Aces High Bulletin Board

General Forums => Wishlist => Topic started by: Simaril on February 02, 2011, 07:39:54 AM

Title: New MechNix Map in Rotation
Post by: Simaril on February 02, 2011, 07:39:54 AM
New is good in AH, which is why we like seeing new planes even if some end up being called "hangar queens". (not by me, though!)

The new map is beautiful, and those who've played it say its lots of fun. But it tends to rotate in and out very quickly. Between this rapid resetting and the very large size of the older maps that follow, would it be possible to rotate the MechNix map more frequently - at least for a while?

I'm imagining an auto rotation cycle with multiple entries for the Mechnix one, like MechNix1; MApx; mapY; mechNix2; MapZ.....and so on.


I'd love to get to fly this thing, but haven't gotten to yet
Title: Re: New MechNix Map in Rotation
Post by: Bruv119 on February 02, 2011, 07:42:21 AM
we actually sold our souls to the Bish devil yesterday in a bid to reset baltic for the new map.  it was 6 hours late but we ended up having uterus instead   :cry

I believe grinder is next for the off hour rotation. 
Title: Re: New MechNix Map in Rotation
Post by: kvuo75 on February 02, 2011, 08:37:52 AM
we actually sold our souls to the Bish devil yesterday in a bid to reset baltic for the new map.  it was 6 hours late but we ended up having uterus instead   :cry

I believe grinder is next for the off hour rotation. 

accordig to the list ive been compiling of the map rotation, trinity comes after baltic.. you aint never getting back to the new map!  :cry


fyi, this is as much of the rotation I've been able to come up with in about a year. i only record what i personally see.

beta2 -> tagma -> smpizza -> montis -> compello

sfma -> mesaview

baltic -> trinity

mindanao -> beta2
Title: Re: New MechNix Map in Rotation
Post by: MachFly on February 02, 2011, 01:55:04 PM
New is good in AH, which is why we like seeing new planes even if some end up being called "hangar queens". (not by me, though!)

The new map is beautiful, and those who've played it say its lots of fun. But it tends to rotate in and out very quickly. Between this rapid resetting and the very large size of the older maps that follow, would it be possible to rotate the MechNix map more frequently - at least for a while?

I'm imagining an auto rotation cycle with multiple entries for the Mechnix one, like MechNix1; MApx; mapY; mechNix2; MapZ.....and so on.


I'd love to get to fly this thing, but haven't gotten to yet


 :aok