Aces High Bulletin Board
General Forums => Wishlist => Topic started by: Skyguns MKII on April 09, 2011, 09:52:34 PM
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So we basically have two uses for our task group at the moment. Base invasion (cap/attack), and a mobile air support deterrent. So i was thinking, and before you run for cover hear me out. Is it possible to perhaps add Troop transports, LCTs, LSTs for the task groups being used for base cap and invasion. It would add a bit of realism and fun i would hope. If you think about it we didn't necessary have major invasions with just a carrier, a few destroyers, and a cruiser. These LVTS have to come from some kinda LST most likely. It may optionally add more strategic targets (take out the ships disable LVTS or what not.) But we will need to add more amphibious GVs first for this to work properly. Thoughts? addons? anything?
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There should definitely be two separate task group types: The CVs as they are now, but remove the LVTs and PTs, and then add an invasion group with CVEs (F4Fs, Seafires, SBDs, TBMs, A6Ms, B5Ns and D3As only) and LSTs (LVTs/PTs). Full CVs cannot close within 25 miles of an enemy airfield.
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Let's do it! I'd also love to see full scale carriers as well as all the typical ships for an amphibious assault.
Great Idea +1
ps.
carrier vs carrier fights are really fun in my opinion.
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:aok
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if it moves faster than an LVT in the water i want it lol
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+1
This is the only thing I don't like:
Full CVs cannot close within 25 miles of an enemy airfield.
How about 10 miles? or 5?
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Full CVs cannot close within 25 miles of an enemy airfield.
LVT's can launch at 15,000 yds = 8.5 miles roughly. Sometimes silly folk bring CV much closer like 9,000 yards = 5 miles.
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LVT's can launch at 15,000 yds = 8.5 miles roughly. Sometimes silly folk bring CV much closer like 10ft.
Fixed
(http://img543.imageshack.us/img543/5788/ahss95.jpg)
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LVT's can launch at 15,000 yds = 8.5 miles roughly. Sometimes silly folk bring CV much closer like 9,000 yards = 5 miles.
That's why I said add a separate invasion group and remove LVTs from the standard CV task groups. No need to close within 25 miles then.
How about 10 miles? or 5?
For gameplay reasons? The same reason HiTech advises new maps have airfields no closer than 25 miles apart.
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For gameplay reasons? The same reason HiTech advises new maps have airfields no closer than 25 miles apart.
The purpose of an aircraft carrier is to bring the aircraft closer to an enemy base. Sure in reality 25 miles would be good, but given that all distances in AH are smaller the CV should also be able to move in closer to the shore.
If we put this 25 mile limit we would have to remake a significant amount of maps because the CV will simple not be able to get anywhere.
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this would be cool if coastal bases had a more effective anti task force group...like the german S-boat(E-boat to americans) or a small local sub. like the type2 german or seahund or a small japanese sub...or hey..how about the british X-boat sub or italian torpedo craft as used by italian commando'S :x :x :x :x
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The purpose of an aircraft carrier is to bring the aircraft closer to an enemy base. Sure in reality 25 miles would be good, but given that all distances in AH are smaller the CV should also be able to move in closer to the shore.
If we put this 25 mile limit we would have to remake a significant amount of maps because the CV will simple not be able to get anywhere.
sure in reality 25 was perfect and 25 is still perfect for this. out of sight of enemy aircraft and out of sight of the SHORE BATTERY :aok but keep the CV anywhere. let the "tacticians" work it out the right way :aok