Aces High Bulletin Board
General Forums => Aces High General Discussion => Topic started by: Ardy123 on March 07, 2011, 05:11:12 PM
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HTC will probably not answer this but I ask anyway...
I'm assuming that the plane models are logically broken down into a tree of 3d rectangle that roughly match the shape of the aircraft, and if bullet intersects any of these boxes, it registers a 'hit'. Is this assumptions correct?
If so, is it possible for a bullet to intersect the hit 'rectangle' and not actually hit the plane, or vs-versa, and a bullet hit the plane but not intersect a rectangle?
Thanks
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Waits for Grampa...LOL Wassup Ardy Party! :banana:
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theres my little sweet cheeks. How ya doing sugar britches?
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theres my little sweet cheeks. How ya doing sugar britches?
Not sure if me or Ardy should be blushing... :headscratch: :D
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HTC will probably not answer this but I ask anyway...
I'm assuming that the plane models are logically broken down into a tree of 3d rectangle that roughly match the shape of the aircraft, and if bullet intersects any of these boxes, it registers a 'hit'. Is this assumptions correct?
If so, is it possible for a bullet to intersect the hit 'rectangle' and not actually hit the plane, or vs-versa, and a bullet hit the plane but not intersect a rectangle?
Thanks
What your asking is it possible to have a near miss count as a hit right?
From what I remember seeing of a picture showing the wing loads, AH has a much better setup than just a bunch of rectangles to "kinda" look like a plane. So a hit is a hit period.
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What your asking is it possible to have a near miss count as a hit right?
From what I remember seeing of a picture showing the wing loads, AH has a much better setup than just a bunch of rectangles to "kinda" look like a plane. So a hit is a hit period.
If its the same wing load picture I think you are referring to (the one with fw 190d9), it only displayed the lift & thrust vectors across the aircraft.
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It may be the one, but I was using that as an example. If the wing loading is that sophisticated, I would think the hits calculations would be as well.
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Tater shots that take off the opposite wing you shot still confuse me.
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Tater shots that take off the opposite wing you shot still confuse me.
That just means your aim sucks so bad you aren't hitting what you thought you shot at! :neener:
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See Rule #6
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See Rule #6
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Your assumption is incorrect , you must hit the actual shape to score a hit.
HiTech
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Your assumption is incorrect , you must hit the actual shape to score a hit.
HiTech
Thanks for the info.
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Not sure if me or Ardy should be blushing... :headscratch: :D
either one is ok with me. Im easy :P
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either one is ok with me. Im easy :P
:rofl
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goodnight johnboy