Aces High Bulletin Board

Help and Support Forums => Aces High Bug Reports => Topic started by: 1701E on August 10, 2010, 09:56:44 PM

Title: Town and SBD bug
Post by: 1701E on August 10, 2010, 09:56:44 PM
Odd combination but I post em as soon as I remember em and I hate multiple topics so here there are, these were spotted in newest version:

I forget exactly what bridge it was but it was on the very outskirts of town, tree through wall v2.0:
(http://i682.photobucket.com/albums/vv181/Xcelsior1701/Aces%20High%201/Treeinwall.jpg)


SBD has a floating poly:
(http://i682.photobucket.com/albums/vv181/Xcelsior1701/Aces%20High%201/SBDtail.jpg)


Also, not sure if it was my view but it seemed like bushes in town (the ones that line everything) weren't as big as they appeared, I could shoot through about the top 35% of the actual bush (new feature?).  Also, the destroyed buildings seemed to be bigger then they really are, could get a tank stuck on one when there was about 2ft of space.
Title: Re: Town and SBD bug
Post by: lyric1 on August 11, 2010, 03:35:55 AM
I had the floating numbers at one point. The video card died very shortly after this may not be a bug?
Title: Re: Town and SBD bug
Post by: 1701E on August 11, 2010, 10:26:24 AM
I had the floating numbers at one point. The video card died very shortly after this may not be a bug?


Floating numbers?  I mentioned a poly that doesn't break with the rest of the tail, but I don't remember numbers. :headscratch:
Title: Re: Town and SBD bug
Post by: lyric1 on August 11, 2010, 12:16:46 PM

Floating numbers?  I mentioned a poly that doesn't break with the rest of the tail, but I don't remember numbers. :headscratch:
Sorry I see now that they are peoples names in white.
In my situation all fires had no flame they were just floating white numbers on mass like you have shown.