Aces High Bulletin Board

General Forums => Wishlist => Topic started by: CrosFire on January 29, 2011, 03:45:47 PM

Title: 2 small ideas
Post by: CrosFire on January 29, 2011, 03:45:47 PM
1st off is when your tank gets "tracked" can it stay level just because the track isn't connected doesn't mean its gonna list 45* to which everside.
2nd Not sure if this has been asked for but here we go, a glider towed by a C47 that has about 5 troops for extra security just in case some of the other troops got killed. land goon press "2" to switch to the glider open doors and let em run what ya say?
Title: Re: 2 small ideas
Post by: palef on January 29, 2011, 03:50:41 PM
The Airspeed Horsa carried 28 troops. I reckon it would be more fun to make the gliders piloted.

Even the German DFS230 carried 10 troops, so I think 5 is too few. The US CG-4A carried 14.

But best of all, the Me321 carried 130 :D. Imagine one tanker trying to kill all them as they wend their way through town.

Title: Re: 2 small ideas
Post by: MachFly on January 29, 2011, 03:53:27 PM
technically C-47 can carry 28 troops


+1 on the tank thing
Title: Re: 2 small ideas
Post by: guncrasher on January 29, 2011, 03:53:52 PM
crossfire.  on your first point totally agree with you.  but on the second ht has said that if he did that then he would increase the number of troops needed to take town to whatever can be carried by one player.

semp
Title: Re: 2 small ideas
Post by: CrosFire on January 29, 2011, 04:13:10 PM
crossfire.    but on the second ht has said that if he did that then he would increase the number of troops needed to take town to whatever can be carried by one player.

semp
[/quote]

Didnt know that never mind.
Title: Re: 2 small ideas
Post by: AAJagerX on January 29, 2011, 04:37:23 PM
crossfire.  on your first point totally agree with you.  but on the second ht has said that if he did that then he would increase the number of troops needed to take town to whatever can be carried by one player.

semp

Make it so two players have to pilot the goon/glider combo.  It could work with the .join command.  If the goon driver releases the glider without someone else to drive it, it spins and crashes horribly into the ground.  dunno why, but I think that'd be kinda fun.  It'd be no different than having two goons, other than the novelty factor.
Title: Re: 2 small ideas
Post by: Rhah on January 29, 2011, 05:15:24 PM
+10 to gliders! Good comes in at 5k, drops glider, glider circles town to lose speed and attempt to find somewhere to land, all the while dodging the fighters. Yah.

/end sarcasm
Title: Re: 2 small ideas
Post by: 321BAR on January 29, 2011, 06:07:39 PM
Make it so two players have to pilot the goon/glider combo.  It could work with the .join command.  If the goon driver releases the glider without someone else to drive it, it spins and crashes horribly into the ground.  dunno why, but I think that'd be kinda fun.  It'd be no different than having two goons, other than the novelty factor.
agreed :aok
Title: Re: 2 small ideas
Post by: AWwrgwy on January 30, 2011, 09:11:40 AM
Glider Tigs didin't carry troops.

Want a glider? Turn off the engines.


wrongway