Aces High Bulletin Board

General Forums => Wishlist => Topic started by: meddog on January 25, 2011, 11:46:06 PM

Title: Vehicle spawn pts at Vbases
Post by: meddog on January 25, 2011, 11:46:06 PM
Ide like to see the ability to choose which vhanger you spawn from.  If the hanger is down, so is that spawn point.  That way, spawn campers can't neccessarly just camp the main hanger.  Let the Biatching begin:  :joystick: :banana:
Title: Re: Vehicle spawn pts at Vbases
Post by: MarineUS on January 26, 2011, 02:51:59 AM
 :aok
Title: Re: Vehicle spawn pts at Vbases
Post by: waystin2 on January 26, 2011, 07:42:26 AM
I say yes to having your choice of which hangar is up. :aok
Title: Re: Vehicle spawn pts at Vbases
Post by: AWwrgwy on January 26, 2011, 01:43:26 PM
What's that have to do with spawning PT boats at v-bases?

 :bolt:


wrongway
Title: Re: Vehicle spawn pts at Vbases
Post by: sky25 on January 26, 2011, 03:12:47 PM
Ide like to see the ability to choose which vhanger you spawn from.  If the hanger is down, so is that spawn point.  That way, spawn campers can't neccessarly just camp the main hanger.  Let the Biatching begin:  :joystick: :banana:

Great idea +1 You didnt get flamed at all on this one..
Title: Re: Vehicle spawn pts at Vbases
Post by: ImADot on January 26, 2011, 03:28:18 PM
Yep, great idea.  It's been asked for plenty of times, but I don't think it's something easily programmed.  Best to hope for is a map where they put spawn points (or even just one) somewhere near the perimeter of the base, instead of miles away (like what spawn points were meant for).
Title: Re: Vehicle spawn pts at Vbases
Post by: Spikes on January 26, 2011, 05:10:30 PM
What's that have to do with spawning PT boats at v-bases?

 :bolt:


wrongway
First time I read that that is what I thought he meant, no joke. LOL
Title: Re: Vehicle spawn pts at Vbases
Post by: MarineUS on January 26, 2011, 07:45:37 PM
Yep, great idea.  It's been asked for plenty of times, but I don't think it's something easily programmed.  Best to hope for is a map where they put spawn points (or even just one) somewhere near the perimeter of the base, instead of miles away (like what spawn points were meant for).
Could be like picking gunner positions on a CV
Title: Re: Vehicle spawn pts at Vbases
Post by: Martyn on January 27, 2011, 07:19:46 AM
 :aok
 +1

Agreed. You select the VH to spawn from, from the VHs still standing. This reduces camping issues and enables people to spawn closer/further from invaders. Also, it makes no sense to spawn from a destroyed and burning building.

Spawning from fires is only permitted for hell-spawned spawning spawners - i.e. devils and evil spirits and such.
Although a highly volatile evil spirit would surely burst into flame anyway.

...my head hurts.
Title: Re: Vehicle spawn pts at Vbases
Post by: lyric1 on January 27, 2011, 11:27:10 AM
What's that have to do with spawning PT boats at v-bases?

 :bolt:


wrongway
It has more fire power than a Wirble? :bolt:
Title: Re: Vehicle spawn pts at Vbases
Post by: Penguin on January 28, 2011, 01:02:47 PM
By pts he meant points, not PT's.

-Penguin