Aces High Bulletin Board
General Forums => Aces High General Discussion => Topic started by: oakranger on April 10, 2011, 01:11:04 PM
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In ten years from now, list the possibility of seeing AC, GV, Boats, and/or other equipment that you think will be added. Underline the ones that will most likely be added.
Ju-88 -early version
He-111
Me-410
Do-17
P-61
A-26
Ki-45
Ki-43
Ki-102
J1N
Bristol Beaufighter
Gloster Gladiator, Sea Gladiator
Fairey Swordfish
Bristol Blenheim
Wellington B Mk.X
Short S.29 Stirling
Dewoitine D.520
Morane Saulnier MS.406
Breguet 690 Series
Curtiss P-36 Hawk
Ilyushin IL-4
MiG-1 / MiG-3
Yak1/ Yak 3
Macchi MC.200 Saetta
Fiat G50 Freccia
CRDA/CANT Z.1007 Alcione
Panzer I
Panzer II- Marder II, SdKfz 124 Wespe
Panzer 38(t)- Jagdpanzer 38(t) Hetzer
Panzer III- Sturmgeschütz III
Panzer VI "Tiger II"
Panzerjäger Tiger (Elefant)
Kübelwagen (jeep version of Germany)
Type 95 light tank Ha-Gō
Type 97 Chi-Ha
SU-85
Light Tank Mk VI
Cromwell tank
Comet tank
M-18 – So 321Bar shuts up about it. :D
U-Boat Type VIIC
88mm Flack gun
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Lol
Looks like you've added just about everything except an M1 and a bayonet.
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Dont forget the maps. I really hope the maps/terrain folders get much bigger with many more maps of diverse terrain on them. Snow, desert, tundra, plains, really thick jungles, etc etc.
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Dont forget the maps. I really hope the maps/terrain folders get much bigger with many more maps of diverse terrain on them. Snow, desert, tundra, plains, really thick jungles, etc etc.
that would be interesting.
could you imagine the GV battles if TT was turned into one giant, shallow valley? :O
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Looking at how AH changed in the past 10 years I have very hard time imagining what will happen in the next 10 years.
I expect to see the thing you listed in the next 3 or 4 years.
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Looking at how AH changed in the past 10 years I have very hard time imagining what will happen in the next 10 years.
I expect to see the thing you listed in the next 3 or 4 years.
agreed
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Looking at how AH changed in the past 10 years I have very hard time imagining what will happen in the next 10 years.
I expect to see the thing you listed in the next 3 or 4 years.
it would be great to see half of what i underline to be added in that time.
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high alt and maneuvering contrails, rocket and jet exhaust trail, exhaust flames incl. for jet engines, firewalling burst of exhaust smoke
fast enough sound system for correct rate of fire sound (eg 50cals that don't sound like they're firing at 600 rpm)
historical color tracers
pixel shading
reflectivity mapping for skins
more physics
more damage model details, e.g. structural and aerodynamic effect of a tater hole in fuselage, control cables vulnerable so e.g. .303 banks are more competitive
destructible greenery and buildings
random urban areas for better ground combat
multiple roads between bases and strat and random urban areas
more terrain topology detail
submarines
FPS element for map room capture
Korean dogfighting arena
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My greatest fear is that they will sell the game and someone else will manage it.
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What? No Bristol Bolingbroke IVT ?
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Better explosion graphics. Debris fallout, dust, craters from HE explosions (no more smooth open country ride for fast vehicles).
Turbulence
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And don't forget..M18 will take longer than 10 years :O
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My greatest fear is that they will sell the game and someone else will manage it.
I'm pretty sure we're safe from that.
Also, Short Stirling :noid
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bridges that you can destroy between towns and winter maps in the main arena's.
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5 years might be too long even.
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Pitching and rolling ships.
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PBY, SUBS, Gliders....Balloons and zeplins in WW1.
999000
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U-boats.
Giant Squid :noid
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different hit sprites for different ammunition
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(http://i888.photobucket.com/albums/ac82/mbailey166066/DangerDeepPan03.jpg)
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(http://i888.photobucket.com/albums/ac82/mbailey166066/DangerDeepPan03.jpg)
What's that? Water!? :rofl
I've always been content with the navy blue/blue carpet with ruffles in it.
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I still want U-boats.
Maybe ships with names on them like the road names in the cities.
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Yall must also remember how much time was spent "wasted" for TOD. With that canned, progression with the ac's and gv's should go much faster.
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What's that? Water!? :rofl
I've always been content with the navy blue/blue carpet with ruffles in it.
you have your detailed water turned on?
our water actually looks quite similar, no whitecaps tho.
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I always turn on detailed water, I'm always too busy crashing into it to notice what it looks like :lol
I wasn't being serious, anyway. :noid The water looks fine (minus whitecaps).
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Subs sound cool in theory but after playing the Silent Hunter series there is really no way that they would be fun in this game. Without time compression, which obviously wouldn't be allowed in Aces High, you would spend many many hours in the sub before you could even get a shot off on a ship. I'd really love to see subs, but I don't know how they could be implemented in a fun way. I guess they could be AI controlled like the CVs and a player can take control of them whenever they feel, or maybe make them cost a TON of perks and let them spawn from CVs and naval bases. Would be cool, but I don't think it will happen.
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bridges that you can destroy between towns and winter maps in the main arena's.
Both of these and the I.A.R. 81c. :rock
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What? No Bristol Bolingbroke IVT ?
It will be a Bisley :)
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M-18 – So 321Bar shuts up about it. :D
:rofl
M-18 :noid
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I will reiterate what I previously posted in another thread..... Mannable Sheep.
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I can't remember the exact Con year, but the Con goers have already used mannable sheep :aok