Aces High Bulletin Board

General Forums => Wishlist => Topic started by: Void on October 11, 2010, 08:14:03 PM

Title: New Base
Post by: Void on October 11, 2010, 08:14:03 PM
Maybe we could have a battleship base.(1 base per country) The battleship base could provide 1 battleship and the battleship could be used for long ranged shelling, escorting ,and intercepting an enemy fleet.
Some battleship options:
South Dakota
Kongo
Prince Of Whales
Resolution
(shells 13-20" shells)
All need 8000lb to sink(opinion)

And maybe after 10 mins after the battleship has spawned, a "pocket battleship" would spawn at the battleship port.
Pocket battleship options:
Duetchland
Alaska
(11-13 inch)
6000lb to sink
Title: Re: New Base
Post by: DERK13 on October 11, 2010, 08:24:16 PM
Maybe we could have a battleship base.(1 base per country) The battleship base could provide 1 battleship and the battleship could be used for long ranged shelling, escorting ,and intercepting an enemy fleet.
Some battleship options:
South Dakota
Kongo
Prince Of Whales
Resolution
(shells 13-20" shells)
All need 8000lb to sink(opinion)

And maybe after 10 mins after the battleship has spawned, a "pocket battleship" would spawn at the battleship port.
Pocket battleship options:
Duetchland
Alaska
(11-13 inch)
6000lb to sink
add u boats and midget subs to destrop cvs and crusiers :rock
Title: Re: New Base
Post by: Ack-Ack on October 11, 2010, 08:26:57 PM
add u boats and midget subs to destrop cvs and crusiers :rock

What is "destrop" and "crusiers"?


ack-ack
Title: Re: New Base
Post by: DERK13 on October 11, 2010, 08:30:57 PM
What is "destrop" and "crusiers"?


ack-ack
oops destroy* and cruisers* im sory im to yung 2 car a bout how i spel thangs
btw i spel cheked dis i t is al corect.. :P
Title: Re: New Base
Post by: caldera on October 11, 2010, 08:41:10 PM
Prince of Whales    :rofl :rofl :rofl
Title: Re: New Base
Post by: Ack-Ack on October 11, 2010, 08:48:30 PM
See Rule #4
Title: Re: New Base
Post by: guncrasher on October 11, 2010, 11:43:12 PM
See Rule #4
Title: Re: New Base
Post by: phatzo on October 12, 2010, 12:42:59 AM
(http://terriblywrite.files.wordpress.com/2009/01/prince-of-whales.jpg?w=579&h=414)
Title: Re: New Base
Post by: The Grinch on October 12, 2010, 01:11:20 AM
oops destroy* and cruisers* im sory im to yung 2 car a bout how i spel thangs
btw i spel cheked dis i t is al corect.. :P
lol
Title: Re: New Base
Post by: Void on October 12, 2010, 07:28:39 AM
(http://terriblywrite.files.wordpress.com/2009/01/prince-of-whales.jpg?w=579&h=414)

Lmao ok then. What about king George V
Title: Re: New Base
Post by: JHerne on October 12, 2010, 08:43:52 AM
Just what we need - Battleships. The ability to fire a projectile that weighs more than Volkswagen in excess of 30 miles.

oh, in your reading your original post - you mentioned 13-20" shells...

Pray tell, what WW2 battleships had 13" or 20" guns?

14", 15", 16", or 18" - those are your choices.

US Fast Battleships carried 16"/50 cal (Iowa) and 16"/45 (SoDak & Washington)
KGV Class (Prince of Whales, KGV, Anson and Howe were all the same class), 14"/45
Kongo (and her sisters Kirishima, Hiei, and Haruna) 14"/45
Yamato - 18" guns

If you're lucky enough to get a US Battleship, in one single vessel you carry more AA guns than an entire CV group. Add to that the DDs required to protect it, and you have a virtually indestructible wall of ack.

Sorry - nope.

If you want to wish for a useful ship to add to the game, ask for an LST.
Title: Re: New Base
Post by: DEECONX on October 12, 2010, 09:34:45 AM
Gimme my Showboat!!!   :rock


But I actually think just tossing em in with the CV groups would be fine.  :devil

Title: Re: New Base
Post by: waystin2 on October 12, 2010, 10:33:22 AM


But I actually think just tossing em in with the CV groups would be fine.  :devil



It's probably where they would have been anyway.  +1 to this!
Title: Re: New Base
Post by: RTHolmes on October 12, 2010, 10:44:47 AM
Prince Of Whales

that must have been a sub surely? :headscratch:
Title: Re: New Base
Post by: DEECONX on October 12, 2010, 02:14:47 PM
It's probably where they would have been anyway.  +1 to this!


That's where the Showboat was! So much AA they thought she was on fire when she opened up!
Title: Re: New Base
Post by: 321BAR on October 12, 2010, 07:14:09 PM
Just what we need - Battleships. The ability to fire a projectile that weighs more than Volkswagen in excess of 30 miles.

oh, in your reading your original post - you mentioned 13-20" shells...

Pray tell, what WW2 battleships had 13" or 20" guns?

14", 15", 16", or 18" - those are your choices.

US Fast Battleships carried 16"/50 cal (Iowa) and 16"/45 (SoDak & Washington)
KGV Class (Prince of Whales, KGV, Anson and Howe were all the same class), 14"/45
Kongo (and her sisters Kirishima, Hiei, and Haruna) 14"/45
Yamato - 18" guns

If you're lucky enough to get a US Battleship, in one single vessel you carry more AA guns than an entire CV group. Add to that the DDs required to protect it, and you have a virtually indestructible wall of ack.

Sorry - nope.

If you want to wish for a useful ship to add to the game, ask for an LST.
so youre saying something that would increase teamwork and strategy shouldnt be added to the game?
Title: Re: New Base
Post by: JHerne on October 12, 2010, 08:45:35 PM
I'm all for introducing things to the game that will improve the gameplay, strategy, etc.... What I'm saying is that we have enough trouble dealing with the 8" gun CAs.

So instead of dealing with an 8" gun ship we now have to deal with a 16" gun ship, capable of doing even greater amounts of damage, from considerably farther away? If you take into consideration firing at anything beyond the range of the existing optics, that means revamping the graphics to see the target beyond the ranges we currently have. Or, it means developing a radar-directed fire control system, which would be a completely new development to the game, unless you adapt the land mode we currently use to blind fire at a square on the map.

A 16" gun strike to a CV would effectively kill it, one shot.

And don't base it on the premise that a 16" round is twice as deadly as an 8" round. They're not. If I were to do the math, I'd figure somewhere in the range of 20-25 times more lethal when you consider ballastics, trajectory, penetration data, etc. Iowa throws a shell that weighs 2700lbs. The average 8" shell is somewhere in the range of 85-100lbs depending on the type. A broadside from an Iowa is 17,600lbs of shell. How many pounds of bombs does it take to kill a CV?

Ya see where I'm coming from?
Title: Re: New Base
Post by: Rino on October 13, 2010, 12:05:55 AM
add u boats and midget subs to destrop cvs and crusiers :rock

     I'd like to see the midget sub that could keep up with our task forces  :lol
Title: Re: New Base
Post by: Void on October 13, 2010, 07:22:24 PM
Never wanted an iowa. And most likely a 8" volley would all impact the ship. That's 24inches laid into a ship. As for a Kongo, 1 gun has 2 barrels and whe greater the distance the less accurate it will get. If the battleship gets closer it might be screwed because of all the bombers that left as soon as a base gets attacked. Plus the BBs or CAs will get a chance to hunt hiding CVs without having to sacrifice another CV group to find them.
Title: Re: New Base
Post by: 321BAR on October 14, 2010, 10:01:00 PM
I'm all for introducing things to the game that will improve the gameplay, strategy, etc.... What I'm saying is that we have enough trouble dealing with the 8" gun CAs.

So instead of dealing with an 8" gun ship we now have to deal with a 16" gun ship, capable of doing even greater amounts of damage, from considerably farther away? If you take into consideration firing at anything beyond the range of the existing optics, that means revamping the graphics to see the target beyond the ranges we currently have. Or, it means developing a radar-directed fire control system, which would be a completely new development to the game, unless you adapt the land mode we currently use to blind fire at a square on the map.

A 16" gun strike to a CV would effectively kill it, one shot.

And don't base it on the premise that a 16" round is twice as deadly as an 8" round. They're not. If I were to do the math, I'd figure somewhere in the range of 20-25 times more lethal when you consider ballastics, trajectory, penetration data, etc. Iowa throws a shell that weighs 2700lbs. The average 8" shell is somewhere in the range of 85-100lbs depending on the type. A broadside from an Iowa is 17,600lbs of shell. How many pounds of bombs does it take to kill a CV?

Ya see where I'm coming from?
suddenly theres a reason to put in assault groups and CV groups to separate between the two :D CV groups stay to sea to protect the big gun assault ships and landing craft... :aok so you'll never see a BB in the TGs with the CVs but you will see cruisers
Title: Re: New Base
Post by: JHerne on October 14, 2010, 10:37:43 PM
I agree with ya there, 110%. If we were to get an amphibious group, one of the old 14" gun BBs would be great. Sure, it would create total havoc on a town, but obviously it'd have to be neutered in some fashion, maybe 2 turrets of 2 guns each, something like that.

Someone else posted up in another thread, which I thought was a good idea, about freighters doubling as ord bunkers, tankers as fuel bunkers, a troop transport as barracks, and LSTs as the VH, etc.

J
Title: Re: New Base
Post by: 321BAR on October 15, 2010, 06:36:38 AM
I agree with ya there, 110%. If we were to get an amphibious group, one of the old 14" gun BBs would be great. Sure, it would create total havoc on a town, but obviously it'd have to be neutered in some fashion, maybe 2 turrets of 2 guns each, something like that.

Someone else posted up in another thread, which I thought was a good idea, about freighters doubling as ord bunkers, tankers as fuel bunkers, a troop transport as barracks, and LSTs as the VH, etc.

J
:aok
Title: Re: New Base
Post by: Avanti on October 18, 2010, 04:43:16 AM
what about the bismarck?

EDIT: spelling error corrected
Title: Re: New Base
Post by: JHerne on October 18, 2010, 09:24:16 AM
Its all the same.

Bismarck was famous for two things - sinking HMS Hood, pounding HMS Prince of Wales (or Whales as it was written earlier  :rofl), then being gang-banged by 2/3 of the Royal Navy.

If you're going to implement a battleship, it'd best be a ship (or representative of the class) that had some history. Tirpitz would be the same - she did sortie against convoys, but her most-famous photo is of her ass-up in fiord near Trondheim.
(http://upload.wikimedia.org/wikipedia/commons/7/77/Tirpitz_%28AWM_SUK14095%29.jpg)

If we were to get a BB, it would most likely end up being USN. Although there's no logical reasoning for it to be anything else, all of the ships that are currently in-game are US representations.
Title: Re: New Base
Post by: Void on October 18, 2010, 03:21:11 PM
I spelled Wales wrong. Big deal.