Aces High Bulletin Board

General Forums => Wishlist => Topic started by: JBJB710 on August 18, 2010, 07:34:19 PM

Title: Wind and Waves
Post by: JBJB710 on August 18, 2010, 07:34:19 PM
While with a Task Group doo you think you can make the wind affect the water making waves, because back during the "Doolittle Raid" the 16 B-25 Mitchells couldn't take off from the Aircraft Carrier's on there own, and well let this documentary called Jimmy Doolittle Japan Raid, B-25 Mitchell Bomber, 1942 (http://www.youtube.com/watch?v=nqvZ0gH-r44) explain, OK.
Title: Re: Wind and Waves
Post by: phatzo on August 18, 2010, 10:22:20 PM
Waves would be cool
(http://i19.photobucket.com/albums/b170/jason_schmus/IMPS%20Nats%2008/DSCF4619.jpg)
Title: Re: Wind and Waves
Post by: Tupac on August 18, 2010, 10:28:37 PM
There is a constant headwind on the carriers, the top speed of carrier of the era was around 25 knots. When you look at your airspeed indicator it is almost at 50 while you are on the deck of the carrier.
Title: Re: Wind and Waves
Post by: Imowface on August 19, 2010, 12:11:33 AM
you happen to be in luck JB, because in AH we don't have to worry about taking B-25's off the CV :)
and also as far as I know, waves only make it harder to take off and land on a CV, and like what tupac said, the speed of the ship generates a "headwind" for you.




P.S it is also already possible for you to take almost any plane off of the CV in AH, go offline and give it a shot
Title: Re: Wind and Waves
Post by: Pigslilspaz on August 19, 2010, 12:52:23 AM
163's give a slight bit of trouble, and WWI's are almost too slow
Title: Re: Wind and Waves
Post by: Dr_Death8 on August 19, 2010, 10:51:48 AM
I think if you go with just overall weather effects you would get the wind and possibly waves, however the waves may prove to be too difficult. Then there is the issue with the land lubbers getting seasick in the towers...   :aok :bolt:
Title: Re: Wind and Waves
Post by: Liberator on August 19, 2010, 09:07:57 PM
+1 to waves, to some extent. :aok