Aces High Bulletin Board

General Forums => Aces High General Discussion => Topic started by: Urchin on April 30, 2011, 11:33:38 PM

Title: WW1, TrackIR, and this last patch
Post by: Urchin on April 30, 2011, 11:33:38 PM
Well, I'm at a loss. I gave it a shot, but I really don't think it is possible to use track IR with the WW1 planes with the last patch taking the mouse pointer aim "cheat" away.

I simply have no idea where the hell my bullets are going to go, unless I turn track IR off. Kinda ruins it, for me at least.

WW2 you've at least got reflector sights, so if you can see the gunsight you know where your bullets are going to go. No such luck with the WW1 birds... if you have track IR you are SOL.

So my options seem to be

1. Get out a marker and put a dot on my $300 monitor.
2. Put a piece of tape on my $300 monitor, and put a dot on that.
3. Keep the clipboard open all the time.
4. Go back to playing without track IR.

Was it really that big a deal? Can we at least have the option to turn the mouse pointer on?
Title: Re: WW1, TrackIR, and this last patch
Post by: Karnak on April 30, 2011, 11:50:19 PM
Can't you set a button to lock your view to a predetermined viewpoint?  The way the KP8 key can be used as a second forward view?
Title: Re: WW1, TrackIR, and this last patch
Post by: MarineUS on May 01, 2011, 12:11:07 AM
I don't think it's that hard to kill someone....if you're close enough to be effective, you shouldn't need it...
Title: Re: WW1, TrackIR, and this last patch
Post by: Pigslilspaz on May 01, 2011, 03:05:53 AM
They didn't have a floating mouse pointer or icons and they managed very well. Learn where to put your head
Title: Re: WW1, TrackIR, and this last patch
Post by: Urchin on May 01, 2011, 07:44:54 AM
Can't you set a button to lock your view to a predetermined viewpoint?  The way the KP8 key can be used as a second forward view?

Ye, you can do this. By turning track IR off. At that point you can use your hat, just like people without track IR. Of course, it renders having track IR pointless, but that's life I guess.
Title: Re: WW1, TrackIR, and this last patch
Post by: Urchin on May 01, 2011, 07:45:29 AM
They didn't have a floating mouse pointer or icons and they managed very well. Learn where to put your head

Thanks for your input. No, really. Thanks.
Title: Re: WW1, TrackIR, and this last patch
Post by: Urchin on May 01, 2011, 07:49:08 AM
I don't think it's that hard to kill someone....if you're close enough to be effective, you shouldn't need it...

The sortie I flew last night, I actually broke my prop off on a guys tail and I still couldn't hit him with the guns. I'm guessing you don't have track IR, or if you do you have never played in the WW1 arena.

The gun sight doesn't work like a reflector gun sight in the LW arena. The camel doesn't even have a front post to use with the ring sight. If your "head position" is anywhere other than the default head position, you aren't going to hit a  damn thing no matter how close you are.
Title: Re: WW1, TrackIR, and this last patch
Post by: kvuo75 on May 01, 2011, 12:00:54 PM

1. Get out a marker and put a dot on my $300 monitor.

use dry or wet-erase.. no harm, wipes right off no problem.
Title: Re: WW1, TrackIR, and this last patch
Post by: Wiley on May 01, 2011, 12:34:20 PM
I have a bit of deadzone on my TIR profile so my head has a little 'globe' where the head is centered and doesn't move if I move my head half an inch or so in any direction.  Plenty of room to go back to center and do gunnery.

Wiley.
Title: Re: WW1, TrackIR, and this last patch
Post by: Gman on May 01, 2011, 04:33:45 PM
I've been using the marker-dot since 1999  in the game, too late to stop now.

But I do agree with Urchin, it souldn't be that big of a deal to change this for the trackIR people affected.
Title: Re: WW1, TrackIR, and this last patch
Post by: ImADot on May 01, 2011, 07:29:48 PM
I use TIR.  I don't use the mouse cursor or a dot or any of those tricks and hit plenty (WWI and WWII).  Take off the training wheels...it'll be much more gratifying after you've learned how to aim and shoot without the "helpers".
Title: Re: WW1, TrackIR, and this last patch
Post by: Pigslilspaz on May 02, 2011, 12:08:28 AM
Thanks for your input. No, really. Thanks.

You are so very welcome good sir, glad I could help.
Title: Re: WW1, TrackIR, and this last patch
Post by: MajQBall on May 03, 2011, 01:20:53 PM
In TrackIR set a center button on your joystick and hit it before you fire.  You can also use tracer bullets, adjust your aim by watching the tracers, and then use rudder to adjust and hit your target that is the way WWII pilots did it.  I always have my map open it's not that big a deal if you want to use your curser.  I have been struggling with trackIR in WWI but I have found that the center button helps me. Good luck I hope it helps.
Title: Re: WW1, TrackIR, and this last patch
Post by: Lepape2 on May 03, 2011, 01:28:46 PM
In TrackIR set a center button on your joystick and hit it before you fire.  You can also use tracer bullets, adjust your aim by watching the tracers, and then use rudder to adjust and hit your target that is the way WWII pilots did it.  I always have my map open it's not that big a deal if you want to use your curser.  I have been struggling with trackIR in WWI but I have found that the center button helps me. Good luck I hope it helps.

Thats exactly what I do (center track IR with a button on your joystick and keep your head still or increase the dead band in your track IR settings
). Same for IL2, A20, D3A1...except for bomber gunners positions where I just use the hat switch.
Title: Re: WW1, TrackIR, and this last patch
Post by: Vulcan on May 03, 2011, 03:27:23 PM
I have a bit of deadzone on my TIR profile so my head has a little 'globe' where the head is centered and doesn't move if I move my head half an inch or so in any direction.  Plenty of room to go back to center and do gunnery.

Wiley.

Same, my headset has a dead zone 5 degrees each side of center (10 degree arc's total).
Title: Re: WW1, TrackIR, and this last patch
Post by: iwlf on May 11, 2011, 01:10:24 PM
hmmmm   I use TrackIR w/o any dots, frozen mice (mouses?) or anything and seem to be able to make a few rounds hit . . .
Title: Re: WW1, TrackIR, and this last patch
Post by: Tinribs on May 11, 2011, 02:19:53 PM
hmmmm   I use TrackIR w/o any dots, frozen mice (mouses?) or anything and seem to be able to make a few rounds hit . . .
I use TrackIR but Ive got no idea if its any good for WW1 as Ive never managed to target anyone before iwlf killed me. :cry