Aces High Bulletin Board
Help and Support Forums => Aces High Bug Reports => Topic started by: 1701E on April 14, 2011, 11:43:57 PM
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First one, not sure it's a bug, but a lot of times (any given base on any given map with different types of bombers) I will have 1 drone droop quite low in a turn if I am not far from take-off and start a turn, and not just a "he's staying in triangle formation" droop.
This is a B-29 showing how low he can go, he actually went underwater before I managed a shot:
(http://i682.photobucket.com/albums/vv181/Xcelsior1701/Aces%20High%202/ahss1.jpg)
Next is the Lancaster missing Poly. The Ki-67 I think had it a while back. When a flap gets shot off the back engine poly goes with it:
(http://i682.photobucket.com/albums/vv181/Xcelsior1701/Aces%20High%202/ahss10-2.jpg)
(http://i682.photobucket.com/albums/vv181/Xcelsior1701/Aces%20High%202/ahss11-1.jpg)
Next is the B-24 having some Bomb issues, I had the 2,000lb bombs equipped and felt a little saggy underneath:
(http://i682.photobucket.com/albums/vv181/Xcelsior1701/Aces%20High%202/ahss12.jpg)
Next is the C-47 shadow issue (possibly being address with the new update). I show having a V-stab and an errant landing gear in my shadow, something I lack in reality:
(http://i682.photobucket.com/albums/vv181/Xcelsior1701/Aces%20High%202/ahss16.jpg)
Finally is the 'seeing base through a hill' issue. This isn't limited to 1 base or 1 map, I see it all over:
(http://i682.photobucket.com/albums/vv181/Xcelsior1701/Aces%20High%202/ahss17.jpg)
If it makes any difference I run:
2048 Textures with Hi-res Installed
1680x1050 Resolution
2048 Shadows with Smooth shadows enabled (Shadows on others not on)
Max Detail Sliders
Detailed Land and Water with Bump Mapping