Aces High Bulletin Board

General Forums => Staged Mission Editor => Topic started by: Raphael on March 08, 2011, 10:13:04 AM

Title: AI gunners...
Post by: Raphael on March 08, 2011, 10:13:04 AM
Well I am making a mission and it is critical that some dive bombers defend themselves since they have no escort. i remeber making a fligth with the Bf 110G2 once in wich i made an attack segment but the fligth had "can dogfigth" box unselected. the gunners back then did their best to shoot down bandits on the six... now i have tried with the Bf 110 C4 due to true facts and the gunners dont fire. changed the fligths to G2s and no success too....  :headscratch: does it mean that the previous version had this feature and now it is gone or am I doing something wrong here?
ps: the original idea was to use stukas but they dont shoot back aswell wich made me choose bf 110...
Title: Re: AI gunners...
Post by: bbosen on March 08, 2011, 06:13:59 PM
I can't answer for BF110s, but even with old version 2.12.4 the Ju87 "Stuka" tailgunners don't seem to fire at attackers.
 :salute