Aces High Bulletin Board
Squadron Forums => Squadrons => Topic started by: JayeAeotiv on February 25, 2011, 10:02:00 AM
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Are there any squads that practice and make effective use of wingman tactics like half-split, bracket, sandwich, etc?
I found this resource of these tactics here:
http://vf2.org/tactics.aspx/ (http://vf2.org/tactics.aspx/)
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Loose Deuce is squad based in it's operations and use of tactics. CO Dhyran is a good fella! :aok
:salute
Way
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Loose Deuce is squad based in it's operations and use of tactics. CO Dhyran is a good fella! :aok
:salute
Way
Took words out of my mouth
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LD
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Loose Deuce has been mentioned already, necessary to re-mention?
There are some others such as 4th FG, POTW somewhat.
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Loose Deuce has been mentioned already, necessary to re-mention?
There are some others such as 4th FG, POTW somewhat.
Waystin C.O of POTW recomended LD over his ranks...LD has mastered the wingman tactics better then any squad in AH
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Waystin C.O of POTW recomended LD over his ranks...LD has mastered the wingman tactics better then any squad in AH
Get off their nutz bro....
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Rock n roll sqwad111!!!!
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Get off their nutz bro....
Get off my nutz brosive
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LD :D
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Get off their nutz bro....
He just counter trolled you :D
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Heya Gents,
thanks for the kind words! We LD going for teamwork.
We build up our own resources like some stuff you got there on the link, we fly as a group
to imagine how it works
http://pics.loose-deuce.net/LD_Basic_Fighter_Maneuvering.pdf
We are an Aces High Figther Squadron, based on wingtactical flying, established for experienced pilots, who will find a lot good wingmen within the squadron.
When many people think about flying in "wings" (two or fourship formations), they are thinking in terms of what Shaw calls the "fighting wing" doctrine. The leader is the primary offensive unit of the section and is the one doing all the attacking. It is the wingman's job to stay with the leader, and protect him by preventing bandits from saddling up on him while he's fighting. The leader does almost all of the fighting, and the wingman simply tries to stay with him.
Fighting wing doctrine, also called "welded wing", was used once, when an ace as the winglead showed a freshman the ropes.
In Opposition to a "welded wing", Shaw introduced another wing doctrine, which he called the "double attack" doctrine. This is basically a system whereby each of the two section members provides support to the other, but neither one is bound into the leader/follower paradigm. They are both offensive units, and both are generally free to maneouver as the circumstances demand, each one covering the other. This does not mean, that the section disintegrates upon contact with the enemy - its stays together, but in a looser fashion than "welded wing" would dictate, and the roles of primary attacker and supporter may change back and forth, depending upon, who has the best shooting solution. This doctrine is sometimes referred to as the "loose deuce" system. While "welded wing" historically was a doctrin, where an "Ace" leads a "Freshman" into the fight, "loose deuce" is based on to a trustworthy relationship between "Aces".
We are going on the runway together, fly in formation into the battle, fight and always keep an eye on your wingman, fianally returning together to base. If you do the same thing, then you're using "loose deuce" wingman tactics right now, whether you know it or not. You watch others get engaged, and if they get in trouble, you can often help them by swooping down and nailing the bandit. You can nail bandits, which they are dragging. That's basically what "loose deuce" is - only when you are doing it with a dedicated wingman, it is even more effective than the impromptu wingmen you get in the arena. Being in a different tactical situation than your wingman gives you a good chance to make a good shot at the enemy.
Flying "loose deuce" allows both members of the section to act offensively and to come home with their fair share of kills - and there is no better reason for flying "loose deuce" than that.
If there would be a great many wings, flying and fighting "loose deuce" together, can you imagine that?
If you can, join the ~<<~Loose Deuce~>>~ Squadron!
We are looking for EU and US TZ pilots! BASIC REQUIREMENT is a KD ratio above 1 and you have to be over 21
Send an email to info@loose-deuce.net
http://www.loose-deuce.net/index.php?page=informations
<<S>>!
dhyran
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Heya Gents,
thanks for the kind words! We LD going for teamwork.
We build up our own resources like some stuff you got there on the link, we fly as a group
to imagine how it works
http://pics.loose-deuce.net/LD_Basic_Fighter_Maneuvering.pdf
We are an Aces High Figther Squadron, based on wingtactical flying, established for experienced pilots, who will find a lot good wingmen within the squadron.
When many people think about flying in "wings" (two or fourship formations), they are thinking in terms of what Shaw calls the "fighting wing" doctrine. The leader is the primary offensive unit of the section and is the one doing all the attacking. It is the wingman's job to stay with the leader, and protect him by preventing bandits from saddling up on him while he's fighting. The leader does almost all of the fighting, and the wingman simply tries to stay with him.
Fighting wing doctrine, also called "welded wing", was used once, when an ace as the winglead showed a freshman the ropes.
In Opposition to a "welded wing", Shaw introduced another wing doctrine, which he called the "double attack" doctrine. This is basically a system whereby each of the two section members provides support to the other, but neither one is bound into the leader/follower paradigm. They are both offensive units, and both are generally free to maneouver as the circumstances demand, each one covering the other. This does not mean, that the section disintegrates upon contact with the enemy - its stays together, but in a looser fashion than "welded wing" would dictate, and the roles of primary attacker and supporter may change back and forth, depending upon, who has the best shooting solution. This doctrine is sometimes referred to as the "loose deuce" system. While "welded wing" historically was a doctrin, where an "Ace" leads a "Freshman" into the fight, "loose deuce" is based on to a trustworthy relationship between "Aces".
We are going on the runway together, fly in formation into the battle, fight and always keep an eye on your wingman, fianally returning together to base. If you do the same thing, then you're using "loose deuce" wingman tactics right now, whether you know it or not. You watch others get engaged, and if they get in trouble, you can often help them by swooping down and nailing the bandit. You can nail bandits, which they are dragging. That's basically what "loose deuce" is - only when you are doing it with a dedicated wingman, it is even more effective than the impromptu wingmen you get in the arena. Being in a different tactical situation than your wingman gives you a good chance to make a good shot at the enemy.
Flying "loose deuce" allows both members of the section to act offensively and to come home with their fair share of kills - and there is no better reason for flying "loose deuce" than that.
If there would be a great many wings, flying and fighting "loose deuce" together, can you imagine that?
If you can, join the ~<<~Loose Deuce~>>~ Squadron!
We are looking for EU and US TZ pilots! BASIC REQUIREMENT is a KD ratio above 1 and you have to be over 21
Send an email to info@loose-deuce.net
http://www.loose-deuce.net/index.php?page=informations
<<S>>!
dhyran
Not getting why the K/D part is in there, still...
I am not trying to join, but why does it matter about your K/D. My K/D can be trash some tours and I still fly around shooting people down? Just curious why the K/D have to be 1....
(DFC Have #1 in Fighter every tour anyways... :bolt:)
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He just counter trolled you :D
Yoski Im untrollable
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Not getting why the K/D part is in there, still...
I am not trying to join, but why does it matter about your K/D. My K/D can be trash some tours and I still fly around shooting people down? Just curious why the K/D have to be 1....
(DFC Have #1 in Fighter every tour anyways... :bolt:)
Because if your averaging 1kd you can actually kill some people
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A lvl 1 troll just occured on junky. :ahand
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Not getting why the K/D part is in there, still...
I am not trying to join, but why does it matter about your K/D. My K/D can be trash some tours and I still fly around shooting people down? Just curious why the K/D have to be 1....
(DFC Have #1 in Fighter every tour anyways... :bolt:)
Hi Amazee,
we LD look at KD over 1 because we don't recruit freshmens. It would be too frustrating for them, and too frustrating for a longtimer who trust on wingmans shooting abilities when he drags one up
Additional we fly to rtb. we are not intrested in kills per hour, basicly hit ratio and KD is intresting for us. we do not care about other fighterscore amazee, thats not our business. we concentrate on our own gameplay and allways try to improve it
:salute
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A lvl 1 troll just occured on junky. :ahand
:banana: