Aces High Bulletin Board
General Forums => Aircraft and Vehicles => Topic started by: Airwolf on April 01, 2011, 02:28:45 PM
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Of course this has probably been addressed but I can`t find it.....So.....
Seriously, why are ship guns and field ack-ack not awarded something (even a token fraction of a perk) when you shoot down a plane or destroy a GV?....There is some skill involved, so what`s the reasoning?.....
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No risk. No reward.
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like he said no risk no perks and when someoen get manned gun they dont get a kill just soft gun battery destoryed
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Of course this has probably been addressed but I can`t find it.....So.....
Seriously, why are ship guns and field ack-ack not awarded something (even a token fraction of a perk) when you shoot down a plane or destroy a GV?....There is some skill involved, so what`s the reasoning?.....
Because when you die in a gun emplacement it is not scored as a death. No risk equals no reward.
ack-ack
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Because when you die in a gun emplacement it is not scored as a death. No risk equals no reward.
ack-ack
Well, OK....Then just record it as a death??...It wasn`t that difficult to figure out....
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put it in the wishlist with the 10+ other threads saying the same thing.
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Of course this has probably been addressed but I can`t find it.....So.....
Seriously, why are ship guns and field ack-ack not awarded something (even a token fraction of a perk) when you shoot down a plane or destroy a GV?....There is some skill involved, so what`s the reasoning?.....
What do you want as a reward? You already get your name in lights when you die.
Perks? AAA Perks?
What would you use them on?
I award you 10,000,000,000 AAA perks, and one wooden nickel.
wrongway
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What do you want as a reward? You already get your name in lights when you die.
Perks? AAA Perks?
What would you use them on?
I award you 10,000,000,000 AAA perks, and one wooden nickel.
wrongway
Advanced ordinance?
:noid
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A faster ship? :-)
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longer aircraft carrier? :noid
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Ya, OK...A reasonable question and many infantile response`s....AAA perks?....God people think...Actually, never mind....
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yeah guys, I mean come on, duh
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ok im flying a non perk plane and i still get perks for it,
no risk no perks hmm? but if you get no deaths then whats the point of getting perks then?
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ok im flying a non perk plane and i still get perks for it,
no risk no perks hmm? but if you get no deaths then whats the point of getting perks then?
Risk = getting killed = someone else's gain.
No Risk = AAA = getting killed = who cares?
wrongway
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MmmmWwwwwHhhahaahahaha! You guys are a riot! :rofl :airplane: :old:
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longer aircraft carrier? :noid
I heard they make a little blue pill for that.... :noid
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I heard they make a little blue pill for that.... :noid
thats actually for an unsinkable carrier stays up for hours :devil
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The "no risk / no reward" argument really doesn't pan out very well when it comes to scoring perks...
If it did, it would stand to reason that you'd get more perks for kills in a perk plane, than in a plane that's "free". After all, you're risking a bunch of perks (in addition to your time) if you attack a bomber in a 262, but you're risking only your time if you attack a bomber in a Spit1.
Perks seem to be a reward for "skill", or at least success, and are more closely tied to "difficulty" than to risk. If you fly a tougher plane, you get more perks. Likewise for beating an easier plane, or for making kills for the team with fewer numbers.
Also, perks can only be used to "purchase" similar vehicles. Fighter perks are scored in fighters, and are used to "purchase" fighters. Perks for guns would be pointless, since there are no guns for "sale".
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thats actually for an unsinkable carrier stays up for hours :devil
More than 4 hrs call a doctor. My wife says, "WHY?" :x
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More than 4 hrs call a doctor. My wife says, "WHY?" :x
:lol lucky wife..? :bolt:
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Once they install the perked 88mm Flak, then we will be award perks for guns.
But with all due respect, what kind of perks do you think we should earn for guns?
MANaWAR perks maybe?
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The "no risk / no reward" argument really doesn't pan out very well when it comes to scoring perks...
If it did, it would stand to reason that you'd get more perks for kills in a perk plane, than in a plane that's "free". After all, you're risking a bunch of perks (in addition to your time) if you attack a bomber in a 262, but you're risking only your time if you attack a bomber in a Spit1.
Risk is associated with your virtual life ... not how many perks a plane costs or doesn't cost.
You have to look at the risk from the standpoint of ... plane type vs plane type.
If a vastly inferior plane kills a vastly superior plane ... very high risk for the pilot in the inferior plane ... then more perks should/are rewarded.