Aces High Bulletin Board

General Forums => The O' Club => Topic started by: Penguin on February 06, 2011, 09:15:02 PM

Title: Battlefield 3
Post by: Penguin on February 06, 2011, 09:15:02 PM
With such a huge fanbase, I can't believe a thread hasn't been started here.

It's coming soon, and it will be a game 5 Battlefields in the making.  I cannot wait for this baby to come around.  A teaser trailer is availible here: http://www.youtube.com/watch?v=vC0aq5zzmQs (http://www.youtube.com/watch?v=vC0aq5zzmQs) With Frostbite 2.0 powering the game, and DICE at the helm, I can expect nothing short of excellence.

Who's excited for Battlefield 3?

-Penguin
Title: Re: Battlefield 3
Post by: choker41 on February 06, 2011, 09:22:13 PM
Not me COD wins hands down.  Don't have enough time to play AH, Black Ops, and Battlefield. 
Title: Re: Battlefield 3
Post by: Latrobe on February 06, 2011, 10:28:51 PM
The only reason I'm going to buy this is because I actually like the single player storyline. I'll probably buy it, beat the campaign, play a match or two online, and then sell it at Gamestop. What I'm looking forward too is Heroes of Stalingrad. That game will blow Call of Duty AND Battlefield both out of the water!!  ;)
Title: Re: Battlefield 3
Post by: Kazaa on February 07, 2011, 06:30:59 AM
Lets hope DICE implement some more control options instead of taking them away.

No prone, check.
No run strafe, check.
No learn, check.
What should we remove next boss, maybe sprint or crouch? :rolleyes:

BFBC2 was pure console port, I'm betting BF3 will be the same. Viva BF2!
Title: Re: Battlefield 3
Post by: Jack16 on February 07, 2011, 07:01:22 AM
When's the beta coming out? I got an invite with my purchase of MOH for the ps3.
Title: Re: Battlefield 3
Post by: 68ZooM on February 07, 2011, 11:24:15 AM
i got an invite to beta test BF3 on xbox, i dont even own a freakin Xbox so what does that tell ya, i'm waiting for my beta PC invite, but if its ported then its doomed to be a average game like BFBC2 which had such great potential, but we all know how EA works
Title: Re: Battlefield 3
Post by: L0nGb0w on February 07, 2011, 02:36:47 PM
Arma 2: Operation Arrowhead.  that is all, carry on.  :D
This is actual in-game footage, with graphics turned down a little bit.  not cinematics
http://www.youtube.com/watch?v=XBtmXMFWajk (http://www.youtube.com/watch?v=XBtmXMFWajk)
Title: Re: Battlefield 3
Post by: redman555 on February 07, 2011, 03:17:39 PM
Not me COD wins hands down.  Don't have enough time to play AH, Black Ops, and Battlefield. 

COD gets soooo boring after awhile, once you hit like 8th prestige its just draining, no point to play.

-BigBOBCH
Title: Re: Battlefield 3
Post by: 68ZooM on February 07, 2011, 03:18:15 PM
Arma2 is my next game i have heard nothing but great things about it
Title: Re: Battlefield 3
Post by: moot on February 07, 2011, 03:20:13 PM
Kazaa  Reportedly there'll be prone in BF3.
The real beef is gonna be how buggy it'll be.  If I had the patience to write down all the little stupid things they did wrong in BC2, and never fixed (even things lowly interns could fix)..

CoD is nowadays nothing but arcade bling bling fest.  More meaningless eye candy than anything.
Title: Re: Battlefield 3
Post by: Kazaa on February 07, 2011, 05:30:29 PM
Moot, did DICE ever fix the mouse acceleration on the PC version?
Title: Re: Battlefield 3
Post by: Kazaa on February 07, 2011, 05:43:16 PM
Also, just got a stiffy reading this bullet point article.

-Aiming for CY Q4 2011 release
-Concept for BF3 has been in the works for years, waiting on proper tech to seamlessly come together
-Frosbite 2.0 is the culmination of this tech, entirely re-written
-Lighting sounds neat, one "probe" contains more lighting information than an entire BFBC2 level.
-Level destruction is going to be "believable" but basically everything is destructible.
-Character animations powered by ANT, what EA Sports uses.
-AI characters and multiplayer characters have different animation sets
-No more "gliding" animations that look off, animation realism is a focus
-Captured their own war audios (bullets, tanks, helicopters, etc) at different distances to ensure realism
-Better audio cues for certain actions, more easily able to listen for threats
-Plan on better, more immediate post release content
-More unlocks than BFBC2
-Dice trying to find a good balance between customization of your character and not having "pink rabbit hat(s)"
-4 classes
-Will talk about squads "later"
-Looking into a theater mode but can't talk about it
-Will have co-op
-There will be a kill-cam but it can be turned off
-BF3's team is almost twice as big as the team for BFBC2
-They want the pacing of the single player mode to be balanced, with highs and lows. Makes the comparison to a song vs a guitar solo.
-Part of the single player mode takes place in Sulaymaniyah - Iraqi Kurdistan.
-"lalalala" will be used often, so M rates for sure
-There will be an earthquake in a level. The destruction sounds very impressive. 7 story building collapses, looks very well done
-Significant narrative that goes with the SP mode
-More than one setting, you're not in the middle east for the whole game
-PC version is lead version <OMFG YES YES YES YES YES!!!
-Why 64 players for PC only? No complains from the console crowd.
-No mod tools at release. Maybe none down the line either. Frosbite 2.0 is complex and mods tools would have to be dumbed down, so does Dice really want to put their time to that or would it be better spent elsewhere?
Title: Re: Battlefield 3
Post by: Tyrannis on February 07, 2011, 05:51:06 PM
Not me COD wins hands down.  Don't have enough time to play AH, Black Ops, and Battlefield. 
your kidding, right?


bc2's $15 vietnam expansion is funner than blops could ever be.


im very excited. i have my beta code from MOH to try it out on ps3.

i dont believe there will be a singleplayer tho, just pure multiplayer.
Title: Re: Battlefield 3
Post by: 68ZooM on February 07, 2011, 05:54:41 PM
PC version is lead version = i will buy   :rock
Title: Re: Battlefield 3
Post by: moot on February 07, 2011, 06:05:30 PM
Dunno about mouse acceleration.  I know I wasn't comfortable with BC2's mouse, but I've since gotten used to it (no choice but).  It would really be a dead end issue if there was something really serious like mouse lag (as in E.G. Dead Space - I played that game less than 5min and never tried it again because of that).

 The list of features sounds nice, but given DICE's track record, you oughta see it before believing it.  Either because they'll fail to deliver, and/or because they tend to introduce very neat poop and very stupid poop at the same time.

E.G.
No more "gliding" animations that look off, animation realism is a focus
Who cares about cool looking animation, if you're still stuck with dysfunctional maneuverability (e.g. treadmill effect against inclines any grandma could scale).  But hey, you look good while treadmilling !  Awesome.

More unlocks than BFBC2
More unbalanced items that they never fix because (by all appearances, and I'm not even exaggerating) the devs in charge of balancing are utterly incompetent (regardless what the excuse is).

etc.

Make no mistake, DICE and EA care more about making money than making something great.  The money is the end, making something great is the means == if it sells well enough they'll never bother fixing all the individually benign flaws.  It's a real shame because all they'd need to do is fire the programmers.  They've got millions and millions in profit, so there's no excuse for such mediocre programming QA.
Title: Re: Battlefield 3
Post by: Reschke on February 08, 2011, 11:00:16 AM
Also, just got a stiffy reading this bullet point article.


-More than one setting, you're not in the middle east for the whole game
-PC version is lead version <OMFG YES YES YES YES YES!!!
-Why 64 players for PC only
-No mod tools at release. Maybe none down the line either. Frosbite 2.0 is complex and mods tools would have to be dumbed down, so does Dice really want to put their time to that or would it be better spent elsewhere?

Best things I have seen for an FPS game in a long time.
Title: Re: Battlefield 3
Post by: moot on February 08, 2011, 12:20:24 PM
Coming from a studio that makes FPS where the gunsights don't even point straight? 
Title: Re: Battlefield 3
Post by: curry1 on February 08, 2011, 08:37:54 PM
i got an invite to beta test BF3 on xbox, i dont even own a freakin Xbox so what does that tell ya, i'm waiting for my beta PC invite, but if its ported then its doomed to be a average game like BFBC2 which had such great potential, but we all know how EA works

Can you pm the code to me?
Title: Re: Battlefield 3
Post by: 68ZooM on February 08, 2011, 11:06:39 PM
Can you pm the code to me?

 ill look and see if i still have the email, if so ill pm ya  :aok
Title: Re: Battlefield 3
Post by: Curlew on February 09, 2011, 01:52:15 AM
I have religiously played this series, all are great, was competitive in CA state one year for 2 v 2 choppers, to use the catch line of another game i wait for "It's about d@nm time", that music just gets me so pumped, one of the best game soundtracks ever, the battlefeild 1942 i still to this day this is the best video game intro ever, best cp wwii videos as well, the bf2 is also fantastic, the part where the arty is firing and the music just stops still makes me grin too look at those chinese soldiers swatin flys and kickin it

1942 intro
http://www.youtube.com/watch?v=Tb8PQXPOkCc

BF2 intro
http://www.youtube.com/watch?v=gUFJDVlxKZw&feature=related


ps. "mine is still one of my favorite fan made videos, if you played bf2 and havent seen it you should watch it
http://www.youtube.com/watch?v=bvlRQ90c9Bk

god I miss that game

pss. THEY ARE BRINGING BACK KARKAND

Title: Re: Battlefield 3
Post by: Serenity on February 09, 2011, 11:37:55 AM
-Why 64 players for PC only? No complains from the console crowd

Um... what does this mean? I'm confused...
Title: Re: Battlefield 3
Post by: 68ZooM on February 09, 2011, 12:01:06 PM
I'm assuming they mean 64 player servers for PC Version, BFBC2 PC Version is just 32 players, that means twice the Friendlies and Enemies
Title: Re: Battlefield 3
Post by: Tyrannis on February 09, 2011, 12:06:32 PM
Um... what does this mean? I'm confused...
right now, the console versions of battlefield can only support 24 player matches instead of 64.

if DICE would team up with MAG the ps3 would be capable of supporting 240 player online matches  :O


but personally, i like it when im playing rush and i get into a room where im the only attacker and theres 10 defenders on the other side.

lets me be ninja, sneak behind there lines. knife a couple campers.


i usually set a trap before i set the fuze for the box.


ill take engineer with AT mines,and i'll set three in a trianguler fashion around the box. then i'll set the box fuze and run off to hide in a bush.
then i'll pull the pin on my grenade and wait.
then when 4-5 of the defenders show up to defuse the charge, i just throw the grenade, and BOOM 5+kills and 30pnts for doing objective damage.


i was lucky enough to pull this trick off to a camping sniper one time  :rofl set three mines behind him, ran off, threw a grenade in there. big explosian.

he rage-mailed me after, calling me a hacker because my grenades "exploded bigger than they should"  :rofl
Title: Re: Battlefield 3
Post by: Reschke on February 09, 2011, 02:33:11 PM
I love things like that...I like the maps that they have added to the BFBC2 servers from the old original Bad Company. Still waiting on my "beta invite" for buying MOH LE when it was offered.
Title: Re: Battlefield 3
Post by: curry1 on February 09, 2011, 06:07:35 PM
ill look and see if i still have the email, if so ill pm ya  :aok
thanks
Title: Re: Battlefield 3
Post by: Yossarian on February 10, 2011, 03:05:29 PM
Antitank + DAO-12 for me, please.
Title: Re: Battlefield 3
Post by: moot on February 12, 2011, 11:33:41 PM
Moot, did DICE ever fix the mouse acceleration on the PC version?
Everything else never fixed, or fixed then rebroken (sometimes multiple times EG MG36 dot sight):

Input delay on basic things like movement: you must wait between inputs when commanding a string of inputs, e.g. fire, run, crouch, run, fire, etc.  Pressing them too quick means they're ignored.  Gameplay design choice?  Then why not only delay action?  Nonsense anyway you look at it.

Some actions also delayed for no apparent reason. E.G. C4 trigger
You can't pick what you're interacting with.  Completely unpredictable behavior in critical game event, EG picking up kits instead of defusing MCOM.  Never fixed, never even mentionned as an issue.
Tactical game breaker: you'll sound off (e.g. passing out a med kit or throwing grenade) without knowing about it.  You give away location without even knowing about it.  Never fixed.

Bad hit box nextcode, then "fixed" with even worse system (they made hitbox bigger, literally).
Treadmill effect, and sometimes you get stuck on nothing EG move up against top of stairs while crouched. Same absurd effects with soft trees and bushes- somehow a soldier couldn't push thru such things.
Bad collision boxes: you'll hit objects inches away from their edge.
Reticles are crap.  Neither quality nor customization whatsoever on one of the bread & butter elements of the game.  This (letting players choose their ergonomics) is industry standard since what.... Quake 1?
A few gunsights don't point straight. EG SAW, M416.  Never fixed
Mounted guns don't line up with camera when swiveled.  You don't know where it'll shoot.  Never fixed either.

Event/server text flashes in your face, right in focal point above ironsights, regardless your resolution.  All they have to do is make text top-justified. Another bonehead/slacker mistake.  What excuse do they have for this kinda thing when they're making millions and millions in profits?

No server info from within server
Can't quit server without waiting for respawn timer
Can't join another server (e.g. where your friends are) without quitting
Only 20 friends allowed

There's probably more but that's a good chunk of the actual inarguable flaws, leaving out dubious design choices.  Overall just ridiculous.  BF3 ought to be more of the same: great content mired in absurd flaws that no studio making 100M$+ on one game has excuses for.
Title: Re: Battlefield 3
Post by: Tyrannis on February 12, 2011, 11:46:21 PM
Everything else never fixed, or fixed then rebroken (sometimes multiple times EG MG36 dot sight):

Input delay on basic things like movement: you must wait between inputs when commanding a string of inputs, e.g. fire, run, crouch, run, fire, etc.  Pressing them too quick means they're ignored.  Gameplay design choice?  Then why not only delay action?  Nonsense anyway you look at it.

Some actions also delayed for no apparent reason. E.G. C4 trigger
You can't pick what you're interacting with.  Completely unpredictable behavior in critical game event, EG picking up kits instead of defusing MCOM.  Never fixed, never even mentionned as an issue.
Tactical game breaker: you'll sound off (e.g. passing out a med kit or throwing grenade) without knowing about it.  You give away location without even knowing about it.  Never fixed.

Bad hit box nextcode, then "fixed" with even worse system (they made hitbox bigger, literally).
Treadmill effect, and sometimes you get stuck on nothing EG move up against top of stairs while crouched. Same absurd effects with soft trees and bushes- somehow a soldier couldn't push thru such things.
Bad collision boxes: you'll hit objects inches away from their edge.
Reticles are crap.  Neither quality nor customization whatsoever on one of the bread & butter elements of the game.  This (letting players choose their ergonomics) is industry standard since what.... Quake 1?
A few gunsights don't point straight. EG SAW, M416.  Never fixed
Mounted guns don't line up with camera when swiveled.  You don't know where it'll shoot.  Never fixed either.

Event/server text flashes in your face, right in focal point above ironsights, regardless your resolution.  All they have to do is make text top-justified. Another bonehead/slacker mistake.  What excuse do they have for this kinda thing when they're making millions and millions in profits?

No server info from within server
Can't quit server without waiting for respawn timer
Can't join another server (e.g. where your friends are) without quitting
Only 20 friends allowed

There's probably more but that's a good chunk of the actual inarguable flaws, leaving out dubious design choices.  Overall just ridiculous.  BF3 ought to be more of the same: great content mired in absurd flaws that no studio making 100M$+ on one game has excuses for.
do you get game informer? this months has a huge 7 page article on battlefield 3 filled with mp questions and everything.
Title: Re: Battlefield 3
Post by: moot on February 12, 2011, 11:59:00 PM
Is this the first page?
http://img703.imageshack.us/img703/1746/005865.jpg
Title: Re: Battlefield 3
Post by: Tyrannis on February 13, 2011, 12:05:23 AM
Is this the first page?
http://img703.imageshack.us/img703/1746/005865.jpg
yes thats the first page.

im curious how well they balance jets into the console maps.


personally, i think it would be cool if they gave battlefield:1943 veterans the ability to switch w.e jet they are in to ether a zero or corsair (like off 1943)

1943 was a great game that they pretty much ditched as soon as it came out.  :(
Title: Re: Battlefield 3
Post by: Curlew on February 13, 2011, 09:36:42 PM
yes thats the first page.

im curious how well they balance jets into the console maps.


personally, i think it would be cool if they gave battlefield:1943 veterans the ability to switch w.e jet they are in to ether a zero or corsair (like off 1943)

1943 was a great game that they pretty much ditched as soon as it came out.  :(

1943 was really just a large scale test of frostbite, but i love it still....
Title: Re: Battlefield 3
Post by: moot on February 23, 2011, 07:48:16 PM
New teaser vid:
http://www.youtube.com/watch?v=wi2tae2PmmU
http://www.youtube.com/watch?v=n3VJK1BKIsk
Title: Re: Battlefield 3
Post by: EskimoJoe on February 23, 2011, 10:36:01 PM
Thanks for sharing the slo-mo vid moot, didn't see that one.

I've always liked the Battlefield games, despite their many flaws.
The recent two Bad Company games, in regards to multiplayer,
where mediocre at best. Still, it was a refreshing change of pace
from the CoD games and fun to play with a buddy.
Title: Re: Battlefield 3
Post by: moot on February 23, 2011, 11:26:51 PM
The flaws with BC2 are terrible IMO.  But that game's still better than the last CoDs, because they're closer to the old real tac shooters like Rainbow 6. Not so much meaningless stats and rank and perks bling blang, and totally overdone features like instant knives and so on.  It's basically Unreal Tournament in contemporary FPS clothing.

GIFs of the teaser's actual footage

(http://farm6.static.flickr.com/5020/5472578913_d6de41bed8_o.gif)(http://farm6.static.flickr.com/5136/5473172056_6b582c7ddf_o.gif)
(http://farm6.static.flickr.com/5218/5472577547_f20d58391a_o.gif)(http://farm6.static.flickr.com/5215/5472576177_1046a4e360_o.gif)
(http://farm6.static.flickr.com/5211/5472576817_3922e78bc9_o.gif)(http://farm6.static.flickr.com/5219/5472575143_5859843385_o.gif)
Title: Re: Battlefield 3
Post by: Kazaa on February 24, 2011, 12:04:15 AM
The player model animations are so life like, no doubt it will bring more immersion to the experience.

I'm so happy that I'll get to waste some rag heads instead of Soviet Russians this time around.
Title: Re: Battlefield 3
Post by: Curlew on February 24, 2011, 01:09:06 AM
moot, anyword on a time machine? something that might make it November right now?
Title: Re: Battlefield 3
Post by: moot on February 24, 2011, 05:47:06 AM
BF2 was delayed for a few months..  Whatever happens there ought to be plenty of media release in the mean time so we see if it's as good as it looks.

BF3 animations are well made, yep.  Hopefully movement feedback'll be as good as the animations look - not as glitchy as BC2's.  I'd make the player's weapon even more real: not stuck in his field of view all the time, unless aimed.  They try hard to make the game seem real, but no one holds their gun so near their eyes all the time. It should be more like Mirror's Edge than CoD.

 I don't really care which factions are in the game.  As long as they're well made and as varied as possible.  Give us some good gun porn.
Title: Re: Battlefield 3
Post by: EskimoJoe on February 24, 2011, 05:52:07 AM
BF2 was delayed for a few months..  Whatever happens there ought to be plenty of media release in the mean time so we see if it's as good as it looks.

BF3 animations are well made, yep.  Hopefully movement feedback'll be as good as the animations look - not as glitchy as BC2's.  I'd make the player's weapon even more real: not stuck in his field of view all the time, unless aimed.  They try hard to make the game seem real, but no one holds their gun so near their eyes all the time. It should be more like Mirror's Edge than CoD.

 I don't really care which factions are in the game.  As long as they're well made and as varied as possible.  Give us some good gun porn.

Ditto on all counts  :aok
Title: Re: Battlefield 3
Post by: moot on February 24, 2011, 06:57:39 AM
Personally the art direction is what really has me sold. The Sangre del Toro map in BC2 SP made it worth getting, even though its gameplay was crappy. I'll only get replay value from BF3 if there's friends playing it and they do a better job of balancing than BC2.

What would really keep BF3 players hooked would be Dice allowing mods so we get stuff like Project Reality with the BF3 engine.
http://www.realitymod.com/
Other "realism" games like Arma are just too clunky.  They just can't compare with the ease of interface with your virtual body and guns that games like Quake have made standard.  Never tried Mirror's Edge, so hopefully that was a good lesson learned that Dice'll apply to BF3.
Title: Re: Battlefield 3
Post by: Wildcat1 on February 24, 2011, 08:34:58 AM
The player model animations are so life like, no doubt it will bring more immersion to the experience.

I'm so happy that I'll get to waste some rag heads instead of Soviet Russians this time around.

amen to that
Title: Re: Battlefield 3
Post by: Blackwulf on February 24, 2011, 08:48:57 AM
COD all the way.  Any of the Battlefield series I have played, the online game was nothing but a hackfest.  Did they ever implement any server/client security within the game, or do they still rely on PB after all this time?
Title: Re: Battlefield 3
Post by: MrRiplEy[H] on February 24, 2011, 09:27:53 AM
The flaws with BC2 are terrible IMO.  But that game's still better than the last CoDs, because they're closer to the old real tac shooters like Rainbow 6. Not so much meaningless stats and rank and perks bling blang, and totally overdone features like instant knives and so on.  It's basically Unreal Tournament in contemporary FPS clothing.

GIFs of the teaser's actual footage

(http://farm6.static.flickr.com/5020/5472578913_d6de41bed8_o.gif)(http://farm6.static.flickr.com/5136/5473172056_6b582c7ddf_o.gif)
(http://farm6.static.flickr.com/5218/5472577547_f20d58391a_o.gif)(http://farm6.static.flickr.com/5215/5472576177_1046a4e360_o.gif)
(http://farm6.static.flickr.com/5211/5472576817_3922e78bc9_o.gif)(http://farm6.static.flickr.com/5219/5472575143_5859843385_o.gif)


Looks like they're finally getting a hang on how to use hdr.
Title: Re: Battlefield 3
Post by: 68ZooM on February 24, 2011, 10:04:32 AM
COD all the way.  Any of the Battlefield series I have played, the online game was nothing but a hackfest.  Did they ever implement any server/client security within the game, or do they still rely on PB after all this time?


i have yet to see hackers to the amount you describe, more like CoD, MoH those are hackfests, anytime ive played i have seen people getting booted for trying exploits or hacks, just looking forward to BC3 sense it's not going to be a console ported game like BC2
Title: Re: Battlefield 3
Post by: moot on February 24, 2011, 11:21:37 AM
COD all the way.  Any of the Battlefield series I have played, the online game was nothing but a hackfest.  Did they ever implement any server/client security within the game, or do they still rely on PB after all this time?

BC2 is not a hack fest.
Title: Re: Battlefield 3
Post by: Yossarian on February 24, 2011, 04:43:29 PM
COD all the way.  Any of the Battlefield series I have played, the online game was nothing but a hackfest.  Did they ever implement any server/client security within the game, or do they still rely on PB after all this time?


Interesting...I see about one hacker every week.