Aces High Bulletin Board

General Forums => Wishlist => Topic started by: JBJB710 on October 12, 2010, 03:38:38 PM

Title: Radar
Post by: JBJB710 on October 12, 2010, 03:38:38 PM
Do you members think the radar should be upgraded so it can detect an Enemy Fleet?
Title: Re: Radar
Post by: lyric1 on October 12, 2010, 03:48:51 PM
Do you members think the radar should be upgraded so it can detect an Enemy Fleet?
No :headscratch: unless that type of radar could detect ships?
Title: Re: Radar
Post by: JHerne on October 12, 2010, 03:52:52 PM
WW2-era SC metric-wave radar had a range of roughly 4-10 miles (dependant on the height of the ship), less if you were close to land.
WW2-era SG radar (1942 onwards) was centimetric wave, with an approximate range of 15-22 miles, again based on the height of the mast it was attached to. DDs typically had 15-mile range, while CVs and BBs have longer ranges. This is why radar pickets were created (DDRs) to operate on the fringes of the task groups, to extend the radar ranges.

So.... adding SG to the game only gives us an added benefit of a few miles, based on the ranges we're currently engaging with 8" guns.



Title: Re: Radar
Post by: 1Boner on October 12, 2010, 04:05:47 PM
I think it should be able to display the altitude of cons in a designated sector.
Title: Re: Radar
Post by: Lusche on October 12, 2010, 04:08:04 PM
I think it should be able to display the altitude of cons in a designated sector.


If you want them to go even higher... ;)
Title: Re: Radar
Post by: ImADot on October 12, 2010, 04:14:12 PM
I think it should be able to display the altitude of cons in a designated sector.


I think it should be able to be focused into a narrow beam and cook the incoming cons.
Title: Re: Radar
Post by: Jayhawk on October 12, 2010, 04:20:57 PM
Maybe not show the carriers, but could at least make the base flash.  If a flashing base is suppose to represent people around the base seeing enemy airplanes or GVs, I think a fisherman might find the enemy's CV group worthy of telling someone.  Not even a fisherman, often it's just someone in the town getting hammered with 8in guns.

**BOOM!**

"Should we call someone about those"

"No, no, no need to call about those"

"Oh look, and airplane"

"THE ENEMY!, SOUND THE ALARM, SCRAMBLE THE PLANES"
Title: Re: Radar
Post by: 1Boner on October 12, 2010, 04:29:55 PM
I think it should be able to be focused into a narrow beam and cook the incoming cons.

Lol, I like your way of thinkin!! A Death Ray!!

The only reason I would want the alt dar is so I don't keep upping at a base for defense, only to find the incoming con is some 15 or 20k set of buffs etc.

I don't care how high they fly, I just wanna know if its even worthwhile to try to up and engage them. :airplane:
Title: Re: Radar
Post by: DEECONX on October 12, 2010, 04:39:55 PM
Maybe not show the carriers, but could at least make the base flash.  If a flashing base is suppose to represent people around the base seeing enemy airplanes or GVs, I think a fisherman might find the enemy's CV group worthy of telling someone.  Not even a fisherman, often it's just someone in the town getting hammered with 8in guns.

**BOOM!**

"Should we call someone about those"

"No, no, no need to call about those"

"Oh look, and airplane"

"THE ENEMY!, SOUND THE ALARM, SCRAMBLE THE PLANES"

This^^
Title: Re: Radar
Post by: Lusche on October 12, 2010, 04:48:53 PM
The only reason I would want the alt dar is so I don't keep upping at a base for defense, only to find the incoming con is some 15 or 20k set of buffs etc.

I don't care how high they fly, I just wanna know if its even worthwhile to try to up and engage them. :airplane:

You just will find yourself in a position of having even less cons being at an altitude being "worthwhile" to you, if dar is showing altitude :)

And by the way... 15k is only medium altitude for buffs. A 109K goes from takeoff to 15k in under 4 minutes ;)
Title: Re: Radar
Post by: Pigslilspaz on October 12, 2010, 06:01:05 PM
Maybe not show the carriers, but could at least make the base flash.  If a flashing base is suppose to represent people around the base seeing enemy airplanes or GVs, I think a fisherman might find the enemy's CV group worthy of telling someone.  Not even a fisherman, often it's just someone in the town getting hammered with 8in guns.

**BOOM!**

"Should we call someone about those"

"No, no, no need to call about those"

"Oh look, and airplane"

"THE ENEMY!, SOUND THE ALARM, SCRAMBLE THE PLANES"

 :rofl

made me laugh hard

also, I've always wondered why the game is like that. Seeing as 6 ships in obviously more massive than a plane.
Title: Re: Radar
Post by: DaCoon on October 12, 2010, 08:44:50 PM
You just will find yourself in a position of having even less cons being at an altitude being "worthwhile" to you, if dar is showing altitude :)

And by the way... 15k is only medium altitude for buffs. A 109K goes from takeoff to 15k in under 4 minutes ;)

A nasty lesson the Snail taught me one day while bombing his base. He got 2 of mine, I oiled his engine, a good laugh for all.   :D
Title: Re: Radar
Post by: ACE on October 12, 2010, 10:39:19 PM
Im finding JB JB suspicous he posts a lot of dmb things and never replies to what anyone said?
Title: Re: Radar
Post by: JBJB710 on October 14, 2010, 02:04:18 PM
Im finding JB JB suspicous he posts a lot of dmb things and never replies to what anyone said?
:eek: HOW RUDE!!! :furious
Anyway, what I'm trying to say is.....just look at this map for a second, will ya
(http://trainers.hitechcreations.com/radar/image01.jpg)
Notice that no enemy CV's appear on the radar, I just want to know if the radar should be upgraded so it can be able to see even an enemy CV.
Title: Re: Radar
Post by: Jayhawk on October 14, 2010, 02:23:46 PM
:eek: HOW RUDE!!! :furious
Anyway, what I'm trying to say is.....just look at this map for a second, will ya
(http://trainers.hitechcreations.com/radar/image01.jpg)
Notice that no enemy CV's appear on the radar, I just want to know if the radar should be upgraded so it can be able to see even an enemy CV.


 :huh You mean know where the enemy CV is at all times no matter where on the map?
Title: Re: Radar
Post by: Wildcat1 on October 14, 2010, 03:12:00 PM
bt jay, te kerer is a bas, nd te bas s shw on te raydr. if te kerer shwd on raydr, it wuud b far 2 te gis tryyn 2 fnd it.

nd i nowe itz not reelstc, bt te gam is a ww2 flyt smul8tor, it dosnt neeeed 2 b reelstc, duuuuh

 :banana:
Title: Re: Radar
Post by: JBJB710 on October 15, 2010, 02:29:08 PM

 :huh You mean know where the enemy CV is at all times no matter where on the map?
Yes :).
bt jay, te kerer is a bas, nd te bas s shw on te raydr. if te kerer shwd on raydr, it wuud b far 2 te gis tryyn 2 fnd it.

nd i nowe itz not reelstc, bt te gam is a ww2 flyt smul8tor, it dosnt neeeed 2 b reelstc, duuuuh

 :banana:
:huh What :headscratch:???
Title: Re: Radar
Post by: Jayhawk on October 15, 2010, 02:46:36 PM
Yes :)

Why do you think that?
Title: Re: Radar
Post by: AWwrgwy on October 15, 2010, 03:14:48 PM

 :huh You mean know where the enemy CV is at all times no matter where on the map?
Yes :). :huh What :headscratch:???

If someone takes off from a cv, a Dar Bar shows up, no matter where the cv is.  On the premise that a Dar Bar represents someone seeing a plane and reporting it, it is very unlikely that someone would see a plane in the middle of the ocean because it would be unlikely that the "reporter" and the plane would be in the same, empty, vastness at the same time.

What should be the case, however, is, as a cv group approaches the shore, it should trigger the base radar and city to flash. 
After all, the Doolittle Raiders had to launch early, 200 miles off the coast, (yes,I know, scale), because they were spotted by a fishing boat and feared detection. 
You can argue that Japan was still not warned but I would respond that they ignored the obvious.  Tokyo was flashing.

Otherwise, no, you shouldn't be able to know where cv's are at all times.  Even if someone is in visual range.  That's what player communication is for.



wrongway
Title: Re: Radar
Post by: Dichotomy on October 15, 2010, 03:30:19 PM
(http://bloggingexperiment.com/wp-content/uploads/2008/01/mash-radar.jpg)

Wish granted... NEXT!!!
Title: Re: Radar
Post by: JHerne on October 15, 2010, 07:44:29 PM
LMAO!  :x
Title: Re: Radar
Post by: bustr on October 16, 2010, 03:46:41 AM
How did we find the japanese fleets at Midway and the Marianas?
Title: Re: Radar
Post by: JHerne on October 16, 2010, 08:56:44 AM
It certainly wasn't radar...

Scout planes (a PBY specifically) found the Midway fleet, and in the Marianas, the Japanese fleet (Ozawa) was spotted by an American submarine.

J
Title: Re: Radar
Post by: AWwrgwy on October 16, 2010, 05:05:48 PM
How did we find the japanese fleets at Midway and the Marianas?

Mk 2 eyeballs.

But it still got the base to flashing.   :lol


wrongway
Title: Re: Radar
Post by: Wildcat1 on October 18, 2010, 01:36:17 PM
(http://bloggingexperiment.com/wp-content/uploads/2008/01/mash-radar.jpg)

Wish granted... NEXT!!!

 :rofl

"ill be right back with your coffee, Colonel Blake"

"hey Radar can you get me my..... oh, ok thanks"

 :aok