Aces High Bulletin Board

Help and Support Forums => Aces High Bug Reports => Topic started by: Jayhawk on December 16, 2010, 01:04:07 PM

Title: Factories retreat to the rear bug.
Post by: Jayhawk on December 16, 2010, 01:04:07 PM
I think this was Trinity map, LWO last night.

Knights captured A20 from Bish.  I didn't even get A20 in the picture it was quite a ways south.  As you can see in the picture, we received the message the factories retreated but they had not.  Icons were still there and city was still in forward position.  It appears everything worked as it was suppose to except the errant message.

(http://i666.photobucket.com/albums/vv23/Jayhawk1/ahss316.jpg)
Title: Re: Factories retreat to the rear bug.
Post by: batch on December 19, 2010, 03:12:51 AM
looks like A12 setoff the retreat not 20........ and that is a knight base that was capture so the bish factories wouldnt have retreated.... the knit factories would have............I noticed same thing couple nights ago....... when we captured a knit zone base it said rook factories retreated........ its retreating the correct factories just reporting which one it is wrong
Title: Re: Factories retreat to the rear bug.
Post by: Jayhawk on December 19, 2010, 01:18:47 PM
Should have looked at my own picture, yes it was A12, A20 is a mistake.  Knights captured A12 from the Bish.
Title: Re: Factories retreat to the rear bug.
Post by: Pyro on December 21, 2010, 05:10:26 PM
There's a new host installed today that should fix this problem.
Title: Re: Factories retreat to the rear bug.
Post by: Lusche on December 23, 2010, 04:31:53 PM
There's a new host installed today that should fix this problem.

Should that have fixed the problem of the non-saved factory location too? If so, it's not working. LWO (trinity) just came up, and the Knight strats are back to the default location instead of the retreated one - and completely surrounded by enemy bases
Title: Re: Factories retreat to the rear bug.
Post by: sunfan1121 on December 24, 2010, 01:51:31 PM
Should that have fixed the problem of the non-saved factory location too? If so, it's not working. LWO (trinity) just came up, and the Knight strats are back to the default location instead of the retreated one - and completely surrounded by enemy bases
yep still not fixed.
(http://i201.photobucket.com/albums/aa211/crzwhiteboy1121/ahss7.jpg)