Aces High Bulletin Board
General Forums => Terrain Editor => Topic started by: TheBug on February 27, 2011, 02:52:44 PM
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Messing around with the TE again and had a question. I went through and edited my waterd.bmp to get smooth coastlines and then made a gndtype.bmp from it per the instructions in the readme file for the TE, but having issues. As you can see in the image below, in many spots around my coastline I have trees and bits of land in the water. I can go in and erase water over the spots where I see trees, but figured I messed up the bitmaps some how. Anybody have an idea what the problem might be and what is the best way to fix it? Complete beginner when it comes to the TE, so I'm not sure where I messed up. :bhead
Thanks!
(http://www.logical-manufacturing.com/tom/coast.jpg)
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The ground clutter more often that not, will appear in the TE, however when you make the .res file and fly the terrain offline,
the clutter will not be there.
:salute
midi
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Thanks again MrMidi! :salute
Is that chunk of land to the mid/lower left ground clutter?
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Thanks again MrMidi! :salute
Is that chunk of land to the mid/lower left ground clutter?
Yep, that's one of the berms (little hills) to hide your tank behind. :D
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Thanks Dot. :salute
What's a tank? :D