Aces High Bulletin Board

General Forums => Aces High General Discussion => Topic started by: SectorNine50 on October 17, 2010, 09:35:12 PM

Title: Sound Engine Uses
Post by: SectorNine50 on October 17, 2010, 09:35:12 PM
I was curious of two things mainly.  Is the new sound engine in use again?  I completely lost track since it got added, removed, then added, and removed again, then I stopped playing for a bit through numerous patches...

And secondly, there were rumors going around that the new sound engine would allow interior and exterior sounds.  Is this still the case?  I guess what I'm ultimately asking is what the purpose of the upgrade was, or if the plans for the new engine are still in the works.

I know the new engine has been discussed rather rampantly in the past, but thought I'd see if perhaps anyone had more up-to-date information.
Title: Re: Sound Engine Uses
Post by: USRanger on October 17, 2010, 10:30:32 PM
Using Miles Sound System-Yes
Separate internal & external engine sounds-No
Title: Re: Sound Engine Uses
Post by: SectorNine50 on October 18, 2010, 01:59:07 AM
Using Miles Sound System-Yes
Separate internal & external engine sounds-No

So what exactly what improved with the new system?  It seems the same to me.
Title: Re: Sound Engine Uses
Post by: Mato on October 18, 2010, 07:43:32 AM
I don't know if it's different or not, but I can hear vox in my headset, and the rest of the sounds through my external speakers.
That's kind of cool.   :cool:
Title: Re: Sound Engine Uses
Post by: OOZ662 on October 18, 2010, 07:52:30 AM
The only changes I noticed were for the worse. Yes, it's supposed to work better for lower quality sound cards. The changes I noticed with my SoundBlaster, though, were the extreme drop in volume for gear and flaps noises (good thing I actually count how many times I press the button, since I can't hear them any more), the addition of oddities in relation to distance for bomb/shell explosions, the need to crank my mic volume and boost to the point where I blow peoples' ears out in other games if I forget to turn it back down, and the complete breaking of the sounds for ship guns (try firing a 5" twin mount on the back of a cruiser...it's rather hellish).
Title: Re: Sound Engine Uses
Post by: ImADot on October 18, 2010, 08:52:55 AM
The only changes I noticed were for the worse.

True, some players have heard degraded quality, while others have heard no change, while still others found increased quality.  There are so many variables in the PC world that it is nearly impossible to make everyone's experience the same.  Also, if you are using a custom soundpack, that may be the culprit as well.  With the new sound engine, comes some issues with older soundpacks.  Either try default sounds or Ranger's excellent new Platinum soundpack.
Title: Re: Sound Engine Uses
Post by: DaddieDrax on October 18, 2010, 09:00:30 AM
I don't know if it's different or not, but I can hear vox in my headset, and the rest of the sounds through my external speakers.
That's kind of cool.   :cool:

I want to do this, but it does not work for me.    Anything special you have to do?(yes i clicked the boxes)
Title: Re: Sound Engine Uses
Post by: MonkGF on October 18, 2010, 09:30:15 AM
the need to crank my mic volume and boost to the point where I blow peoples' ears out in other games if I forget to turn it back down

This is a big one I'd like to see figured out, as there are a fair number of people that you can barely hear talking over Vox.
Title: Re: Sound Engine Uses
Post by: Shuffler on October 18, 2010, 10:40:18 AM
Vox took a huge hit with the new system. They did however improve it by adding more controls.
Title: Re: Sound Engine Uses
Post by: SectorNine50 on October 18, 2010, 02:43:15 PM
Now that someone mentioned it, I do notice that I've had a harder time hearing people over vox since I've been back.

Would really, REALLY love to have interior and exterior sound ability.  I have Fruda's sound packs, and have the planes I fly most on interior, while the rest are on exterior sounds.  When a plane set to an exterior sounds fly's by it sounds too damn cool!

The vox over headphones and sound over speakers is very interesting.  Might make me consider getting my bluetooth earpiece set up on my comp for use w/ vox!  Do the speakers make your vox transmissions difficult to understand?
Title: Re: Sound Engine Uses
Post by: whiteman on October 18, 2010, 03:09:04 PM
Vox sounds the same to me and some of the sounds are a bit better.