Aces High Bulletin Board

General Forums => Hardware and Software => Topic started by: jollyFE on September 30, 2010, 06:18:54 AM

Title: to SLi or not
Post by: jollyFE on September 30, 2010, 06:18:54 AM
looking for input....which would be better? spend say 400$ on 1 vid card or $200x2 on 2 cards and sli them ..................I have heard that sli doesnt really add much.  is this true?
Title: Re: to SLi or not
Post by: Ghosth on September 30, 2010, 06:51:26 AM
I still have not seen anything definitive that shows where SLI or crossfire adds more than 10 - 20% in most games or applications.

Much better to buy a 300$ card instead of 2 200$ cards. You can save yourself a 100$ and still get better performance.
Title: Re: to SLi or not
Post by: jollyFE on September 30, 2010, 06:56:26 AM
sweet...sounds good
Title: Re: to SLi or not
Post by: eagl on September 30, 2010, 09:10:15 AM
Best advice I've read was to buy the fastest card you can afford now, and then SLI them in a year or two when prices have dropped for the second card, when you might actually need the extra graphics performance.
Title: Re: to SLi or not
Post by: Tinribs on September 30, 2010, 02:29:49 PM
not all games are sli compatable aces being one that isnt, you will get horizontal tearing if you run the game in sli.The nvidia control panel has recomended settings for the game where its also possible to set your cards up for sli anti alaising if you want.Ive done this myself I have it switched off in game and run my cards at 16x it works well and gives some benefit to running sli in a non compatible game.I dunno anything about crossfire but imagine this would not be a problem.eagl is right tho get the best single card you can afford and take it from there. :cheers:
Title: Re: to SLi or not
Post by: Skuzzy on September 30, 2010, 02:45:40 PM
It is not up to the game to be SLI compatible.  It is up to NVidia to supply a proper SLI configuration file for the game.  They do supply one for Aces High, but it is not that great.  It also forces vertical sync off, which is a bad thing for the game.

Applications/Games have zero control over SLI/Crossfire compatibility.


eagl's advice is pretty solid.
Title: Re: to SLi or not
Post by: Tinribs on September 30, 2010, 03:27:44 PM
It is not up to the game to be SLI compatible.  It is up to NVidia to supply a proper SLI configuration file for the game.  They do supply one for Aces High, but it is not that great.  It also forces vertical sync off, which is a bad thing for the game.

Applications/Games have zero control over SLI/Crossfire compatibility.


eagl's advice is pretty solid.
I could have been a bit clearer in my reply of course Skuzzy is right as usual.
Title: Re: to SLi or not
Post by: Bino on September 30, 2010, 06:52:29 PM
As a follow-up to the original question: 

How do NVidia's SLI and AMD's CrossFire compare?
Title: Re: to SLi or not
Post by: Chalenge on October 01, 2010, 03:14:11 AM
Anandtech has comparitive benchmarks you can use to measure the relative perfomances. Notice that ever since the 2## cards SLI has been better than the 10-15% performance increase everyone talks about. You can use this to compare the cards ATI versus Nvidia or ATI versus ATI etc.

http://www.anandtech.com/bench/Product/166?vs=167

Of course if your still using an AMD Athlon 64 4800+ your CPU will choke the benefit and likewise for a x16/x8 SLI MB. In some cases you will see the reported frame rates climb more than 100% above a single card but I have been told thats not really 100% scaling. Im going to take it anyway.  :D
Title: Re: to SLi or not
Post by: Tinribs on October 01, 2010, 02:02:28 PM
Another point to consider is that running sli limits you to only 2 memory slots, in a lot of cases this means more money for larger or faster sticks.I forgot to mention this before and its probably the most important factor. :old:
Title: Re: to SLi or not
Post by: Chalenge on October 01, 2010, 03:04:25 PM
I never heard that one before. Every system I have is using four slots to six slots without a problem.

It is true that some motherboards have problems running four slots and remain stable (ASUS P5N-E) but thats an issue of the motherboard and not SLI. Makes me wonder why they even put four slots on the board.
Title: Re: to SLi or not
Post by: columbus on October 01, 2010, 03:46:36 PM
i am curious how much does running triple of quad SLI actually speed up your graphics? i heard SLI only gives you like a 5-10% increase, does triple give you 10% over that or a additional 5-10% added?
Title: Re: to SLi or not
Post by: Tinribs on October 01, 2010, 05:11:30 PM
I never heard that one before. Every system I have is using four slots to six slots without a problem.

It is true that some motherboards have problems running four slots and remain stable (ASUS P5N-E) but thats an issue of the motherboard and not SLI. Makes me wonder why they even put four slots on the board.
dunno.
Title: Re: to SLi or not
Post by: TilDeath on October 01, 2010, 11:04:53 PM
Another point to consider is that running sli limits you to only 2 memory slots, in a lot of cases this means more money for larger or faster sticks.I forgot to mention this before and its probably the most important factor. :old:
I have built quite a few systems running SLI, Tri SLI and even one quad system,  I have yet to find an issue with memory slots be it 4 or 6 running more then a single card.  Please tell me where you are referencing your statement from.

TD
Title: Re: to SLi or not
Post by: Chalenge on October 01, 2010, 11:52:26 PM
i am curious how much does running triple of quad SLI actually speed up your graphics? i heard SLI only gives you like a 5-10% increase, does triple give you 10% over that or a additional 5-10% added?

If you visit Anandtech at the link I posted you will see its more like 65-99% (in one case at least 100.2%) for the second card. The actual benefit depends on things like your CPU and the app/game your running. The only game I have seen that actually benefits from Quad SLI is FSX but sure there must be others! The only thing (I think) is that the CPU begins to hold back the benefit after awhile. For instance with FSX I was getting 36 FPS with 8800s but I didnt have a lot of addons added on and I had things like shadows turned off. Once the 295s came out I added more addons and started moving traffic sliders up to 100%. I was able to get the old settings up to 48FPS but in the end I added things and I was back down to 36 FPS which in reality is realy really good with FSX. The when the 480s came out I went tri-SLI and turned everything on and FPS went like this: 1 card - 22 FPS   2 cards - 39 FPS  3 cards - 56 FPS which would make you think its pretty close to 100% scaling but I am convinced the MB/CPU/RAM is still holding it back.

5-10%? Thats back before the 2## series came out but even then it was more like 33%.
Title: Re: to SLi or not
Post by: Tinribs on October 02, 2010, 03:45:40 AM
Another point to consider is that running sli limits you to only 2 memory slots, in a lot of cases this means more money for larger or faster sticks.I forgot to mention this before and its probably the most important factor. :old:
I have built quite a few systems running SLI, Tri SLI and even one quad system,  I have yet to find an issue with memory slots be it 4 or 6 running more then a single card.  Please tell me where you are referencing your statement from.

TD
A "friend" of mine told me this several years ago I never questioned or researched it and having just done that have found it to be totally untrue.
I therefore withdraw my earlier statement and sincerely apologies for misleading anyone it was not my intention to do so. Im going to get more memory as soon as my finances will allow. :o
Title: Re: to SLi or not
Post by: MrRiplEy[H] on October 02, 2010, 05:22:12 AM
If you visit Anandtech at the link I posted you will see its more like 65-99% (in one case at least 100.2%) for the second card. The actual benefit depends on things like your CPU and the app/game your running. The only game I have seen that actually benefits from Quad SLI is FSX but sure there must be others! The only thing (I think) is that the CPU begins to hold back the benefit after awhile. For instance with FSX I was getting 36 FPS with 8800s but I didnt have a lot of addons added on and I had things like shadows turned off. Once the 295s came out I added more addons and started moving traffic sliders up to 100%. I was able to get the old settings up to 48FPS but in the end I added things and I was back down to 36 FPS which in reality is realy really good with FSX. The when the 480s came out I went tri-SLI and turned everything on and FPS went like this: 1 card - 22 FPS   2 cards - 39 FPS  3 cards - 56 FPS which would make you think its pretty close to 100% scaling but I am convinced the MB/CPU/RAM is still holding it back.

5-10%? Thats back before the 2## series came out but even then it was more like 33%.

Well there are still scenarios in your own set of benchmarks where the benefit is only a few %. L4D2 and AF16 for example. But generally speaking the yields look large enough to warrant the price of a second card and the trouble of having to mess with profiles. But the screen tearing thing + no vsync? That's a real killer.
Title: Re: to SLi or not
Post by: Ghosth on October 02, 2010, 09:40:06 AM
You want to convince me that SLI  works, fine. Show me screenshot of a particular system, running AH with a given set of settings. Screen shot of FPS at a specific location.

Then add the second card, and duplicate the screen shots. And prove to me that you can get more than 15 or 20 % improvement  in AH.

I could care less what % improvement you can get in some other game.

Show me the nuts and bolts in AH.

And until you do show me the proof, I'm not going to believe you.

I  will believe that after what 2, almost 3 years of SLI BS they have finally managed to build a set of cards that isn't totally hopeless. But only if the software is designed to take advantage of it.

So you have been saying its all that, and Xxx cards are different. Ok prove it, in AH.

Title: Re: to SLi or not
Post by: Chalenge on October 02, 2010, 01:58:40 PM
In AH a single card gets me to 60 FPS which I have always said. For AH you do NOT need SLI.

Ripley about the screen tearing and vsync off thing... I havent seen that but I am also not on XP.