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General Forums => Aces High General Discussion => Topic started by: wil3ur on November 28, 2010, 12:57:39 PM

Title: Off Hours Arena Suggestion
Post by: wil3ur on November 28, 2010, 12:57:39 PM
Well, for the past week the horde flyers have had their wish and the arenas have been consolidated.  For the past 3 years I've played, I've almost exclusively stayed to the blue arena due to less numbers, and better fights due to less hording.  There was always the orange arena for the massive vulchfest 50 people caping with no intention of taking a base, then there was blue arena for those who would actually want to play the game somewhat.  With this off hours, it's done nothing for the actual player who is out for a decent fight with decent numbers, and has just added more targets for the people who want nothing more than cheap kills and their names in lights.

Since the change has happened, off hours has been nothing but one huge gang on bishland.  You can say I'm 'whining' or you can look at the map at any given moment during off hours and see every base on the bish front blinking, and not a single knight/rook base doing it.  Squads switch between knights and rooks to ensure ENY remains low to non-existant, and everything gets pushed back to a nice little corner where if we want to fly, it has to be from a caped airfield getting vulched by tempests and 262s.

To solve this, I propose that off hours arena be a 2 country arena.  This will either do 1 of two things, cause #'s to even out and actually get a good fight going on or, cause all the horde flyers to be on a single country and actually get the ENY penalty for stacking #'s.
Title: Re: Off Hours Arena Suggestion
Post by: TinmanX on November 28, 2010, 01:06:18 PM
Side balancing would be far harder with 2 sides than it ever was with 3. With only one set of bad guys to attack it will become the horde Vs horde you want to avoid.
Title: Re: Off Hours Arena Suggestion
Post by: Raptor03 on November 28, 2010, 01:09:54 PM
wil3ur, i totally agree this new arena crap has just made the game extremely crappy in the off-hours. i cant even up with-out being vulched by a 262 and there isnt even eny enforced on rooks or nits which completely imbalances the game. something needs to be done about this... cause it is getting severely more annoying by the day.

But i do agree with cheech as well, but really something needs to be done about the hording against bish.
Title: Re: Off Hours Arena Suggestion
Post by: Lusche on November 28, 2010, 01:12:04 PM
You can say I'm 'whining' or you can look at the map at any given moment during off hours and see every base on the bish front blinking, and not a single knight/rook base doing it.  Squads switch between knights and rooks to ensure ENY remains low to non-existant

I don't even know how to give a serious comment on that...  
Title: Re: Off Hours Arena Suggestion
Post by: wil3ur on November 28, 2010, 01:16:07 PM

I don't even know how to give a serious comment on that... 


pad those post numbers...  don't try and add to the discussion though.
Title: Re: Off Hours Arena Suggestion
Post by: The Fugitive on November 28, 2010, 01:29:28 PM
You can say I'm 'whining' or you can look at the map at any given moment during off hours and see every base on the bish front blinking, and not a single knight/rook base doing it.  Squads switch between knights and rooks to ensure ENY remains low to non-existant

I don't even know how to give a serious comment on that...  


I can see what he's saying, that statement is about the most parinoid comment I've ever read.

Do you really think there are people on the Rooks and KNights that take the time to figure out and then adjust by switching side so keep the ENY balanced?

Personally I've oly been in the Non-peek arena once and it was only for a bit. I didn't see any issues with it, but again I was only there for a bit. I've heard a lot more positive messages about the arena changes than I have negative.
Title: Re: Off Hours Arena Suggestion
Post by: Crash Orange on November 28, 2010, 01:39:40 PM
I don't even know how to give a serious comment on that...  

What's not to comment on? The ENY system is designed around the notion that three sides will be fighting each other. if two sides gang up on a third it breaks down hopelessly. For example, normally, if you had 40 rooks vs. 30 bish vs. 20 nits, the rooks would have a high ENY; if 10 of them switch to nits, the ENY goes away but now you have equal numbers fighting each other. However, if it's 40 rooks and 20 nits all ganging 30 bish, 10 rooks can switch to nits and get rid of ENY while still having 2-1 odds all across the map.

And 2-1 across the map is even worse than it sounds, because having those numbers and flying in hordes on a small map means it's easy to beat down resistance and cap fields, so the "fighting" becomes a giant across-the-map vulchfest. Of course experienced players and squads will fly in from other fields or otherwise avoid getting vulched over and over, but that's a minority of players, and it becomes a steep uphill fight against odds, which gets old after several nights.

The worst night for this recently was Thursday; at one point there were 80 nits and rooks ganging up on 30 bish with no ENY (or ENY under 5, which is the same thing) and not one single flashing base or dar bar on the whole rook-nit front. That's just ridiculous. If we're going to have ENY, then there's no excuse for having 2.67:1 odds with no ENY.

Another aspect of this problem is that even though it theoretically evens out over time, each side getting it's turn "in the barrel," the problem is, that assumes that having 2-1 odds on your own side is as fun as being outnumbered 2-1 is unfun, which I do not find to be true.

ENY is very, very broken because of this central conceptual flaw, the built-in assumption that all three sides will fight each other.
Title: Re: Off Hours Arena Suggestion
Post by: Crash Orange on November 28, 2010, 01:42:16 PM
Do you really think there are people on the Rooks and KNights that take the time to figure out and then adjust by switching side so keep the ENY balanced?

Think it? No. KNOW it? Absolutely!

Are you claiming that no one ever switches sides due to ENY? Isn't that the whole point of having ENY?
Title: Re: Off Hours Arena Suggestion
Post by: LLogann on November 28, 2010, 01:51:04 PM
Tell you one thing about OffPeak right now..........

SFMA is totally unbalanced.  NE has the best land, followed by NW.......  The South land has no base above 2.1k while NE land has a 6.7k & 8.5k.  Being positioned in the south right now it certainly adds to your dilemma wil3ur.  To compound this... Since the uncap bases have left and it's OldSkool, the country of the South is the only one to attack on the map, hence the ganging against us. 


You can create a piechart showing what I am talking about.   :D 
I don't even know how to give a serious comment on that... 
Title: Re: Off Hours Arena Suggestion
Post by: Lusche on November 28, 2010, 02:14:38 PM
What's not to comment on?

I should seriously comment on that totally paranoid BS? Squads switching only between Knits and Rooks? The great anti-bish conspiracy?

Or the blatant nonsense that Rooks and Knits do never fight each other? How did Rooks win the war without "making nit bases flash"

I was flying on all three countries yesterday and read about

- a Rook-Bish alliance
- a Knight-Rook peace treaty
- a totally absence of Bish-Knight fights, "as ususual."

 I was flying Bish for hours. I switched back when Rooks started to roll all over Knightland. I must have hallucinated that and the arena reset by a won war. The big Rook-Knight battle a few hours ago up north on sfma was probably also just imagination.



Title: Re: Off Hours Arena Suggestion
Post by: Wobbly on November 28, 2010, 02:35:53 PM
As a euro I like the new set up but having off hours arena at the weekend with 300+ in is clearly not "off hours", weekends from say 12.00 noon US time need split arenas and during the weekday arenas need to be split earlier than whatever time US it is done now.
Title: Re: Off Hours Arena Suggestion
Post by: Crash Orange on November 28, 2010, 02:38:53 PM
I should seriously comment on that totally paranoid BS? Squads switching only between Knits and Rooks? The great anti-bish conspiracy?

No one said anything about a conspiracy. No conspiracy is necessary, just a general human tendency to follow the path of least resistance.

Or the blatant nonsense that Rooks and Knits do never fight each other?

No one said they NEVER fight each other. There is no long-term conspiracy against any side. But there are periods, whole evenings, and sometimes several days on end where two sides in one arena gang up on a third and there is zero dar on one of the three fronts for most of the time. This is neither paranoia or conspiracy theory, it's observed fact.
Title: Re: Off Hours Arena Suggestion
Post by: Lusche on November 28, 2010, 02:40:41 PM
No one said they NEVER fight each other. There is no long-term conspiracy against any side. But there are periods, whole evenings, and sometimes several days on end where two sides in one arena gang up on a third and there is zero dar on one of the three fronts for most of the time. This is neither paranoia or conspiracy theory, it's observed fact.

If I had said that, I would have agreed. but:


Quote
you can look at the map at any given moment during off hours and see every base on the bish front blinking, and not a single knight/rook base doing it

Is something totally different, and completely untrue.



Title: Re: Off Hours Arena Suggestion
Post by: Lusche on November 28, 2010, 02:48:54 PM
As a euro I like the new set up but having off hours arena at the weekend with 300+ in is clearly not "off hours", weekends from say 12.00 noon US time need split arenas and during the weekday arenas need to be split earlier than whatever time US it is done now.

It's very reasonable to move the sülit time up for a few hours on weekends, when population levels are quite different from working days.
Title: Re: Off Hours Arena Suggestion
Post by: rvflyer on November 28, 2010, 02:57:10 PM
I don't even know how to give a serious comment on that... 


While I have defended HT for years about the changes they have made for better or worse this one does really suck. HT has as finelly caved to Lusche.
Title: Re: Off Hours Arena Suggestion
Post by: Lusche on November 28, 2010, 03:00:31 PM
HT has as finelly caved to Lusche.


 :rofl
Title: Re: Off Hours Arena Suggestion
Post by: doomed on November 28, 2010, 03:06:11 PM
I too dislike the "new" arena settings. Its like TT everyday now and like lots have said its one huge vulch fest or the other with little to no attempt to capture a base. I havent flown much since the change because its just no fun now. If i wanted to endlessly fuball hmm i would got to the furball arena.

The simples solution would be to make two full time arenas. One for furball junkies with small maps small grids  and no eny so they can just furball till their eyes bleed  :) .  Then have another arena for those that like to bomb and capture bases and do the "dreaded win the war" part of the game. To me this would completely eliminate all the arguing and complaining by both sides and i see no downside to it though I'm sure many will tell me where I'm wronge.

Either way i pay my money and that's my op.    :salute 
Title: Re: Off Hours Arena Suggestion
Post by: Lusche on November 28, 2010, 03:09:15 PM
The simples solution would be to make two full time arenas. One for furball junkies with small maps small grids  and no eny so they can just furball till their eyes bleed  :) . 

Isn't that lake furball in the da?  :headscratch: Wouldn't that mean we already have such a setup?  :bolt:
Title: Re: Off Hours Arena Suggestion
Post by: TonyJoey on November 28, 2010, 03:16:21 PM
 :rofl (http://img695.imageshack.us/img695/2200/paranoidu.jpg)
Title: Re: Off Hours Arena Suggestion
Post by: falcon23 on November 28, 2010, 03:18:54 PM
luche,people dont like the set-up..dont get all huffy because they voice there opinion,dont get so defensive..I still think that weekends,the WHOLE WEEKENDS should be NORMAL 2 arena splits,and as luche said,bring it back to 12 noon from 4pm for the LWA to be back to 2 arenas on weekdays..

 Luche,you have already said in an earlier post that you would agree that weekends should be left alone with 2 LW arenas.

 Luche,there has been NO big rook/nit fight since this map rotation started,both small maps..Rooks only hit nits after they had over 40% bish to the reset..

The OFFHOUR map NEEDS TO BE A LARGE MAP ALWAYS period...
Title: Re: Off Hours Arena Suggestion
Post by: Lusche on November 28, 2010, 03:21:42 PM
luche,people dont like the set-up..dont get all huffy because they voice there opinion..

Where I did get huffy in this thread because someone voiced an opion?

I do get huffy when people start to make things up to prove their point:

Luche,there has been NO big rook/nit fight since this map rotation started,both small maps.

I was in them. 
Title: Re: Off Hours Arena Suggestion
Post by: falcon23 on November 28, 2010, 03:23:06 PM
your like a cat on the attack for anyone who may have some reason to not like the new set-up...

 yea..fights when you guys went to roll the nits to get the reset.

 And just to clarify..I am speaking of the Off-hours map..not the normal orange/blue map
Title: Re: Off Hours Arena Suggestion
Post by: TinmanX on November 28, 2010, 03:32:52 PM
Its like TT everyday

QFT - I don't even log in during morning hours since the change. Which means I barely log in at all as the a.m. was my main playing time. I avoid Tits up-Tuesdays like the plague.
Title: Re: Off Hours Arena Suggestion
Post by: oTRALFZo on November 28, 2010, 03:47:33 PM
I don't even know how to give a serious comment on that...  


Dont comment, or they will eventualy discover our evil attempts to finally rule the skies of AH.

They came close to discovering our master plan when someone let out that rooks must always fly at 22k, Nits must never ever pork and bish only NOE.

We actualy had to kill a player when he caught on that HTC staff only log on as Rook for a reason and nits never got ENY.
Title: Re: Off Hours Arena Suggestion
Post by: doomed on November 28, 2010, 03:58:37 PM
Isn't that lake furball in the da?  :headscratch: Wouldn't that mean we already have such a setup?  :bolt:


Yes it is but for some unknown reason the people who love furballs wont go there. Oh and im sure its nothing to do with score keeping either.  All day you hear the same guys say i want to 1 v1 all day in the MA but know its almost imposible and they still dont go to furball lake or the DA and do 1 v1 so it must be something and that of course is nothing to do with the score keeping.

Two arenas, one for each style is simple and easy solution to most of the issues everyone has.
Title: Re: Off Hours Arena Suggestion
Post by: BaldEagl on November 28, 2010, 04:08:52 PM
Some of my fondest playtime memories are of playing when the other two countries are ganging up on us and we're backed into a corner.  It beats having no one to fight.
Title: Re: Off Hours Arena Suggestion
Post by: AWwrgwy on November 28, 2010, 04:12:03 PM
QFT - I don't even log in during morning hours since the change. Which means I barely log in at all as the a.m. was my main playing time. I avoid Tits up-Tuesdays like the plague.

OK, the morning hours now have about the same number of people in them as the "unpopular" arena during early prime-time did with the old cap system.

You miss the 30 person LW arena?  Try MW or EW.  I actually fought someone in EW this week... Twice.   :aok

I'm really not getting the whines in this thread.  

Too many people early?  (The same amount in a "full" capped arena.)  

Two sides ganging one side?  Happens to everyone.  

In the ganging case, I've switched to one of the ganging sides, since ENY isn't a problem for me, and attack the other ganging side.

This can help your original country by opening up that second front as well as possibly raising your new country's ENY.  At the very least, you know the enemy is busy somewhere else.

OK Mr. Snail, what you need to show is arena numbers uncapped early versus a full, capped arena to demonstrait the difference.  NONE.

We need a chart.



wrongway

Title: Re: Off Hours Arena Suggestion
Post by: Chilli on November 28, 2010, 04:27:10 PM
Again  :noid there goes a point sailing way over the head.  

Arenas are capped for a reason.  So, I assume that would continue even if arenas were split between furball and win the war arenas.   Players would still not be assured a position in their desired arena.  

I have to agree with AWwrgwy, EW and MW seem to be a viable substitute for the old OFF hours LWBlue that has been consolidated.  These are the hours that I fly in early mornings EST, possibly close to Euro player prime time.  The new, OFF hours LW arena opens up more available fights, and for my preference more of a reason to stay engaged rather than just log off due to boredom.
Title: Re: Off Hours Arena Suggestion
Post by: TinmanX on November 28, 2010, 05:03:42 PM
Man, not trying to whine, just giving my perspective to the community. I read all the material here on the forums, read the message of the day,  understood HiTech's reasons for doing it and for the most part agreed with those reasons. I just find myself enjoying it less as a result.
Title: Re: Off Hours Arena Suggestion
Post by: kvuo75 on November 28, 2010, 05:06:19 PM

Yes it is but for some unknown reason the people who love furballs wont go there. Oh and im sure its nothing to do with score keeping either.  All day you hear the same guys say i want to 1 v1 all day in the MA but know its almost imposible and they still dont go to furball lake or the DA and do 1 v1 so it must be something and that of course is nothing to do with the score keeping.

Two arenas, one for each style is simple and easy solution to most of the issues everyone has.

oh yea? what are you gonna do when all the so-called "furballers" show up in your base taking arena, and just "furball" while you're trying to take bases? How you gonna keep em out of that arena? Disable fighters? make it so planes can only attack buildings, not other planes?


Title: Re: Off Hours Arena Suggestion
Post by: doomed on November 28, 2010, 07:07:01 PM
oh yea? what are you gonna do when all the so-called "furballers" show up in your base taking arena, and just "furball" while you're trying to take bases? How you gonna keep em out of that arena? Disable fighters? make it so planes can only attack buildings, not other planes?




Wow did i piss in your cheereos this morning?  Jees dude take it easy its just MY OPINION ok.  Oh and if the so called furballers show up in that arena(its not MY arena and not sure why you call it my arena) and start to piss and moan like they allways do about people ruining there furball by taking a base i will tell you so called furballers to go to your own arena or shut it!!

Anyways this is my last post on the matter, its a good idea and alot of people agree with me so excuse me all the way to he$# if i upset your BBS tough guy ruetine. You may now go on with your pissing and moaning about how you hate everything thing HTC does.   :cry :cry :cry :rofl
Title: Re: Off Hours Arena Suggestion
Post by: kvuo75 on November 29, 2010, 08:47:37 AM
Wow did i piss in your cheereos this morning?  Jees dude take it easy its just MY OPINION ok.  Oh and if the so called furballers show up in that arena(its not MY arena and not sure why you call it my arena) and start to piss and moan like they allways do about people ruining there furball by taking a base i will tell you so called furballers to go to your own arena or shut it!!

Anyways this is my last post on the matter, its a good idea and alot of people agree with me so excuse me all the way to he$# if i upset your BBS tough guy ruetine. You may now go on with your pissing and moaning about how you hate everything thing HTC does.   :cry :cry :cry :rofl

why so defensive? my previous post wasn't an attack.   I'm just saying I don't think your idea of trying to put people in different arenas depending on what they want to do at any given moment is a good one. Seems like you want everyone to play your way. I might not want to play your way. 

I think it works great as it is, having all different types together in the same arena. 
Title: Re: Off Hours Arena Suggestion
Post by: Shuffler on November 29, 2010, 09:15:38 AM
While I have defended HT for years about the changes they have made for better or worse this one does really suck. HT has as finelly caved to Lusche.

 :rofl

Come on now..... HT has always been looking for something to "fix" the caps issue that some have. Lusche came up with a workable idea that won't kill anyone to try out for awhile.

I think it may work better after some tweaking. It is definite much better for our European AH brothers right out of the gate.

Give it some time.

<S> to Lusche for the time and thought he put into this for all the folks of AH.
Title: Re: Off Hours Arena Suggestion
Post by: Rhah on November 29, 2010, 09:37:36 AM
I like the new setup, it allows for some pretty intense fights. Yesterday when I got on, I noticed that the bish had less people and there were some big dar bars on their front, so a switched to bish and had a good fight against the nits for about an hour.

Thanks again Lusche  :rock
Title: Re: Off Hours Arena Suggestion
Post by: Crash Orange on November 29, 2010, 02:19:29 PM
oh yea? what are you gonna do when all the so-called "furballers" show up in your base taking arena, and just "furball" while you're trying to take bases? How you gonna keep em out of that arena? Disable fighters? make it so planes can only attack buildings, not other planes?

The base takers don't mind if furballers want to furball in the base take arena (currently, the MA). It's when the furballers demand rules and setup changes to force everyone to play the way they want that the base takers object. The purpose of a furballers' arena wouldn't be to get them out of the base taking arena, it would be to get them to stop trying to ruin the base taking arena.

Of course, we already have a furballer's arena, but everyone hates it because gameplay there is horrible. For some reason it doesn't seem to occur to the furballers that if they succeed in turning the MA into a copy of the DA, it will just suck the same way the DA sucks, and no one will want to play there either.
Title: Re: Off Hours Arena Suggestion
Post by: Crash Orange on November 29, 2010, 02:43:27 PM
I should seriously comment on that totally paranoid BS? Squads switching only between Knits and Rooks? The great anti-bish conspiracy?

You may want to log on right now or read the topic http://bbs.hitechcreations.com/smf/index.php/topic,301159.0.html and reconsider this response.
Title: Re: Off Hours Arena Suggestion
Post by: Lusche on November 29, 2010, 03:53:19 PM
You may want to log on right now or read the topic http://bbs.hitechcreations.com/smf/index.php/topic,301159.0.html and reconsider this response.

When I see that, I really wish I could fly ;)


But my response still stands.

Because it has nothing to do with teaming up against Bish in particular.

This has happemned vs every country, and will happen again against any country. It's a result of map design, current base distribution and lemming behaviour. On sfma, in 8 out of 10 cases the south country is being overrun by the two other countries - regardless who that country. One reson being the location of starting bases.

Whenever sfma was up, I found myself fighting for the south country in the end. Knight, Rook, or, as today: Bish.


But usually most players will only notice such an "alliance" when it's happening against them... I read complains about being ganged on all country channels all the time... but almost never I read complains about being part of such a gang.
Title: Re: Off Hours Arena Suggestion
Post by: falcon23 on November 29, 2010, 04:04:24 PM
but luche,now people have no other LW arena to go to to get away from the ganging..not everyone wants to go to midwar or EW,they want to have fun in ANY plane they want,kind of hard to do when bish have what....3 bases left up in OFF hours arena???And as far as MONTHS ago ganging,at least those who wanted to get out of the mess vould go to another LWA,now before 4pm,it cant happen...needs fixed..NEVER have a small map in OFF hours or do away with it..
Title: Re: Off Hours Arena Suggestion
Post by: Shuffler on November 29, 2010, 04:06:38 PM
but luche,now people have no other LW arena to go to to get away from the ganging..not everyone wants to go to midwar or EW,they want to have fun in ANY plane they want,kind of hard to do when bish have what....3 bases left up in OFF hours arena???And as far as MONTHS ago ganging,at least those who wanted to get out of the mess vould go to another LWA,now before 4pm,it cant happen...needs fixed..NEVER have a small map in OFF hours or do away with it..

MW had over 60 folks in there yesterday evening. :D

It's just not for folks who need the fastest birds in the inventory.
Title: Re: Off Hours Arena Suggestion
Post by: Ack-Ack on November 29, 2010, 04:19:18 PM
It's when the furballers demand rules and setup changes to force everyone to play the way they want that the base takers object.

What rules and setup changes have we forced upon the game? 


ack-ack
Title: Re: Off Hours Arena Suggestion
Post by: SunBat on November 29, 2010, 04:25:59 PM
It's when the furballers demand rules and setup changes to force everyone to play the way they want that the base takers object.

We just pwn you in every way don't we?

MUHAHAHAHAHAHAHAHAHAHAHAHAHAHA
Title: Re: Off Hours Arena Suggestion
Post by: Ack-Ack on November 29, 2010, 04:26:38 PM
but luche,now people have no other LW arena to go to to get away from the ganging

People were crying about the split arenas so now that we get a single arena for a few hours each day, people whine about not having a 2nd arena to pick from.

ack-ack
Title: Re: Off Hours Arena Suggestion
Post by: Shuffler on November 29, 2010, 04:26:51 PM
We just pwn you in every way don't we?

MUHAHAHAHAHAHAHAHAHAHAHAHAHAHA

Snicker
Title: Re: Off Hours Arena Suggestion
Post by: falcon23 on November 29, 2010, 04:27:40 PM
People were crying about the split arenas so now that we get a single arena for a few hours each day, people whine about not having a 2nd arena to pick from.

ack-ack

 REally ackack,and who was whining about split arenas???and how long ago?
Title: Re: Off Hours Arena Suggestion
Post by: Ardy123 on November 29, 2010, 04:30:17 PM
REally ackack,and who was whining about split arenas???and how long ago?

I did, because late at night, it was awful, there would be almost no one on, except for a few stat runners and one group steam rolling bases, now with the arena changes, there is still a fight going on at midnight PST. I appreciate the changes, thank you Luche & HiTech :aok

Title: Re: Off Hours Arena Suggestion
Post by: SunBat on November 29, 2010, 04:31:10 PM
REally ackack,and who was whining about split arenas???and how long ago?

King Kong Facepalm.
Title: Re: Off Hours Arena Suggestion
Post by: Scotch on November 29, 2010, 04:32:17 PM
We just pwn you in every way don't we?

MUHAHAHAHAHAHAHAHAHAHAHAHAHAHA


ahahahahaha!!!
Title: Re: Off Hours Arena Suggestion
Post by: Lusche on November 29, 2010, 04:33:30 PM
REally ackack,and who was whining about split arenas???and how long ago?

The complaints about split arenas were going on since the split till... last week.

"numbers suck in each arena when players are divided " - "I can't fly with my squad!!!" - "Split arenas increases hording"

And actually, the number and intensity of current complaints utterly pales in comparison to what happened when the arenas had been split in the first place
Title: Re: Off Hours Arena Suggestion
Post by: Ack-Ack on November 29, 2010, 04:35:02 PM
REally ackack,and who was whining about split arenas???and how long ago?

You can go back at least 20 pages in the general forums and on each page you'll find at least one thread whining about the split arenas and caps.  

Heck, I'd be surprised if Lusche didn't have a pie chart showing the numbers of those threads compared to others.


ack-ack
Title: Re: Off Hours Arena Suggestion
Post by: falcon23 on November 29, 2010, 04:35:15 PM
The complaints about split arenas were going on since the split till... last week.

"numbers suck in each arena when players are divided " - "I can't fly with my squad!!!" - "Split arenas increases hording"

And actually, the number and intensity of current complaints utterly pales in comparison to what happened when the arenas had been split in the first place

 Then it sounds to me as if it needs to go back...
Title: Re: Off Hours Arena Suggestion
Post by: Ardy123 on November 29, 2010, 04:38:54 PM
Then it sounds to me as if it needs to go back...

NO, I like being able to play against other players at night.
Title: Re: Off Hours Arena Suggestion
Post by: Motherland on November 29, 2010, 04:40:21 PM
and who was whining about split arenas???
wut
Title: Re: Off Hours Arena Suggestion
Post by: Lusche on November 29, 2010, 04:42:17 PM
You can go back at least 20 pages in the general forums and on each page you'll find at least one thread whining about the split arenas and caps.  

Heck, I'd be surprised if Lusche didn't have a pie chart showing the numbers of those threads compared to others.

I would, if the defunct board search wouldn't prevent it.  :D

(In fact, I did such a thing once ago with "perk the XXX!" threads  ;))
Title: Re: Off Hours Arena Suggestion
Post by: Crash Orange on November 29, 2010, 04:44:45 PM
The complaints about split arenas were going on since the split till... last week.

"numbers suck in each arena when players are divided " - "I can't fly with my squad!!!" - "Split arenas increases hording"

I think you ought to distinguish complaints about split arenas from complaints about arena caps. "I can't fly with my squad" is the result of the caps; with split arenas but no caps, anyone could fly with whomever they chose.
Title: Re: Off Hours Arena Suggestion
Post by: Lusche on November 29, 2010, 04:48:31 PM
I think you ought to distinguish complaints about split arenas from complaints about arena caps. "I can't fly with my squad" is the result of the caps; with split arenas but no caps, anyone could fly with whomever they chose.


Split arenas & caps are inseperably. With exception of the short period of WWI introduction, we only had split arena combined with caps. And when people say, the change sucks and it's worse than with split arenas, they also say: It's worse than capped & split arenas.
Title: Re: Off Hours Arena Suggestion
Post by: falcon23 on November 29, 2010, 04:50:28 PM

Split arenas & caps are inseperably. With exception of the short period of WWI introduction, we only had split arena combined with caps. And when people say, the change sucks and it's worse than with split arenas, they also say: It's worse than capped & split arenas.

 Dont assume lusche,,I could care less about caps if it will fix the current problems..whats being atttempted is a fix and yet keeping caps in palce with 2 arenas..
Title: Re: Off Hours Arena Suggestion
Post by: doomed on November 29, 2010, 05:14:30 PM
Hmmmm i wonder what could solve this age old question of cap vs no cap 1 arena vs 2 arena, furball vs base capture. Oh how about two arenas with a 800 cap or whatever and one set up to be furball friendly and one set up to be win the war friendly.

Someone should really bring this up. :D
Title: Re: Off Hours Arena Suggestion
Post by: kvuo75 on November 29, 2010, 05:22:57 PM
one set up to be furball friendly and one set up to be win the war friendly.


how exactly do you do that?  :headscratch:

what's wrong with furball AND wtw friendly?

Title: Re: Off Hours Arena Suggestion
Post by: oTRALFZo on November 29, 2010, 05:25:14 PM
So many whines about ganging and they blame it on the arana caps.

These guys crying that the world needs to be changed just because they experience some freak anomoly in the system.

I say keep it the way it is. I am enjoying the conspiracy theories some of these guys are coming up with "rook-nit allegance", "HTC hates bish"...etc.

Im saving this one for the books guys and will come biting you in the arse the next time a different country gets ganged. SUCK IT UP!!!..it happens to everyone..it sucks yeah, but every dog has its day.
Title: Re: Off Hours Arena Suggestion
Post by: Crash Orange on November 29, 2010, 05:28:26 PM

Split arenas & caps are inseperably. With exception of the short period of WWI introduction, we only had split arena combined with caps.

Just because HTC has not chosen to separate them doesn't mean they're inseparable.

For myself, I think one arena at late night (in the US) makes sense - the player population is too low to support two arenas. But I still don't like the caps, and they're particularly bad in the hour or two before the peak arenas close - the situation for us then is not unlike the situation used to be for you in the early evening: you can never get into Orange, but Blue is too depopulated to be fun. I don't see any reason why the caps couldn't just be eliminated (or go to 850) at midnight EST, two hours before the peak arenas close.
Title: Re: Off Hours Arena Suggestion
Post by: doomed on November 29, 2010, 05:35:41 PM
Well to me it seems pretty simple to do. Furballers love the action and love the fight and the kill and dont give to much of a rip about the strategy or win the war aspect of the game no? In fact i dont know how many times Ive been helping to take a base( my squad is only about 15 members so we dont do many solo base captures in prime time) and when we have the town 90% down and vh down and the fh and just need the remaining nme's killed or kept off a c47 or whatever( its not important) the furballs get bored and leave then the remaining 10 "good guys' cant finish the town cap the field fend off the bad guys coming from other airfields and take the town. Not with the new town set up anyways or at least not most of the attacks i have been on, maybe your experience is different.

On the otherhand Ive been on many "base captures" that some squad comes past and bombs the fh down so we can all capture the city and not just vulch the field all day and suddenly 30 people or in country channel yelling at them for ruining their fight. Seems simple furballs want a small arena with close airfields with nonstop action and base takers want something where they can all work toward capture of a base.

To the why dont i like furballs question. I dont have any problem with it at all and i go to the DA sometimes and furball myself but in  the MA for my 15 bucks i dont like taking off going as fast as i can to the bad guys and shooting till i die. Maybe i lack skill maybe im stupid and dont know what fun is or maybe i just like a purpose in my fight. Ive played for years and have been in 1000's of furballs but im actually trying to take the base or defend the base and i dont leave when the fight gets slow i want to take that field. Its just how myself and many many others like to play.


Two arenas just makes sense to me but maybe im the only one.
Title: Re: Off Hours Arena Suggestion
Post by: Ardy123 on November 29, 2010, 05:46:46 PM
It's not that simple, you need both in the arena at the same time. The conflict of interest is what drives the game. Without the base takers, there is no stimulus to start or keep fights going, with out furballers, there is no MMO aspect of the game, as we would all just take undefended bases where we battled ack and the clock.

The base takers are going to complain when they feel they are unable to be successful. The fur-ballers are going to complain when they can't get any fights. The trick is finding a balance where both sides feel that the have a chance at being successful. Its keeping that illusion that inspires hope and keeps the war going forever.

There is also the dynamic as there are less new players, the newer players resort to lager groups to accomplish their goals, hence creating more whines. These whines then translate into changes to balance the trend, as the mega horde is a response to failing when they are not in hordes. Lastly, other than eny, there is no game mechanic to keep hoard size in check, so as the balance of skills & goals of the player base evolves we can expect even larger hordes as there is an apparent reduced risk and increased reward for doing so. HiTech, attempted to address this issue by changing the radar but that didn't work as he intended.
Title: Re: Off Hours Arena Suggestion
Post by: kvuo75 on November 29, 2010, 06:43:43 PM
Two arenas just makes sense to me but maybe im the only one.

ardy pretty much made the point for me, but I ask again, what would you do to the arenas that makes them different? just the size of the map? I've seen the biggest furballs on the biggest maps. I've seen basetakers roll bases on small maps. So what would you do differently? just having 2 arenas doesn't do it.

also, I might add it's not as black and white as you seem to think it is.. not everyone is purely a furballer, or purely a basetaker. where are we supposed to go?
Title: Re: Off Hours Arena Suggestion
Post by: Vart69 on November 30, 2010, 06:01:32 PM
Just give me Blue back! :aok
Title: Re: Off Hours Arena Suggestion
Post by: Ack-Ack on November 30, 2010, 06:08:08 PM
Then it sounds to me as if it needs to go back...

so we can start a whole new round of you and your kind whining about the split arenas again?  Can't you guys get off the merry-go-round long enough?


ack-ack
Title: Re: Off Hours Arena Suggestion
Post by: LCADolby on November 30, 2010, 06:35:42 PM
It's just needs a little time to get settled in. I found it better and easier to log in. I haven't sat waiting to join LWO since it began.
Title: Re: Off Hours Arena Suggestion
Post by: wil3ur on November 30, 2010, 07:57:41 PM
I still think my original suggestion addresses the issue with a decent solution, while keeping in effect the single arena for better off-peak numbers.

2 Countries, it's that simple.

If people wanna gang and horde, the ENY will take care of the country that's ballanced 200 to 100 or 80 to 20.  I've heard nothing else but complaints and bashing of others.  Can someone else at least brainstorm a suggestion that may 'fix' the issue?
Title: Re: Off Hours Arena Suggestion
Post by: falcon23 on December 01, 2010, 04:39:26 PM
so we can start a whole new round of you and your kind whining about the split arenas again?  Can't you guys get off the merry-go-round long enough?


ack-ack

 About as long as those who keep whining to keep it . ;)
Title: Re: Off Hours Arena Suggestion
Post by: Shuffler on December 01, 2010, 04:44:46 PM
I still think my original suggestion addresses the issue with a decent solution, while keeping in effect the single arena for better off-peak numbers.

2 Countries, it's that simple.

If people wanna gang and horde, the ENY will take care of the country that's ballanced 200 to 100 or 80 to 20.  I've heard nothing else but complaints and bashing of others.  Can someone else at least brainstorm a suggestion that may 'fix' the issue?

2 countries won't work
Title: Re: Off Hours Arena Suggestion
Post by: The Fugitive on December 01, 2010, 07:54:46 PM
HTC has already said they tested the game with 2,3,4, and 5 sides and they believe that 3 sides works best.