Aces High Bulletin Board
General Forums => Hardware and Software => Topic started by: jollyFE on December 07, 2010, 08:00:17 AM
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got the ok from the wife to build a new pc.........................bi g question is amd vs intel. any suggestions on performance?
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This thread is DOOMED.
:bolt:
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Jollie go intel. But just so you know you just started an epic battle . :noid
Semp
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I wasn't trying to start anything, I have been AMD for my last 3 or 4 builds, just needed a starting point. If there really isn't a difference, then I guess price will be the determining factor. Was looking to spend 800-1200ish
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Use the search and look up Intel and AMD in the forums. This has been discussed before.
Toms hardware will have reviews for some reading if your interested.
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AMD is the best all round :old:
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AMD is the best all round :old:
I want some of what your smokin. Granted AMD is cheaper GHz to GHz, but it can not compete with the Intel chips of the same GHz.
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oh man......was that a can of worms???
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oh man......was that a can of worms???
pretty much. :lol :lol :lol
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If you are an AMD fanboi, then go AMD.
If you are an Intel fanboi, then go Intel.
If you really want to be objective about it, then decide what your computer will be used for and then decide which fits best.
Asking everyone which is best is only going to get you an opinion based on what the user is currently using. This means there wil be some bias.
Research, research, and then when you think you finally have the answer, research some more.
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You're going to find that Intel will perform better. An Intel vs. an AMD with all things being equal (speedwise, cores, etc) will result in the Intel winning the competition. However, AMD will provide more 'bang for the buck'.
I recently helped out a squaddie with a new build based on donations, and for $500 I was able to build him a system that smokes Aces High. I based it around an AMD Athlon II X2 Regor processor (3.2GHz). I really did want to go Intel but by going AMD I was able to go with a better video card and more RAM. I do not regret it as his system FLIES! It also seems that AMD compatible motherboards tend to be a little less expensive.
To be honest, I'm not so sure that going Intel is as critical as it was in the recent past. Yes I would still recommend Intel, but if you have a light budget and you want to get the most out of your money... then perhaps AMD will make a good decision.
For about $1000 you can build a decent i5 system, an AWESOME C2D/C2Q system, or a KICK-AWESOME AMD system.
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Yeah, people have not been this angry about defending their favorite since Street Fighter and Mortal Kombat.
I'd rather get stuck in the middle of an ATI vs NVIDIA , fight.
The only thing worse is a PC vs Mac throw down.
But, just like every other fanboy war, the answer comes down to timing. Intel i7 series, are the best CPUs on the market AT THE MOMENT, and beyond the CPU themselves, the LG1366 socket motherboards with the X58 chipsets are the nicest boards out right now.
With the i7-950 price drop recently, I couldn't even say I could personally justify the lower cost of AMDs
Of course this could all change in just a few months, and then AMD rules the world again, its all very fickle.
Buying new PC tech is like jumping from a bullet train. Whenever you jump off, the train just keeps on blazing away, and there is always promise of better just around the next bend in the track.
The only even semi-constant is that Windows based machines will always be better then Mac OS ones (just joking :P)
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I based it around an AMD Athlon II X2 Regor processor (3.2GHz). I really did want to go Intel but by going AMD I was able to go with a better video card and more RAM. I do not regret it as his system FLIES!
thank you thank you thank you. what i've been saying all along. AH2 gaming is NOT as CPU intensive as fsx or GTA4.
hence you do not need a balls-out CPU. that money is better spent on a top-end GPU for max resolution gaming!
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Hmmm...this is gonna talke a while I think.....
I play AH, son plays WoW
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Research, research, and then when you think you finally have the answer, research some more.
truth ^
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JollyFE
Whats your build budget, if you don't mind me asking?
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Hmmm...this is gonna talke a while I think.....
I play AH, son plays WoW
world of warcrack. i lost a friend to that game.
haven't seen him in two(three?) years.
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thank you thank you thank you. what i've been saying all along. AH2 gaming is NOT as CPU intensive as fsx or GTA4.
hence you do not need a balls-out CPU. that money is better spent on a top-end GPU for max resolution gaming!
Aces High is a very balanced game. A high end CPU will run the game better with a low end video card, than vice-versa. If the CPU is not fast enough to process the data, then a high end video card is going to be sitting and waiting for it.
99% of all the stutter complaints with the game boil down to CPU load, not GPU load.
Now, if you want to run at really high resolutions (>2000x1600), then yes, you need a high end video card and a modest CPU will be able to keep up, but if you want to run 1900x1280 resolution without stutters, then you you need a high end CPU and a decent video card.
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Aces High is a very balanced game. A high end CPU will run the game better with a low end video card, than vice-versa. If the CPU is not fast enough to process the data, then a high end video card is going to be sitting and waiting for it.
99% of all the stutter complaints with the game boil down to CPU load, not GPU load.
Now, if you want to run at really high resolutions (>2000x1600), then yes, you need a high end video card and a modest CPU will be able to keep up, but if you want to run 1900x1280 resolution without stutters, then you you need a high end CPU and a decent video card.
Just talking about stutters gets skuzzy going....... :lol
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Aces High is a very balanced game. A high end CPU will run the game better with a low end video card, than vice-versa. If the CPU is not fast enough to process the data, then a high end video card is going to be sitting and waiting for it.
99% of all the stutter complaints with the game boil down to CPU load, not GPU load.
Now, if you want to run at really high resolutions (>2000x1600), then yes, you need a high end video card and a modest CPU will be able to keep up, but if you want to run 1900x1280 resolution without stutters, then you you need a high end CPU and a decent video card.
stuttering is more because of all the crapware processes running in the background competing with AH2 for cpu resources.
with a clean system, an Athlon II dual core is more than enough for this game, as his experience indicates.
I do not regret it as his system FLIES!
so clearly, an Athlon II dual core is a high end cpu. :D :D :D
but just to show i can be fair, heres a good deal for y'all Core2 fans. (http://www.microcenter.com/single_product_results.phtml?product_id=0328258&utm_source=ACT_NON_BYO&utm_medium=email&utm_campaign=E0957+eNews+20101207)
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I want some of what your smokin. Granted AMD is cheaper GHz to GHz, but it can not compete with the Intel chips of the same GHz.
i know i no nothing about PCs lol :x
+1 to me :banana:
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stuttering is more because of all the crapware processes running in the background competing with AH2 for cpu resources.
with a clean system, an Athlon II dual core is more than enough for this game, as his experience indicates.
so clearly, an Athlon II dual core is a high end cpu. :D :D :D
but just to show i can be fair, heres a good deal for y'all Core2 fans. (http://www.microcenter.com/single_product_results.phtml?product_id=0328258&utm_source=ACT_NON_BYO&utm_medium=email&utm_campaign=E0957+eNews+20101207)
Do you have access to the profiling data for the game? That is the data that actually measures the usage of all the components of the game. You have no idea how the game scales things and cannot know exactly what the balance of video to CPU usage really is.
There is no one answer as to what combination of CPU/video card is the correct one. Resolution is one aspect of the load. Shader performance is another. System RAM is another. There are many more.
The constant is the game is very balanced between CPU and GPU usage. HiTech has always done a very good job at maintaining that balance. Leaning one way or the other will cause game play to not be as smooth as it could be. It is a tenant in good game design.
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Do you have access to the profiling data for the game? That is the data that actually measures the usage of all the components of the game. You have no idea how the game scales things and cannot know exactly what the balance of video to CPU usage really is.
There is no one answer as to what combination of CPU/video card is the correct one. Resolution is one aspect of the load. Shader performance is another. System RAM is another. There are many more.
The constant is the game is very balanced between CPU and GPU usage. HiTech has always done a very good job at maintaining that balance. Leaning one way or the other will cause game play to not be as smooth as it could be. It is a tenant in good game design.
i am not disputing anything you say above. so, when are we getting a baseline/standardized benchmark?
would ultimately help in evaluating gaming set-ups, right?
what i'm trying to say is for whatever amount of CPU workload AH2 requires, a cheap, lowly Athlon II is enough for a fluid, fast gaming system at whatever resolution tigger's friend plays on. the higher the resolution, the more GPU-dependent this game becomes(1080P and above)- in other words the GPU workload increases due to moar pixels needing to be rasterized. the CPU workload however, i observed, remain constant across all higher HD resolutions. having said that, i dont even notice the CPU workload significantly increase at 1024x768 or 1440x900.
and you probably meant "tenet."
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question :
Since AH is, as I understand all flight sim games are, CPU intensive due to the elaborate physics calculations needed to run the engine, my question is this.
Would it bode well for players with a single GPU card to purchase a lower-end (read: cheap) second GPU as a dedicated Physx processor?
Also, players that are already running an SLI setup with 2 cards, would switching the 2nd card from SLI to dedicated Physx, produce a greater overall net gain in performance in this particular application? Would this help alleviate issues of slower CPU builds?
Would this configuration be more cost efficient then going for a higher tier CPU, subsidizing a cheaper second GPU?
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i am not disputing anything you say above. so, when are we getting a baseline/standardized benchmark?
would ultimately help in evaluating gaming set-ups, right?
what i'm trying to say is for whatever amount of CPU workload AH2 requires, a cheap, lowly Athlon II is enough for a fluid, fast gaming system at whatever resolution tigger's friend plays on. the higher the resolution, the more GPU-dependent this game becomes(1080P and above)- in other words the GPU workload increases due to moar pixels needing to be rasterized. the CPU workload however, i observed, remain constant across all higher HD resolutions. having said that, i dont even notice the CPU workload significantly increase at 1024x768 or 1440x900.
and you probably meant "tenet."
The amount of time to generate and maintain a proper benchmark, based on the game is prohibitive.
And yes, I goofed my spelling of "tenet".
By the way, the Athlon II will stutter very badly if you toss 100 B17 bombers launching at one time in an FSO. It cannot get the data to the video card fast enough for each frame loop. Many think it is because the video card cannot handle it, and while that can impact things, it is not what causes the stutters. Data bound for a video card is, for the most part, completely asynchronous to the CPU/frame loop. As long as the data can get generated, the frame loop runs smoothly. Ther are a few situations where data will block and the CPU has to wait for it to process on the video card, but not many of those happen in the game.
Unusual situation? Sure, but it is a valid one. That is where you find out what is the bottleneck in your computer.
Flight is always complex to model. I remember when we upped the number of test points on the wings and how many people yelled and screamed how it was killing thier performance. Had absolutely nothing to do with the graphics.
I will be the first to admit there is no easy answer to this. The same exact hardware given to ten different people will all run the game differently due to everything else the player will use the computer for.
I recall posting a film of my computer at home running the game. With everything enabled it was butter smooth. Disabling vsync showed it was running over 200FPS, with all the shadows on, in the middle of a fight with a dozen planes around me over a filed with ack bursts going off.
A simple E8400 with 2GB of system RAM and an ATI4850. Well, maybe not so simple. It is very tweaked. Booting Windows XP in 4 seconds flat is not common. Point being, that someone else, whose computer has the same hardware, will not perform the same.
question :
Since AH is, as I understand all flight sim games are, CPU intensive due to the elaborate physics calculations needed to run the engine, my question is this.
Would it bode well for players with a single GPU card to purchase a lower-end (read: cheap) second GPU as a dedicated Physx processor?
Also, players that are already running an SLI setup with 2 cards, would switching the 2nd card from SLI to dedicated Physx, produce a greater overall net gain in performance in this particular application? Would this help alleviate issues of slower CPU builds?
Would this configuration be more cost efficient then going for a higher tier CPU, subsidizing a cheaper second GPU?
The game does not support the Physx processor, nor does it support using a GPU for floating point calculations. Someday, when there is single API that supports all that hardware (ATI or NVidia or...), the game might support it.
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By the way, the Athlon II will stutter very badly if you toss 100 B17 bombers launching at one time in an FSO.
that would be one scenario where the serial threaded CPU code would significantly increase proportionately to the number of planes in the area(specially when on the runway). but then again, any dual core would choke on that. that being the exception though, rather than the norm as you said.
The game does not support the Physx processor, nor does it support using a GPU for floating point calculations. Someday, when there is single API that supports all that hardware (ATI or NVidia or...), the game might support it.
http://en.wikipedia.org/wiki/Bullet_(software) (http://en.wikipedia.org/wiki/Bullet_(software))
been used in 2012(the movie), the A team, sherlock holmes, shrek 4, etc.
GTA4 uses it and some other small budget titles. cross-platform too, was used in an xbox360 game.
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was looking $800-1200.
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jollyFE
Will you be reusing any components from your previous PC, (case, PSU) ? Or will this be a from scratch build?
I'm assuming you won't be needing input devices (keyB, mouse ect) or monitor?
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so clearly, an Athlon II dual core is a high end cpu. :D :D :D
Actually no.. it's a BUDGET CPU that handles Aces High quite nicely. The entire build cost $585 including operating system.
By "it FLIES" I meant for 'normal' computer usage. It was a great bang for the buck (performance vs. cost) and while I wouldn't bank on it smoothly handling anything serious, it's plenty fast enough for the vast majority of people out there, including most Aces High players.
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that would be one scenario where the serial threaded CPU code would significantly increase proportionately to the number of planes in the area(specially when on the runway). but then again, any dual core would choke on that. that being the exception though, rather than the norm as you said.
Actually, my home computer ran that film very smoothly. The video card does not have to do much as it is drawing multiple instances of the same model. A pretty low end modern day video card could handle it. The CPU, on the other hand is having to handle flight modeling for each plane.
And in the Athlon II's case, we cannot run multi-threaded either, which also hurts game performance. This is due to a bug we happen to hit in the CPU. AMD provided a work-around for it which forces the game to run only on one core.
http://en.wikipedia.org/wiki/Bullet_(software) (http://en.wikipedia.org/wiki/Bullet_(software))
been used in 2012(the movie), the A team, sherlock holmes, shrek 4, etc.
GTA4 uses it and some other small budget titles. cross-platform too, was used in an xbox360 game.
Not sure why you bring up "Bullet" as it uses the OpenCL library, which is one of the API's available. "Bullet" itself is more for dynamic modeling and collision detection.
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All brand new stuff.
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Here are few template ideas for your consideration.
Given my understanding of the games requirements you should be sitting pretty well on AH with any of these builds. I'm sure other users will be able to provide greater insight specific to AH. Your final choice would be more influenced by your other uses/applications you'll be using this PC for, and how they compare to your existing build.
Lower budget
(http://i9.photobucket.com/albums/a64/zeromajin/Budgetlow.jpg)
Mid Range budget
(http://i9.photobucket.com/albums/a64/zeromajin/BudgetMid.jpg)
High range budget
(http://i9.photobucket.com/albums/a64/zeromajin/Budgethi.jpg)
Remember I threw these together off-hand and they should be considered a starting point. With more in-depth research I'm sure you can find components even better tailored for your needs.And I intentionally avoided bundle deals since you may not want one or the other, but they can save you considerable money. None of the templates include an OS +~$100.
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Build one of each. then give the wife the one that doesn't work as well :LOL
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OK as a serious game and student and builder I used to be AMD after my last Intel chip which was a Pentium 200MMX way back in the old times.
Then I went with the K6 line from AMD and into their "alleged Pentium series chip killers" (as it was once called) and did so happily or at least what I will call TWEAKINGLY; so named because I was having to tweak many programs out there just to use them for a long time because AMD lacked something or the other to make them work.
About 3 years ago I got a decent bonus from work and decided to build a budget buster rig. I bought as close to top of the line as possible and only skimped a little on the chip...I got an E6600 Core2Duo and have not looked backwards at AMD since that time. Programs I use including seem to run a little better, less problems with various operating systems...etc...
My current system has an i7-920 in it and runs great.
My suggestion as a user...spend a little extra money and get an Intel chip. You don't have to break the bank to have a great system if you build it or if someone like TD builds it. Just do a little research and buy whatever you want...again my suggestion is get an Intel chip; you will probably be happier in the long run.
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dont forget a good quality cpu cooler. think the paste that comes with some coolers is pretty good too. I have this one works on all intel cpus.
http://www.newegg.com/Product/Product.aspx?Item=N82E16835242001 cooler, past that comes with it is really good.
http://www.newegg.com/Product/Product.aspx?Item=N82E16835103060 fan (cooler doesnt come with a fan)
my cpu never goes above the mid 40's with a full load. I have an e8400 oc to 3.9 paired with an evga 465 on a tempest case.
good luck with your build.
semp
btw just a suggestion, we never ask which of these is better. that is unless you want to create a 200 page thread.
1 intel/ amd
2 nvidia/ati
3 ch/saitek
4 ssd/regular hd
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1 intel/ amd
2 nvidia/ati
3 ch/saitek
4 ssd/regular hd
5. pepsi/coke :O :O :lol
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6. Benny Hill/Friends
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Skuzzy/Sudz
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8. Maryann/Ginger
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9. Twinkies/Moon Pies
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10. Bear Claws/Donuts
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Ford/Chevy
(and its Maryann :D)
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Bacon/More Bacon
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Bish/Knits/Rooks
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less filling/tastes great.........
seriously though, thanks for all the input and ideas, got some days off coming for the holidays so I will be doing alot of research.
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Decide on your components, then post them here, see what the guys think.
semp