Aces High Bulletin Board

General Forums => Wishlist => Topic started by: Bubbajj on August 11, 2010, 09:34:51 PM

Title: AI Carrier Cap???
Post by: Bubbajj on August 11, 2010, 09:34:51 PM
More times than I'd like to count, there's a damned good battle going on between a CV and a land target only to be ruined by the fun police. As soon as the carrier is found, half a dozen dimwits lift Lancs and B24s and level bomb it from 500 feet. Doesn't matter how many trips it takes, and they don't seem to care that it's a suicide mission. Unless you have half a dozen guys that can drop what they are doing to defend, the carrier is dead and most likely dead in any event. Now REAL carrier groups would have a cap posted 24/7 in a combat zone just to keep such things from happening. I know the AI in the off line missions are pretty aggressive, why not set up an AI carrier cap that is constantly covering? Give the CV a fighting chance for Pete's sake.
Title: Re: AI Carrier Cap???
Post by: 321BAR on August 11, 2010, 09:42:07 PM
because the MA is a multiplayer arena. no ais should be flying in a player filled arena... :rolleyes:
Title: Re: AI Carrier Cap???
Post by: kvuo75 on August 11, 2010, 09:51:43 PM
ehh.. i have no fondness for cv's... people park them off shore, and all defenders are essentially limited to 3000ft because of the auto-puffy ack (auto puffy should go!).  Then there's people in 5" lobbing onto field, 8" hammering town/base, ugh. They need more protection?

the quicker cv's are dead, the better.. IMO. I am the first to jump in a shore battery to kill one.

Title: Re: AI Carrier Cap???
Post by: AKP on August 11, 2010, 10:00:13 PM
Dont forget the pinpoint accuracy of someone manning the dual 5" guns and taking you out with one shot from 5 or 6 K out.  No... CV's dont need more protection.  If you have someone who is driving the task force that knows basic evasive maneuvers, and one good gunner, it does just fine.

Now if no one is paying attention to the low level bombers attacking the CV... it deserves to be sunk... that's if they make it past the withering AA fire.  Just like you cant really complain about your base being porked if you dont bother upping to defend it.

Short answer, if you dont want the CV sunk, defend it... or move it.
Title: Re: AI Carrier Cap???
Post by: Bubbajj on August 11, 2010, 10:03:54 PM
Yeah, carriers are so powerful. Thats why they don't last 10 minutes upon discovery.
Title: Re: AI Carrier Cap???
Post by: AKP on August 11, 2010, 10:56:05 PM
Yeah, carriers are so powerful. Thats why they don't last 10 minutes upon discovery.

Have to disagree... it is due to people not knowing how to use and defend them.
Title: Re: AI Carrier Cap???
Post by: 321BAR on August 11, 2010, 10:59:25 PM
Yeah, carriers are so powerful. Thats why they don't last 10 minutes upon discovery.
then CAP em yourself... i had my squad CAP a CV for 30 minutes without ANY support. guess what? that CV lived alot longer than what it would have been without us there. our F4Us landed 6 4 3 and 2 kills on another CV that sortie... great fun CV CAPs are
Title: Re: AI Carrier Cap???
Post by: Bubbajj on August 12, 2010, 12:10:06 AM
yeah, when you can get some people together to defend. You have to have a substantial number of defenders to stave off even a limited attempt to sink the CV. Remember, all they are doing is suicide run after suicide run and it doesn't take a lot of 1000 pounders to do the job. And forget it if they throw in a few escourt fighters. And the auto ack is AI and that doesn't seem to be a problem. Yeah, it can be a hoot if you can get some people to help out, otherwise the CV is a SITTING DUCK!!
Title: Re: AI Carrier Cap???
Post by: Imowface on August 12, 2010, 12:16:39 AM
then CAP em yourself... i had my squad CAP a CV for 30 minutes without ANY support. guess what? that CV lived alot longer than what it would have been without us there. our F4Us landed 6 4 3 and 2 kills on another CV that sortie... great fun CV CAPs are

what is this BAR, could it be, have you turned you back on the zero :( thats like switching from your ordinary feather duster to swiffer!
Title: Re: AI Carrier Cap???
Post by: Chalenge on August 12, 2010, 12:35:53 AM
yeah, when you can get some people together to defend. You have to have a substantial number of defenders to stave off even a limited attempt to sink the CV. Remember, all they are doing is suicide run after suicide run and it doesn't take a lot of 1000 pounders to do the job. And forget it if they throw in a few escourt fighters. And the auto ack is AI and that doesn't seem to be a problem. Yeah, it can be a hoot if you can get some people to help out, otherwise the CV is a SITTING DUCK!!

Enjoy the party while it lasts! Bomber killing is good for the soul!  :aok
Title: Re: AI Carrier Cap???
Post by: Jayhawk on August 12, 2010, 01:24:38 AM
The most dangerous thing to a CV group; an idiot driving it.
Title: Re: AI Carrier Cap???
Post by: HawkerMKII on August 12, 2010, 07:35:38 AM
More times than I'd like to count, there's a damned good battle going on between a CV and a land target only to be ruined by the fun police. As soon as the carrier is found, half a dozen dimwits lift Lancs and B24s and level bomb it from 500 feet. Doesn't matter how many trips it takes, and they don't seem to care that it's a suicide mission. Unless you have half a dozen guys that can drop what they are doing to defend, the carrier is dead and most likely dead in any event. Now REAL carrier groups would have a cap posted 24/7 in a combat zone just to keep such things from happening. I know the AI in the off line missions are pretty aggressive, why not set up an AI carrier cap that is constantly covering? Give the CV a fighting chance for Pete's sake.


PORK ORDS.....PORK ORDS......PORK ORDS......simple :airplane:
Title: Re: AI Carrier Cap???
Post by: Clone155 on August 12, 2010, 08:03:50 AM
yeah, when you can get some people together to defend. You have to have a substantial number of defenders to stave off even a limited attempt to sink the CV. Remember, all they are doing is suicide run after suicide run and it doesn't take a lot of 1000 pounders to do the job. And forget it if they throw in a few escourt fighters. And the auto ack is AI and that doesn't seem to be a problem. Yeah, it can be a hoot if you can get some people to help out, otherwise the CV is a SITTING DUCK!!

I think that if they up with 5 guys to sink the CV, then it should take at least 5 guys to stop them. What you are asking for is something that will help you be Rambo.
Title: Re: AI Carrier Cap???
Post by: thndregg on August 12, 2010, 08:17:56 AM
I find that some folks simply do not know how to plan ahead beyond the immediate base the task group plans to attack. Heaven forbid you might have to fly a little farther. :rolleyes: Porking the ord at neighboring bases anywhere around the task group increases the chance of it staying afloat that much longer. No ord, no bombs. Duh.
Title: Re: AI Carrier Cap???
Post by: gyrene81 on August 12, 2010, 08:27:55 AM
The most dangerous thing to a CV group; an idiot driving it.
LOL...best answer.
Title: Re: AI Carrier Cap???
Post by: waystin2 on August 12, 2010, 09:56:38 AM
NO Robots in the MA's. -1  We all know what happens...Are you Sarah Connor?
(http://trendsupdates.com/wp-content/uploads/2009/08/terminator.jpg) 

Title: Re: AI Carrier Cap???
Post by: Yossarian on August 12, 2010, 12:05:48 PM
yeah, when you can get some people together to defend. You have to have a substantial number of defenders to stave off even a limited attempt to sink the CV. Remember, all they are doing is suicide run after suicide run and it doesn't take a lot of 1000 pounders to do the job. And forget it if they throw in a few escourt fighters. And the auto ack is AI and that doesn't seem to be a problem. Yeah, it can be a hoot if you can get some people to help out, otherwise the CV is a swimming DUCK!!

Fixed.  I've never seen a stationary CV before.
Title: Re: AI Carrier Cap???
Post by: 321BAR on August 12, 2010, 09:27:17 PM
what is this BAR, could it be, have you turned you back on the zero :( thats like switching from your ordinary feather duster to swiffer!
you try and cap a CV with 4 zeros against P51 suicide runs and see how you do :rolleyes: :D
Title: Re: AI Carrier Cap???
Post by: Mongoose on August 14, 2010, 04:13:26 PM
More times than I'd like to count, there's a damned good battle going on between a CV and a land target only to be ruined by the fun police. As soon as the carrier is found, half a dozen dimwits lift Lancs and B24s and level bomb it from 500 feet.

This is called "tactics". 

Quote
Now REAL carrier groups would have a cap posted 24/7 in a combat zone just to keep such things from happening.
 

So, get some of the folks on your team to cap the carrier.  Counter the other team's tactics with some tactics of your own. 
Title: Re: AI Carrier Cap???
Post by: oakranger on August 14, 2010, 04:48:06 PM
The most dangerous thing to a CV group; an idiot driving it.
+1
Title: Re: AI Carrier Cap???
Post by: curry1 on August 14, 2010, 07:24:12 PM
Fixed.  I've never seen a stationary CV before.

go to the new port  :devil
Title: Re: AI Carrier Cap???
Post by: AAJagerX on August 14, 2010, 08:34:38 PM
Mimic actual cv strategy.  Keep it out to sea.  One good 5 inch gunner can do alot of damage if he has time to react to inbound cons. 
Title: Re: AI Carrier Cap???
Post by: fbEagle on August 16, 2010, 05:00:30 PM
Here is your best defense against low level bombers after fighters have failed...
(http://static.desktopnexus.com/thumbnails/133826-bigthumbnail.jpg)
Now i know we dont have this kind of ship but you get my point...
Title: Re: AI Carrier Cap???
Post by: Bubbajj on August 17, 2010, 04:30:43 AM
actual CV strategy was to have a cap at all times. Several dozen pilots that can scramble when needed. At 0200AM, it's hard to find more than a dozen people on in MW and LW. One guy can take a CV with no problem. And it's not "TACTICS", it's gaming the game. NEVER heard of low level suicide runs on CVs with the exception of the Kamikazis.
Title: Re: AI Carrier Cap???
Post by: 321BAR on August 17, 2010, 07:31:25 PM
Mimic actual cv strategy.  Keep it out to sea.  One good 5 inch gunner can do alot of damage if he has time to react to inbound cons. 
and keep a cap of 4-8 above the CV too
Title: Re: AI Carrier Cap???
Post by: branch37 on August 18, 2010, 12:29:32 AM
IMO if the puffy ack would actually hit bombers the CVs would be alot better off, but someone will still beach the freakin thing.