Aces High Bulletin Board
General Forums => Wishlist => Topic started by: JUGgler on January 17, 2011, 10:46:29 AM
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I would like to see ALL hangars able to spawn ANY vehicle, ofcourse adjustments would be needed for Vbases and ports!
JUGgler
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You're really asking for "pickable" Hanger spawn points right?
+1
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Why would a fighter hanger spawn a bomber?
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Why would a fighter hanger spawn a bomber?
Good question.... :headscratch:
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Why would a fighter hanger spawn a bomber?
My motivation is only to limit the "riskless" vulchtarding of bases, you see the "setup" is obvious and longstanding.
#1- Drop VH
#2- Drop FHs
#3- Kill guns
#4- Rub out the vulch of bombers till climax
If the goal is take the base, then drop all hangars and take it!
If the goal is to vulch then have at it with a bit of risk, the risk being there will be GVs on that field at the minimum :aok
Segregating the hangars has made silly game play easier and encouraged it!
JUGgler
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My motivation is only to limit the "riskless" vulchtarding of bases, you see the "setup" is obvious and longstanding.
#1- Drop VH
#2- Drop FHs
#3- Kill guns
#4- Rub out the vulch of bombers till climax
If the goal is take the base, then drop all hangars and take it!
If the goal is to vulch then have at it with a bit of risk, the risk being there will be GVs on that field at the minimum :aok
Segregating the hangars has made silly game play easier and encouraged it!
JUGgler
Thank you for your clarification. -1
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You're really asking for "pickable" Hanger spawn points right?
+1
This also :aok
JUGgler
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My motivation is only to limit the "riskless" vulchtarding of bases, you see the "setup" is obvious and longstanding.
#1- Drop VH
#2- Drop FHs
#3- Kill guns
#4- Rub out the vulch of bombers till climax
If the goal is take the base, then drop all hangars and take it!
If the goal is to vulch then have at it with a bit of risk, the risk being there will be GVs on that field at the minimum :aok
Segregating the hangars has made silly game play easier and encouraged it!
JUGgler
dont up, they have nothing to vulch. :)
make fun of them on 200 about how well they fly in circles. or play chicken with them on the rwy (helps to have a spotter in f5 mode) -- up ar234 or other juicy target, engine off.. wait till they come diving in then /.ef at 800 yds right as they start shooting. :neener:
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Oh but if you want to spawn a GV when the VH is down........ Not a good idea.
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how about the ability to choose which hanger of that type you spawn in? like on a Vh field, choose which VH you spawn out of.adapt the idea for bomber/fighter hangers aswell.
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+10,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000
how about the ability to choose which hanger of that type you spawn in? like on a Vh field, choose which VH you spawn out of.adapt the idea for bomber/fighter hangers aswell.
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Why would a fighter hanger spawn a bomber?
the result of a drunken liaison in a seedy bar?
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also, how about creating a spawn area for gv's? instead of spawn points? where you can choose where you want to spawn within that area, instead of the game automaticly making you spawn on the same point thats being camped?
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Well.... Aside from the Hanger we do have that..... Perhaps the answer is a "Field Spawn" system that acts the same but if you up from H you are placed "someplace" on the field.
also, how about creating a spawn area for gv's? instead of spawn points? where you can choose where you want to spawn within that area, instead of the game automaticly making you spawn on the same point thats being camped?
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I don't think it really matters where you spawn. you will still get vulched if there's enough planes.
semp
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Well.... Aside from the Hanger we do have that..... Perhaps the answer is a "Field Spawn" system that acts the same but if you up from H you are placed "someplace" on the field.
yea but that is all pre-set. as in the computer chooses where you spawn. i mean haveing a spawn area, where you get to choose specificly where you spawn within the spawn area. just make it big enough to where the spawn area cant be surounded and you could possably eliminate spawn camping all together.
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yea but that is all pre-set. as in the computer chooses where you spawn. i mean haveing a spawn area, where you get to choose specificly where you spawn within the spawn area. just make it big enough to where the spawn area cant be surounded and you could possably eliminate spawn camping all together.
How big would that be?
Spawn points are often hundreds of yards away from where you spawned last.
The spawn points kind of move around based on where the nearest enemy is also.
What more do you want?
wrongway
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How big would that be?
Spawn points are often hundreds of yards away from where you spawned last.
The spawn points kind of move around based on where the nearest enemy is also.
What more do you want?
wrongway
maybe a mile long and 2 miles wide? and within that spawn area you can choose where you spawn. like when you go to spawn a map would pop up showcasing the spawn area, and the spawn area would be broken up into tiny sectors. and you'd choose the sector you'd wish to spawn in. it would pretty much get rid of spawn camping because they wouldnt be able to know where your going to spawn next. idk i'll try to make a visual description of what i mean later.
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the result of a drunken liaison in a seedy bar?
:noid :noid :noid