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General Forums => Wishlist => Topic started by: Traveler on August 19, 2010, 02:50:17 PM

Title: remove absent player from arena.
Post by: Traveler on August 19, 2010, 02:50:17 PM
Heres the simple solution.....NEVER LOG OUT OF ORANGE lol...I let mine connected for days on end.
Beliallink is not the only player that does this and HTC needs to boot any player that has a spot tied up in any arena and is not present.   It has to be possible to know if there has been no movement or activity from a player or that player has been tower bound for more than 20 minutes.   They should be bounced out of the arena.
Title: Re: remove absent player from arena.
Post by: gyrene81 on August 19, 2010, 02:53:33 PM
+1
Title: Re: remove absent player from arena.
Post by: 321BAR on August 19, 2010, 03:14:53 PM
+1 but most likely never to happen
Title: Re: remove absent player from arena.
Post by: waystin2 on August 19, 2010, 03:18:54 PM
Nope.  I have to give it a -1.
Title: Re: remove absent player from arena.
Post by: gyrene81 on August 19, 2010, 03:22:14 PM
Nope.  I have to give it a -1.
And why is that? Should be common sense to log out of an arena if you don't know how long you're going to be afk, but there are people...
Title: Re: remove absent player from arena.
Post by: flight17 on August 19, 2010, 03:23:40 PM
+1 ive seen belial before be afk for 3 hrs... just to come back do 1 flight and log
Title: Re: remove absent player from arena.
Post by: bagrat on August 19, 2010, 03:29:09 PM
+1 except instead of 20 mins give em atleast an hour of tower time.
Title: Re: remove absent player from arena.
Post by: Dr_Death8 on August 19, 2010, 03:30:51 PM
Big +1.  With the cap issue it only makes sense. Let's face it, you are sitting and playing for hours and mother nature call's, if she is yelling at you that loudly that you are going to be in the head for 30-45min, log off!  :salute
Title: Re: remove absent player from arena.
Post by: SPKmes on August 19, 2010, 03:38:05 PM
I was thinking about this the other day.....

Would it be possible to have the sever move an inactive player (as in not in flight)
My thought was that there could be some place in the city strat where the server places you if you are inactive for a set amount of time 30mins,45 mins,60 mins ???....Now this place you are still connected but not showing as part of the population...you know the troops are still in the war but have been sent to town for a little R&R
Only the sever can put you there...from there if you are inactive for another set amount of time 2hrs, 3hrs, 4hrs ??? then you are unable to re enter the arena...so to stay hooked up to the arena you would need to at least make a move back into the arena then your time starts again...this would mean that sure you can stay connected but you have no effect on population and you run with chance that the caps don't kick in whilst you are sleeping or at work unless you wake up or run home to reset your time.

This would help the people that get that unexpected visit from the inlaws and have a genuine reason for leaving and having all the intention of coming back in a reasonable time frame.. not just because they want that awesome 25 perk pay out if the war is won while they aren't there or because they don't want to be left out if caps kick in too bad for those others that want to play.....it is every-bodies right to do what they want with their $15 but when it comes from selfishness well you should get what you deserve...a good swift boot  :lol :lol.

Now this may not help all get in due to caps and the like but it could help some

I have no idea if this is even possible..

Title: Re: remove absent player from arena.
Post by: Dichotomy on August 19, 2010, 04:00:36 PM
I like the idea but I think 20 minutes is too short.  45 maybe an hour is more realistic I think
Title: Re: remove absent player from arena.
Post by: Chalenge on August 19, 2010, 04:47:51 PM
This has come up before and Hitech has already said it will never happen.
Title: Re: remove absent player from arena.
Post by: Dichotomy on August 19, 2010, 05:22:05 PM
well it's still a fairly lame thing to do esp with all the gripes about the arena caps
Title: Re: remove absent player from arena.
Post by: Infidelz on August 19, 2010, 06:30:46 PM
perhaps they are downloading skins. Is the ENY calculation based on those that are not in tower?

Infidelz
Title: Re: remove absent player from arena.
Post by: Lusche on August 19, 2010, 06:35:20 PM
Is the ENY calculation based on those that are not in tower?

No, based on all players in arena... as it should be.
Title: Re: remove absent player from arena.
Post by: Delirium on August 19, 2010, 09:37:31 PM
If any player had any brains, he could make a macro and defeat any afk spotting software they could put in place.

No point in this request.

-1
Title: Re: remove absent player from arena.
Post by: 321BAR on August 19, 2010, 09:40:51 PM
This has come up before and Hitech has already said it will never happen.
yup. said so myself above :aok
Title: Re: remove absent player from arena.
Post by: Ack-Ack on August 19, 2010, 09:41:16 PM
If any player had any brains, he could make a macro and defeat any afk spotting software they could put in place.

No point in this request.

-1

Yep.  On my mouse I can actually run timed scripts that I could set up with the simple .move command to move me around the map to get around the auto-kicker.

ack-ack
Title: Re: remove absent player from arena.
Post by: Ghosth on August 20, 2010, 07:26:42 AM
Your asking Hitech to alienate his own customers.

Isn't going to happen any time soon.
Title: Re: remove absent player from arena.
Post by: Lusche on August 20, 2010, 07:32:11 AM
Your asking Hitech to alienate his own customers.
Isn't going to happen any time soon.

I hope this slips under HT's radar...  :noid    I really think the CAPS do a pretty good job at alienating a lot of his customers.. so there is a precedent   :bolt:
Title: Re: remove absent player from arena.
Post by: Traveler on August 20, 2010, 07:40:52 AM
Your asking Hitech to alienate his own customers.
Isn't going to happen any time soon.
No, I am not asking Hitech to alienate his customers.  I made a simple wish in the BB section for wishes, I  asked that HTC address something that effects game play.   People that stay in an arena while at work or sleeping for extended periods of time affect the calculations  of ENY and CAPs.  I’d like to see that corrected.  The calculations when performed is skewed  and not accurate.
Title: Re: remove absent player from arena.
Post by: titan312 on August 20, 2010, 07:58:20 AM
I agree that arena caps are an issue.  From the sounds of it, even more so for the euro players.  But, there has to be a better way to remedy the problem.  If the game were free, I could understand being booted for being idle.  However, we pay our $15 a month.  I'm just not sure that booting a paying customer is the answer.
Title: Re: remove absent player from arena.
Post by: Traveler on August 20, 2010, 07:59:06 AM
Yep.  On my mouse I can actually run timed scripts that I could set up with the simple .move command to move me around the map to get around the auto-kicker.
ack-ack
Yes you can do that, but to what purpose?  Why  would you do that ?  And by doing that,  with the knowledge that it effects ENY and CAP calculations, that you might adding to a denial of service to other customers of HiTech,  that do not stay singed on in a CAPed arena , why would you do that?   Do you want to help make this gaming experience better for everyone?
Title: Re: remove absent player from arena.
Post by: Traveler on August 20, 2010, 08:04:49 AM
I agree that arena caps are an issue.  From the sounds of it, even more so for the euro players.  But, there has to be a better way to remedy the problem.  If the game were free, I could understand being booted for being idle.  However, we pay our $15 a month.  I'm just not sure that booting a paying customer is the answer.

They are not booted while playing the game.  It's the player that is in the tower while at work, or sleeping.  The player that is not active in the arena that they are in.  They effect two things, ENY values and CAPs.  They cause the caculations for these two items to be skewed.  Allowing them to remain in a game arean AFK for hours on end is unfair to other paying customers.  Just boot them from the arena, They can remain signed on ,  just not takeing a slot in an arean.

Title: Re: remove absent player from arena.
Post by: titan312 on August 20, 2010, 08:20:18 AM
I absolutely see your point Trav.  I don't ever leave the game on overnight etc.  But, I do go afk to run to the store or to pick up the kids, from time to time.  To be honest, I do this to avoid having to fight with the arena cap when I return.  Maybe a compromise could be the answer.  Idle for two hours or so.  I'm not sure that HTC would ever do this.  We're probably just wasting our breath.  But, it's an idea.
Title: Re: remove absent player from arena.
Post by: waystin2 on August 20, 2010, 11:23:31 AM
And why is that? Should be common sense to log out of an arena if you don't know how long you're going to be afk, but there are people...

Hello Gyrene,

First let me say that I do not participate in the 24 non-stop login. I do login an hour or so early to beat the caps, and at times have to go AFK for whatever reason for who knows how long.  I, like you and everyone else pay for 24/7 access to this game.  I already know Hitech's feelings on this, and I agree.  Something like this will alienate more customers than those customers that will actually be helped.  It really comes down to arena caps, and not the X amount of people who are AFK in an arena.

 :salute

Way
Title: Re: remove absent player from arena.
Post by: Traveler on August 20, 2010, 11:39:53 AM
Hello Gyrene,

First let me say that I do not participate in the 24 non-stop login. I do login an hour or so early to beat the caps, and at times have to go AFK for whatever reason for who knows how long.  I, like you and everyone else pay for 24/7 access to this game.  I already know Hitech's feelings on this, and I agree.  Something like this will alienate more customers than those customers that will actually be helped.  It really comes down to arena caps, and not the X amount of people who are AFK in an arena.

 :salute

Way

My original request is not to boot people from the game, just the arena slot they are holding .
The are moved to the clipboard with all of the arenas there for them to chose from. They are still connected to AH and still have the 7/24 service provided.    I’m just asking that these persistent AFK players be removed from the calculations for ENY and CAP so that the calculations are accurate.
Title: Re: remove absent player from arena.
Post by: waystin2 on August 20, 2010, 12:06:09 PM
My original request is not to boot people from the game, just the arena slot they are holding .
The are moved to the clipboard with all of the arenas there for them to chose from. They are still connected to AH and still have the 7/24 service provided.    I’m just asking that these persistent AFK players be removed from the calculations for ENY and CAP so that the calculations are accurate.


Noted.  I missed your clarification a few posts down.  I have always felt that not in flight, then not in ENY.  I thought it was set up this way?  As far as CAPS I see no need to change for this reason. 

Lusche is ENY figured on people in flight or total people in a country?
Title: Re: remove absent player from arena.
Post by: ImADot on August 20, 2010, 12:11:40 PM
Lusche is ENY figured on people in flight or total people in a country?

Total people in a country.

<---Not Lusche, but want to be when I grow up.   :D
Title: Re: remove absent player from arena.
Post by: Traveler on August 20, 2010, 12:18:27 PM
Noted.  I missed your clarification a few posts down.  I have always felt that not in flight, then not in ENY.  I thought it was set up this way?  As far as CAPS I see no need to change for this reason. 

Lusche is ENY figured on people in flight or total people in a country?

My understanding is that ENY is based on total in country.  I’d be interested in understanding why you would not want CAPS to be calculated accurately.  CAPS  are currently based on total number of people in an arena, even if many of the  people are persistently AFK.  That inaccurate calculation could  block others from being able to join their squad and creates problems with ENY accuracy.
Title: Re: remove absent player from arena.
Post by: Ack-Ack on August 20, 2010, 12:21:58 PM
Yes you can do that, but to what purpose?  Why  would you do that ?  

To get around the auto-kicker would be the reason.  Not saying that I would because if I find that I'm going to be AFK more than 10 minutes I will log off.  Just pointing out that it is very easy to circumvent such systems.


Quote
And by doing that,  with the knowledge that it effects ENY and CAP calculations, that you might adding to a denial of service to other customers of HiTech,  that do not stay singed on in a CAPed arena , why would you do that?   Do you want to help make this gaming experience better for everyone?


It wouldn't be a denial of service because I am not preventing anyone from logging into the game.  Also, as a paying customer I too have the right to be online as long as I want even if it's spent sitting in the tower while AFK.

ack-ack

Title: Re: remove absent player from arena.
Post by: Jayhawk on August 20, 2010, 12:26:23 PM
Here's a problem, I might be afk for 60 minutes on climb-out if I'm doing a strat run or something.

"Well just make it if someone is sitting in the tower" you say.

Oh, then I'll just park my plane in a hanger and go afk.
Title: Re: remove absent player from arena.
Post by: 321BAR on August 20, 2010, 12:37:43 PM
Here's a problem, I might be afk for 60 minutes on climb-out if I'm doing a strat run or something.

"Well just make it if someone is sitting in the tower" you say.

Oh, then I'll just park my plane in a hanger and go afk.
and that is why HTC wont implement this... :aok
Title: Re: remove absent player from arena.
Post by: Traveler on August 20, 2010, 12:37:53 PM
To get around the auto-kicker would be the reason.  Not saying that I would because if I find that I'm going to be AFK more than 10 minutes I will log off.  Just pointing out that it is very easy to circumvent such systems.

I guess I was question your stated desire to create something that you now state you would never need.  I was trying to understand your reasoning.  Within my original post I was only interested in removing persistent AFK after 20 min.   An hour might be a more favorable timing.  

It wouldn't be a denial of service because I am not preventing anyone from logging into the game.  Also, as a paying customer I too have the right to be online as long as I want even if it's spent sitting in the tower while AFK.

And I was not suggesting that anyone would be removed from the game, just the arena in which they had assumed a persistent AFK state .  They would be removed to the clipboard for arena selection.  Your right to be online was not affected.  You are still signed on to AH.  You would just not be allowed to skew the calculation for CAP or ENY.    And so we are clear, I’m not against anyone going AFK, it’s just the persistent AFK that I want to address.
Title: Re: remove absent player from arena.
Post by: Jayhawk on August 20, 2010, 12:42:53 PM

I guess I was question your stated desire to create something that you now state you would never need.  I was trying to understand your reasoning.  Within my original post I was only interested in removing persistent AFK after 20 min.   An hour might be a more favorable timing.  
 
And I was not suggesting that anyone would be removed from the game, just the arena in which they had assumed a persistent AFK state .  They would be removed to the clipboard for arena selection.  Your right to be online was not affected.  You are still signed on to AH.  You would just not be allowed to skew the calculation for CAP or ENY.    And so we are clear, I’m not against anyone going AFK, it’s just the persistent AFK that I want to address.


I see what you're saying, but would that really help that much?  How many people are really going afk for hours at a time?  A handful.  So those couple spots are filled up with active players and you're back at full cap.  Unless all those inactive players start returning and now you're suddenly over cap and it will be even longer before you can get in.
Title: Re: remove absent player from arena.
Post by: Traveler on August 20, 2010, 12:51:38 PM
I see what you're saying, but would that really help that much?  How many people are really going afk for hours at a time?  A handful. 
Yes they stay logged in, go to bed , get up, go to work, return from work and play.   Look at my original post .  see the quote from one of many that state that the answer to CAPS is to never log off.

So those couple spots are filled up with active players and you're back at full cap.  Unless all those inactive players start returning and now you're suddenly over cap and it will be even longer before you can get in.
That over cap will not happen.  My  wish is that the player in a  persistent AFK state would have been removed from the arena and placed within the game on the clipboard at the point where they select an arena or perhaps in the lobby.
Title: Re: remove absent player from arena.
Post by: Dr_Death8 on August 20, 2010, 12:58:27 PM
Here's a problem, I might be afk for 60 minutes on climb-out if I'm doing a strat run or something.

Then your plane is in the air and flying therefor you are registering in action. C'mon Jay, you are smarter than that.

Now if you go AFK during climbout and get shot down and end up sitting in a tower for 30 min, then yes, automatic you get ejected.  Come back expecting to be 40,000 ft above NME base and you are looking at the arena choice screen, oh well :neener: :salute
Title: Re: remove absent player from arena.
Post by: Jayhawk on August 20, 2010, 01:02:24 PM
Then your plane is in the air and flying therefor you are registering in action. C'mon Jay, you are smarter than that.

Now if you go AFK during climbout and get shot down and end up sitting in a tower for 30 min, then yes, automatic you get ejected.  Come back expecting to be 40,000 ft above NME base and you are looking at the arena choice screen, oh well :neener: :salute

So are you saying there has to be a distinction made about having to be off the ground.  Okay, I'll sit in a GV, they can't kick me out of it, I only fly in those when I hit a bush.  :aok
Title: Re: remove absent player from arena.
Post by: Dr_Death8 on August 20, 2010, 01:29:15 PM
No, I am saying the distinction would be sitting in a tower or in a hanger (vehicle selection screen) for an extended period of time. If you are in a GV, plane, or ack gun even, technically you are "in play" and therefor can be engaged.  :aok :salute
Title: Re: remove absent player from arena.
Post by: Jayhawk on August 20, 2010, 01:30:15 PM
No, I am saying the distinction would be sitting in a tower or in a hanger (vehicle selection screen) for an extended period of time. If you are in a GV, plane, or ack gun even, technically you are "in play" and therefor can be engaged.  :aok :salute

Ok, so it's okay to park my GV in a hanger and go afk?
Title: Re: remove absent player from arena.
Post by: milesobrian on August 20, 2010, 01:49:51 PM
Seriously with the cap issue this makes perfect sense, unless hitech wants us to sit in the arenas afk for hours on end to avoid having to deal with  the caps.....
Title: Re: remove absent player from arena.
Post by: Jayhawk on August 20, 2010, 01:52:51 PM
Seriously with the cap issue this makes perfect sense, unless hitech wants us to sit in the arenas afk for hours on end to avoid having to deal with  the caps.....

1. What cap issue?

2. Have you been reading the various ways people discuss working around the system?
Title: Re: remove absent player from arena.
Post by: Traveler on August 20, 2010, 01:59:44 PM
Ok, so it's okay to park my GV in a hanger and go afk?
No.  I’m trying to determine if you are really trying to add to the discussion or just be argumentative.
The purpose of the original post was a desire to ensure that the ENY and CAP that is calculated is accurate.  Players that remain in a persistent AFK state for 10 to 14 hours or even days at a time, skew the ENY and CAP calculation.  I wished that players who remain in an arena while they go to bed, work and do other things for hours or days on end be removed from the arena.    My original time limit was 20 minutes, but perhaps that was to short a period of time.  An hour or hour and a half might be more reasonable. 
Title: Re: remove absent player from arena.
Post by: SEseph on August 20, 2010, 02:03:40 PM
If any player had any brains, he could make a macro and defeat any afk spotting software they could put in place.

No point in this request.

-1

While I agree with you, it's easy to spot such players because of the fluid motion of the game, but if they are ejected from say, Orange, for inactivity, well, you can't come back in Orange for an hour. By that time, a macro could fail because of arena cap, but also allows people who have to go and it takes much longer than expected (I myself an guilty) the ability to get in and play, just not in said arena for an hour since boot. I've seen script detecting programs, and if a player had a script for here for the sole purpose of logging in.. ban them.
Title: Re: remove absent player from arena.
Post by: Jayhawk on August 20, 2010, 02:04:40 PM
I can add to the discussion yet still disagree with you.  I'm pointing out the difficulty in implementing it by various ways to work around it.
Title: Re: remove absent player from arena.
Post by: Traveler on August 20, 2010, 02:13:02 PM
1. What cap issue?
CAP issue, as in unable to join your squad in the arena because the arena is closed by the CAP.
CAP issue, as in you are playing with your squad in an arena that everyone was able to get into and now you are discoed  and unable to get back into the same arena you were just discoed from.
CAP issue, as in the CAP is calculated by the total number of people in an arena, even if half of them are in a persistent state of AFK.
CAP issues, as in loped sided game play caused by very unequal numbers  per country.
 

2. Have you been reading the various ways people discuss working around the system?

I’m not sure I follow.   The various ways around the CAP?  What has been mentioned is once you are able to get into Orange that you never log out.  See persistent state of AFK above
Title: Re: remove absent player from arena.
Post by: Jayhawk on August 20, 2010, 02:26:50 PM
Rarely do I have to wait more than 5 minutes to be able to join my squad in the right arena.  I just logged on and caps on Orange were at 105/100.  Started the clock, took 3 minutes before I was able to log in.  If I wanted instant action I could have jumped in blue, but if I did want to fly with guys in Orange, I had to put myself through 3 agonizing minutes of patience.  Caps can be an annoyance when you get on, but I think it's been made very clear that they are here for a reason, and they're not leaving.

Also, checked the people on.  74% were in-flight at the time I checked.  Obviously the other 26% weren't all afk, they might have just been checking the map, getting ready to launch, etc.  We can't know who was actually afk and who wasn't but I think your 50% number is obviously an exaggeration.

I just don't think it's a big problem, not one that warrants any changes.
Title: Re: remove absent player from arena.
Post by: waystin2 on August 20, 2010, 02:30:18 PM
My understanding is that ENY is based on total in country.  I’d be interested in understanding why you would not want CAPS to be calculated accurately.  CAPS  are currently based on total number of people in an arena, even if many of the  people are persistently AFK.  That inaccurate calculation could  block others from being able to join their squad and creates problems with ENY accuracy.


Hello Traveler,
The arena cap and ENY are two separate issues.  So are we talking about arena caps, ENY, or both?  The ENY I feel should be calculated by those inflight (IMHO).  If you are not in flight, then you are not in the fight.  So your lack of presence in the game should not be factored into the ENY calculation.  The arena caps as I understand are there for the health of the ACES High community.  I understand why they are imposed, and I agree with them.  So to sum it up: players go AFK for short, medium and long times.  This will affect the ENY and arena caps.  I do not see HTC changing this.  I understand your frustration, but all of your frustrations can be bypassed by changes in your gaming behavior, not a change to system that works well for all of us.
 :salute

Way
Title: Re: remove absent player from arena.
Post by: Traveler on August 20, 2010, 02:41:46 PM
Hello Traveler,
The arena cap and ENY are two separate issues.  So are we talking about arena caps, ENY, or both?  The ENY I feel should be calculated by those inflight (IMHO). 
They are two separate issues relate by players that are in a persistent state of being AFK.
The ENY and CAP calculations are based on total numbers in the arena.  ENY is based on total number not just in flight.  The calculations are skewed by the number of players that are AFK.


The arena caps as I understand are there for the health of the ACES High community.  I understand why they are imposed, and I agree with them. 
I agree that the community should be healthy.  I just wonder why there is no concern about community health on Titanic Tuesday.  But the issue here is not CAPs  it’s the CAP calculation that is skewed by the players that are in a persistent state of AFK.


So to sum it up: players go AFK for short, medium and long times.  This will affect the ENY and arena caps.  I do not see HTC changing this.  I understand your frustration, but all of your frustrations can be bypassed by changes in your gaming behavior, not a change to system that works well for all of us.
 :salute

Way

I am only faced with frustration on my squad night, however,  I play for fun on No CAP Tuesday evening, CAPS are not an issue and a lot of fun. 
Title: Re: remove absent player from arena.
Post by: Lusche on August 20, 2010, 02:52:32 PM
They are two separate issues relate by players that are in a persistent state of being AFK.
The ENY and CAP calculations are based on total numbers in the arena.  ENY is based on total number not just in flight.  The calculations are skewed by the number of players that are AFK.

In regards to ENY calculation, not much. Usually the percentage of people not inflight is pretty much the same for all countries, the only exception being when ENY is approaching 25-30, and many players just refuse tot take off in a ENY 30 ride - but in this case the tower sitters are a resutl of ENY, not the reason for it.

And keep in mind, only a small fraction of the 30-40% sitting in tower at any given moment are AFK for hours. Most are just looking for where to go next, waiting for the mission, or are fetching another cup of coffee.
Title: Re: remove absent player from arena.
Post by: Traveler on August 20, 2010, 02:59:26 PM
Rarely do I have to wait more than 5 minutes to be able to join my squad in the right arena.  I just logged on and caps on Orange were at 105/100.  Started the clock, took 3 minutes before I was able to log in.  If I wanted instant action I could have jumped in blue, but if I did want to fly with guys in Orange, I had to put myself through 3 agonizing minutes of patience.  
I want to stress that CAPS are not the issue of this Wish.  I’m happy that you were able to get into the arena you wanted on a weekday afternoon and it only took three minutes.   I wonder how it long it would hav e take if it was what I usually see, 150/100  and 30/150.  My wish is that the Calculations for CAPS and ENY be accurate and that currently the calculations are skewed by players that are in a persistent state of AFK.  

Caps can be an annoyance when you get on, but I think it's been made very clear that they are here for a reason, and they're not leaving.
What hasn’t been made clear is why the reason the CAPS are here is not present on Titanic Tuesday.  But again it’s not about CAPS and I wish you would remain on subject.  The purpose of this wish is to remove player from an arena that are in a persistent state of AFK.  The players that go to bed, to work and return some 14 to 18 hours later.   Or even return days later.  These players affect the calculation of ENY and CAP.
[/quote]


Also, checked the people on.  74% were in-flight at the time I checked.  Obviously the other 26% weren't all afk, they might have just been checking the map, getting ready to launch, etc.  We can't know who was actually afk and who wasn't but I think your 50% number is obviously an exaggeration.

I just don't think it's a big problem, not one that warrants any changes.
I think many online games, including HiTech Creations have the ability to determine if there are long periods of none movement with a player in a game and my wish is to remove those players from the arena that are in a persistent stats of AFK.  

I agree this is not a big problem.   It’s just a wish to correct a calculation within the game is governs our play and determines the ride.  
Title: Re: remove absent player from arena.
Post by: Traveler on August 20, 2010, 03:11:11 PM
In regards to ENY calculation, not much. Usually the percentage of people not inflight is pretty much the same for all countries, the only exception being when ENY is approaching 25-30, and many players just refuse tot take off in a ENY 30 ride - but in this case the tower sitters are a resutl of ENY, not the reason for it.

And keep in mind, only a small fraction of the 30-40% sitting in tower at any given moment are AFK for hours. Most are just looking for where to go next, waiting for the mission, or are fetching another cup of coffee.
Just to be clear, the ENY calculation is based on total numbers in the country, not just in flight.  So all AFK are counted and used in the calculation.  Any persistent AFK , people that are at work, sleeping , out mowing the lawn or painting the house, are being included in the ENY calculation.  My wish is that the population that is persistent be removed from the arena. 

I’m not sure how you determine that  in the example that you provide, of the 40% that are AFK, how you determine which is a persistent AFK as to just someone waiting for a mission to start. 

I have only stated since the beginning that persistent AFK affects both the ENY and the CAP calculation.
Title: Re: remove absent player from arena.
Post by: Lusche on August 20, 2010, 03:16:31 PM
Just to be clear, the ENY calculation is based on total numbers in the country, not just in flight.  So all AFK are counted and used in the calculation.  Any persistent AFK , people that are at work, sleeping , out mowing the lawn or painting the house, are being included in the ENY calculation.  

I know that and I didn't say otherwise.


I’m not sure how you determine that  in the example that you provide, of the 40% that are AFK, how you determine which is a persistent AFK as to just someone waiting for a mission to start. 

I have watched the numbers very closely for a long time, even going so far as to jumping around in my country and checking where everyone is. Yes, I DO have too much time on my hands :)
Title: Re: remove absent player from arena.
Post by: Jayhawk on August 20, 2010, 03:18:41 PM
It is about cap though, why else would you want a 'correct' cap calculation, because you don't like not being able to get into an arena.  Let's say that what you want is implemented, and now those handful of players who are on continuous afk are kicked off.  Is there going to be any noticeable effect?  I doubt it, those spots will be quickly filled and we will still be looking at 105/100.  Are you happier that you can't get into an arena with a correct calculation than you would be if you can't get into an arena with an incorrect calculation?

ENY effect from afk players would be tiny, because there are people going afk on all sides, that's what Lusche is saying.  So yes they are taken into consideration, but since they are probably a similar number across countries, eny is only minutely effected and only when afk players are different.
Title: Re: remove absent player from arena.
Post by: Lusche on August 20, 2010, 03:21:53 PM
I have only stated since the beginning that persistent AFK affects both the ENY and the CAP calculation.


If AFK numbers are usually pretty much the same for all countries. If you remove those by either kicking them or not including them for ENY calculation, the general ratio between the countries would still be about the same
Title: Re: remove absent player from arena.
Post by: Traveler on August 20, 2010, 04:09:00 PM

If AFK numbers are usually pretty much the same for all countries. If you remove those by either kicking them or not including them for ENY calculation, the general ratio between the countries would still be about the same

only if the persistent AFK is the same for all countries.  I don't happen to believe that they are exactly the same .    IF you remove those persistent AFK the resulting calculations will be more accurate.
Title: Re: remove absent player from arena.
Post by: Jayhawk on August 20, 2010, 04:11:31 PM
only if the persistent AFK is the same for all countries.  I don't happen to believe that they are exactly the same .    IF you remove those persistent AFK the resulting calculations will be more accurate.

No they probably aren't exactly the same, but unless they are extremely lopsided, they won't have a significant effect.
Title: Re: remove absent player from arena.
Post by: Traveler on August 20, 2010, 04:21:17 PM
It is about cap though, why else would you want a 'correct' cap calculation, because you don't like not being able to get into an arena.  Let's say that what you want is implemented, and now those handful of players who are on continuous afk are kicked off.  Is there going to be any noticeable effect?
Yes, the effect will be a more accurate ENY and CAP calculation.
I doubt it, those spots will be quickly filled and we will still be looking at 105/100.  Are you happier that you can't get into an arena with a correct calculation than you would be if you can't get into an arena with an incorrect calculation?
 
Yes, my wish is that the calculation be as correct as it can be made and not skewed by the persistent AFK.
ENY effect from afk players would be tiny, because there are people going afk on all sides, that's what Lusche is saying.  So yes they are taken into consideration, but since they are probably a similar number across countries, eny is only minutely effected and only when afk players are different.

You do not have the facts to determine how many are on any one side.  The calculation will be more accurate.  Isn’t that the way it should be.  The ENY will be more accurate.  The number of persistent AFK is not the same on all sides.  You have no way to know.  Probably is not good enough.   Similar number is not the exact same number.  

Tell me, is it best for  a calculation to be minutely effected or not effected?

Persistent AFK affects two numbers and should not.


Title: Re: remove absent player from arena.
Post by: Traveler on August 20, 2010, 04:35:22 PM
I have watched the numbers very closely for a long time, even going so far as to jumping around in my country and checking where everyone is. Yes, I DO have too much time on my hands :)

I’m sure that you came away with an impression from your research efforts, but the reality is that it would take several months of dedicated effort just to gather the necessary  data.  Perhaps HiTech has a automatic solution that gathers the type of stats need to do a realistic data analysis to determine or identify a player that is in a persistent AFK state. 

At one time didn’t Aces High charge by the hour or was it always a monthly subscription?
Title: Re: remove absent player from arena.
Post by: Jayhawk on August 20, 2010, 05:26:06 PM
Statistically speaking, the number of people who are afk for long periods of time is going to be nearly identical between countries.  Number advantages are constantly changing, over the course of half an hour any advantage can quickly shift.  That applies to who has any afk "sleepers" as well, so one minute bish have 2 sleepers and rook have 3, the next minute bish have 2 and rooks have 1.  I would guess that most of the time, those fluctuations have no effect on game play because first a country has to gain a significant enough number advantage for ENY to even matter.
Title: Re: remove absent player from arena.
Post by: Dichotomy on August 20, 2010, 05:57:40 PM
Traveler you're losing ground and
(http://img.photobucket.com/albums/v99/dichotomy/beating-a-dead-horse.gif)
On initial inspection it sounded like a good idea to me.  I still think staying online when you have no intention of playing is lame but people do have the right to burn the bandwith they are paying for *shrug*.  My position changed upon seeing this
This has come up before and Hitech has already said it will never happen.
Chalenge, from what I know of him, isn't in the habit of talking out his posterior and saying Hitech said something he did not say on his boards would, quite possibly, be the dumbest thing I've ever see happen on line.
Just take it on faith man.  I know it's a pain not being able to get into the arena you want to but it isn't going to change apparently. 

Now join me in my wishlist post to get a Foo Fighter.  That would sooooo rock.
Title: Re: remove absent player from arena.
Post by: Traveler on August 21, 2010, 03:56:47 PM
Traveler you're losing ground and
(http://img.photobucket.com/albums/v99/dichotomy/beating-a-dead-horse.gif)
On initial inspection it sounded like a good idea to me.  I still think staying online when you have no intention of playing is lame but people do have the right to burn the bandwith they are paying for *shrug*.  My position changed upon seeing this Chalenge, from what I know of him, isn't in the habit of talking out his posterior and saying Hitech said something he did not say on his boards would, quite possibly, be the dumbest thing I've ever see happen on line.
Just take it on faith man.  I know it's a pain not being able to get into the arena you want to but it isn't going to change apparently. 

Now join me in my wishlist post to get a Foo Fighter.  That would sooooo rock.

Again, this is not about CAPS.  This is a wish that the calculation used to calculate ENY and CAPs be corrected to account for Persistent AFK.   I am not asking for the CAPS to be removed that is not what this wish is about.  Can I make it any more clear.   Add more CAPS I don’t care about CAPS.  This Wish is to make the calculation that currently included people that are persistently AFK there for the results are skewed.  As a result, you are on occasion prevented from your desired because the ENY is not correctly calculated.   Also because of players that remain persistently afk and never log off. The CAPS prevent a player from entering the arena they wish to use because the CAPS number is counting presently AFK players in the calculation.  I’m just asking that the persistent AFK player be moved to the lobby.  They are still connected to the game.
Title: Re: remove absent player from arena.
Post by: Traveler on August 22, 2010, 02:07:11 PM
Statistically speaking, the number of people who are afk for long periods of time is going to be nearly identical between countries.
On what fact based information do you base that statement?
Title: Re: remove absent player from arena.
Post by: Jayhawk on August 22, 2010, 09:13:04 PM
On what fact based information do you base that statement?


Elementary statistics and common sense.  There is nothing that categorizes someone a Bishop, Knight or Rook,  there are short term "characteristics" of certain countries because of the influential players in the arena, but over all, we're all the same.  So, it doesn't take a whole lot of thinking to realize that there is nothing about a particular country that encourages or predisposes someone to be a sleeper.  So if 3% of players sleep, it's common sense that those numbers will generally be about 1% per country.  Yes, there will be fluctuation, but fluctuation that will change constantly.

There really isn't too much more to say about all this.  That poor poor dead horse.
Title: Re: remove absent player from arena.
Post by: Belial on August 23, 2010, 08:44:21 PM
LoL I'm impatient and caps are crap...sorry  :D
Title: Re: remove absent player from arena.
Post by: Jayhawk on August 23, 2010, 08:49:08 PM
LoL I'm impatient and caps are crap...sorry  :D

Looks like flight17 was tattling on you too.  :rofl
Title: Re: remove absent player from arena.
Post by: Chalenge on August 23, 2010, 09:16:34 PM
What country do you fly for Traveler?
Title: Re: remove absent player from arena.
Post by: Traveler on August 24, 2010, 08:17:04 AM
What country do you fly for Traveler?

Have always been a Knight, and 113th Lucky Strikes.  was always a C on AW.

Title: Re: remove absent player from arena.
Post by: VonMessa on August 24, 2010, 08:52:34 AM
Ummmm.............

Limiting how long I can be logged into an arena?

Controlling the amount of time I am logged on, regardless if I pay for unlimited time or not?

I guess your next question is if you can go and step on HiTech's johnson, because that is what he would be doing.

How about the ones that don't get booted for being afk because they are actually playing?  Should they have to pay more for using more bandwidth?

It takes me a long time to refill my coffee mug sometimes (it's a BIG coffee mug)

It takes a while to refill the beer stein, too.  (it's a BIG stein)

Sometimes I just wanna rub one out.  That takes a while, too (it's a BIG.... nevermind)
Title: Re: remove absent player from arena.
Post by: Traveler on August 24, 2010, 09:52:48 AM
Ummmm.............

Limiting how long I can be logged into an arena?

That was never the request, intent or wish.  If you believe that, you are misinformed.
Controlling the amount of time I am logged on, regardless if I pay for unlimited time or not?
Again, if you believe that you are misinformed.  The request was to place the persistent AFK into the lobby so that their numbers did not skew the calculation of ENY and CAP’s.

How about the ones that don't get booted for being afk because they are actually playing?  Should they have to pay more for using more bandwidth?
No one is booted from the game, just placed in the Lobby after it is determined that they are in a persistent state of AFK.
It takes me a long time to refill my coffee mug sometimes (it's a BIG coffee mug)
It takes a while to refill the beer stein, too.  (it's a BIG stein)
Your game play would not be effected unless you reached a point of being detected as being in a persistent state of AFK.

The vulgarities of your comment have been removed.
Title: Re: remove absent player from arena.
Post by: VonMessa on August 24, 2010, 10:08:30 AM
That was never the request, intent or wish.  If you believe that, you are misinformed.Again, if you believe that you are misinformed.  The request was to place the persistent AFK into the lobby so that their numbers did not skew the calculation of ENY and CAP’s.
No one is booted from the game, just placed in the Lobby after it is determined that they are in a persistent state of AFK.Your game play would not be effected unless you reached a point of being detected as being in a persistent state of AFK.

The vulgarities of your comment have been removed.


What is a "persistent" state of afk?

Who determines it?

Who enforces it?

Thank you, Mr. Clean.

Title: Re: remove absent player from arena.
Post by: VonMessa on August 24, 2010, 10:11:58 AM
That was never the request, intent or wish.  If you believe that, you are misinformed.Again, if you believe that you are misinformed.  The request was to place the persistent AFK into the lobby so that their numbers did not skew the calculation of ENY and CAP’s.

Really?

Beliallink is not the only player that does this and HTC needs to boot any player that has a spot tied up in any arena and is not present.   It has to be possible to know if there has been no movement or activity from a player or that player has been tower bound for more than 20 minutes.   They should be bounced out of the arena.


Certainly sounds like controlling what I pay for without  my choice as a paying customer

No one is booted from the game, just placed in the Lobby after it is determined that they are in a persistent state of AFK.Your game play would not be effected unless you reached a point of being detected as being in a persistent state of AFK.

The vulgarities of your comment have been removed.

Title: Re: remove absent player from arena.
Post by: Traveler on August 24, 2010, 10:21:46 AM
What is a "persistent" state of afk?
People who log on, play, tower out and go to bed, go to work, are away for 12 to 18 hours before returning. 

Who determines it?
The current game environment tracks many different statistics I’m sure it would be capable to identify a player that has not moved or done anything within the game environment for over a two hour period.
Who enforces it?
HTC ,  The enforcement would only be moving that player to the lobby.  They would still be connected.
Title: Re: remove absent player from arena.
Post by: Traveler on August 24, 2010, 10:25:48 AM
Really?

Certainly sounds like controlling what I pay for without  my choice as a paying customer


Then you must really hate CAPs and ENY.  Moving the persistent AFK to the lobby will make those calculations more accurate.
Title: Re: remove absent player from arena.
Post by: VonMessa on August 24, 2010, 10:40:00 AM
People who log on, play, tower out and go to bed, go to work, are away for 12 to 18 hours before returning. 

I think the word you are fishing for here is habitual and not persistent, besides, what if they were in the bathroom and just really constipated?

The current game environment tracks many different statistics I’m sure it would be capable to identify a player that has not moved or done anything within the game environment for over a two hour period.   

Nice!  So, you are making that choice?  What prompted you to decide that 2 hours was too much?


HTC ,  The enforcement would only be moving that player to the lobby.  They would still be connected.


Like they do not do enough babysitting?    I highly doubt that they will booting any paying customers from any arena as long as the $ keeps flowing, sorry about your luck.

Thanks for playing   :aok
Title: Re: remove absent player from arena.
Post by: VonMessa on August 24, 2010, 10:50:59 AM
Then you must really hate CAPs and ENY.  Moving the persistent AFK to the lobby will make those calculations more accurate.

Neither really bothers me.

ENY?  What is this ENY I keep hearing about?  I fly German iron and the occasional Stromboli.  I have yet to understand this ENY thing that everyone whines about.  If it becomes an issue, doesn't that mean one is on the side with higher numbers and should switch to balance game play?

Arena caps?  Squad night is on Tuesday.  Never an issue to fly with squaddies.


Actually, a better solution would be to find another hobby, go marvel at the glowing orange orb in the sky, kick the dog, give it to the old lady, read a book.....    anything but come in here and whine about it.
Title: Re: remove absent player from arena.
Post by: Traveler on August 24, 2010, 11:23:29 AM
I think the word you are fishing for here is habitual and not persistent, besides, what if they were in the bathroom and just really constipated?
No, the word I used is correct, Persistent is something that is in a constant state.  Habitual is something that often occurs but not always.
Nice!  So, you are making that choice?  What prompted you to decide that 2 hours was too much?
No, I’m not making that choice.  I’m asking HTC to make it.  I’m sure there is a time period that will work.

Like they do not do enough babysitting?    I highly doubt that they will booting any paying customers from any arena as long as the $ keeps flowing, sorry about your luck.

 

Not asking them to babysit, I’m asking that the calculation for ENY and CAPs because we have to have ENY and CAPS be accurate.  Currently the numbers used include people that are persistently AFK.  Again, I’m not asking for them to be booted.  I’m asking them to be moved to the lobby which is still a area reserved for  paying and trial members.
Title: Re: remove absent player from arena.
Post by: Traveler on August 24, 2010, 11:46:56 AM
Neither really bothers me.

ENY?  What is this ENY I keep hearing about?  I fly German iron and the occasional Stromboli.  I have yet to understand this ENY thing that everyone whines about.  If it becomes an issue, doesn't that mean one is on the side with higher numbers and should switch to balance game play?

Arena caps?  Squad night is on Tuesday.  Never an issue to fly with squaddies.


Actually, a better solution would be to find another hobby, go marvel at the glowing orange orb in the sky, kick the dog, give it to the old lady, read a book.....    anything but come in here and whine about it.

Not a whine, never was.  It was a request that the calculation used for ENY and CAPS be accurate.  I have to wonder why you even bothered to waste the time with all your questions and pionts from what you wrote above my wish has no effect on you one way or the other.
Title: Re: remove absent player from arena.
Post by: VonMessa on August 24, 2010, 11:53:16 AM
No, the word I used is correct, Persistent is something that is in a constant state.  Habitual is something that often occurs but not always.No, I’m not making that choice.  I’m asking HTC to make it.  I’m sure there is a time period that will work.

Not asking them to babysit, I’m asking that the calculation for ENY and CAPs because we have to have ENY and CAPS be accurate.  Currently the numbers used include people that are persistently AFK.  Again, I’m not asking for them to be booted.  I’m asking them to be moved to the lobby which is still a area reserved for  paying and trial members.


Definition of PERSISTENT

1: existing for a long or longer than usual time or continuously: as a : retained beyond the usual period <a persistent leaf> b : continuing without change in function or structure <persistent gills> c : effective in the open for an appreciable time usually through slow volatilizing <mustard gas is persistent> d : degraded only slowly by the environment <persistent pesticides> e : remaining infective for a relatively long time in a vector after an initial period of incubation <persistent viruses>

2a : continuing or inclined to persist in a course b : continuing to exist despite interference or treatment <a persistent cough> <has been in a persistent vegetative state for two years>


Definition of HABITUAL

1:  having the nature of a habit : customary <habitual candor> <habitual behavior>

2: doing, practicing, or acting in some manner by force of habit <habitual drunkards>

3: resorted to on a regular basis <our habitual diet>

4: inherent in an individual <habitual grace>


Persistence assumes active participation in an endeavor.  If they are afk, how can they be active?

You are still asking them to summarily move a paying customer to a non-active area because they are not actively playing, or more precisely, playing actively enough to suit you.  Essentially, "booting" them from the arena that they have chosen to be in.  A spade is a shovel, my friend.  Call it whatever you like, but being arbitrarily moved to the lobby without having any choice in the matter is being "booted" from that arena.


Are you just frustrated because HTC will not coddle you and provide 24/7 entertainment?  

If that is what you seek, head West and stop when you see this sign.

(http://i239.photobucket.com/albums/ff107/tymekeepyr/las-vegas-sign1.jpg)

By not using the system as put in place by the providers of this game and imposing your own limits on how you play the game (i.e. switching sides when the numbers are low, flying in a different arena when one is capped, etc) you are effectively causing your own misery.

It is a shame, really, considering there are not that many other places where one could have the potential for so much fun for $0.50/day.
Title: Re: remove absent player from arena.
Post by: Traveler on August 24, 2010, 12:22:22 PM
You are still asking them to summarily move a paying customer to a non-active area because they are not actively playing, or more precisely, playing actively enough to suit you.  Essentially, "booting" them from the arena that they have chosen to be in.  A spade is a shovel, my friend.  Call it whatever you like, but being arbitrarily moved to the lobby without having any choice in the matter is being "booted" from that arena.


HTC could alter the ENY calculation so that persistent AFK was not included in the calculation, now theres an idea.
Title: Re: remove absent player from arena.
Post by: Traveler on August 24, 2010, 12:23:30 PM
enough said, I'm done.
Title: Re: remove absent player from arena.
Post by: Chalenge on August 24, 2010, 01:50:50 PM
Wait... you forgot to calculate the shades sitting in the tower spying for NOE Lanc missions or whatever.  :devil
Title: Re: remove absent player from arena.
Post by: Belial on August 24, 2010, 03:36:36 PM
Hey its 4pm time to maximize AH and go straight to flying :neener: