Aces High Bulletin Board
General Forums => Wishlist => Topic started by: greens on May 07, 2011, 05:15:50 PM
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whats the point of going on a 2hr buff run to hit enemy strats for a so called hurt the enemies supply time. bring the old strats back, put friendly gv spawns to the strats too to defend them. :cry i surely do miss the old strats.
greens
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:aok
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Fields are like less than a sector away.
No need for friendly spawns at strats.
Once you spawn in, you will realize there is nobody to kill because the enemy is not willing to make the 1 or 2 sector trip just to have someone invest 15 seconds to spawn in and kill him.
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Maybe you're taking the long way around because on many maps the stats that are not being bombed are not two hours away.
More like 15 minutes one way.
Say what you really want. Just ask for easy milk running targets.
wrongway
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I'm talking about those intrepid folk who drive tanks to the strats.
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old strats were great, no whines there, except for a few ppl who didnt like getting eggtarded. plus destroying strats actually did do damage on enmey strat repair time.
greens
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New strats are fine but it just takes way to much effort to get to them and do damage only to have them resuped in 5 min. Just like the HQ's. Used to be you would see huge missions to get an enemy HQ and then it was changed and can be fixed in 5 min so no point to even bother going for it and now is just another next to useless item on the map.
To me these are just pendulum issues that I see in this and other online games. Pendulum starts at one point (to easy) and gets changed (to hard) and then swings back to about right. With strat and HQ we have had one and now the other so I'm waiting for the swing back to about right. :)
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Used to be you would see huge missions to get an enemy HQ and then it was changed and can be fixed in 5 min so no point to even bother going for it and now is just another next to useless item on the map.
it wasn't changed, HQ has always been fixable.
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Used to be easy GV perks when you captured an enemy base that had a vehicle spawn directly to one of their strats. Easiest was to take an LVT4 and cruise though knoching them down
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it wasn't changed, HQ has always been fixable.
Negative sir looooonnnnng ago it was not fixable (which was bad) and what ever country got hit would have to sit and wait for what was it 45 min? or something for it to come back up. Then it was changed and now a few goon flights and pop it's back in 5 min or there about. So no real reason to even hit it.
Would be nice if HT would just up the amount of sups required to fix it and the factories to be more proportional to the effort and time it takes to get there and bomb it.
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bring the old strats back, put friendly gv spawns to the strats too to defend them. :cry i surely do miss the old strats.
Really? Friendly GV spawn to defend...against 30k buffs? :rofl
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Really? Friendly GV spawn to defend...against 30k buffs? :rofl
I forgot to include in my post that I personally thought the spawn points to the strat was one of the worst parts about some of the old factories. They allowed factories to be fixed even faster than with a goon and taken down much to easy with tanks. All they were was a GV perk point farm.
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Really? Friendly GV spawn to defend...against 30k buffs? :rofl
no not for that, the old strats that were in between abases n vbases. have friendly gv spawns near the strats too to defend them. so a friendlt can go cap a nme gv hitting the strats.
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Negative sir looooonnnnng ago it was not fixable (which was bad) and what ever country got hit would have to sit and wait for what was it 45 min? or something for it to come back up.
ok, must have been before my time then (since about 2006).
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no not for that, the old strats that were in between abases n vbases. have friendly gv spawns near the strats too to defend them. so a friendlt can go cap a nme gv hitting the strats.
So there would be enemy spawns there too, right? Otherwise I doubt an enemy would drive for an hour (or more) to get a GV to a strat. My experience had been the enemy capturing the base with a "friendly spawn" into the strat and then start lobbing shells. The only way to defend would be to up something with bombs from the next closest base and fly over and bomb the GV - only to have them keep spawning GVs until you're out of ords and have to RTB.
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has HTC ever thought of tieing the major city into the old strat system? a tiered effect???
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Once again old strats need to be put back on all maps please :pray
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Maybe you're taking the long way around because on many maps the stats that are not being bombed are not two hours away.
More like 15 minutes one way.
Say what you really want. Just ask for easy milk running targets.
wrongway
Maybe they were easier milk running targets but there were more bombers in the air, more GV's on the ground and more fights spread out in more places on the map.
Maybe you just want fewer fights?
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Maybe they were easier milk running targets but there were more bombers in the air, more GV's on the ground and more fights spread out in more places on the map.
That has what to do with strats?
People hitting starts were off by themselves hitting an undefended target that maybe one person would up to essentially kill a helpless, single target.
Which is another thing. A single person taking down a strat target by themselves. Good?
There is a map, don't remember the name, with the strats right on the coast. At best they are three sectors away from the nearest enemy base unless they "move to the rear.
Guess what? Nobody bombs them.
wrongway
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I'll drive the entire map to bomb strats and will go an equal distance to intercept a high buff......even as far as going to bish strats to intercept a rook bomber.
I do wait for him to drop all his bombs first.
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I'll also drive a tank 3 sectors to the strats or drop a ltv off of a ship go on a 3 hour junkyard visit and come back to find it has "swum" very near a base or the strats far away from any battle.
If you see a city or field far from action flashing, It's probably me.
Just make sure you're prepared to up more than once to get me.