Aces High Bulletin Board
General Forums => Wishlist => Topic started by: Perrine on September 15, 2010, 07:56:01 PM
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here's some honorable mentions
German bombers He-111 and Do-217 with first generation guided air-to-ground missiles and bombs
HS-293 missile
(http://www.ctie.monash.edu.au/hargrave/images/hs293_dm_500.jpg)
(http://www.ausairpower.net/Do-217K-Hs-293A-1.jpg)
Fritz X guided bomb
(http://media.nowpublic.net/images//25/7/257b4bb91ca5b5d266c0595edb4a2934.jpg)
(http://3.bp.blogspot.com/_0a67GongyHY/S-4RmMfufSI/AAAAAAAABBk/gi_hG3CQUo8/s1600/Dornier-217-FritzX-ck.jpg)
Betty bomber + Cherry blossom flying bomb loadout
(http://www.eucmh.com/wp-content/uploads/2008/10/g4m_701st_kokutai_ohka.jpg)
(http://hsfeatures.com/features04/images/g4m2e72cw_26.jpg)
and last but not least
(http://www.flightsim.com/fs2004/cent2/B29_1.jpg)
(http://www.atomicarchive.com/Photos/Nagasaki/images/NG30.jpg)
:devil
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First off, the Ohka is not a bomb, it is a rocket, and second off, it is not ordinance, it is a purpose built kamikaze machine
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dude it's IS a bomb overall
its got 1,200 kilos of TNT warhead
I think for this to work, u need:
- a betty pilot to fly to intended target
- invite 1 person to man the cherry bomb, that person needs to have bomber perk pts to man the cherry bomb
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Oh my, a quad post. :noid
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There's huge delay that I had to close the browser
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New guy.......... Only the B29 would be perked.
Since you're new, I will give you a pass. Not sure about the rest of them...... There is a small group headed this way with matches. :uhoh
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dude it's IS a bomb overall
its got 1,200 kilos of TNT warhead
I think for this to work, u need:
- a betty pilot to fly to intended target
- invite 1 person to man the cherry bomb, that person needs to have bomber perk pts to man the cherry bomb
ahhhh stop calling it the cherry bomb your killing me!!!!! and your right the 1200 kilos of TNT are in a WARHEAD like the kind found in ROCKETS and missles, a bomb is free falling, a rocket is propelled there is no place in the game for the Ohka, and it almost never got to its target, and it never sunk a ship
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It sank one destroyer and damaged another.
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nvm
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Actually, the idea of both the Hs293 & the "Cherry Blossom" as perked ords is interesting and would be great perked ords since they would be standoff weapons. Say a max range of 10miles, thus u still gotta enter a DAR ring to hit a base/town/strat/HQ, aim it like the auto-aim for 8" guns and fire away. The "cherry bomb" could be maneuvered, limitedly, from the bombardier position with POV being that of the actual weapon & not the Betty; the Hs293 is a fire-and-forget sort.
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No actual controls but perhaps trim............. I like your thinking VK.
Actually, the idea of both the Hs293 & the "Cherry Blossom" as perked ords is interesting and would be great perked ords since they would be standoff weapons. Say a max range of 10miles, thus u still gotta enter a DAR ring to hit a base/town/strat/HQ, aim it like the auto-aim for 8" guns and fire away. The "cherry bomb" could be maneuvered, limitedly, from the bombardier position with POV being that of the actual weapon & not the Betty; the Hs293 is a fire-and-forget sort.
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No actual controls but perhaps trim............. I like your thinking VK.
Oh fhug! Have I gone off and done some thinking accidentally? The doctor's are going to be SO upset with me! Bet they take away my ice=cream privileges again for doing some unsanctioned thinking!
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When they come give me my meds, I promise not to tell them! :salute
Oh fhug! Have I gone off and done some thinking accidentally? The doctor's are going to be SO upset with me! Bet they take away my ice=cream privileges again for doing some unsanctioned thinking!
:cheers:
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Actually, the idea of both the Hs293 & the "Cherry Blossom" as perked ords is interesting and would be great perked ords since they would be standoff weapons. Say a max range of 10miles, thus u still gotta enter a DAR ring to hit a base/town/strat/HQ, aim it like the auto-aim for 8" guns and fire away. The "cherry bomb" could be maneuvered, limitedly, from the bombardier position with POV being that of the actual weapon & not the Betty; the Hs293 is a fire-and-forget sort.
The Fritz and Hs293 are not fire n forget weapons.
The pilot has to fly level and straight so the bombadier can guide those weapons.
as seen here
http://www.youtube.com/watch?v=kyHZw92TbNU
http://www.youtube.com/watch?v=YJ_VdnQ5a7I
http://www.youtube.com/watch?v=hb_fHgx-anE
The betty bomber with oka (or whatever is called) is fire and forget
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ahhhhh stop talking about the Ohka right now!!!! it gets worse and worse everytime, you dont fire the ohka, and it is not fire and forget, once the Ohka is released the pilot would glide the ohka to within x amount of miles to the target, then electrically start its rocket engine, and procede to attempt to ram the biggest ship he could see
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From the perspective of the G4M crew, that is fire and forget.
The Ohka was basically a crude, cruise missile that made up for the lack of technology by using a human as a guidance computer.
The only, even remotely viable, method I can see to add such a thing would be thus:
The G4M pilot pays no perks and loses none should he be shot down. The Ohka pilot pays the perks and the only way to get the perk price refunded would be if the G4M pilot lands with the Ohka still attached. If the Ohka pilot dies, he loses the perks, which means if he is successful, he loses the perks.
Yes, it does make your perks vulnerable to a G4M pilot who decides to grief you.
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I could see it now
Imowface: hey, TnDep, want fly this betty for me so I can try out the Ohka, but be carefull I really want to destroy that CV.
TnDep: yeah no problem man, your perks are safe with me
TnDep laughing with DrBone : haha what a newb watch this
*crash crash crash*
Imowface: ahh what are you doing!!
TnDep: hah pwnt newblet
:D
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The ideas behind my suggestions is so that two pile-its are not required for the weapons. In the case of the Okha, I stand by my concept; as for the Hs293, I confused it with the Mistel :o , so I amend that suggestion to reflect the Mistel employment. As for the Hs293 (and FritzX), a variation of the manual bombing method would suffice for guiding it to the target.
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ahhhhh stop talking about the Ohka right now!!!! it gets worse and worse everytime, you dont fire the ohka, and it is not fire and forget, once the Ohka is released the pilot would glide the ohka to within x amount of miles to the target, then electrically start its rocket engine, and procede to attempt to ram the biggest ship he could see
dude i mentioned earlier that u need to INVITE A PLAYER to pilot the oka
here's how the scenario is gonna look like...
- i fly a betty bomber
- you're inside the oka rocket bomb
- i have the control to release the oka, but we have to mutually agree on a target first (a CV or 8 inch gun for example)
- we're 15-20 miles away from the target, Ii release the oka rocket bomb with you strapped in.
- you go one-way, i return to base
Mission accomplished :aok
edit: oka rocket bomb has range of 23 miles
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of course, that all makes sence now, how foolish of me to not see how good of an idea that was from the start
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It is not a bad idea as karnak presents it . The Cherry Blossom should be extremely highly perked . It would give a solution to the "man those guys in the 5 inch can shot" problem . Perked ordinance looks like a good idea . I would bet anything the ineffectiveness of the Cherry Blossom had alot more to do with pilot skill then design or operational defects . The fritz X should be guided just like it was in reality . They used a joystick and it had a smoke flare to aid in visibility if I am not mistaken . Some very high priced stand off ords would be great imho .
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Actually, the biggest problem they had with the Ohka was just getting it close enough to the fight, most of them were lost while still in transport via betty, and also 50 were lost when a ship carrying them was sunk
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I would love to see the Fritz X as a perked ordnance option. :aok
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A way to solve griefing with the cherry blossom would be a "safety switch" for the rocket pilot. The betty pilot can't release the rocket without the second pilot flipping the safety off.
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A way to solve griefing with the cherry blossom would be a "safety switch" for the rocket pilot. The betty pilot can't release the rocket without the second pilot flipping the safety off.
:rock :aok :pray