Aces High Bulletin Board
General Forums => Aircraft and Vehicles => Topic started by: SmokinLoon on April 09, 2011, 08:13:43 PM
-
Was paying attention to the thread on the upcoming Rangoon scenario and the arguments for/against having the "better-than-typical" Brewster Buffalo in the scenario due to it having far worse performance in the PTO than it did in the hands of the Finns vs the Soviets (the model in game).
So here is the question: could HTC in theory tinker with the weight of the plane, power of the engine, or other such plane specific stat, to make an aircraft more accurate to the scenario in question???
-
the f2a-3/b339 would be cool and more accurate for pto special events where brewsters are included.
-
Based on past experience, no. You can't monkey with the flight model on an existing plane on an arena by arena basis. It's the same everywhere.
What you are asking is that HTC add a new entry that looks the same but has a different name and performance. Not for them to add changable variables for performance.
-
Based on past experience, no. You can't monkey with the flight model on an existing plane on an arena by arena basis. It's the same everywhere.
What you are asking is that HTC add a new entry that looks the same but has a different name and performance. Not for them to add changable variables for performance.
I understand the arena by arena thing, but what is stopping HTC from simply adding another .plane # entry of the same exact plane but adding weight, or removing engine power, etc etc, for that particular event to help mimic the performance of an older or less abled model of the same aircraft? Once the event is over remove the mutant from the .plane registry. Obviously, the best would be to add in the actual variant that was prominent in the PTO/SE Asian theater of operations, but the workload on HTC's plate is already large enough.
I'm actually sympathetic to the Japanese in the upcoming Rangoon scenario. The Japanese aircraft should not have to really worry about an Allied plane staying with them in a tight turn (albeit a few Hurricane Mk I's).
-
I understand the arena by arena thing, but what is stopping HTC from simply adding another .plane # entry of the same exact plane but adding weight, or removing engine power, etc etc, for that particular event to help mimic the performance of an older or less abled model of the same aircraft? Once the event is over remove the mutant from the .plane registry. Obviously, the best would be to add in the actual variant that was prominent in the PTO/SE Asian theater of operations, but the workload on HTC's plate is already large enough.
I'm actually sympathetic to the Japanese in the upcoming Rangoon scenario. The Japanese aircraft should not have to really worry about an Allied plane staying with them in a tight turn (albeit a few Hurricane Mk I's).
Time.
Money.
Extra updates.
Loss of focus.
Plus is just a bad idea. Scenarios should be designed around what we have, not AH changed for one scenario.
HiTech
-
Time.
Money.
Extra updates.
Loss of focus.
Plus is just a bad idea. Scenarios should be designed around what we have, not AH changed for one scenario.
HiTech
... and now we know. It must be a bit deeper than just adding 1000 lbs to the Brewster. :)
-
Rather than altering an aircraft for a one off event, I'd rather see HTC spend the time on the actual variant.
All in good time I suppose.
Obviously HTC does develop some new early aircraft from time to time. We have the Betty now and the A6M3 on deck and those fill a lot of holes in scenarios.
With the Brewster shape in place, it probably wouldn't be a herculean effort to model it into the Buffalo, so I think it's reasonable to think that some day we might get it.
-
Just hire unexperienced players to fly brewsters in scenario. Should do the trick. :old: