Aces High Bulletin Board

General Forums => Hardware and Software => Topic started by: JustEric on October 26, 2010, 10:03:31 PM

Title: Default Configuration files for CH Figherstick and CH Throttle?
Post by: JustEric on October 26, 2010, 10:03:31 PM
I’m going to join AH as soon as I get my computer built.  I have a CH Fighterstick, CH Throttle and CH Peddles (all USB).  I was wondering if their is a default configuration for the CH gear?  I’m mostly interested in setting up the views.  In my old AW days I used the 8 way hat switch and a pinky button to get all the views on my TM gear.  Is there a place I can go that has a library of configuration files to select from?  Anyone care to share their configuration?

Thanks,
Eric
Title: Re: Default Configuration files for CH Figherstick and CH Throttle?
Post by: TilDeath on October 27, 2010, 12:09:33 AM
send me a regular email and I will send you my .jsm files and my .map files.  Send the mails torich@tdcomputersystems.com

TD
Title: Re: Default Configuration files for CH Figherstick and CH Throttle?
Post by: MonkGF on October 27, 2010, 06:29:45 PM
Is there a place I can go that has a library of configuration files to select from?

http://www.ch-hangar.com
Title: Re: Default Configuration files for CH Figherstick and CH Throttle?
Post by: Ack-Ack on October 27, 2010, 08:40:19 PM
I've got a script that turns the mini-stick on the Pro Throttle into an 8 way hatswitch.

ack-ack
Title: Re: Default Configuration files for CH Figherstick and CH Throttle?
Post by: TilDeath on October 27, 2010, 09:35:19 PM
I've got a script that turns the mini-stick on the Pro Throttle into an 8 way hatswitch.

ack-ack
I will take that script and up you .jsm's and Pro Throttle, Fighterstick and Pro Pedals CH Control manger profile  :aok

TD
Title: Re: Default Configuration files for CH Figherstick and CH Throttle?
Post by: Ack-Ack on October 30, 2010, 02:46:55 PM
Script to turn the mini-stick to an 8 way hatswitch.

Just a quick note first, after you've put the script into your template click on the CMS Control tab and enter the KP view keys for Buttons 1 through 8 (B1-B8).

Now here's the script.

// CMS Script File
//
//     Game Title: Aces High II
//     Written By: Ack-Ack
//           Date: 08/07/06
//
script

%define up [js2.a2 < 128 - 40]
%define down [js2.a2 > 128 + 40]
%define left [js2.a1 < 128 - 40]
%define right [js2.a1 > 128 + 40]


// %define up [msy < 128 - db]
// %define down [msy > 128 + db]
// %define left [msx < 128 - db]
// %define right [msx > 128 + db]

%define up_key cms.b1
%define upright_key cms.b2
%define right_key cms.b3
%define downright_key cms.b4
%define down_key cms.b5
%define downleft_key cms.b6
%define left_key cms.b7
%define upleft_key cms.b8

// Test for up
if (up and not left and not right) then
up_key = TRUE;
else
up_key = FALSE;
endif

// Test for up and right
if (up and right) then
upright_key = TRUE;
else
upright_key = FALSE;
endif

// Test for right
if (right and not up and not down) then
right_key = TRUE;
else
right_key = FALSE;
endif

// Test for down and right
if (down and right) then
downright_key = TRUE;
else
downright_key = FALSE;
endif

// Test for down
if (down and not left and not right) then
down_key = TRUE;
else
down_key = FALSE;
endif

// Test for down and left
if (down and left) then
downleft_key = TRUE;
else
downleft_key = FALSE;
endif

// Test for left
if (left and not up and not down) then
left_key = TRUE;
else
left_key = FALSE;
endif

// Test for up and left
if (up and left) then
upleft_key = TRUE;
else
upleft_key = FALSE;
endif


//

endScript


ack-ack