of supply system, and it would have to be large complex.


Mannable puffy ack emplacements would be cool for any of the strats too.
Title: Re: Port Strat
Post by: RufusLeaking on August 12, 2010, 09:26:23 AM
+1 

same goes for some sort of Railyard,  train factory. 
To expand it further, how about a supply network of factories, convoys, ports, railroads, rail yards, etc?  The open question is how this would affect gameplay.