Aces High Bulletin Board
General Forums => Hardware and Software => Topic started by: Doctahg on December 14, 2010, 10:44:19 PM
-
Anyone have any good profiles? Been playing around but I'm having enough trouble learning to fly! Any help would be appreciated!
TY
Doc
-
Deadband in the middle of every axis except zoom. Take it off
Aggressive mode. Speed up the pitch axis a touch. Slave a
Joystick button for center view.
The deadband in the middle will keep you from having neck strain.
You will be able able to move your head a little but not the view.
When you speed up the axis it compensates for the deadband a bit.
If you need any further help shoot me an email tomorrow EST or a PM here.
-
Which model of TrackIR do you have? Do you use Track Clip Pro or the thing that goes on a hat?
-
I have 5..and the clip on the hat one
-
Here is a profile that I use. I have the Track Clip Pro. I do not know how well it will work with the Hat Clip, but are welcomed to try it.
It may give you a basic start on setting it up your way. The TrackIR is a very "personal' device. Many things will affect it's performance,
ambient lighting, camera postion, distance and height to the camera, how much you move around during battle. You can download it at
this link...http://www.mediafire.com/?p6gdasd15dg1dpx (http://www.mediafire.com/?p6gdasd15dg1dpx) Good Luck...
Edit: Your field of view (found on the startup clipboard under video settings) and you head position will also affect your TrackIR. When I got mine I had a large field of view
and my head postion set futher back. When I would looked up all I would see is the back of my headrest, especially in the F4's. Most if not all of that can be
adjusted out with fine tuning of your head postion.
Edit to the edit: If you do chose to try this profile be sure to select Aces High in the profile drop down box and Aces High as the defult profile in the Titles tab under Aces HighII
-
Thanks all..James..just have to figure out how to do it in the Profiles, deosn't seem too hard just haven't done it...will email if I get stuck. Will try that Tomb and see how it differs..
-
I use trackir 4.0 with the hat reflectors. i just ordered the trackclip pro. When using the trackclip pro, take the sensor on the monitor and move it a little to the side the clippro sits on your head. Don't leave it directly in front of your head.
-
Why offset it? Doesn't seem to be a problem in the center. I used the above profile last night. Seems nice, the pilot is set back a bit, which gives a nice view. have to lean in to get a shot of the whole targetting reticle. Maybe could be smoother for me. Will play around on my own this weekend.
TY
-
Doctahg , you can decrease the speed down to -8 or -7 and increase the smooth to 100%. That will slow the whole profile down some. It is a bit "quick" on the head movements.
I TRY to sit still when engaged with the enemy. As you become more accustomed to TrackIR you will probably what to snap it up a bit. I also have a button on my stick mapped for
"view zoom toggle". This will give you a closer view of the gun sight or whatever you are looking at. Click your mapped button once to zoom in, click it again to return to normal view.
This will help keep all that bouncing around in your seat to a minimum.
-
I have my profile set very quick. It takes very little head rotation to look around. Side to side and up and down are a bit less aggressive. I have the Z? rotation turned off (the one that if you cock your head like an owl, your view gets flipped upside-down) as it is more annoying than anything, and hardly useful. I also have some deadband programmed in to the first little bit of head movement makes no difference in my frontal view.
When GV'ing, I simply turn tracking off (pausing it) as I can find no practical advantage for use with a tank.
With Bombers I usually turn it off as well, although it sometimes is useful for looking around in F1 mode.
I have my TrackIR mounted on the left side of the monitor, rotated 90 degrees. The software adjusts for this quite nicely and it lines up almost evenly with my Track Clip mounted on my headset.
(http://www.lca.ympsa.com/sidemount.jpg)
-
What's with the offset sensor though?
-
What's with the offset sensor though?
Because this positions the 'camera' directly in front of my track clip pro.. not above it.. not below it.. directly in front.
This makes it more precise and accurate.
(It also doesn't catch the light in the background)
-
Ok...Here's a couple questions so far. problems I'm having are...I'm getting a too quick/too soon snap to my 6 view when I look UP. I also don't feel like I'm getting far enough back on my UP-frontal view before the snap to the 6 view...any idea why and how to fix? OPnly flew the Dora tonight so it may be the plane? Willt ry another now but any help would be appreciated!
Doc
-
From the clipboard click options > preferences > view options. Make sure that there are no checked boxes. if there are uncheck them and click apply.
Also, from the TrackIR screen under the camera tab, bottom of the list you should see "video processing mode" I have mine set to precision.
This is differant than hot key precession mode.
-
I also have my field of view set to 100. I'd slow the pitch axis a bit if it's too quick (obviously) but don't give up on the tweaking. It pays off and makes things fun.
-
Don't want to seem like an idiot here but alot of these settings I cannot find on the software page..are they hidden somewhere?
-
You might also want to apply masking tape to the stalks between the diodes if you have a track clip. They are very reflective. In sensor view see what the diodes look like and ensure you can properly orient the thing. It goes crazy if the middle diode is blocked by the bottom diode.
Infidelz.
-
I am assuming when you say software page, you are talking about when you click the TrackIR icon. you get the camera box and the 3 wire frame heads on the left of the screen ?
They could be. Look for a little white triangle, if it is pointing to the right then that panel is collapsed. Click the little white triangle to expand.
-
From the clipboard click options > preferences > view options. Make sure that there are no checked boxes. if there are uncheck them and click apply.
Also, from the TrackIR screen under the camera tab, bottom of the list you should see "video processing mode" I have mine set to precision.
This is differant than hot key precession mode.
I find in the AH Options>preferences>View menu, uncheck everything EXCEPT "TrackIr object relative move". Selecting this makes helps with looking backwards. How? because it reverses the action of the fore-aft axis when your virtual head is looking backwards.
Without the box checked: you turn to look behind you and the seat is too close so you move your [real] head [towards the monitor] and your virtual head gets closer to the seat cushion.
With the Box Check: you turn to look behind you and the seat is too close so you move your [real] head [towards the monitor] and your virtual head gets closer to the gun sight, Farther from the back of the seat. I find this more intuitive because your brain thinks it needs to move away from the back of you chair to move away from the back of your virtual seat in the game.
Tips :
Camera seees like a cone that gets wide the farther you get away from it. Have to camera at least an arms length away from you head. This will prevent the "flips upside down" which occurs because one of the LED (or reflectors) moves out of the cone of view. The closer you are the camera, the less room you have to move your head before you leave the camera field of view.
Symetry is not always best. For vertical axis head movement, I have "up"or 'positive side of the curve set fairly steeply, but unchecking the 'Mirror' box [in the TrackIR software] and setting the down much flatter will prevent your view from sinking into the dash board as you move forward in the cockpit. This is key when deflection shooting because you want to move toward the gunsight, and up to see as far over the front of the plane as possible, and off to one side. Setting the negative or"down" curve to be very flat prevents the artificial downward movement that can be caused by the geometry of the camera being higher than the LEDs [or clips]
Hope that helps.
Vinkman :salute